How to user sketch app sources templates on android studio? - android-studio

I'm looking for a way to use sketchappsources.com templates on android studio, I found out that the sketch official application is working only on MAC OS and there is an alternative called Lunacy (by Icon8) that works on windows, the problem is that even after importing the downloaded theme on lunacy I have no idea how am I supposed to get the xml/drawables that I can import into android studio, any one can help please?
Thank you

You can simply use some plugins which are created exactly for this purpose.
For example Sympli would let you to drag and drop your design into Swift or Android Studio in no time.
There is also some basic tutorial on their website for getting on board.

Related

is it possibile to use unity project as an android studio activity?

I am trying to create an android application, of which its components are build partly on android studio and partly on unity. i can't do everything with android studio or everything with unity, so i would like a way to merge the two parts. my plan is to integrate the part built in unity as the main activity on androids studio and then create the other activities(screens) of my app on android studio and create a way to slide scroll between those screens(activities). i would like this configuration to work as a single 'precess'.
is this posible to do ?
I am still a beginner, so if I didn't explain well please tell me.
I tried to search for information that would be useful to me but on found nothing.
Yes, it's possible. You have to make an Android Export and add it to your main project. then call unity's activity which is registered on AndroidManifest and Unity part will be run.

Flutter UI Guides not showing in Android Studio

In Android Studio V4.1.3 (build no. Al-201.8743.12.41.7199119) The Flutter UI guides for widgets and methods not showing at all even though it is enabled in the settings. Please, be kind to see the screenshot =>
no Flutter UI guides
I have Flutter Plugin V55.1.1 and Dart Plugin V201.9335 installed.
All your help is highly appreciated.
Thank you
You might be creating the new Flutter project and selecting Java for Android. But when you select Kotlin and create project. The issue will be fixed.
And if you want your old projects to be converted to Kotlin, just open the terminal in that project and run this
run flutter create -a kotlin .
The dot(.) at the end is also important it will generate the Kotlin files in current directory.
After this, just re-open the project, you'll get the guides.
I have the same android studio version as you and Flutter Plugin V55.1.1 and Dart Plugin V201.9380 installed. Getting the same issue. I have even tried to enable and disable the "Show UI guidelines for build methods" in Setting > Language & Frameworks > Flutter, but nothings work.
I cloned flutter/sample from GitHub and it seem that the UI guides is showing on that samples project.
My current (kinda easy cheat) solution right now is by creating a New Flutter application project via VS Code. And when I open that flutter project on Android studio, the UI guides is there. I have configure my VS Code with the recommended setting for Dart code.
Tutorial to configure your VS Code reference: https://youtu.be/nAmOt5_fMtU?t=278
I'm pretty new in flutter development but I'm pretty sure there might be something that we can configure on Android Studio seeing that generated project file from VS Code does shows the UI guideline. If someone know how do let me know. Cheers!

Android Studio for Dart without emulator

Is it possible to use AndroidStudio (for Dart) withOUT running an emulator?
Context: I am a complete newbie and have started reading some intro books and following online tutorials. I am aiming to learn DART and FLUTTER and have successfully installed AndroidStudio and an emulator and ran some successful test projects like helloworld.
The thing is, these early example projects are VERY basic things, to teaches me about variables and syntax etc and outputs results to the console. At this point, i do not need to boot up an entire emulator (which adds a layer of clunkiness when running)... but AndroidStudio seems to insist on one being activated?
I could use "DartPad" (which i love) for simple stuff - but it's limited and i'd prefer to learn one dedicated IDE if possible.
It depends on what you are actually running. If you are using Dart alone, you should be able to run it. Personally, I do these kinds of projects within IntelliJ Idea - which Android Studio is based on anyway, but doesn't come with the Android "overhead". Microsoft Visual Studio Code is another valid option that many people use.
If your project is based on Flutter (i.e. it contains UI), you need a "device" to run on - it might be the Android emulator, iOS simulator, Chrome or native (experimental).

use intellij kotlin kt file in android studio

I have written a program using intellij and want to import the code into android studio but i can't find any tutorials that have this specifically.
I am only able to find using kotlin in andoid studio or convert from kotlin to java.
I know it will be easy and that I am not looking in the right places but could really do with a pointer, I have been trying to do it all day lol im starting to loose the will!
Thanks
Not sure if I understood your question correctly, but if you have a bunch of code files and wanna import your code into Android Studio, the easiest way is to just create a new Android Studio Kotlin project, copy your code files from your IntelliJ project to your new Android Studio project, then adjust the code for Android.
If you do it inside the programs instead of in the file explorer, it will even adjust the package names for you.
Here's what I mean exactly by inside the programs:
If you want to create an Android application with the code that you write in IntelliJ. You can create an app in Android Studio and paste the code in the right place(should be in onCreate method) and manage the way that you will show the result. Also you can create an Android application in IntelliJ with the Android plugin.

Can't add resource file to xamarin android project in Visual Studio for Mac

Trying to add resx-files to my cross platform project. I was starting to look at the links for the toolkit but that seems to work only for VS for windows and I'm running Visual Studio of Mac on a... ...well, mac. Thought I wouldn't let that stop me and proceeded adding the resx-file manually and started with my Android project.
I've created a separate PCL project where I'd add my resource files. Creating the first AppResources.resx works fine and adding terms to that file updates the designer file accordingly, so far so good. However, when I try to add a second language and name the file according to examples I've seen online such as AppResources.it.resx I get an exception in the UI stating that the "File ..../Resources/AppResources.resx already exists.".
I'm hoping to use the same approach for my ios project so the solution should not limit that application.
Any help is appreciated!

Resources