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I am working on the custom build Yocto Linux running on Wayland, but I do not know how to flip the screen horizontally, as I don't see xrandr in it (I did find xorg.conf). Can someone help on this? Thanks
Wayland does not use X server see this graphic
Wayland and its clients use EGL to draw directly into the framebuffer. It can be a foundation for on overlaying X but it does not have to.
For Wayland Weston there is a solution in https://community.nxp.com/t5/i-MX-Processors/How-can-I-rotate-Wayland-weston/m-p/695720 :
I found the device name at "/var/log/weston.log". And I add these
lines to "/etc/xdg/weston/weston.ini" :
(My default screen size :1024x768 and 60Hz)
[output]
name=fbdev
mode=768x1024#60
transform=270
You can set "transform" 90 or 270 to use your display vertical.
Weston is also intended to replace X on embedded systems (https://en.wikipedia.org/wiki/Wayland_(display_server_protocol)) :
https://archive.fosdem.org/2020/schedule/event/fbdev/attachments/slides/3595/export/events/attachments/fbdev/slides/3595/fosdem_2020_nicolas_caramelli_linux_framebuffer.pdf - Back to the framebuffer !
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I am using VMware fusion on my mac. I would like to change the res to 1600 x 900 in windows 10 but the options does not seem to be there.
Any assistance is greatly appreciated. thanks
I am using multiple monitors so within display settings on my mac, I change the display to 1600x900 to the left monitor. I then went to my VM settings and under 'Virtual Machine Resolution' set the full screen option to 'stretch the vm in the screen'. Set the vm to full screen within that left monitor and then go check in windows what the resolution is, it is now 1600x900!
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I am trying to install Ubuntu alongside Windows 10 from my USB, but the computer boots too quickly to select a boot option. Any suggests?
This may sound a lil bit stupid but,
I usually just smash f2 like crazy while its booting so I can get to the BIOS menu and then choose de booting device from there, would not that work for you?
Try holding F2 while starting up your PC, even before pressing the power button.
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Ubuntu Trusty Tahr 14.04
I would like to replicate a feature from a program i used to use in windows. stardock fences allowed me to hide all of the icons (i wanted to) on my desktop by double clicking, and then reveal them by double clicking again.
I believe something along these lines:
gconftool-2 /apps/nautilus/preferences/show_desktop --type bool --set false
from this page (ubuntu forums)
, is what I am looking to do. my question then becomes:
How do I invoke a shell script by double clicking on the EMPTY desktop?
Yes, I know I can use an icon instead. I want the desktop. I don't even have any icons I have to have on the desktop... Oh well. I would think it's possible and I would like to learn how. The feature itself is not the most important, but when I came to the question of HOW and had no answer - that's a problem ;)
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I have some probleme using xrandr.
I have a laptop on CentOS 6.3, and the resolution is 1600*900. I want to increase the resolution to have 1600*1000 because some soft I have to run on it can not ajust their size.
Therefore I created a new size of virtual screen 1900*1000 with
$ cvt 1900 1000
And then :
$ xrandr --newmode [...]
$ xrandr --addmode[...]
My problem is : the new resolution is created but when I use it, I have a part invisible and not accesible (100 pix) and I can not move the screen by "pushing" the end of the screen with the cursor.
How can I set up this last part ?
Thanks
I found a way to do what I was looking for.
in a terminal :
xrandr --fb 1600x1000 --output LVDS --mode 1600x900 --panning 1600x1000
I saw it on this page :
http://ubuntuforums.org/showthread.php?t=1139691
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Blender 2.68-4
Linux peppermint os 3
Toshiba tecra m1 with Trident Cyberblade
Everything seams to work properly, I get fully functional UI, but in the work space there are only points with orientation arrows, they react as if there wore objects but neither objects nor the grid shows up. They appear in the render thou.
It sounds like you have zoomed way out from the objects in your scene.
ShiftC will reset the 3dcursor to the centre and reset the view.
. on the numeric keypad will zoom into the currently selected object.
Also there is a blender.stackexchange for blender specific help.