I´m using regularly Poedit to translate my Wordpress plugins.
For some reasons, now, when I click on 'Update from code', I got this error :
Updating failed
Permission denied
You don´t have permission to read source code files from the location specified in the catalogue's Properties
I tried to change rights on folders and files on my OS (Windows 10) without success.
It seems to be after updated the software but I´m not sure.
I started having the same issue recently. After some experimentation, I figured out that the issue was that I started having some code for custom blocks in my plugin and Poedit did not like these. After adding exclusions for the build, src and node_modules directories, I was able to properly use the Update from code functionality.
Related
I tried to use a OneDrive folder to store my Flutter project [Windows 10, Android Studio]. I then made edits to it on another machine [same configurations]. The project compiled fine on the first machine initially and on the second one after the changes. Running it on the first machine again after the changes I get the below error:
Execution failed for task ':app:processDebugResources'.
Path "build/[package]/intermediaries/compiled_local_resources" is not a readable directory.
I've tried a number of solutions mentioned in similar, though not equivalent issues:
Updating Android Studio
Running Android Studio as Administrator
Removing the [package] from my dependencies (this resulted in a
different package being identified in the error message).
Pressing File -> Invalidate Caches / Restart...
Commenting out
"org.gradle.jvmargs=-Xmx1536M" in gradle.properties
Doing:
cd android
gradlew clean
None of this worked.
I had the same problem today:
Path "build/[package]/intermediaries/compiled_local_resources/debug/out" is not a readable directory.
I was able to fix this issue by deleting the .gradle and rebuilding the project.
All I did was create the (empty) directory that it was looking for and it built fine afterward.
mkdir -p compiled_local_resources/debug/out
I had the same issue, came out of no where and it really shouldn't make the build fail... but all I did was create the (empty) directory that it was looking for and it built fine afterwards.
In the end the only thing that worked for me was pushing the project up to a Git remote and cloning it from there into another (local) directory.
[not sure this counts as a solution but nothing else worked for me after a long agonising search so hopefully it helps someone]
I know the OP had Windows, but if it helps anyone else in the future:
On Mac OS I discovered (the hard way) that Android Studio and Flutter do not play nice with being stored in iCloud! I noticed that some files weren't available locally and that's what was causing the problem for me. I moved my project out of iCloud (forcing it to download the missing files forever) and then it was fine.
Deleting the android/.gradle folder worked for me.
+1 also to the #1 answer (Vadow). As I do not have 50 points yet was not able to add this as a comment, so will have to post separately.
Like the OP, I have two machines - and got into trouble (Synology Drive). Vadow's solution worked for me, but I also had to do:
Flutter Clean
Flutter Pub Get
on the terminal and from within the project directory to get things follow back up and running.
Thank you Stackoverflow, and thank you Vadow!
I managed to install STS 3.8.2 on Ubuntu 16.04 - with a lot of hacking experiments. I have it working, but I am not happy with my solution.
Here is what I had to do:
Extracted the tar file into /opt/sts-bundle.
If you put it anywhere else, like /opt/sts, the TC server fails to start from STS.
With files in /opt/sts-bundle, TC server still fails to start from STS - permission errors. To get it to work you need to futz around with permissions of the pivotal-c-server subdirectories, essentially you need to open it up your group (the same one running STS) (security hole ?).
A local install in your own ~/sts-bundle fails on "files not found" while attempting to backup - all the conf files. It still looks in /opt/sts-bundle for all these config files (just to copy them to /backup). You can change the top directory of the server in STS server properties - but it still looks in /opt/sts-bundle. Seems hard-coded - don't know where. So you have to create all the config files in the conf directory in the tree rooted at /opt/sts-bundle ("touch" works - creating empty files). TC Server still fails to start with a "failed to clean" error - with no clue from the detailed message what files are being "cleaned".
I tried creating a non-privileged user "tcserver" per suggestion from the Pivotal TC Server docs. I installed to /opt/sts-bundle, while logged in as tcserver (with sudo privileges). That fails when I am using STS as a regular developer that is not "tcserver". Could not figure out how to tell TC server to run under a different user than the one that started STS.
The solution I have working and I am not happy with, starts by extracting the tar.gz file into /opt/sts-bundle, as it wants. Then changing owner and group of sts-bundle to my id and my group (same ones that are used in STS UI). I am not happy with that. It seems wrong to put things in /opt that are owned by a single developer.
I am new to Linux, and I still have some Windows habits that need to be unlearned.
The question is: how do I get the clean solution (installing using a "tcserver" user in the global /opt directory) to work for developers who are not "tcserver"? How should the tcserver user be related to the developers (same group?).
Am I making this problem harder than it should be? What am I missing?
I'm not sure this what you want, but I don't install the STS bundles in some kind of shared directory as a special user at all. I just install it in my user.home dir, as myself, and launch it from there.
It is very unsophisticated. I just download the tar.gz file, unpack it in my home dir and then launch it from a trivial bash script which looks something like this:
#!/bin/bash
/home/kdvolder/Applications/sts-bundle/sts-*/STS
That script is on my PATH. So I can just type 'STS' in a terminal and STS will start.
I don't have to do anything else and it works.
If you are trying to somehow install this so that several different users can run a shared installation then this isn't a good setup. But I think for your own personal laptop or desktop which only you are using, this simple setup is perfectly fine.
For a shared-user env, unfortunately, I don't know how to help you. It could be complicated to sort out all the permissions issues etc because Eclipse is a complicated beast w.r.t to installation of plugins etc.
I have been using the QtCreator to develop qt application for my remote generic Linux device, when i press the 'Run' button, the program will be deployed into the targeted directory on the remote device and running automatically, everything is fine until recently, i just changed lines of code, but haven't change any settings of the project, after that i'm not able to upload the program onto the remote device anymore, in the .pro file:
TARGET = Test
target.files = Test
target.path = /home/root
INSTALLS += target
The compile output info shows that:
mkdir: cannot create directory '/home/root': permission denied
Failed to upload file...
Deploy step failed.
Error while building/deploying project Test
When executing step 'Upload files via SFTP'
This is confusing, because i'm not creating the directory but just deploy the program into it, that's what i did before and it worked alright.
I was suspecting maybe i need to update the SFTP to newer version, but based on the fact that i can still manually upload files to the remote device via SFTP without any problems, so i guess this is not the reason.
Is anyone here encountered this issue before? Any suggestions and comments are appreciated, and thanks in advance.
check /home/root folders can have rights to access by using command (ls -l)
I just found out the problem has nothing to do with ssh or access right.
It is because i have added more than one linux generic devices, but i'm using the kit for the project with selecting the wrong device.
I'm trying to update the Nuget packages in a solution I have, but this is what it does for all of them when I try to update
Successfully installed 'knockoutjs 2.2.1'.
Updating 'knockoutjs' from version '2.2.0' to '2.2.1' in project 'MyProject'.
Directory 'Scripts\.svn\text-base' is not empty. Skipping...
Directory 'Scripts\.svn' is not empty. Skipping...
Successfully removed 'knockoutjs 2.2.0' from MyProject.
Successfully added 'knockoutjs 2.2.1' to MyProject.
Access to the path '(solution path)\packages\knockoutjs.2.2.0\Content\Scripts\.svn\text-base\knockout-2.2.0.debug.js.svn-base' is denied.
Access to the path '(solution path)\packages\knockoutjs.2.2.0\Content\Scripts\.svn\text-base\knockout-2.2.0.js.svn-base' is denied.
Access to the path '(solution path)\packages\knockoutjs.2.2.0\Content\Scripts\.svn\all-wcprops' is denied.
Access to the path '(solution path)\packages\knockoutjs.2.2.0\Content\Scripts\.svn\dir-prop-base' is denied.
...
It pretty much does that for every SVN file. Then says it wasn't properly uninstalled and I need to restart Visual Studio for the changes to take effect, but that doesn't solve anything. I have to manually clear out the files and remove the .deleteme file that gets created.
I also tried running Visual Studio 2012 as Administrator but that didn't change anything. I also have full permissions on my Windows 7 machine to the entire project.
I thought .svn folders were supposed to be ignored by Nuget? Is it trying to delete the older package folder? I'm fine with it taking out all the content files, as long as it leaves the .svn folder alone. I can always mark the files as deleted on the next commit.
Also, I know I can run Nuget without commiting the packages to source control, but I don't want to do that. The feature isn't enabled and the checkbox that lets Nuget download missing packages is not checked. So if it thinks that source control integration is disabled I don't know why.
I thought I'd try out the Build Script for HTML5 Boilerplate - it's aimed at front-end designers and developers so this should be fairly straightforward right?
I'm running with a Mac so I should have all I need according to Paul.
Tried it on a blank project and immediately hit a brick wall.
I ran the cd build command, pointing it to my local folder
Then I ran ant build. It seemed to go OK, with a load of jibberish about how it was Building a Production environment but got stuck when looking for the htaccess file...
BUILD FAILED
/Users/jaygeorge/Dropbox/Websites/Clients/HTML-Sandbox/build/build.xml:137:
The following error occurred while
executing this line:
/Users/jaygeorge/Dropbox/Websites/Clients/HTML-Sandbox/build/build.xml:673:
Replace: source file
/Users/jaygeorge/Dropbox/Websites/Clients/HTML-Sandbox/publish/.htaccess
doesn't exist
Well of course the .htaccess file doesn't exist because it didn't come with the Boilerplate download. Do I need to download the htaccess file from my website so that it sits locally? I don't really understand this stuff - Was hoping Paul Irish would make his instructions more comprehensive :-(.
There should be an .htaccess file in the root folder of the ZIP file you downloaded. Note that you may have to turn on 'view hidden files' or similar in your File Explorer to see it.
Try to make empty .htaccess file and copy/paste code from: http://html5boilerplate.com/