Shopware 6 - How to debugging js file in adminstation - shopware

Right bow, after changing JS files, i must run the command ./bin/build-administration.sh administration:dev to update js file on browser.
I am looking for a mode, where JS files will update directly after I reload the browser and don't need to run the command.

If you're using the Development template you can use ./psh.phar administration:watch to start the administration watch mode with hot-reloading. So your browser will automatically refresh the site after you made some changes to your administration files.
You can also get a full list of commands with./psh.phar.
If you're using the production template - which i don't recommend for local plugin development - you can use bin/watch-administration.sh. Those commmands are described within the README of the production template repository.
Only after you finished all your work, you have to build the files for the production environment.
Take a look at this article to learn the difference between the production and development template: https://www.p16r.nl/2020-08-28-shopware-6-development-versus-production-template/

Related

How does Galaxy Meteor hosting for windows work?

I have a node.js application I have adopted from a more senior developer. I want to deploy it, and I know it will work because he already deployed it several times. I am reading these instructions:
https://galaxy-guide.meteor.com/deploy-quickstart.html
I use windows, as did he.
How does deployment work?
Take these instructions:
Windows If you are using Windows, the commands to deploy are slightly
different. You need to set the environment variable first, then run
the deployment command second (the syntax is the same as everything
you’d put for meteor deploy).
In the case of US East, the commands would be:
$ SET DEPLOY_HOSTNAME=galaxy.meteor.com
$ meteor deploy [hostname]
--settings path-to-settings.json
Am I just supposed to go to the source directory on my laptop and run these commands? What then happens? Is the source uploaded to their server from my laptop and then their magic takes care of the rest?
What about when I want to make a change to the code? Do I just do the same thing, poiting to an existing container and, again, they do the magic?
Am I just supposed to go to the source directory on my laptop and run these commands? What then happens? Is the source uploaded to their server from my laptop and then their magic takes care of the rest?
It is not magic. You basically go to your dev root and enter these commands. Under the hood it builds your app for production (including minification and prod flags for optimization) and once complete opens a connection to the aws infrastructure and pushes the build bundle.
See: https://github.com/meteor/meteor/blob/devel/tools/meteor-services/deploy.js
On the server there will be some install and post install scripts that set up all the environment for you and, if there are no errrors in the process, start your app.
These scripts have if course some automation, depending on your account settings and the commands you have entered.
What about when I want to make a change to the code? Do I just do the same thing, poiting to an existing container and, again, they do the magic?
You will have to rebuild (using the given deploy command) again but Galaxy will take care of the rest.

Is it possible to run React.js debugger in editor than in web browser

I want to debug my React.js project by adding breakpoints in WebStorm rather than in my web browser.
Is it possible? If yes, how?
Run npm start to get the app running in the development mode.
You can do this either in the terminal or by double-clicking the task in the npm tool window in WebStorm.
Wait till the app is compiled and the Webpack dev server is ready. Open http://localhost:3000/ to view it in the browser.
Create a new JavaScript debug configuration in WebStorm (menu Run – Edit configurations… – Add – JavaScript Debug). Paste http://localhost:3000/ into the URL field.
In WebStorm 2017.1+
No additional configuration is needed: go to step 5!
In WebStorm 2016 (.1, .2 and .3)
Configure the mapping between the files in the file system and the paths specified in the source maps on the dev server. This is required to help WebStorm correctly resolve the source maps.
The mapping should be between the src folder and webpack:///src
If you’re wondering how we got this mapping, check http://localhost:3000/static/js/bundle.js.map file. This is a source map file for the bundle that contains the compiled application source code. Search for index.js, the main app’s file; its path is webpack:///src/index.js
Save the configuration, place breakpoints in your code and start a new debug session by clicking the Debug button next to the list of configurations on the top right corner of the IDE.
Once a breakpoint is hit, go to the debugger tool window in the IDE. You can explore the call stack and variables, step through the code, set watcher, evaluate variables and other things you normally do when debugging.
This app is using Webpack Hot Module Replacement by default and that means that when the dev server is running, the app will automatically reload if you change any of the source files and hit Save. And that works also together with the WebStorm debugger!
Please take note of these known limitations:
The breakpoints put in the code executed on page load might not be hit when you open an app under debug session for the first time. The reason is that the IDE needs to get the source maps from the browsers to be able to stop on a breakpoint you’ve placed in an original source, and that only happens after the page has been fully loaded at least once. As a workaround, reload the page in the browser.
Webpack in Create React App generates source maps of the type cheap-module-source-map. This kind of source maps do not guarantee the most precise debugging experience. We recommend using devtool: 'source-map' To make changes to the app’s Webpack configuration, ‘eject’ the app (refer to the Create React App manual to learn more).

How could I prohibit anonymous access to my NodeRed UI Dashboard on IBM Cloud(Bluemix)?

I'm working with node-red, on boilerplate IBM cloud. I know that there is a way, changing the value of enviroments variables(NODE_RED_USERNAME and NODE_RED_PASSWORD), to change username and password of the editor flow. But, what about UI dashboard? I mean using dashboard nodes. Forbid access to
https://noderedservicename.mybluemix.net/ui/
I know that on the code, changing the variable httpNodeAuth on the file settings.js I can do what I want. What is the way for doing that on IBM Cloud?
Thank you in advance!
You need to add the httpNodeAuth (not the httpAdminAuth as this is for controlling access to the Node-RED editor and can done with the environment variables discussed in the other answer.) to the app/bluemix-settings.js file.
Something like this:
...
httpStatic: path.join(__dirname,"public"),
httpNodeAuth: {user:"user",pass:"$2a$08$zZWtXTja0fB1pzD4sHCMyOCMYz2Z6dNbM6tl8sJogENOMcxWV9DN."},
functionGlobalContext: { },
...
Details of how to generate the pass can be found here
There are a number of ways you can edit the file, some of which include linking the Node-RED deployment to a git repository or downloading the whole app, editing the file and pushing it back to Bluemix (when you first deploy Node-RED from the starter pack it gives you instructions on how to download the source to make changes and then push them back. You can get to these instructions by clicking on the "Getting started" link in your Node-RED Bluemix console page).
But the quickest/simplest/dirtiest way is probably to just SSH into the instance and change the file with something like vi. Details on how to ssh to an app instance can be found here. But the following should work:
cf ssh [app name]
Once you have edited the file you will need to tell bluemix to restart the app. You can do this from the web console or with the cf command line tool.
(The changes made by this method will not survive if the app is restaged, or bluemix decides to move your instance to another machine internally because it will rebuild the app from the pushed sources. The permanent solution is to download the source, edit and push back)
This link will help you but it's written in Japanese.
http://dotnsf.blog.jp/archives/1030376575.html
Summary
You can define the "user-defined" environment variables through the IBM Cloud dashboard.
It contains the variables to protect Node-RED GUI.
You have to be set as follows
NODE_RED_USERNAME : username
NODE_RED_PASSWORD : password

Locomotive wagon does not display data in local development site

I have an existing locomotive site that I am setting up for development on my machine. The engine is running locally and I am using the wagon gem to edit the theme files.
The engine seems to be fine, although a little slow.
What I am having trouble with is the wagon side of things.
I have set up the deploy.yml to point to my local engine and run wagon pull development this started fine but timed out before it could pull everything. So instead I ran wagon pull staging to pull from the existing staging server and this ran fine.
When I run wagon serve I get the template files showing correctly but none of the content from the data yaml files is shown.
Am I missing something or is it an issue created by first pulling from development then staging?
Turns out someone else working on the project had extended liquid inside the engine to add a couple of extra things. These things were needed to show the content, but as the wagon gem didn't contain these extensions it couldn't use them to show the content.
The fix was to just use wagon to push to a local engine to view the changes.

Setting Up Kudu On IIS

A couple of days ago, Microsoft released the engine they're using to do git deployments to Azure. I've had a task on my TODO list for a while to get that kind of functionality set up on my DEV IIS server, so I'm interested in trying out Kudu for that purpose.
The "Getting Started" document shows how to run the web front-end, but everything in there uses "http://localhost:PORTNUMBER" type URL's for git repositories, site URL's, etc.
I realize this is probably getting too far ahead of them, but I'm wondering if anyone has pointers for how to set it up using real domains on "regular" IIS instead of all of the localhost bits?
This is an old question, so I'm giving an updated answer with more current info since I just worked through setting up Kudu on an internal deployment server. The currently selected answer only deals with if you are directly running Kudu from within a development environment.
If you are deploying to a "production" type environment and don't want to install Visual Studio on the target server, there is a good guide on the project website on github.
https://github.com/projectkudu/kudu/wiki/Deploying-to-a-server
On the target server, you will need to install:
MSBuild ( http://go.microsoft.com/fwlink/?LinkId=309745 ) - comes with Visual Studio
NodeJS ( http://nodejs.org )
Git ( http://git-scm.com/downloads )
Back on your development machine, clone the git repo and build using the "build.cmd" file, following instructions in the above link.
In running build.cmd I got several test failures which blocked the build from producing artifacts. These were all related to Mercurial, which we don't use. Installing a Mercurial client didn't make them magically go away, so I disabled the tests rather than sink a bunch of time into debugging my environment.
Your build output will indicate the failures. I disabled by commenting out the [Fact] attribute.
These are the tests I disabled:
tests/Kudu.Core.Test/HgRepositoryFacts.cs (all tests)
Once you have a successful build that has created all the items in the artifacts you can move to deploying the Kudu website and web service code. The below instructions are for setting up a distinct web application instance, rather than dumping everything in c:\inetpub\wwwroot, which is how the instructions read.
Copy "artifacts\Release\KuduWeb" to the target area on the server where your website will run from. I run my kudu install with a separate host header, but you could as easily use a separate port or run as the root website. This directory will be the root for your web application.
Create an empty "App_Data" folder immediately under the KuduWeb folder.
Copy "artifacts\Release\SiteExtensions\Kudu" to the same level as the folder in step 1 and rename to "Kudu.Services.Web". This location is set as a relative path in the KuduWeb web.config file - setting serviceSitePath.
Open IIS Admin and create a website pointing to the "KuduWeb" folder from step 1.
Configure the app pool from step 4 to run as "LocalSystem". This is required to manage IIS Sites.
Create a new folder "apps" at the same level as KuduWeb. This is where deployments will be sent. Note: this location is controlled in the KuduWeb web.config file - setting "sitesPath"
Change filesystem permissions to grant "Users" full access to the "apps" folder created in the above step.
On starting my Kudu website, I got the following error.
Parser Error Message: Could not load file or assembly 'System.Web.Mvc, Version=5.1.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35' or one of its dependencies. The system cannot find the file specified.
For some reason it didn't copy the appropriate MVC version into the deployment artifacts.
If you hit this error, the MVC 5 file can be obtained via NuGet. I found that my source code was built against 5.1.0, so this is the appropriate link:
https://www.nuget.org/packages/Microsoft.AspNet.Mvc/5.1.0
In order to extract the dll, I set up a new dummy project and used NuGet to pull down the dll via the package manager console.
Install-Package Microsoft.AspNet.Mvc -Version 5.1.0
Once you get the binary, copy it from package directory ( .\packages\Microsoft.AspNet.Mvc.5.1.0\lib\net45\System.Web.Mvc.dll ) to the website bin directory on the target machine.
At this point you are up and running. Use the web interface to create your application. It will create a subfolder under the "apps" directory with a tree that should be self explanatory. It will also have created two new websites for your application:
kudu_{your-app-name}
kudu_service_{your-app-name}
In a production situation, you should create an additional website running on appropriate port/host header that points to: .\apps\\site\wwwroot
Now you can add a git remote for your deployment. Go to your source location in a git console (ex: Git Bash) and add the remote as identified by Kudu. Note: you may need to change localhost in the url to be the appropriate server name.
git remote add deploy http://:52711/your-app-name.git
Push your code to the new "deploy" remote and see what happens. You should see all the normal push messages, plus the build output.
git push deploy master
My initial push failed to build and deploy due to "node" not being recognized. It was in the path, so a server reset convinced the path environment variable to be refreshed. You may find additional errors to work through. For instance, I had an issue with MSBuild being imported and causing a hiccup.
error MSB4019: The imported project "C:\Program Files (x86)\MSBuild\Microsoft\Visual Studio\v11.0\WebApplications\Microsoft.WebApplication.targets" was not found.
YMMV, but these are all solvable problems now. Good continuous deploying!
The project automatically sets up two websites on IIS for each application you add using the web front end. Kudu doesn't automatically map the bindings for them but it's relatively easy to open IIS and find the two sites named "kudu_appname" and "kudu_appname_service". The service website is the one that you point GIT too and the other one is the site itself. Just add public bindings to them by right-clicking and "edit bindings". You can then add public hostnames to them.
This is the easy part. The hard part that I'm still working on is getting authentication working so any random Joe isn't able to push to my kudu repository!

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