Chrome dev tools: Simulating different resolution PC screen - frontend

I'm working with a QHD screen, and would like to simulate a FHD PC screen, not mobile device.
Currently in dev tools when I pick a device there are mobile phones/tablets and a "Responsive" option. The Responsive mode will also enable touch simulation and prevent mouse navigation via back/forward button.
Is there an option to simulate a different screen resolution without simulating a mobile device?

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Hardware buttons not showing on Android Emulator (ALSO, App Switcher button (⌘O) from side panel not responding)

I concisely described the problems in the screenshots; read the below description IF needed.
The bottom bar on the Android Emulator showing the three hardware buttons (square/circle/triangle = Overview/Home/Back, respectively) suddenly disappeared. They were there the night before. Next morning, poof! Gone.
Ok, so the three buttons don't show on the emulator. So then I use the SIDE PANEL which ALSO shows the hardware buttons. HOWEVER, the square Overview button (⌘O) (aka the App Switcher button) in the side panel DOESN'T WORK. This means I can't open the app switcher now (where you see all apps running in the background).
So the hardware buttons on the screen have disappeared, and the side panel (as a backup) that also has these buttons -- well, ITS square Overbutton button (⌘O) doesn't work, so the side panel is not helping either.
I used the AVD manager to add a replica of the device, and it fixed the issues, but then after some days, the same issue occurs again. I'm using MacOS.
Any suggestions? Thanks much!
IMAGE: App Switcher (Overview) button not working
IMAGE: Hardware buttons that look like these no longer showing
Tl;dr: in AVD, edit your device, click "Change" on your hardware profile, then un-select "Has hardware buttons"
For me, this was all I was missing, and after a Cold Boot of my device the 3 hardware buttons showed on the bottom of the emulator again.
Official Android Studio documentation on hardware profile properties:
Input: Has Hardware Buttons
Select this option if your device has hardware navigation buttons.
Deselect it if these buttons are implemented in software only. If you
select this option, the buttons won’t appear on the screen. You can
use the emulator side panel to "press" the buttons, in either case.
If you're using AVD through Android Studio, I would check out the answer to this question, it seems to have more updated screenshots than a lot of answers on here: Android Studio emulator missing hardware buttons
Android Studio version: 2022.3.1

default preview device and orientation

I am using Android Studio (BumbleBee 2021.1.1).
I have created a device in the Device Manager which corresponds to the physical tablet that I am connecting to each time.
However, each time I open up a project, the default view in the Design view is for a Pixel phone, in Portrait mode.
How can I set it to use my device in landscape mode, as the default, instead of having to manually set this every time I open the project?
Thanks
Garrett

Android Studio Emulator (Flutter) - Virtual keyboard pops up every time you type including screens where there is no text-field

Normally on a smartphone this won't be an issue. However when using an emulator on a computer or mobiles with a physical keyboard, this becomes an annoying issue. I just would like to disable keyboard on screens where there is no text-field or anything to type such that typing doesn't open up the virtual keyboard for no reason. Looking for a way to just straight out disable virtual keyboard and enable it later when needed.

UWP launch on screen keyboard on button click

I am developing one UWP app where I want on screen to be launched on button click. I want to deploy app in surface tab.
Keyboard is getting visible in Tablet mode when text box is being focused but not in desktop mode.
In UWP System.Diagnostics.Process.Start(".exe") is also not permissible.
So ultimately I am thinking to use button to launch on screen keyboard.
Is there any way to do that?
Kindly helping me out?
It seems you can run .exe in UWP using FullTrustProcessLauncher. So run osk.exe to open on-screen keyboard. Check the above link for more info.

Is there any way to emulate perfectly a OnePlus device?

I'm trying to debug a problem that seems to be happening only on OnePlus devices, unfortunately buying this device is not an option for me, so I've been looking on Google how to emulate an OnePlus device but without any success :(
Is there any way I can reproduce the hardware specs and software characteristics on a GOOD android emulator??
Short answer: No. You can not run a Cyanogen OS device on the Android Studio emulators. However, there is a workaround where you can make a oneplus one clone that works on android:
Click on the “Run ‘app’” button
In the dialog, click the button in the bottom left corner with the text “Create New Virtual Device”
Click the button with the text “New Hardware Profile” in the bottom left corner
Enter the specifications and the name (Some examples: OnePlus 1 specifications, OnePlus 2 specifications, and OnePlus 3 specifications)
Click Finish
Click Next
Choose the system image (It will show a dialog, if doesn’t then skip this step)
Click Next
Choose your preferences
Click Finish
There's no way to perfectly emulate any phone. Running Nexus 5 emulator would bring you a 'device' with some proper values like screen coordinates or Android system version, but it won't make you sure that if it works on an emulator of Nexus 5, it would work also on the real device.
As I know, OnePlus is using Cyanogen OS (so it's not the same as you would find on Nexuses or Samsung devices), so one opportunity is to find a cheaper option phone with this custom Android system like Willey Fox brand devices.
Also, check your app on Genymotion emulator - it also uses a custom Android system based on CyanogenMod, but as you already know, the best way is to check it on a real device.
Hope it will help

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