Uploading a Flutter project to Github using Android Studio - android-studio

I am creating an app using Flutter with Andriod Studio. I am trying to upload a project to GitHub using the VCS 'Import into Version Control' to create a repository for the program but it keeps getting stuck with an error saying that the file is too big to upload to GitHub. I'm not sure why this is the case as it's not a very large program and I've cloned a file similar in size to this one from GitHub before.
(I'm using a MacBook Pro)
Thanks in advance for any help.
Also here is the flutter doctor output
[✓] Flutter (Channel stable, v1.9.1+hotfix.5, on Mac OS X 10.15.1 19B88, locale en-GB)
• Flutter version 1.9.1+hotfix.5 at /Users/AdamWood/Developer/flutter
• Framework revision 1aedbb1835 (9 weeks ago), 2019-10-17 08:37:27 -0700
• Engine revision b863200c37
• Dart version 2.5.0
[✓] Android toolchain - develop for Android devices (Android SDK version 29.0.2)
• Android SDK at /Users/AdamWood/Library/Android/sdk
• Android NDK location not configured (optional; useful for native profiling support)
• Platform android-29, build-tools 29.0.2
• Java binary at: /Applications/Android Studio.app/Contents/jre/jdk/Contents/Home/bin/java
• Java version OpenJDK Runtime Environment (build 1.8.0_202-release-1483-b49-5587405)
• All Android licenses accepted.
[✓] Xcode - develop for iOS and macOS (Xcode 11.3)
• Xcode at /Applications/Xcode.app/Contents/Developer
• Xcode 11.3, Build version 11C29
• CocoaPods version 1.8.4
[✓] Android Studio (version 3.5)
• Android Studio at /Applications/Android Studio.app/Contents
• Flutter plugin version 42.0.1
• Dart plugin version 191.8593
• Java version OpenJDK Runtime Environment (build 1.8.0_202-release-1483-b49-5587405)
[!] Connected device
! No devices available
! Doctor found issues in 1 category.
Process finished with exit code 0

try to import the proyect with nothing, and make your first commit with all the proyect files

Related

No selectable device in Android Studio using Flutter

I'm using Android Studio and Flutter. I have an iOS simulator running, and flutter doctor (output below) recognizes it, but my device list only shows Pixel_3a_API_30_x86 as a greyed out option. I had no issues with different versions or anything of the like before this. It just seemingly randomly became un-selectable. Has anyone had this issue? I've looked in the View > Tool Windows menu, but nothing looked right. If I run flutter run in the terminal of Android Studio, it runs in the simulator.
How mine looks:
How it should look (excuse the poor quality):
flutter doctor -v
[✓] Flutter (Channel beta, 1.25.0-8.2.pre, on macOS 11.1 20C69 darwin-arm, locale en-US)
• Flutter version 1.25.0-8.2.pre at /Users/user/dev_tools/flutter
• Framework revision b0a2299859 (13 days ago), 2021-01-05 12:34:13 -0800
• Engine revision 92ae191c17
• Dart version 2.12.0 (build 2.12.0-133.2.beta)
[✓] Android toolchain - develop for Android devices (Android SDK version 30.0.3)
• Android SDK at /Users/user/Library/Android/sdk
• Platform android-30, build-tools 30.0.3
• Java binary at: /Applications/Android Studio.app/Contents/jre/jdk/Contents/Home/bin/java
• Java version OpenJDK Runtime Environment (build 1.8.0_242-release-1644-b3-6915495)
• All Android licenses accepted.
[✓] Xcode - develop for iOS and macOS (Xcode 12.3)
• Xcode at /Applications/Xcode.app/Contents/Developer
• Xcode 12.3, Build version 12C33
• CocoaPods version 1.10.0
[✓] Android Studio (version 4.1)
• Android Studio at /Applications/Android Studio.app/Contents
• Flutter plugin can be installed from:
🔨 https://plugins.jetbrains.com/plugin/9212-flutter
• Dart plugin can be installed from:
🔨 https://plugins.jetbrains.com/plugin/6351-dart
• Java version OpenJDK Runtime Environment (build 1.8.0_242-release-1644-b3-6915495)
[✓] Connected device (1 available)
• iPhone 12 Pro Max (mobile) • AE85AE12-714C-436A-B0B1-DAC8733FB2BE • ios • com.apple.CoreSimulator.SimRuntime.iOS-14-3 (simulator)
• No issues found!
Note: I am on the beta channel, but I have been before and worked as expected.
I've got to be missing something dumb.
EDIT:
Adding another photo of a different Flutter project on the same machine that is working as expected:
homie :)
had something very similar I just deleted my device closed the application down and then reinstalled the device

Sudden Error appears when debugging and hot reloading the app

I'm super confused right now. Following error just appeared when I was debugging some parts of my app and suddendly came out of nowhere when I pressed hot reload:
Running "flutter pub get" in storeangels...
Could not find a file named "pubspec.yaml" in "/Users/flutter/.pub-cache/hosted/pub.dartlang.org/shared_preferences_linux-0.0.2+1".
pub get failed (66; Could not find a file named "pubspec.yaml" in "/Users/flutter/.pub-cache/hosted/pub.dartlang.org/shared_preferences_linux-0.0.2+1".)
Error
This is what I found when I searched for the shared_preferences_linux stuff
[✓] Flutter (Channel stable, v1.17.5, on Mac OS X 10.15.4 19E287, locale en-GB)
• Flutter version 1.17.5 at /Users/flutter
• Framework revision 8af6b2f038 (5 weeks ago), 2020-06-30 12:53:55 -0700
• Engine revision ee76268252
• Dart version 2.8.4
[✓] Android toolchain - develop for Android devices (Android SDK version 29.0.2)
• Android SDK at /Users/hottube/Library/Android/sdk
• Platform android-29, build-tools 29.0.2
• Java binary at: /Applications/Android Studio.app/Contents/jre/jdk/Contents/Home/bin/java
• Java version OpenJDK Runtime Environment (build 1.8.0_242-release-1644-b3-6222593)
• All Android licenses accepted.
[✓] Xcode - develop for iOS and macOS (Xcode 11.6)
• Xcode at /Applications/Xcode.app/Contents/Developer
• Xcode 11.6, Build version 11E708
• CocoaPods version 1.9.3
[✓] Android Studio (version 4.0)
• Android Studio at /Applications/Android Studio.app/Contents
• Flutter plugin version 47.1.2
• Dart plugin version 193.7361
• Java version OpenJDK Runtime Environment (build 1.8.0_242-release-1644-b3-6222593)
[✓] Connected device (1 available)
• Android SDK built for x86 • emulator-5554 • android-x86 • Android 10 (API 29) (emulator)
• No issues found!
If someone know what to do here I'd really appreciate it
Did you try flutter clean ? This fixed many bugs that I had.
Alright, a colleague was able to give me the solution for my problem.
I had to write following command in the terminal in android studio:
flutter pub pub cache repair
This fixed the bug for me.

Permission is being denied on Flutter project

I don't know why I'm getting this error when I am running my project I would appreciate if some one could help me. I'm new to Flutter and Android Studio.
flutter doctor
[✓] Flutter (Channel beta, v1.11.0, on Mac OS X 10.15.3 19D76, locale en-GB)
• Flutter version 1.11.0 at /Users/tobiadegoroye/flutter
• Framework revision 856a90e67c (4 months ago), 2019-11-08 18:00:01 -0800
• Engine revision af04338413
• Dart version 2.7.0
[✓] Android toolchain - develop for Android devices (Android SDK version 29.0.2)
• Android SDK at /Users/tobiadegoroye/Library/Android/sdk
• Android NDK location not configured (optional; useful for native profiling support)
• Platform android-29, build-tools 29.0.2
• Java binary at: /Applications/Android Studio.app/Contents/jre/jdk/Contents/Home/bin/java
• Java version OpenJDK Runtime Environment (build 1.8.0_212-release-1586-b4-5784211)
• All Android licenses accepted.
[!] Xcode - develop for iOS and macOS (Xcode 11.2.1)
• Xcode at /Applications/Xcode.app/Contents/Developer
• Xcode 11.2.1, Build version 11B500
✗ CocoaPods installed but not working.
You appear to have CocoaPods installed but it is not working.
This can happen if the version of Ruby that CocoaPods was installed with is different from the one being used to invoke it.
This can usually be fixed by re-installing CocoaPods. For more info, see https://github.com/flutter/flutter/issues/14293.
To re-install CocoaPods, run:
sudo gem install cocoapods
[✓] Android Studio (version 3.6)
• Android Studio at /Applications/Android Studio.app/Contents
• Flutter plugin version 44.0.2
• Dart plugin version 192.7761
• Java version OpenJDK Runtime Environment (build 1.8.0_212-release-1586-b4-5784211)
[!] IntelliJ IDEA Community Edition (version 2019.3)
• IntelliJ at /Applications/IntelliJ IDEA CE.app
✗ Flutter plugin not installed; this adds Flutter specific functionality.
✗ Dart plugin not installed; this adds Dart specific functionality.
• For information about installing plugins, see
https://flutter.dev/intellij-setup/#installing-the-plugins
[✓] Connected device (1 available)
• Android SDK built for x86 • emulator-5554 • android-x86 • Android 10 (API 29) (emulator)
! Doctor found issues in 2 categories.
It's likely that gradlew isn't set as an executable on your machine, and causes ProcessException: Permission Denied errors. Try running chmod +x gradlew on your Mac OS.

Option to create a new Flutter project is missing after upgrade of Android Studio (3.4) and Flutter Plugin (38.2.1)

After upgrading Android Studio to (3.4) and my Flutter Plugin to (38.2.1), the option to create a new project is missing from the Android Studio startup screen. I've tried the following things detailed below. Any suggestions to fix this would be greatly appreciated.
Flutter Doctor Summary
[✓] Flutter (Channel stable, v1.7.8+hotfix.4, on Mac OS X 10.14.5 18F132, locale en-US)
• Flutter version 1.7.8+hotfix.4
• Framework revision 20e59316b8 (4 weeks ago), 2019-07-18 20:04:33 -0700
• Engine revision fee001c93f
• Dart version 2.4.0
[✓] Android toolchain - develop for Android devices (Android SDK version 28.0.3)
• Android SDK
• Android NDK location not configured (optional; useful for native profiling support)
• Platform android-28, build-tools 28.0.3
• Java binary at: /Applications/Android Studio.app/Contents/jre/jdk/Contents/Home/bin/java
• Java version OpenJDK Runtime Environment (build 1.8.0_152-release-1343-b01)
• All Android licenses accepted.
[✓] Xcode - develop for iOS and macOS (Xcode 10.2.1)
• Xcode at /Applications/Xcode.app/Contents/Developer
• Xcode 10.2.1, Build version 10E1001
• CocoaPods version 1.6.1
[✓] iOS tools - develop for iOS devices
• ios-deploy 1.9.4
[✓] Android Studio (version 3.4)
• Android Studio at /Applications/Android Studio.app/Contents
• Flutter plugin version 38.2.1
• Dart plugin version 183.6270
• Java version OpenJDK Runtime Environment (build 1.8.0_152-release-1343-b01)
[✓] IntelliJ IDEA Community Edition (version 2019.1)
• IntelliJ at /Applications/IntelliJ IDEA CE.app
• Flutter plugin version 34.0.4
• Dart plugin version 191.6183.88
[✓] VS Code (version 1.36.1)
• VS Code at /Applications/Visual Studio Code.app/Contents
• Flutter extension version 3.2.0
[✓] Connected device (1 available)
• iPhone Xʀ • D5A5B892-EA4E-4632-8562-D5A55B823E71 • ios • com.apple.CoreSimulator.SimRuntime.iOS-12-2 (simulator)
• No issues found!
In Android Studio, verified that Android Studio->Plugins shows Flutter and Dart plugins are enabled.
In Android Studio, verified that Android Studio->Preferences->Languages & Frameworks shows Flutter and Dart are supported.
After upgrade, exited Android Studio and restarted MAC.
As a work around, I'm creating a new project from the command line, and then editing and running the project from Android Studio.

When I run flutter build IOS gets stuck in the middle of process

Whenever I run flutter build IOS, it seems to work fine, however when it gets to the point of "Building Dart Code", it just gets stuck there forever.
I was however been able to run flutter build apk successfully before this.
This is the flutter doctor -v output:
[✓] Flutter (Channel beta, v0.11.3, on Mac OS X 10.13.6 17G65, locale en-GB)
• Flutter version 0.11.3 at /Users/../flutter
• Framework revision 72bf075e8d (4 days ago), 2018-11-09 20:36:17 -0800
• Engine revision 5646e86a6f
• Dart version 2.1.0 (build 2.1.0-dev.9.3 9c07fb64c4)
[✓] Android toolchain - develop for Android devices (Android SDK 27.0.3)
• Android SDK at /Users/../Library/Android/sdk
• Android NDK location not configured (optional; useful for native profiling support)
• Platform android-27, build-tools 27.0.3
• Java binary at: /Library/Java/JavaVirtualMachines/jdk1.8.0_191.jdk/Contents/Home/bin/java
• Java version Java(TM) SE Runtime Environment (build 1.8.0_191-b12)
• All Android licenses accepted.
[✓] iOS toolchain - develop for iOS devices (Xcode 10.0)
• Xcode at /Applications/Xcode.app/Contents/Developer
• Xcode 10.0, Build version 10A255
• ios-deploy 1.9.2
• CocoaPods version 1.5.3
[✓] Android Studio (version 3.2)
• Android Studio at /Applications/Android Studio.app/Contents
• Flutter plugin version 30.0.1
• Dart plugin version 181.5656
• Java version OpenJDK Runtime Environment (build 1.8.0_152-release-1136-b06)
[!] Android Studio
• Android Studio at /Applications/Android/Contents
✗ Flutter plugin not installed; this adds Flutter specific functionality.
✗ Dart plugin not installed; this adds Dart specific functionality.
✗ Android Studio not found at /Applications/Android/Contents
• Try updating or re-installing Android Studio.
[✓] VS Code (version 1.24.1)
• VS Code at /Applications/Visual Studio Code.app/Contents
• Flutter extension version 2.20.0
[✓] Connected device (1 available)
• .. iPhone • 77afb908fc6c490d3fca62cdde9a74ab4e45b4f0 • ios • iOS 11.4.1
! Doctor found issues in 1 category.
I will also post where exactly gets stuck:
-MacBook-Pro:flutterLoginApp-master4OK ..$ flutter build ios
Building Login for device (ios-release)... Automatically signing iOS for device deployment using specified development team in Xcode project: ...
Starting Xcode build... ├─Building Dart code... 1.6s //and just gets stuck here forever ...
Current beta version(0.11.3) is not working and gets stuck when building the release version on ios.
The fix for now is downgrade your flutter version or change to master branch while the beta version is stuck.
You can do this using flutter channel master and then flutter upgrade on your terminal.
I have switched to master channel and run: flutter build ios --release and all started to work fantastically fantastic.
According to the solution posted here, https://github.com/flutter/flutter/issues/24139, you can redirect the output to a file with something like > build.log to fix this issue.
Try flutter run --release > build.log

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