HoloLens 2 Can't connect using Microsoft HoloLens Windows 10 Desktop App - hololens

Anyone else having issues attempting to stream Hololens 2 using the Microsoft HoloLens desktop app?
I put in the IP of the hololens and it connects because my hololens will give me the pin.
I proceed to create username and password and immediately the Microsoft HoloLens app says, "We can't connect to (HOLOLENS NAME). Edit your device's IP address, user name or password, if they have changed, to reconnect."
I can connect to the hololens no problem using a browser by going to "https://(hololensIP)" and logging in. When I restart the hololens using the browser, I can connect for 2 seconds as soon as it starts up, but then it kicks me out and gives me the same message as before.
Anyone else experience this problem?

This is a tracking issue, and our PG team is working to get a fix for this in future OS update for the HoloLens device.
For now, the temporary workaround is to get a new IP address for the device and retry again from the dashboard. Then, enter the new IP address in the HoloLens desktop app. If it still cannot work after trying this solution, please feel free to feedback.

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The code is in JAVA
Anyone please help me with the connection problem I am facing. The app only connects to Bluetooth headphone and nothing else. If anyone has a working code for the connection in Bluetooth it would be a great favor

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I am trying to test a website on mobile devices, but I keep getting timeouts on Android (using Chrome) and iOS tablets and smartphones (using Safari). My Windows tablet and a separate Windows PC (both using Chrome) work fine. Here is my network setup. It's a little convoluted, but blame COVID-19 and working remotely for that.
Web Application: DotNetNuke running on IIS using dedicated MSSQL database to store user account information and localization settings.
Web Server: Windows 10 running a local MSSQL web server database and IIS. Connected Wireless to my internal network. Using a VPN client to connect to the Rest API within my work network to access the core application server. The web server has a self-signed, untrusted certificate.
Windows PC: Windows 10 laptop connected via wire to the network. Certificate error is ignored by the user in Chrome and the webpage comes up.
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What is the way of your Windows Tablet connected the network? Is the wireless connected way the same to Android Phone? in other words, using WiFi too?
I doubt if your Wifi network works like before. Check your IP of the Android Phone, then Ping the IP on the webserver, and confirm whether the network with the target web server is unobstructed.
Alternatively, we Ping the gateway of the network on both an Android phone and the website.
About the Ping Tool in Android phone.
https://www.makeuseof.com/tag/android-networking-apps/
Feel free to let me know if there is anything I can help with.

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Good afternoon. Please help in creating the application.
A project is being created to control the air suspension of the car through Arduino. The application is written in App Inventor. The connection must be established via Wi-Fi.
Q: how do I do this in App Inventor? What are the blocks? So that when you start the application, it is immediately connected to Wi-Fi.
I don't think it's necessary to auto-connect your Android device to WiFi. The connection over WiFi method is much user-friendly to connect it manually. But, if you intent to do this, you could use TaifunWiFi.
hope this help.

Is it possible to make a Chromecast device discoverable to devices that are not whitelisted?

For example, if I have a friend over and he wants to show me a video using a given app that runs both on my device and his device. Could that app display a QR code on the screen or something that he could scan and instantly be granted access to my Chromecast device?
As Ali mentioned, Chromecast devices are discovered and apps launched via local network applications. One an app is started, it could easily connect with a cloud service that allows other (non-local) devices to talk w/ your Chromecast via the cloud service. A Chromecast Receiver application is just a HTML5 application (HTML, CSS, and JavaScript). You can really do what ever you want once your application gets launched.
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Based on your questions, you are saying that both you and your friend have the same app. If so, and if your friend connects to your wifi network, then he will see your chromecast (you do not whitelist a device for a phone, you whitelist a device for an app id and as long as your friend has the same app (hence the same app id I resume), your whitelisted device will be discoverable by his phone. On the other hand, if you do not want to give him credentials to get on your network, then you need a cloud backend and a lot of work, since although your chromecast device can send a message to cloud and your cloud service can notify the other user's phone (using, say notification or some other mechanism that you employ in your app), the reverse (i.e. sending a message from your friend's phone to your chromecast (through your cloud service)) is much harder. Your friend's phone can send your phone a message (again via a back end service, a bluetooth communication, NFC, etc and then your phone using your app can send that to the chromecast receiver but I am sure you are getting the idea that it is a lot of work. Signing up on your wifi network can be made easier with a QR code or something so at this pint, that would be the easiest solution.

I am using Sample App of Bluetooth Chat.I want to search only those devices on which "BluetoothChat" is installed

I am using Sample App of Bluetooth Chat.I Have one problem I want to search only those devices on which "BluetoothChat" is installed. Please help I am new in android.
It can't be done. All you can do is try connecting them all, if the connection is refused, you will know that this device is not running your app.
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