I started working with the debugger in JupyterLab. In general, it is working, but the variable list is quite long and full os some kind of system variables. Looking at the official tutorials, there are only the "python variables" visible.
Does anyone have an idea? Thanks in advance!
picture
You can go to the Settings menu → Advanced Settings Editor → Debugger and then adjust the variableFilters setting in the User Preferences (right panel) to you liking:
Remember to press save.
Edit: as some users appear to come here for a copy-paste answer (which I never recommend - do not paste code you do not understand!), here is a little snippet that will eliminate a lot of noise from IPython history:
{
"variableFilters": {
"xpython": [
"_",
"quit",
"exit",
"debugpy",
"get_ipython",
"_i",
"_ii",
"_iii",
"_ih",
"_oh",
"_dh",
"Out",
"In",
"_i1",
"_i2",
"_i3",
"_i4",
"_i5",
"_i6",
"_i7",
"_i8",
"_i9",
"_i10",
"_i11",
"_i12",
"_i13",
"_i14",
"_i15",
"_i16",
"_i17",
"_i18",
"_i19",
"_i20",
]
}
}
Related
from pywinauto.application import Application
app = Application().Start(cmd_line=u'"path to program" ')
afx = app[u'Afx:01360000:0']
afx.Wait('ready')
afxtoolbar = afx[u'1']
toolbar_button = afxtoolbar.Button(3)
toolbar_button.Click()
window = app.Dialog
window.Wait('ready')
edit = window.Edit4
edit.Click()
app.typekeys ("Success")
So at this point, I've gotten the application to open, the correct window to pop up and also a mouse click on the box that I want to populate with a short string. I cannot for the life of me, figure out how to pass keyboard input to this field. I have read all the docs for PyWinAuto, and nothing is helping...
Basically all I need to do is figure out how to send a string, and then how to send the TAB key six times. I can then finish my program to automate this application.
I am also using Swapy64bit to help. The program uses a win32 backend. I'm using Python 3.6.
Am I not prefixing typekeys correctly? The PyWinAuto documentation leaves much to be desired.
First the correct name of the method is type_keys, but assume you use it correctly.
The reason might be losing focus at the edit control because type_keys tries to set focus automatically. The solution is:
app.type_keys("Success{TAB 6}", set_foreground=True)
As shown in the above screen shot, the background of code (inside <? ... ?>) is different from the area outside PHP code. How can I change the background color of PHP code?
For example, if I change the language to Perl, the color is same inside and outside code:
Themes provide foreground, background and a font style (such as bold) to scopes.
A scope is defined in the languages grammar. These are available for each language under "Bundles" -> "Edit Bundles" -> [Language] -> "Language Grammars" -> [Language].
For your question specifically, you could place the cursor on the php line and press Control + Command + T then search for Copy or Show scope:
text.html.php
meta.embedded.block.php
source.php
keyword.operator.class.php
attr.os-version.10.8.5
attr.untitled
This shows that the scope you're looking for is called text.html.php or meta.embedded.block.php. Its probably not source.php because that would apply to the entire document.
Now all you need to do is modify the theme, you can tell what your current theme is via "View" -> "Themes", Then edit it with: "Bundles" -> "Edit Bundles" -> Themes -> Themes -> [theme]
I suspect you'd like to add or change something like this, though these colors are horrible.
{
name = 'PHP: Variables Safer Globals';
scope = 'meta.embedded.block.php';
settings = {
foreground = '#00FF00';
background = '#FF0000';
};
}
While trying to write my own snippets for Sublime Text 2, I ran into the following two problems:
Finding scope keys. I figured out that I can look through my packages one by one and find references to a declared "scope" property. For example in ~/Library/Application Support/Sublime Text 2/Packages/JavaScript/Comments.tmPreferences (a file in my HTML package) there's these two lines:
<key>scope</key>
<string>source.js</string>
So if I want my current snippet to work on javascript files, I define my scope like:
<scope>source.js</scope>
I'm assuming all these scope keys are defined on-the-fly based on what Packages I have installed. Does Sublime Text build a list anywhere that I can more easily reference? Perusing through a bunch of package files seems overly tedious.
Defining multiple scope properties. This I've figured out, and the following line allows my snippet to work in both HTML and JavaScript files.
<scope>text.html, source.js</scope>
Here is a list of scopes to use in Sublime Text 2 snippets -
ActionScript: source.actionscript.2
AppleScript: source.applescript
ASP: source.asp
Batch FIle: source.dosbatch
C#: source.cs
C++: source.c++
Clojure: source.clojure
CoffeeScript: source.coffee
CSS: source.css
D: source.d
Diff: source.diff
Erlang: source.erlang
Go: source.go
GraphViz: source.dot
Groovy: source.groovy
Haskell: source.haskell
HTML: text.html(.basic)
JSP: text.html.jsp
Java: source.java
Java Properties: source.java-props
Java Doc: text.html.javadoc
JSON: source.json
Javascript: source.js
BibTex: source.bibtex
Latex Log: text.log.latex
Latex Memoir: text.tex.latex.memoir
Latex: text.tex.latex
LESS: source.css.less
TeX: text.tex
Lisp: source.lisp
Lua: source.lua
MakeFile: source.makefile
Markdown: text.html.markdown
Multi Markdown: text.html.markdown.multimarkdown
Matlab: source.matlab
Objective-C: source.objc
Objective-C++: source.objc++
OCaml campl4: source.camlp4.ocaml
OCaml: source.ocaml
OCamllex: source.ocamllex
Perl: source.perl
PHP: source.php
Regular Expression(python): source.regexp.python
Python: source.python
R Console: source.r-console
R: source.r
Ruby on Rails: source.ruby.rails
Ruby HAML: text.haml
SQL(Ruby): source.sql.ruby
Regular Expression: source.regexp
RestructuredText: text.restructuredtext
Ruby: source.ruby
SASS: source.sass
Scala: source.scala
Shell Script: source.shell
SQL: source.sql
Stylus: source.stylus
TCL: source.tcl
HTML(TCL): text.html.tcl
Plain text: text.plain
Textile: text.html.textile
XML: text.xml
XSL: text.xml.xsl
YAML: source.yaml
If anything is missing, add it in this gist https://gist.github.com/4705378.
View Current Scope of Cursor Position
Place your cursor in the file where you wish to know the scope.
Use this keyboard-shortcut:
Windows: ctrl+shift+alt+p
Mac: ctrl+shift+p
The current scope will be displayed in the left side of the status bar on Windows, or in a popup window on Mac.
Use these as the <scope> key in your foo.sublime-snippet file.
The returned scopes are listed generic to specific. Choose the scope(s) which best "scoped" the snippet to where it should be available to tab trigger.
There's a package called Scope Hunter, by Isaac Muse, which is really helpful for this.
It can show you the scope under any cursor in a document, which I've found really helpful when debugging my own snippets. Sometimes it's very detailed; a sample scope from my frontmost document:
Scope: text.tex.latex
meta.function.environment.list.latex
meta.function.environment.general.latex
meta.function.environment.math.latex
string.other.math.block.environment.latex
meta.group.braces.tex
meta.space-after-command.latex
(Wrapped for ease of reading)
I wouldn't have been able to find that if I spent a week picking SL2 apart, but this package gets it in seconds. Highly recommended.
This level of detail also means that you can define snippets in a very granular way, if you want. For example, the meta.function.environment.list.latex corresponds broadly to lists in LaTeX, so I have a snippet that inserts a new \item when I press super+enter in a list environment, but nobody else. I can target snippets much more effectively than with blind guesswork.
The source code is in Github, or you can install it through Package Control.
Actually, you can use the Ctrl+Alt+Shift+P (without using Scope Hunter) and it will show you the scope on the bottom bar on the left side right after the Col/Line information. It's pretty small print but it's there.
To answer, #1, look in the syntax's .tmLanguage file, look for the key: scopeName. This is what the syntax uses for the snippet's scope value.
For example, an excerpt from nathos / sass-textmate-bundle
<key>scopeName</key>
<string>source.sass</string>
So you would use source.sass in your snippet.
Here is more info on defining a syntax
I understand that MPlayer calls a "configurerequest" and for that reason, completely ignores the rules of my Window Manager in Archlinux, AwesomeWM and instead of being tiled, it floats. Is there anyway to stop this from happening?
Thanks!
You want to find the following code block, and change floating = false:
awful.rules.rules = {
...
{ rule = { class = "MPlayer" }, properties = { floating = false } },
...
}
The determine the class part, do the following in a terminal window:
% xprop | grep WM_CLASS
Then click on the window whose class name you are trying to determine. One of those wonderful UNIX things that you have to experience to believe.
It's also possible to toggle floating by pressing ctrl+Mod+space (in my case, and I think it's awesomes default setting, the windowskey is the Mod key)
I don't know anything about "configurerequest", and I think mplayer is just a normal window like any others.
When reading /etc/xdg/awesome/rc.lua, I found MPlayer is specifically configured to be floating.
Removing that configuration in rc.lua might help.
This feels like it should be pretty easy but I can't find documentation on how to do this:
I just want Sikuli to type Ctrl+C to copy text to the clipboard.
type(KEY_CTRL+'c') doesn't work and neither does type(KEY_CTRL,'c').
Any suggestions?
Try using type("c",KEY_CTRL) instead.
I wrote a simple script which types a line in notepad, double clicks it to mark it and then ctrl+x ctrl+v it into the document again. Works great.
openApp("notepad.exe")
find("textfield.png" )
type("Some text")
doubleClick("theText.png")
type("x", KEY_CTRL)
click("theTextField.png" )
type("v",KEY_CTRL)
The following works in 0.9 and newer versions of sikuli
type('x', KeyModifier.CTRL)
Key objects are defined for pretty much all the modifier keys and num pad keys. Anyways, it should look something like this
keyDown(Key.CTRL)
type('c')
keyUp(Key.CTRL)
The usage of type() and the possible key names are documented here:
http://doc.sikuli.org/region.html#Region.type
http://doc.sikuli.org/keys.html#key-constants
As others have mentioned, use the following:
type('c', Key.CTRL) # Copy command
One point worth mentioning - do not use upper-case characters, i.e.:
type('C', Key.CTRL) # Does not copy, avoid this
I haven't looked into the Sikuli source code, but my best guess is that it implicitly sends this as Shift+C, which results in a different command entirely.
type('x', Key.CTRL) also works.
Also, make sure that NUM_LOCK is off. If NUM_LOCK is on, it can make anything with KeyModifier.CTRL or KeyModifier.SHIFT misbehave.
You can try next code:
keyDown(Key.CTRL)
type("c")
keyUp(Key.CTRL)
I had a requirement to automate a flash content. The following code worked for me.
These were the following steps I ahd to perform as a part of the automation:
Enter Username and Password
Click on Login Button
Click on the button which will navigate to the application
The challenge I faced was to focus on the Username and password which had no placeholders . Hence the focusing was difficult. So I used the CTRL keys to do this .
Pattern appLogo = new Pattern("C:\\images\\appLogo.png");
StringSelection userNameText = new StringSelection("username");
Toolkit.getDefaultToolkit().getSystemClipboard().setContents(userNameText, null);//Copy the text into the memory
Screen s = new Screen();
s.find(appLogo);
s.click(appLogo);
s.type(Key.TAB);//I had to enter tab twice to focus on user name textbox
s.type(Key.TAB);
s.type("V",KeyModifier.CTRL);
StringSelection password = new StringSelection("password");
Toolkit.getDefaultToolkit().getSystemClipboard().setContents(password, null);
s.type(Key.TAB);//I had to enter tab twice to focus on user name textbox
s.type("V",KeyModifier.CTRL);
Pattern loginButton = new Pattern("C:\\images\\Login.png");
s.find(loginButton);
s.doubleClick(loginButton);
The scenario is like i need to press say key E in my keyboard after finishing the test how to add this in the script in Sikuli IDE.