this seems like a very stupid question, but I really can't figure out how to do my navigation links properly.
I'm using express.js with handlebars as view engine.
My backend.handlebars has a naviation bar and loads in every sub-page of my backend under "/admin". It looks like this:
<nav>
Dashboard
Add Post
Edit Post
Categories
Static Text
</nav>
Now the correct routes are:
[server-adress]/admin/ for the dashboard
[server-adress]/admin/add for adding posts
[server-adress]/admin/edit for the editing posts
etc.
Now the way I've setup my links sometimes works and sometimes doesn't.
Sometimes every link works correctly when I'm in a sub-route like "admin/add" and want to go to "admin/edit".
Sometimes every link works when I'm under the main "admin/" to every sub-page, but not the other way around.
And sometimes everything works as intended, mostly when I delete the dot in front of the slash and then add it back end, restarting both times.
This obviously is too much of a gamble when deployed. As I don't know the absolute adress due to changing servers, I can't use absolute paths.
How do I go about this correctly?
Related
I have a problem with using Bootstrap plus Masonry for my layout. Trying it out on my computer, it works perfectly, but when I upload it to GitHub pages or Godaddy hosting, it sometimes gets destroyed like the image I shared. I bought Lightgallery and tried it instead of Fancybox to make the photo gallery, just in case something there was making a problem, but it's the same.
The problem being Masonry or bootstrap, I can't get rid of bootstrap but could use an alternative to Masonry. My client just needs the Pinterest-like layout.
It's very frustrating because it works perfectly until it is live. I tried a lot of things but nothing has worked. Thank you for any idea you could give me, and sorry for my bad English.
Github link: https://m-ribero.github.io/mubles-ballena/galeria.html
edit: Very important detail, it often gets fixed after reloading or resizing the page, but for the first time someone enters there, then it doesn't motivate people to invest more time in the site if it looks that bad.
gallery destroyed
gallery destroyed 2
The problem is with Masonry and not Fancybox (or any other lightbox alternative). Looks like it incorrectly calculates height for the container. Since it works after assets have been cached, I guess that your masonry script does all calculations before your CSS is loaded. Therefore top/bottom padding is not taken into account for calculations.
specifically, I would like to test that the logo appears on the home page of the app. I guess I am not sure what I should use to look for the image.
I tried
it('has a logo', function () {
cy.visit('http://localhost:3000')
cy.get('img').should('contains' , 'My-Logo.png')
})
instead of cy.get I also tried to just use
cy.contains('My-Logo.png')
but it also fails.
I wasn't sure what element I should use or if I should be using get, but it fails. When I look at the source code for the web page, the logo is hidden within the javascript (nodeJS, vueJS,and expressJS application) and I noticed the javascript seems to add a sequence of numbers and letters to the image when I go to the image page even though the image name in the assets folder does not have it on there. My-Logo.d63b7f9.png.
I figured out the solution on my own.
cy.get('form').find('img').should('have.attr', 'src').should('include','My-Logo')
I inspected the element and found the <img src... line was embedded within a <form>. I could do a cy.get('form') and pass, but could not do a cy.get('img') to pass. So then I chained them together and it passed. I am not sure why I cannot just simply add the second should statement, but it failed when I tried to just run:
cy.get('form').find('img').should('include','My-Logo')
I am not entirely sure why, but it needed the first "should" statement. I got around VUE adding the sequence of numbers and letters by just asking for the name of the file without the extension. I hope this maybe helps someone else as the documentation did not seem to cover this.
you can use only one should statement like:
cy.get('form').find('img').should('have.attr', 'src', 'My-Logo')
the third arg of should is the value to match with the element attribute.
I am using pug as the view engine of a nodejs application. I have a layout that every other current view extends, that contains a navbar with links to common urls across the app.
For example, a link to the signin url would look like :
a(href='/auth/signin')`
This works fine from the root url ('/'), correctly leads to '/auth/signin'.
Within the '/auth' module which contains the routes for '/auth/signin', '/auth/signup' and '/auth/signout', the behavior is different. Instead, the route is concatenated with the current module's name. So for example, within the '/auth/signin' route, the link is actually a link to '/auth/auth/signin'. Clicking on it naturally leads to a 404, but on that page the link to signin is a link to '/auth/auth/auth/signin'.
And so on and so forth.
I don't fully understand what is going on here and how to prevent it. Is there away to link to my routes in absolute terms in pug without straight up typing the full url (which is unpractical for a variety of reasons), the same way you'd use a route helper in Ruby on Rails ?
Solution from the comments:
If you start your href's with a slash then these are interpreted as absolute url's. Then it does not matter in which folder your pug file is located. Please check that your href's start with / always.
I'm trying to render the HTML for a content item to a string from within a controller action. Technically I just want to get the "body" part of it without any header/footer stuff. I want to do this so I can get a content item rendering the way I want once, and then display it as a normal orchard page OR by requesting the HTML for the content item via ajax to display it in a div in a JavaScript app. I don't want to have to manually render everything in the JavaScript as that would be duplicating the layout logic I already did. I want to re-use the bulk of the server side rendering so any changes are reflected in my normal orchard page and my JavaScript page. I've been digging into the code and searching everywhere and have gotten close but not all the way there.
I found these:
How to render shape to string?
Using FindView in Orchard
In my controller I have:
var shape = _contentManager.BuildDisplay(contentItem);
Using either of the two methods above, I can render that shape to an HTML string in my controller. All was golden. I was getting the body of that page and using it in JS. Then, I changed a placement file:
<Place Parts_Common_Body="Content:1" />
was changed to:
<Place Parts_Common_Body="/AsideFirst:1" />
The body moved where I wanted it (AsideFirst) in my normal Orchard page but disappeared from the HTML retrieved using the two methods above.
If I look at shape.Content.Items after the BuildDisplay call, I can see the item for the body is no longer there... why is it not rendering all the zones? Or, I guess a more specific question is why is the BuildDisplay method not building the complete shape? Is there a way I can make this work?
I tried a million different things and eventually got this working. Not sure I totally get it yet, but I think the problem had to do with the fact that I was using shape.Content and I'd moved stuff out of the Content zone. And maybe when I was looking at what the BuildDisplay method was returning I was just not looking at some newly created zone that actually did had the stuff I thought was missing. Clearly I need to learn more about zones and shapes... Anyway, I have a new zone called "MainInfo" now that I created in a placement file. I get a MainInfo property on the main shape returned form BuildDisplay and pass shape.MainInfo to the view rendering code and all seems to be working well now.
Suppose I want the browser to load an image right on the first connection it makes to my website. How do I do that, considering that by default the image loads later on when it's actually called for?
Also, after the whole page finishes loading, suppose I want to load more objects (say images) that aren't required yet but are just for buffer. How do I do that? Help me people, I've been at it for quite a long time.
I'm somewhat successful with the first problem by adding a script tag while actually calling an image at the beginning of my index.php's html head part which goes like:
<script src="http://www.mysite.com/my/image/url.png"></script>
But this I realize is bad scripting.
As for "Why would you want to do that?", it's for educational purposes and also because when someone visits my site, I need to load and display certain things before other things get loaded.
For preloading you probably could start with
<body onLoad="Preload('image1.jpg', 'image.gif', 'image.png', ...)">
And preload is a JavaScript function which adds each of the array of images to DOM like
document.imageArray[i].src = args[i];