Copying/sync'ing case sensitive files into a folder on Windows 10 - windows-10

I just discovered we can turn on per directory case sensitivity on Windows 10 and that one needs to recursively enable this feature on every child directory so everything under the root folder supports case sensitivity. This is fine if I had a pre-existing directory tree I suppose.
But what if I had an existing codebase, with a set of subdirectories and files that has case sensitive names, which is hosted on a remote system (e.g. a perforce case-sensitive server) that I want to copy over to a root folder on Windows 10 that I have enabled case sensitivity on? Can I (perforce) sync first to download the codebase into the root folder and then run a recursive command (as shown here Apply setCaseSensitiveInfo recursively to all folders and subfolders) to enable case sensitivity so editors can correctly open files that just differ in case? Will that work? If not how can I achieve this?
P.S. This is the first time I'm posting here so please let me know if this question appears ambiguous in any way and I'll do my best to edit/re-post.
P.P.S. Also I'm in the middle of a transition from a Macbook to a Windows laptop and as such do not have a windows machine to try this on for myself, so I ask this question to gain understanding, that will aid in the setup of a development environment on a Windows machine. Thanks in advance!

Finally got my hands on a windows machine to test this behavior and I can confirm that cloning/sync'ing a repository with a subdirectory tree containing case sensitive files and folders, into a root folder that has the case sensitivity attribute enabled will work and applications are able to open these files correctly subsequently; the key concept here is case-sensitivity inheritance for new children!
Sure enough, I later found this article explaining the feature: https://devblogs.microsoft.com/commandline/improved-per-directory-case-sensitivity-support-in-wsl/#case-sensitivity-inheritance

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VSCode - what exactly --user-data-dir is specifiying

What exactly is --user-data-dir specifiying?
From --help parameter:
--user-data-dir <dir> Specifies the directory that user data is kept in. Can be used to open multiple distinct instances of Code.
Is it storing some temporary files there?
Is it about the access path to config files?
I am asking as I want to run VSCode (or Codium to be more exact) with sudo (I want to edit system config file that is read restricted) which requires this parameter for reasons unclear to me.
Since sudo-ing VS Code at command-line launch is only a thing on Linux, this question assumes you're on Linux, and restricts its context to Linux.
TL;DR
To answer your question directly: the user-data-dir parameter points to a folder where all personalisation except extensions resides — unique to each user.
Why does sudo-ing Code need --user-data-dir?
In typical installations of either OS and VS Code, this folder owned by the regular user cannot be accessed by the superuser.
Hence a VS Code session running with effective UID=0 tries but fails to write to the invoking user's (not the superuser's) config folder. This is what the error message prevents from happening, by forcing the user to provide an explicit root-accessible folder.
Detailed Explanation
There are two main folders that VS Code uses to store configuration data:
An extensions folder (self explanatory) — contained in ~/.vscode[1]
user-data-dir; a folder for all other personalisable things (settings, keybindings, GitHub/MS account credential caches, themes, tasks.json, you name it)[2]
On Linux the latter is located in ~/.config/Code, and has file permissions mode 0700 (unreadable and unwritable by anybody other than the owner).
This causes issues, as VS Code tries and fails to access said directory. The logical solution is to either modify the permissions (recursively) of ~/.config/Code to allow root access, or — arguably saner and objectively more privacy-respecting — to use a separate directory altogether for the sudo'ed VS Code to access.
The latter strategy is what the community decided to adopt at large; this commit from 2016 started making it compulsory to pass an explicit --user-data-dir when sudo-ing VS Code on Linux.
Should You be Doing This in the First Place?
Probably not! If your goal is to modify system config files, then you could stick to an un-elevated instance of Code, which would prompt you to Save as Admin... when you try to save. See this answer on Ask Ubuntu on why you probably want to avoid elevating VS Code without reason (unless you understand the risks and/or have to), and this one on the same thread on what you could do instead.
However, if the concerned file is read-restricted to root as well, as in the O.P’s case, then you hardly have a choice 😕; sudo away! 😀
[1] & [2]: If you want to know more about the above two folder paths on different OSes, see [1] and [2]
Hope this was helpful!
It might be helpful to easily find the default location of the user-data-dir on any OS. It can be found with this command:
Developer: Open User Data Folder
workbench.action.openUserDataFolder
which is in the Insiders Build v1.75 now, Stable soon. Opens your OS file explorer app to the location.

Pygame will not import in python 3.8 [duplicate]

I'm probably just being very thick here, but it's not clear to me where I'm supposed to install 'new' user-specific programs on Windows 7 (and presumably Vista too, though I've not specifically looked at that scenario yet).
Under Windows XP (rightly or wrongly) we always installed our programs into folders under 'Program Files' and accepted that they'd be kind-of available to everyone. From what I can gather under Windows 7 I'm supposed to install my software under the user's AppData folder (possibly AppData\Local\MyApp). That makes a degree of sense, but the fact that this folder is 'hidden' by default means that we're going to have 'fun' talking our users through support stuff.
I want to install our software so that it's user specific (the Users bit in Windows 7 makes perfect sense) but I do want the user to be able to access it if required. Our program also includes a 'data' subdirectory which it needs to write into while it's running (embedded database), but as the program is intended to be single-user/standalone, the data folder being inside a user-specific folder isn't going to be a problem.
My problem is just that whole 'hidden folder' aspect of AppData. As much as I've trawled the MSDN, I can't work out where else I'm supposed to install user-specific programs. Taken one way it would seem to be something like AppData\Local\MyApp, and another way it would seem to be just as valid under the user's My Documents\MyApp equivalent.
Has anyone got a clear guide for where all this stuff goes? I found the MSDN docs confusing. :-)
Not really.
The directory that serves as a common
repository for application-specific
data for the current roaming user.
AppData is, surprisingly, for application data, not for installation (Click Once/Silverlight applications aside). You can, and should still install into Program Files, just don't expect to write into that folder.
You can install software into AppData if you want it to follow a user about in an Active Directory environment, which happens if you put it in AppData\Roaming (the SpecialFolder.ApplicationData location).
You can also install into AppData if you want the software to be available to just the user that installs it. This can be useful if, for example, you have multiple users on the same machine, who all want to run different versions of the software in complete isolation.
If you want settings to only apply on the local machine then you use AppData\Local, which is SpecialFolders.LocalApplicationData - this will make AD administrators very happy as the roaming profile size won't suddenly jump up 50Mb or whatever the size of your software is.
If you wanted to create settings which apply to all users then you're looking at SpecialFolders.CommonApplicationData
You should remember never to rely on the actual name of the directory - localisation issues mean this can change and the location does change with OS versions two. You should be using the special folder enumeration in your software, or the equivalent in your installer.
Could you not install into Program Files, but use AppData as it's supposed to be used, and store your database in there?
Windows 7 added the FOLDERID_UserProgramFiles known folder and by default this maps to %LOCALAPPDATA%\Programs. This is used by MSI when ALLUSERS=2 & MSIINSTALLPERUSER=1.
On Vista and earlier there is no canonical per-user application folder but just using %LOCALAPPDATA% is pretty common. Sadly MSI will just use %ProgramFiles% on these systems.
It's 2019, and I just installed Visual Studio Code (a Microsoft product) in the default folder of
%userprofile%\AppData\Local\Programs\Microsoft VS Code
This is probably for getting around the requirement to have an administrator or UAC prompt authorise the installation
Windows 7 folder structure is deeply inspired on Unix structure:
/usr/ -> C:\Program Files\ -> binaries: executables and dynamically linked
/etc/ -> C:\ProgramData\ -> global settings
/home/ -> C:\Users\ -> a folder for each user
~/.* -> C:\Users\Hikari\AppData\Roaming\ -> settings for each user
Windows has more folder, like My Documents for files with content produced by user, AppData Local and Roaming (which Unix usually handles with NFS).
It's about time for us developers to start using these structures. We must separate at least binary files that don't need to be replicated, global and user settings.
When a setup is installing an app, this setup should expect to have permission to write on Program Files. Once the setup is finished, Program Files should be writable only for other setups aiming to update binaries to other versions.
Please install executable files to the %programfiles% folder in Windows - a simple MSI based install package can perform an active setup for any new user who logs onto the machine to create the user specific files and folders in their profiles %appdata% folder. You see this behaviour for Internet Explorer, Adobe reader, etc. - It's the little MSI installer window that pops up the first time you log onto a machine which has those applications installed. - Thanks - a system admin :)
My opinion, for what it's worth, is that user-specific program files is just asking for trouble and is a damn stupid thing to do.
A much more sensible approach is to install different versions of your program to:
\Program Files\Your Program\Program_v0.1\Program.exe
\Program Files\Your Program\Program_v0.2\Program.exe
\Program Files\Your Program\Program_v0.3\Program.exe
\Program Files\Your Program\Program_v0.4\Program.exe
I would then place a bootstrapping launcher at:
\Program Files\Your Program\ProgramLauncher.exe
Then, the user application data folder will only contain data, including an INI/XML/Settings file that indicates the version of the program that this user is working with.
Such an approach satisfies the core tenant of keeping data and executing code separate, allows every user to run a specific version of the code, and offers a small amount of de-duplication by ensuring the same executable code is not copied multiple times across user folders.
Otherwise, go right ahead with installing programs to AppData and undoing the years it has taken us to achieve clean separation of code and data. I found this thread because I noticed that Chromium and DropBox are installing code to AppData. I'm going to uninstall those program, and change the permissions on my AppData folder to exclude execution to ensure I can easily spot other programs attempting the same BS.

Sync Android Studio projects across multiple workstations

I want to be able to work across multiple workstations synchronously jumping from one to the other without having to worry about committing.
I have windows personal and work desktop and a Mac OSX laptop. At the moment, I point my project to a cloud directory and have the local install of Android Studio pointing to a gradle offline cache in another cloud directory. This keeps failing as it tells me that the path to gradle is invalid. Which I understand because gradle is referenced in different locations on different machine (considering the differing file management system in MACOSX and Windows7).
Edit: When I try to open the project, it brings up the "Import Project from Gradle" screen. To which it has the option for me to select "Use local gradle distribution" and select the Gradle home directory. I pointed it to the cache directory, and it tells me:
Cannot Save Settings
Gradle location is incorrect.
Location:C:/Users/Username/.gradle
All my research (include these answers here, and here) suggest that VCS is the way to go. However, I don't see this as a solution to my problem. I'm not looking to version control, I'm looking to transition seamlessly across workstations. Of course I will still use Version Control System for the purpose of saving a working version of my code, or sharing it with other developers, but there has to be a better way when I simply just want to keep all workstations synced.
I come from web development, and I synchronise local environment on AMPPS across multiple computers without any issue. This meant I can transition from my personal desktop, laptop, and work desktop instantly. It frustrates me if I have to remember to commit every time I move around. If I have to do this 20 times a day, and it takes about a minute to do this, that's 20 minutes that could have been spent writing a couple of functions. And what if I forget to commit, then I get to work, or home, that would be a day wasted because I won't actually have the current up to date code...
So the question remains, is there a way to instantly synchronise Android Studio projects? How do I keep all my code base (ie gradle) in sync?
Ok thanks to the comments above which pointed me in the right direction.
Android Studio create some local files that are specific to the machine that you are on. Following on this principle, to sync the "source" files (files that are specific to your application only), you must ignore all these local files. This is similar to what you would store on github. I followed the answer for this question to apply the ignore rules.
Having ignored all the "local files", when I create a new project, the source files are synchronised across all my workstations. In order to establish a local version, I need to "import" the project first. Once it has been imported, "local files" will be created for that particular machine. From then on, I can "open" the project locally.
To summarise:
Set your sync to ignore files as per .gitignore or refer to this question.
Create a project on one of your workstation and save it in the cloud.
When you are ready to work on the project for the first time on another workstation, "import" the project.
Once the project has been imported, all local files should have been created.
From then on, use the "open" option to continue working on the project.
I hope this helps somebody else, saving hours on googling.

Magento After Moving Media Folder over live server Product Images not showing in front and backend

I want to know when i try to move media folder over live server from local, Images not showing in back-end and front-end of products. After searching i come out the issue that windows not allow to create case sensitive folders while in linux it will allow. So that was the issue.But for finding this solution takes 1 days of my. So i just come here to know from experts, How to deal with this kind of problem? Is there any ways so when uploading media folder over live and if it's linux server then also it works.
Means any trick or solution regarding that In magento....
When working on Windows server make sure you use naming conventions that suit your Linux server aswell.
In short while working on windows server assume it as a Linux server while giving folder names or image names.
Your media folder may use lower and upper case folder names which is fine on a linux system, but if you import it to a windows based system, folders like 'a' and 'A' will replace each other.
(Because Linux is case sensitive, and Windows is not)
I would simply use linux for local hosting, maybe as a virtual machine or something. You just have to prevend windows from replace half of you images.

Exporting IIS configuration

Windows 2003/IIS 6...
I have a virtual directory on a web site that closely mirrors the configuration another virtual directory on the same site will need. Since we have multiple dev/staging/test/prod environments, I'd like to be able to export the values of one virtual directory and quickly fire one up on either the same machine (with a different name/source directory) or on another machine (with perhaps the same name/source directory).
Can that be done? I see you can export the configuration through the IIS manager, but it seems to have a lot of keys embedded in it and I'm not sure if that can be directly imported into a separate entity on the same/different machine, or if it's only used for backups in case the original gets corrupted and needs to be restored.
You may want to take a look at the sample VBScript files installed with IIS 6. On my system they are in C:\Windows\System32
Two in particular seem relevant to your question:
iisvdir.vbs - allows listing, creating, and deleting virtual directories locally or remotely.
iiscnfg.vbs - allows exporting configuration for copying to another machine.
Neither one of these does exactly what you want, but it looks to me like they could be used as sample code to help you get to where you want.
Have you taken a look at the IIS6 Migration Tool yet? It may address your needs.

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