Pygame will not import in python 3.8 [duplicate] - python-3.x

I'm probably just being very thick here, but it's not clear to me where I'm supposed to install 'new' user-specific programs on Windows 7 (and presumably Vista too, though I've not specifically looked at that scenario yet).
Under Windows XP (rightly or wrongly) we always installed our programs into folders under 'Program Files' and accepted that they'd be kind-of available to everyone. From what I can gather under Windows 7 I'm supposed to install my software under the user's AppData folder (possibly AppData\Local\MyApp). That makes a degree of sense, but the fact that this folder is 'hidden' by default means that we're going to have 'fun' talking our users through support stuff.
I want to install our software so that it's user specific (the Users bit in Windows 7 makes perfect sense) but I do want the user to be able to access it if required. Our program also includes a 'data' subdirectory which it needs to write into while it's running (embedded database), but as the program is intended to be single-user/standalone, the data folder being inside a user-specific folder isn't going to be a problem.
My problem is just that whole 'hidden folder' aspect of AppData. As much as I've trawled the MSDN, I can't work out where else I'm supposed to install user-specific programs. Taken one way it would seem to be something like AppData\Local\MyApp, and another way it would seem to be just as valid under the user's My Documents\MyApp equivalent.
Has anyone got a clear guide for where all this stuff goes? I found the MSDN docs confusing. :-)

Not really.
The directory that serves as a common
repository for application-specific
data for the current roaming user.
AppData is, surprisingly, for application data, not for installation (Click Once/Silverlight applications aside). You can, and should still install into Program Files, just don't expect to write into that folder.
You can install software into AppData if you want it to follow a user about in an Active Directory environment, which happens if you put it in AppData\Roaming (the SpecialFolder.ApplicationData location).
You can also install into AppData if you want the software to be available to just the user that installs it. This can be useful if, for example, you have multiple users on the same machine, who all want to run different versions of the software in complete isolation.
If you want settings to only apply on the local machine then you use AppData\Local, which is SpecialFolders.LocalApplicationData - this will make AD administrators very happy as the roaming profile size won't suddenly jump up 50Mb or whatever the size of your software is.
If you wanted to create settings which apply to all users then you're looking at SpecialFolders.CommonApplicationData
You should remember never to rely on the actual name of the directory - localisation issues mean this can change and the location does change with OS versions two. You should be using the special folder enumeration in your software, or the equivalent in your installer.
Could you not install into Program Files, but use AppData as it's supposed to be used, and store your database in there?

Windows 7 added the FOLDERID_UserProgramFiles known folder and by default this maps to %LOCALAPPDATA%\Programs. This is used by MSI when ALLUSERS=2 & MSIINSTALLPERUSER=1.
On Vista and earlier there is no canonical per-user application folder but just using %LOCALAPPDATA% is pretty common. Sadly MSI will just use %ProgramFiles% on these systems.

It's 2019, and I just installed Visual Studio Code (a Microsoft product) in the default folder of
%userprofile%\AppData\Local\Programs\Microsoft VS Code
This is probably for getting around the requirement to have an administrator or UAC prompt authorise the installation

Windows 7 folder structure is deeply inspired on Unix structure:
/usr/ -> C:\Program Files\ -> binaries: executables and dynamically linked
/etc/ -> C:\ProgramData\ -> global settings
/home/ -> C:\Users\ -> a folder for each user
~/.* -> C:\Users\Hikari\AppData\Roaming\ -> settings for each user
Windows has more folder, like My Documents for files with content produced by user, AppData Local and Roaming (which Unix usually handles with NFS).
It's about time for us developers to start using these structures. We must separate at least binary files that don't need to be replicated, global and user settings.
When a setup is installing an app, this setup should expect to have permission to write on Program Files. Once the setup is finished, Program Files should be writable only for other setups aiming to update binaries to other versions.

Please install executable files to the %programfiles% folder in Windows - a simple MSI based install package can perform an active setup for any new user who logs onto the machine to create the user specific files and folders in their profiles %appdata% folder. You see this behaviour for Internet Explorer, Adobe reader, etc. - It's the little MSI installer window that pops up the first time you log onto a machine which has those applications installed. - Thanks - a system admin :)

My opinion, for what it's worth, is that user-specific program files is just asking for trouble and is a damn stupid thing to do.
A much more sensible approach is to install different versions of your program to:
\Program Files\Your Program\Program_v0.1\Program.exe
\Program Files\Your Program\Program_v0.2\Program.exe
\Program Files\Your Program\Program_v0.3\Program.exe
\Program Files\Your Program\Program_v0.4\Program.exe
I would then place a bootstrapping launcher at:
\Program Files\Your Program\ProgramLauncher.exe
Then, the user application data folder will only contain data, including an INI/XML/Settings file that indicates the version of the program that this user is working with.
Such an approach satisfies the core tenant of keeping data and executing code separate, allows every user to run a specific version of the code, and offers a small amount of de-duplication by ensuring the same executable code is not copied multiple times across user folders.
Otherwise, go right ahead with installing programs to AppData and undoing the years it has taken us to achieve clean separation of code and data. I found this thread because I noticed that Chromium and DropBox are installing code to AppData. I'm going to uninstall those program, and change the permissions on my AppData folder to exclude execution to ensure I can easily spot other programs attempting the same BS.

Related

VSCode - what exactly --user-data-dir is specifiying

What exactly is --user-data-dir specifiying?
From --help parameter:
--user-data-dir <dir> Specifies the directory that user data is kept in. Can be used to open multiple distinct instances of Code.
Is it storing some temporary files there?
Is it about the access path to config files?
I am asking as I want to run VSCode (or Codium to be more exact) with sudo (I want to edit system config file that is read restricted) which requires this parameter for reasons unclear to me.
Since sudo-ing VS Code at command-line launch is only a thing on Linux, this question assumes you're on Linux, and restricts its context to Linux.
TL;DR
To answer your question directly: the user-data-dir parameter points to a folder where all personalisation except extensions resides — unique to each user.
Why does sudo-ing Code need --user-data-dir?
In typical installations of either OS and VS Code, this folder owned by the regular user cannot be accessed by the superuser.
Hence a VS Code session running with effective UID=0 tries but fails to write to the invoking user's (not the superuser's) config folder. This is what the error message prevents from happening, by forcing the user to provide an explicit root-accessible folder.
Detailed Explanation
There are two main folders that VS Code uses to store configuration data:
An extensions folder (self explanatory) — contained in ~/.vscode[1]
user-data-dir; a folder for all other personalisable things (settings, keybindings, GitHub/MS account credential caches, themes, tasks.json, you name it)[2]
On Linux the latter is located in ~/.config/Code, and has file permissions mode 0700 (unreadable and unwritable by anybody other than the owner).
This causes issues, as VS Code tries and fails to access said directory. The logical solution is to either modify the permissions (recursively) of ~/.config/Code to allow root access, or — arguably saner and objectively more privacy-respecting — to use a separate directory altogether for the sudo'ed VS Code to access.
The latter strategy is what the community decided to adopt at large; this commit from 2016 started making it compulsory to pass an explicit --user-data-dir when sudo-ing VS Code on Linux.
Should You be Doing This in the First Place?
Probably not! If your goal is to modify system config files, then you could stick to an un-elevated instance of Code, which would prompt you to Save as Admin... when you try to save. See this answer on Ask Ubuntu on why you probably want to avoid elevating VS Code without reason (unless you understand the risks and/or have to), and this one on the same thread on what you could do instead.
However, if the concerned file is read-restricted to root as well, as in the O.P’s case, then you hardly have a choice 😕; sudo away! 😀
[1] & [2]: If you want to know more about the above two folder paths on different OSes, see [1] and [2]
Hope this was helpful!
It might be helpful to easily find the default location of the user-data-dir on any OS. It can be found with this command:
Developer: Open User Data Folder
workbench.action.openUserDataFolder
which is in the Insiders Build v1.75 now, Stable soon. Opens your OS file explorer app to the location.

Copying/sync'ing case sensitive files into a folder on Windows 10

I just discovered we can turn on per directory case sensitivity on Windows 10 and that one needs to recursively enable this feature on every child directory so everything under the root folder supports case sensitivity. This is fine if I had a pre-existing directory tree I suppose.
But what if I had an existing codebase, with a set of subdirectories and files that has case sensitive names, which is hosted on a remote system (e.g. a perforce case-sensitive server) that I want to copy over to a root folder on Windows 10 that I have enabled case sensitivity on? Can I (perforce) sync first to download the codebase into the root folder and then run a recursive command (as shown here Apply setCaseSensitiveInfo recursively to all folders and subfolders) to enable case sensitivity so editors can correctly open files that just differ in case? Will that work? If not how can I achieve this?
P.S. This is the first time I'm posting here so please let me know if this question appears ambiguous in any way and I'll do my best to edit/re-post.
P.P.S. Also I'm in the middle of a transition from a Macbook to a Windows laptop and as such do not have a windows machine to try this on for myself, so I ask this question to gain understanding, that will aid in the setup of a development environment on a Windows machine. Thanks in advance!
Finally got my hands on a windows machine to test this behavior and I can confirm that cloning/sync'ing a repository with a subdirectory tree containing case sensitive files and folders, into a root folder that has the case sensitivity attribute enabled will work and applications are able to open these files correctly subsequently; the key concept here is case-sensitivity inheritance for new children!
Sure enough, I later found this article explaining the feature: https://devblogs.microsoft.com/commandline/improved-per-directory-case-sensitivity-support-in-wsl/#case-sensitivity-inheritance

User-friendly execution of downloaded file in Linux

On my website I need to give users an ability to download and easily start my executable (AppImage binary) on Linux.
For Windows version it is just .exe which works after downloading and clicking:
Download file
Click on file in browser downloads panel to start it
For Linux user now needs to do following:
Download file
Open folder containing file from browser downloads panel
Right click on it to add exec permission
Click on "Allow execution of this file" checkbox
Press Ok
Click on file to start it
It is hard to explain this flow for regular user, it makes users leave away.
Is it possible to minimize it to minimal clicks as on Windows?
Any advises appreciated to achieve minimal clicks. I can compile app for any format (its on electron but I can process it before upload)
I thought about using .deb . It will limit app for Debian-based only, but main problem in same time that I did not find ability to run post installation to exec app, and I don't want ask user to enter start menu.
Executable bits are a basic UNIX security measure thus it is not really easy to work around this (for good reason). Thinking about this, for the specific case of downloaded files, Windows also applies some restrictions (special NTFS stream which tells Windows Explorer to warn about the dangers of an executable file from the Internet).
You can of course provide your application as a .tar.something archive and store executable files in there. After extraction, they will normally have the correct execution bits set.
The option with the deb-package can also solve your problem (for some users) but is a little more complicated:
User downloads deb package
User clicks on deb package and has some program installed that provides a GUI for installing packages (like gdebi). Like on Windows there will be some "security check" in form of a dialog box where the user needs to enter a (sudo) password. Afterwards, apt will install the package
If the package is created correctly, it can transport the executable bit correctly such that no explicit permission change is needed afterwards. If for some reason there is need to do something post-installation, Debian packages can provide postinst scripts which run (as root!) at the end of the package's installation.
In any case, as dealing with executable files is a common procedure on Linux, it might not scare so many users away as expected. If you want to make it comfortable for the users, provide the package as they expect/like them. On Windows I would think that to be a .msi package and on Linux I prefer a package corresponding to my distribution (.deb, .rpm).
If you want the users to update their packages regularly (good for security) then it is helpful to provide a "repository" that users can add and install your package from. Of course, "the best" is having a package as part of the distribution, but that is quite some effort and needs to pass a lot of "quality assurance gates" :)

What files are required to use NSIS? I am bundling it with another product, so users can create their own installers

I have what might be a simple question and might be....a more complex one. We are preparing to add NSIS to our software, that is, we want people who use our software to be able to create installers using NSIS, but through our software. (We'll be creating functions using NSIS, acknowledging NSIS, etc.) What I am trying to figure out before we get started is how many/what files our customers will be required to have on their hard drive for NSIS to work. So, we just need to know if nsis can be used standalone or if it requires the user to install it into program files, or if it requires a lot of different files in AppData - If we have to bundle a few .dlls, that's not a problem and is expected. Ultimately, if we end up having to bundle NSIS as well, that's fine - We just want to make sure it'll work on other people's computers without telling them to go download it.
MakeNSIS does not read/write from/to the registry or anywhere else and only needs a handful of files for minimal operation.
To build a simple installer you need:
NSIS\MakeNSIS.exe (Just calls Bin\MakeNSIS.exe)
NSIS\Bin\MakeNSIS.exe
NSIS\Stubs\* (If you are only going to use a specific compression mode you only need one, and the uninstaller file if you want uninstall capability)
If you want to use the Modern UI you need its header files, some files from Contrib (Graphics and UI) and system.dll and nsDialogs.dll from the plugin folder.
Everything else is optional but I would recommend that you also bundle:
NSIS\Include
NSIS\Plugins (You can remove stuff you will never need; dialer, splash etc)
NSIS\Contrib (Language files, graphics and UI)
You can find license information here.
You could also just ask the user to install it and enter the path to it in your setup program...
I would just include all of the files. (It's only 5MB or so) NSIS has a zip archive as well as exe installer that includes the necessary files. (Or just zip up the installed directory from exe installer).
From my experience, NSIS does not need to be installed to work. I run a fleet of build servers that build NSIS-based installers, and they each just have the files extracted in a directory. The installer is never run on them. This should mean there are no DLLs to register or things like that.
Just make sure you are following whatever their licensing terms are - I have not reviewed redistribution/bundling of their files in another product, since that is not something I do.

Inno Setup installation - access is denied

I have created an installation with inno setup. My app (among other things) after is run creates a pdf file inside a subfolder and then opens it. But windows 7 says access denied and exception pops up. What's wrong? How to grant access to subfolders using innosetup?
Here's the code snippet inside ino:
Source: "C:\Users\Someone\Desktop\NET\Animations\*"; DestDir: "{app}\Animations"; Flags: ignoreversion recursesubdirs createallsubdirs
Presumably because you're trying to copy the file from a different user's private folder. That's off-limits. You can only place files into the current user's folder (the one who is running the install). It's difficult to imagine a good reason why you'd want to do otherwise, anyway.
Try using the {userdocs} constant, instead. Use ExpandConstant to expand it to the full path.
If you need things to go in a location that will be accessible to all users, you need to run the installer with Administrative privileges. Then, you'll be able to read/write from the All Users profile directory.
EDIT: Ah, sorry. I totally missed the part of your question where you said you were trying to do this after installation. I just looked at the code and thought this was something you were having Inno Setup do during the setup process.
It's a completely different answer for something after the installation has completed. Windows 7 (thanks to UAC) doesn't let your app (or any app, for that matter) write to system folders. That includes the Windows directory, as well as the Program Files folder and any of the folders it contains. This is a security measure, intended to stop applications from running amok in places where they don't belong.
You have a couple of different options:
If you absolutely need write access to the Program Files folder, you can prompt the user to elevate your application's process. Basically, that means that you'll be requesting Administrative privileges, and they'll see a box from UAC asking them for a password.
I give more information about how you might go about doing that from a C# application in my answer to this question. You'll follow similar steps for an app written in any other language; you're just calling functions built into the Windows API.
The better option, though, is to modify your application so that it doesn't have to write to system folders. That way, you won't have to run with Administrative privileges. This is the intended model for all standard Windows applications. Microsoft has been recommending it at least since the early days of Windows 2000, but you weren't actually forced into following it until Vista.
I talk more about the various places that an app has write access to (and the various uses of each) in my answer to this question.

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