Can anyone help me with a tutorial on how to use Scilab within Microsoft Teams? I'm not able to run the programs, generate the graphics within Teams. Thanks a lot!
As a part of teams platform under the app capabilities you could build you app in teams
https://learn.microsoft.com/en-us/microsoftteams/platform/build-your-first-app/build-first-app-overview#app-capabilities-and-tools.
Related
I have an existing macOS cocoa app and I'd like to be able to support YubiKey to unlock my app. I've viewed the video on using the Desktop SDK for Windows and Mac but I have no idea how one uses a .NET library within a cocoa app or even if it's possible.
Can anyone clarify how to use this .NET library with a cocoa app? Do I build a framework with Visual Studio to then import into my app or perhaps make a Mac console app with VS? I don't even know where to get started on this.
Any help would be greatly appreciated!
//Ray
I am new to Xamarin development. And, currently I want to integrate the zendesk chat.
As per my RnD and after contacting Zendesk support center they are not supporting the xamarin yet.
Currently they have sdk for native android and ios respectively.
I need you expertize people's guidelines for the development regarding what scenario i should follow to achieve the same using xamarin.forms :
Integrate the both platforms native sdk's for xamarin in each platform and later call it from Xamarin.Forms by adding platform dependency using Device.OnPlatforms . ( I am not sure about this scenario, please suggest)
Create a jar/aar of Zendesk SDK and use it using binding library concept.( I am not sure it will be accessible into ios platform)
Kindly, suggest me the best approach for this.
Any sample reference for suggestions will be grateful.
Thanks in advance.
I think it's a mix of number 1 and number 2 (and a little extra).
You will need to create the Binding libraries for both iOS and Android. Xamarin has a good documentation of how to do this: Android/Java and IOS/Objective-C
Then you can go either with Xamarin Native (Xamarin.iOS and Xamarin.Android projects) adding the binding to each project. Or you can go with Xamarin.Forms but this will require a little more work as you will need to create an interface of the methods you want to use from the SDKs (most likely all off them) and create the implementations for each platform.
Let's say your interface is called: ISendeskSdkService you will need at least two implementations: ISendeskSdkServiceiOS and ISendeskSdkServiceDroid. These implementations will be on the Platform project and they will be calling the binding libraries you just created and added to each of these projects.
You will be developing your app on top of your interface and which implementation to use will be set on the application load when you are configuring your IoC.
Hope this gives you an idea.
I have to develop a platform independent SDK which will allow users to create apps and run certain scripts. These scripts are developed in C++, OPenCV, python.
I am thinking to develop a VM which will have the necessary setup to run C++, python scripts. And then release a .ova file.
Users can run the ova file. Users need to login into the VM.
But I do not know how to create such a tool. Can anyone please help me understand the procedure and method for developing such a SDK.
I am about to start develop application for machnic tools and drawings. Is there any existing sdk so i can use it with my application? are Audodesk, 3D Max or solidworks provide to build code to develop software from there sdk.
Please help me if anyone knows regarding my query
Thanks,
Yes, all packages you mentioned have SDK:
AutoCAD ObjectARX
SolidWorks API
3ds Max SDK Programmer's Guide
You may also want to consider OEM programs to expands the standard capabilities under your branding:
SolidWorks OEM Program
AutoCAD OEM
Today, that's great when Microsoft provide Windows Azure toolkit for iOS, but I want to use this toolkit to build app runs on Mac OS, I've tried many ways to integrate and failed. So anybody knows this problem? please help me. Thank you.
After few days research, I know how to use this library in iOS, put the needed files into Mac OS application to implement this library but until now, I cannot implement it succeed. I will back with the right answer.