Upload data from a grid by import scenarios - acumatica

I created a grid inside a tab in Stock Items screen and I would like to know whether it is possible to upload data from a simple grid by import scenarios.
any suggestion?
Thanks!

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FBX export: object pivot is set to center of the scene

Whenever I export my mesh to FBX format (for use inside UE4) its pivot is set to center of the Blender scene (0,0,0), not respecting the original object's pivot position.
Does anyone know why or how to solve this, so that once imported into UE4 object's pivot would be where it should be instead being way off because it is set to original Blender scene center?
So I found the correct answer myself: if you use File -> Import Into Level instead of the expected normal Import function, then the import process is a bit different.
It will automatically create Blueprint for you with the root pivot still at the bottom center at 0,0,0 but now every object in there will have its own original pivot as seen in Blender...and that's it!
This is intended behavior as it allows you to compose scenes consisting of multiple objects in your DCC and have their relative offsets retained, and it gives you easy control over the pivot location of an individual object without having to mess with its hierarchy.
The right thing to do if you're exporting a single object is to place it so the world origin is wherever you want the pivot to be, and then export it.

holoviews table - adding custome tooltips

Im building a dashboard using Panel, Holoviews and Bokeh.
One of the widgets in the dashboard is a table - which I create by using hv.Table.
This table is a part of an interact widget and current layout works fine.
Now I want to add tooltips to two of the colums in the table.
The tooltips should link to a url based on another columns value.
I've tried following solutions presented in this question with no success.
The problems are in the generated layout of the panel, widgets are squashed together and not visible(code throws no exceptions).
To my understanding(might be wrong), things get weird when using Bokeh's DataTable instead of holoviews's.
Any suggestions would be appreciated,
import panel as pn
import holoviews as hv
from panel.interact import interact
def get_grower_table(grower):
grower_df = growers_dfs[grower]
p = hv.Table(grower_df)
return p
grower_ghs_view = interact(get_growers_table, grower=['MIAO', 'BAO'],)
dashboard = pn.Columns(pn.Row(grower_ghs_view))

AVCaptureSession OnFrame Event?

I am trying to make an application that will "trigger" when a certain image is shown on screen. I have the app streaming the camera to the screen inside the app using AVCaptureSession. Now i was wondering how to make some sort of EventHandler for each frame of the video, in which i will check to see if the image contains one of my triggers. Does anyone know the best way to handle this? I could not find any resources on an OnFrame EventHandler for AVCaptureSession.
This is the tutorial i followed for showing the camera on screen
https://github.com/messier16/FullCameraPage/blob/master/FullCameraApp.iOS/CameraPageRenderer.cs
Any advice is awesome. Thank you!
I ended up doing a while loop inside of overriden ViewWillAppear() to grab the frame consistently

How to create layout for store data in listview like any chat apk

I am creating a simple layout for store data in Listview, like any chat layout with 9 patch image.
A user can add or remove data in listview, (add data via EditText),
but I have no idea that how to set it.
Please can anyone give me solution?
Here is screenshot image:

How to handle 1000 of tables in one scene in javafx without hang?

I am working on Project on which around 1000 table view on a single page is exit.I had given a scroll bar for it but it is not as smooth as intended to be.So Some how can I draw the table which fits within the screen or window. Then when user wants to scroll down it will draw the other table.I donot want to use pagination provided by javafx .I prefer to have a scroll bar but in the beginning instead of displaying all the table it will display 10 or 15 tables whichever fits within the screen.Any help on this will be appreciated..
You may use Pagination instead. Each page will create it's own table every time it's opened. When you provide a page index to the page factory then retrieve the necessary data according to that index. Only one istance of Table View will exist in the memory.

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