How to send a error message in a specific channel - node.js

I want my bot to send errors and warns into my private server, but I have no idea how to do it. Also is it possible to send it in a embed? And where & who triggered the error? Thanks!
This is what I tried:
client.on("error", (e) => {
client.channels.cache.get(`825634835572719658`).send(e)
})

You can find channel by it's name as follows:
const channel = client.channels.cache.find(channel => channel.name === channelName)
channel.send(message)
Create embed message like as follows
let embed = new MessageEmbed().setTitle("This is an error").setColor(0x7dd9e8)
You should be able to combine both to send an embed message to a channel!
Alternatively, with newer discord.js versions you can also do as follows:
// The channel that you want to send the messages to
const channel = client.channels.cache.get('channel id')
client.on('message',message => {
// Ignore bots
if (message.author.bot) return
// Send the embed
const embed = new Discord.MessageEmbed()
.setDescription(message.content)
.setAuthor(message.author.tag, message.author.displayAvatarURL())
channel.send(embed).catch(console.error)
})

Related

How to react to a message attachment discord.js

So what I am trying to do is, my discord bot listens for attachments then takes them and sends them to a particular channel, I want it to also react it with 👍 and 👎 now I saw some solutions but they require message id and channel id, my channel id would remain the same but my message id would change every time I send an attachment how do I make it so it reacts to the attachment into that channel
My code:-
client.on("message", async message => {
message.attachments.forEach((attachment) => {
if (attachment.width && attachment.height) {
if (message.author.bot) return
let yes = attachment
const channel = client.channels.cache.find(channel => channel.name === "llllllounge")
channel.send(yes)
.then(() => attachment.react('👍'))
.then(() => attachment.react('👎'))
}
});
})
I have tried yes.react('👍') but it does not work and replies with yes.react is not a function
Would be grateful if someone helps me with this.
Channel#send returns a promise. Meaning we can use an asynchronous function in order to define the channel sending method using await (Send the message before defining it), and have our bot react to the newly sent message.
Final Code
client.on("message", message => {
message.attachments.forEach(async (attachment) => {
if (attachment.width && attachment.height) {
if (message.author.bot) return
let yes = attachment
const channel = client.channels.cache.find(channel => channel.name === "llllllounge")
const msg = await channel.send(yes)
await msg.react('👍')
msg.react('👎')
}
});
})

Discord.js V12 | How can i send a welcome message to users that has joined

I want to send a message when people join my server by my bot in specific channel like this (JUST specific server not others server that bot is joined on them!):
Welcome {USERNAME_TAG}
Invited by: {THE USER WHO INVITE THE USER}
Member count: {CHANNEL MEMBERS}
I'm a new coder - sorry for noob question
You can use the guildMemberAdd event, which emits when a member joins a guild that your bot is in.
// create the event
client.on('guildMemberAdd', (member) => {
// code..
});
The first and last requests are fairly simple. You can display the member's tag with member.user.tag, and you can get the amount of member's in the guild with member.guild.memberCount.
However, your second request, while possible, will be a bit harder to execute. I recommend reading this guide to learn more about invites and how to use them, but for now, I'll just use the code they show on their site.
const invites = {};
client.on('guildMemberAdd', (member) => {
member.guild.fetchInvites().then(async (guildInvites) => {
const ei = invites[member.guild.id];
invites[member.guild.id] = guildInvites;
const invite = guildInvites.find((i) => ei.get(i.code).uses < i.uses);
const inviter = await client.users.fetch(invite.inviter.id);
const channel = member.guild.channels.cache.get('Channel ID Here');
channel.send(
`Welcome ${member.user.tag}\nInvited by ${inviter.tag ||
'Unknown#0000'}\nMember Count: ${member.guild.memberCount}`
);
});
});
The first and third things can be done. The middle thing, I do not believe can be done. Here is the code:
// Run dotenv
require('dotenv').config();
const Discord = require('discord.js');
const client = new Discord.Client();
client.on('ready', () => {
console.log(`Logged in as ${client.user.tag}!`);
});
client.on('guildMemberAdd', member => {
channel = member.guild.channels.cache.get("channel id");
channel.send("Welcome " + member.displayName + "\n Member Count: " + member.guild.memberCount);
})
client.login(process.env.DISCORD_TOKEN);
There. We simply send that message with some data to a channel when someone joins.
You Can Use guildMemberAdd
client.on('guildMemberAdd', (member) => {
client.channels.cache.get("YOUR CHANNEL ID").send(`Welcome ${member} To The Server!`);
});

How do i make a "!kick" command message for discord server?

I'm tryin' to make my own discord moderator bot!And i need help with ''!kick'' command , like if i want to kick someone i simply use !kick #user
Been starting with things like
const discord = require('discord.js');
const client = new discord.Client;
and then
client.on('ready', () => {
console.log('This bot is running.');
});
client.on('message', msg => {
and there should go my kick command!
I found some code in the discordjs documentation
// Import the discord.js module
const Discord = require('discord.js');
// Create an instance of a Discord client
const client = new Discord.Client();
/**
* The ready event is vital, it means that only _after_ this will your bot start reacting to information
* received from Discord
*/
client.on('ready', () => {
console.log('I am ready!');
});
client.on('message', message => {
// Ignore messages that aren't from a guild
if (!message.guild) return;
// If the message content starts with "!kick"
if (message.content.startsWith('!kick')) {
// Assuming we mention someone in the message, this will return the user
// Read more about mentions over at https://discord.js.org/#/docs/main/master/class/MessageMentions
const user = message.mentions.users.first();
// If we have a user mentioned
if (user) {
// Now we get the member from the user
const member = message.guild.member(user);
// If the member is in the guild
if (member) {
/**
* Kick the member
* Make sure you run this on a member, not a user!
* There are big differences between a user and a member
*/
member
.kick('Optional reason that will display in the audit logs')
.then(() => {
// We let the message author know we were able to kick the person
message.reply(`Successfully kicked ${user.tag}`);
})
.catch(err => {
// An error happened
// This is generally due to the bot not being able to kick the member,
// either due to missing permissions or role hierarchy
message.reply('I was unable to kick the member');
// Log the error
console.error(err);
});
} else {
// The mentioned user isn't in this guild
message.reply("That user isn't in this guild!");
}
// Otherwise, if no user was mentioned
} else {
message.reply("You didn't mention the user to kick!");
}
}
});
// Log our bot in using the token from https://discordapp.com/developers/applications/me
client.login('your token here');
The main code for this is member.kick('Optional reason that will display in the audit logs'), but you are going to want to nest it inside of certain conditional statements that check if the member exists and if the person writing the command is an administrator.

Cache message discord.js

I would like to make some reaction roles. But for that, I have to cache messages which were sent before the bot started. I tried it with channel.messages.fetch, but that hasn't worked so far.
My current code:
client.on('messageReactionAdd', async(reaction, user) => {
client.channels.cache.get("689034237672030230");
channel.messages.fetch('708428887612194979');
// When we receive a reaction we check if the reaction is partial or not
if (reaction.partial) {
// If the message this reaction belongs to was removed the fetching might result in an API error, which we need to handle
try {
await message.reaction.fetch();
} catch (error) {
console.log('Something went wrong when fetching the message: ', error);
// Return as `reaction.message.author` may be undefined/null
return;
}
}
// Now the message has been cached and is fully available
console.log(`${reaction.message.author}'s message "${reaction.message.id}" gained a reaction!`);
// The reaction is now also fully available and the properties will be reflected accurately:
console.log(`${reaction.count} user(s) have given the same reaction to this message!`);
});
What you have to do is first fetch the guild where the channel is in and then get the channel from the guild (so it returns a GuildChannel). Then fetch messages from there.
Full code would be:
client.on('ready', async () => {
const guild = await client.guilds.fetch('guild-id-here');
const channel = guild.channels.cache.get('channel-id-here');
const message = await channel.messages.fetch('message-id-here');
});
client.on('message', message => {
//rest of your code
});
channel.messages.fetch() is not working because channel is not defined. You need to define the first 2 lines as variables:
const channel = client.channels.cache.get("689034237672030230");
const msg = channel.messages.cache.get('708428887612194979');

New to discord.js, bot reads wrong text to verify a particular user when he joins my server

So im tryna make a little bot that verifies a particular group of users to access a reserved channel. The bot is supposed to ask a secret code, and when the answer is withing the question, the bot replies to itself and an error message is displayed. How do i fix this code?
I've tried using
if(message.author.bot){return;}
but it doesnt work for some reason welp
this is my code:
client.on('guildMemberAdd', member => {
const channel = member.guild.channels.find(ch => ch.name === 'vaayil');
channel.send("type in the secret code");
client.on('message', message =>{
if(message.author.bot){return;}
if(message.content === `secret`){
channel.send("verified");
}
if(message.content !== `secret`){
channel.send("not verified");
}
});
});
Nesting events like that is generally bad practice.
However, you can avoid doing so, and make your life coding this bot easier. In Discord.js, you can use TextChannel.awaitMessages() to wait for messages that pass a certain filter, and then do something with those messages.
Example:
const secretCode = 'sloths';
client.on('guildMemberAdd', async member => {
const channel = member.guild.channels.find(c => c.name === 'vaayil');
if (!channel) return console.log('Can\'t find channel.');
try {
await channel.send(`What\'s the secret code, ${member}?`);
const filter = m => m.author.id === member.id;
const messages = await channel.awaitMessages(filter, { max: 1 });
const message = messages.first(); // (The only message in the Collection)
if (message.content === secretCode) {
await channel.send('That\'s right!');
// Do something...
} else {
await channel.send('Nice try, but wrong.');
// Do something...
} catch(err) {
console.error(err);
}
});

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