[The error]
Needed to import some fonts but without downloading them onto the device. Problem is, this code was done by our teacher and I have not even touched it yet. All he said was paste this and you are done but it doesn't seem to work, so is it possible that something is wrong with my installation of android studio or flutter?
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Hi I have switched to a new PC and downloaded Android Studio. The design preview of Xml files were fine at first but after I added a device it started to grey out in a couple of seconds and this only happens to my main xml file.
Here is the main xml preview
How I want it to look like
I tried changing API levels and the device didn't do much for me. I also tried changing theme to Light Mode
try to unistall and reinstall android studio.
it seems an IDE bug.
I made a basic application in Android Studio from guide
It works fine in emulator
But when I try to go to some sources, android.content.Context in particular it looks all red - half of imports are red 'Cannot find declaration to go' screenshot
Why is it so and how can I fix it making it black and look into android.annotation.AttrRes for example?
your Mapper 4.x is not supported in android studio that's y the modules are unable to import, I believe there is a setup problem, you should follow the steps from the below link
https://developers.google.com/maps/documentation/android-api/utility/setup
once done with setup make sure you are using the latest dependency of google maps
"compile 'com.google.android.gms:play-services-maps:10.0.1'"
A while ago my designed Flutter app was running like it should in simulation (virtual device) in Android Studio. After some updates of both Flutter as Android studio I am not able to get the app in simulation. I am new to Flutter and Android studio (have a little knowledge of Xcode, 2 apps in the store) so I have looked at stackoverflow first to find a solution. All tried suggestions did not worked for me and I am hoping somebody can help me.
I have an original version of the project which was running in simulation mode. Now I am working in a duplicated version to find out how to get things up and running again. It worked before but why does Flutter or Android Studio give an error now? The folders and content do exist. Perhaps it is a simple thing to solve but it is not in my knowledge.
What to do to solve the error message I get as shown in the screendump?
The problem seems to be with the resources,
this should help.
Android Studio error: cannot resolve symbol in Xml
Or try to run "flutter clean" (usually solves many problems)
Flutter studio sometimes does not resolve those (no idea why).
Try opening the same Android project in Android studio and check it from there.
Once back, try File->Invalidate Caches/Restart
If they exist and the name is right (without extension), then it could be it.
I'm looking for a way to use sketchappsources.com templates on android studio, I found out that the sketch official application is working only on MAC OS and there is an alternative called Lunacy (by Icon8) that works on windows, the problem is that even after importing the downloaded theme on lunacy I have no idea how am I supposed to get the xml/drawables that I can import into android studio, any one can help please?
Thank you
You can simply use some plugins which are created exactly for this purpose.
For example Sympli would let you to drag and drop your design into Swift or Android Studio in no time.
There is also some basic tutorial on their website for getting on board.
If you open an IntelliJ project in Android Studio, there is a warning that you should migrate to Gradle and it sends you to this link. This process seems a bit strange and complicating since the process is not well explained (it's more for experienced programmers who know how Gradle project looks like).
There is also a feature in Android Studio to import IntelliJ IDEA project. I did it with my project and it imported everything (except empty Proguard file), compiled well and all seems to work fine.
However, is this a valid process too - can I safely import future IDEA's project using import feature rather than the solution suggested by Android Studio?
Are there hidden dangers using this method? The least I would like it to continue coding newly imported Gradle-based project and at some point realize that the project is corrupted.
It should be fine. The projects it imports have their Gradle files properly set up, and if it works okay after import, there's nothing about the process by which it created that should make it stop working in the future. I think the link in that warning is just out of date.