I am trying to develop a simple OCR app in android studio, that works offline only. I want the camera to detect a text that has only greek characters and print it on the screen (in greek characters).
I tried to use Google vision API and MLkit for text recognition but in both of them the labels of the image are returned in English only.
Can anyone recommend another API or is there any way to use the two apis that i referred to in another way?
Thank you
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My smartphone (Samsung A21s) doesn't supoort the AOD of Samsung. So i tested several apps from the Play store. But I want an app,so i decided to code my own app, which allows me to choose my own background. I want to use the pictures from the gallery. I also want a music control for the AOD. I have a accurate idea of what I want, but I don't know how to code it. Does anybody know, how a AOD is coded? I use Kotlin and I'm working with Android Studio.
Thank you for your help
I came across an issue is I noticed not all website link can be shown on the Pepper Tablet, is that right? for example, I want to show this link: "https://rt-webchatapp-v5.netlify.app/" which I developed for users to register, but on the tablet, it is always white screen. Can anyone explain it? how can I show above link on Pepper Tablet?
Thanks in advance.
this website is I developed for my research, I have been used for at least 6 months, I am hopeing I can use on Pepper robot directly.
The webview on Pepper's tablet is old. It uses Javascript 1.7 and might not support newest javascript features.
I am doing a Text recognition project by using android studio and google vision like this tutorial https://www.youtube.com/watch?v=mmuz8qIWcL8&t=702s. But I need to pass the recognized text to Unity in order to display the 3D Model and some information related to the recognized text. Then, user can view and rotate that 3D model.
The question is any suggestion or method can be use to pass the string or text or value from android studio to unity ?
Add a simple http server to your unity project and listen for commands. You can have android studio issue http get or post requests, and you can parse the request in your unity app to do whatever you want.
Not only can you then process input from any source, you can respond with output as well.
I want to use the DJI SDK Mobile SDK to fly a drone.
SO,I use the DJI Developer site (https://developer.dji.com/mobile-sdk/documentation/application-development-workflow/workflow-integrate.html)to integrate android studio projects.
However, even if the program is entered according to the site, "Hello, world" is not displayed on the virtual device.
Specifically, "import SDK Demo keep stopping." is displayed after the app starts for a moment on the virtual device.
Please help me !!!
Android Studios version : 3.5
Mobile SDKs version :4.2
I tried Android Studio with some version(ex.3.0/3.5).But, everytime "Hello, world" is not displayed on the virtual device.
Without having more details about what you've done, it is hard to say what your problem is.
HOWEVER, the SDKs require an "Application Key" to be generated via your DJI account, whereby you access a special web page that allows you to give a name to the App you propose to create, as well as a bundle identifier like : com.yourCompany.yourNewApp. After providing such basic "App" info's that DJI webpage will generate a long hexadecimal number which is your App Key. So again, without that App Key (number) being added (edited into) to your App, you will not be going anywhere. DJI uses this App Key for keeping track of all developer's Apps, and where those Apps are running.
Specifically, the DJI SDK gives an immediate error as soon as the SDK initialization is attempted, when/where attempted without a valid App Key.
So again, without more details from your problem, it is hard to say that the problem/solution (stated here) applies to you. But this certainly is a very common "newbie" or "getting started" problem.
We have made an bar code and QR code scanner app for windows surface tablets 8.1. We have used ZXing library and implemented by keeping "Scan Code" button on UI.
But we want auto recognition feature without using button click. We have heard about Media Foundation transform (MFT) in .net whoch can be used to process each video frame. If we start recording video using media capture element once application launches, then MFT can be used to process each video frame automatically.
But we are not getting how to integrate MFT with ZXing library?If at all there is any paid library, let me know.
You can get autorecognition and detect any barcode/QR code in your app with this:
https://github.com/mmaitre314/VideoEffect#realtime-video-analysis-and-qr-code-detection (For decoding it uses ZXing)
Tried out and works. Just install the nuget package, and read the sample app:
https://github.com/mmaitre314/VideoEffect/tree/master/VideoEffects/QrCodeDetector