Can nodejs handle very large objects (given enough memory) - node.js

As a side project, I am analyzing handpicked players for fantasy football. I am building arrays of player ids in an object format {[teamIdentifer:string]:playerIds[]}.
Obviously the number of combinations can get quite large - but I seem to be getting a very odd holdup around 9 million teams.
Every million rows, I print a status update:
As you can see, each million teams takes 6-12 seconds to form. Until I try to get to 9mil, then the script SLOWLY stalls and eats up memory until it reaches its limit of 12 GB. This takes about 20 minutes.
So we go from 6GB of memory, and 10ish seconds per million rows, to crashing after 20+ minutes.
What gives? Does node have some hard-coded limit for an object being too large?
I am willing to add a lot of memory via swap and even let this run for days if necessary, but I don't think it will help. Are there any benchmarking tools to find out what the problem is?

Related

Couchdb views crashing for large documents

Couchdb keeps crashing whenever I try to build the index of the views of a design document emitting values for large documents. The total size of the database is 40 MB and I guess the documents are about 5 MB each. We're talking about large JSON without any attachment.
What concerns me is that I have 2.5 GB of free ram before trying to access the views but as soon as I try to access them, the CPU usage raises to 99% and all the free RAM gets eaten by erl.exe before the indexing fails with exit code 1.
Here is the log:
[info] 2016-11-22T22:07:52.263000Z couchdb#localhost <0.212.0> -------- couch_proc_manager <0.15603.334> died normal
[error] 2016-11-22T22:07:52.264000Z couchdb#localhost <0.15409.334> b9855eea74 rexi_server throw:{os_process_error,{exit_status,1}} [{couch_mrview_util,get_view,4,[{file,"src/couch_mrview_util.erl"},{line,56}]},{couch_mrview,query_view,6,[{file,"src/couch_mrview.erl"},{line,244}]},{rexi_server,init_p,3,[{file,"src/rexi_server.erl"},{line,139}]}]
Views skipping these documents can be accessed without issue. Which general guidelines could you provide me to help with this kind of situation? I am using couchdb 2.0 on windows.
Many thanks
Update : I tried to limit the number of view server instances to 1 and vary the max RAM allowed for couchjs, but it keeps crashing. Also I noticed that even though CouchDb is supposed to pass only one document at a time to the view server, erl.exe keeps eating all the available RAM (3GB used for three 5mb docs to update...). Initially I thought this could be because of the multiple couchjs instances but apparently this isn't the case.
Update : Made some progress, now it looks like the indexing is progressing well for just less than 10 minutes then erl.exe crashes. I have posted the dump here (just to clarify "well" means, 99% CPU usage and computer screen completely frozen).

Mongodb count performance issues with Node js

I am having issues with doing counts on a single table with up to 1million records. I have a 32 core 244gb ram box that I am running my test on so hardware should not be an issue.
I have indexes set up on all of my queries that I am using to perform counts. I have enabled node max_old_space_size to 15gb.
The process I am following is basically looping through a huge array, creating 1000 promises, within each promise I am performing 12 counts, waiting for the promises to all resolve, and then continuing with the next one thousand batch.
As part of my test, I am doing inserts, updates, and reads as well. All of those, are showing great performance up to 20000/sec on each. However, when I get to the portion of my code doing the counts(), I can see via mongostat that there are only 20-30 commands being executed per second. I have not determined at this point, if my node code is only sending that many, or if mongo is queuing it up.
Meanwhile, in my node.js code, all 1000 promises are started and waiting to evaluate. I know this is a lot of info, so please let me know what more granular details I should provide to get some more insight into why the count performance is so slow.
So basically, for a batch of 1000 records, doing lets say 12 counts each, for a total of 12,000 counts, it is taking close to 10 minutes, on a table of 1million records.
MongoDB Native Client v2.2.1
Node v4.2.1
What I'd like to add is that I have tried changing the maxPoolSize on the driver from 100-1000 with no change in performance. I've tried changing my queries that I perform from yield/generator/promise to callbacks wrapped in promise, which has helped somewhat.
The strange thing is, when my program starts, even if i use just the default number of connections which I see as 7 when running mongostat, I can get around 2500 count() queries per second throughout. However, after a few seconds this goes back down to about 300-400. This leads me to believe that mongo can handle that many all the time, but my code is not able to send that many requests, even though I set maxPoolSize to 300 and start 10000 simultaneous promises resolving in parallel. So what gives, any ideas from anyone ?

How big the spark stream window could be?

I have some data flows need to be calculated. I am thinking about use spark stream to do this job. But there is one thing I am not sure and feel worry about.
My requirements is like :
Data comes in as CSV files every 5 minutes. I need report on data of recent 5 minutes, 1 hour and 1 day. So If I setup a spark stream to do this calculation. I need a interval as 5 minutes. Also I need to setup two window 1 hour and 1 day.
Every 5 minutes there will be 1GB data comes in. So the one hour window will calculate 12GB (60/5) data and the one day window will calculate 288GB(24*60/5) data.
I do not have much experience on spark. So this worries me.
Can spark handle such big window ?
How much RAM do I need to calculation those 288 GB data? More than 288 GB RAM? (I know this may depend on my disk I/O, CPU and the calculation pattern. But I just want some estimated answer based on experience)
If calculation on one day / one hour data is too expensive in stream. Do you have any better suggestion?

Performance testing - Jmeter results

I am using Jmeter (started using it a few days ago) as a tool to simulate a load of 30 threads using a csv data file that contains login credentials for 3 system users.
The objective I set out to achieve was to measure 30 users (threads) logging in and navigating to a page via the menu over a time span of 30 seconds.
I have set my thread group as:
Number of threads: 30
Ramp-up Perod: 30
Loop Count: 10
I ran the test successfully. Now I'd like to understand what the results mean and what is classed as good/bad measurements, and what can be suggested to improve the results. Below is a table of the results collated in the Summary report of Jmeter.
I have conducted research only to find blogs/sites telling me the same info as what is defined on the jmeter.apache.org site. One blog (Nicolas Vahlas) that I came across gave me some very useful information,but still hasn't help me understand what to do next with my results.
Can anyone help me understand these results and what I could do next following the execution of this test plan? Or point me in the right direction of an informative blog/site that will help me understand what to do next.
Many thanks.
According to me, Deviation is high.
You know your application better than all of us.
you should focus on, avg response time you got and max response frequency and value are acceptable to you and your users? This applies to throughput also.
It shows average response time is below 0.5 seconds and maximum response time is also below 1 second which are generally acceptable but that should be defined by you (Is it acceptable by your users). If answer is yes, try with more load to check scaling.
In you requirement it is mentioned that you need have 30 concurrent users performing different actions. The response time of your requests is less and you have ramp-up of 30 seconds. Can you please check total active threads during the test. I believe the time for which there will be 30 concurrent users in system is pretty short so the average response time that you are seeing seems to be misleading. I would suggest you run a test for some more time so that there will be 30 concurrent users in the system and that would be correct reading as per your requirements.
You can use Aggregate report instead of summary report. In performance testing
Throughput - Requests/Second
Response Time - 90th Percentile and
Target application resource utilization (CPU, Processor Queue Length and Memory)
can be used for analysis. Normally SLA for websites is 3 seconds but this requirement changes from application to application.
Your test results are good, considering if the users are actually logging into system/portal.
Samples: This means the no. of requests sent on a particular module.
Average: Average Response Time, for 300 samples.
Min: Min Response Time, among 300 samples (fastest among 300 samples).
Max: Max Response Time, among 300 samples (slowest among 300 samples).
Standard Deviation: A measure of the variation (for 300 samples).
Error: failure %age
Throughput: No. of request processed per second.
Hope this will help.

Tracking metrics using StatsD (via etsy) and Graphite, graphite graph doesn't seem to be graphing all the data

We have a metric that we increment every time a user performs a certain action on our website, but the graphs don't seem to be accurate.
So going off this hunch, we invested the updates.log of carbon and discovered that the action had happened over 4 thousand times today(using grep and wc), but according the Integral result of the graph it returned only 220ish.
What could be the cause of this? Data is being reported to statsd using the statsd php library, and calling statsd::increment('metric'); and as stated above, the log confirms that 4,000+ updates to this key happened today.
We are using:
graphite 0.9.6 with statsD (etsy)
After some research through the documentation, and some conversations with others, I've found the problem - and the solution.
The way the whisper file format is designed, it expect you (or your application) to publish updates no faster than the minimum interval in your storage-schemas.conf file. This file is used to configure how much data retention you have at different time interval resolutions.
My storage-schemas.conf file was set with a minimum retention time of 1 minute. The default StatsD daemon (from etsy) is designed to update to carbon (the graphite daemon) every 10 seconds. The reason this is a problem is: over a 60 second period StatsD reports 6 times, each write overwrites the last one (in that 60 second interval, because you're updating faster than once per minute). This produces really weird results on your graph because the last 10 seconds in a minute could be completely dead and report a 0 for the activity during that period, which results in completely nuking all of the data you had written for that minute.
To fix this, I had to re-configure my storage-schemas.conf file to store data at a maximum resolution of 10 seconds, so every update from StatsD would be saved in the whisper database without being overwritten.
Etsy published the storage-schemas.conf configuration that they were using for their installation of carbon, which looks like this:
[stats]
priority = 110
pattern = ^stats\..*
retentions = 10:2160,60:10080,600:262974
This has a 10 second minimum retention time, and stores 6 hours worth of them. However, due to my next problem, I extended the retention periods significantly.
As I let this data collect for a few days, I noticed that it still looked off (and was under reporting). This was due to 2 problems.
StatsD (older versions) only reported an average number of events per second for each 10 second reporting period. This means, if you incremented a key 100 times in 1 second and 0 times for the next 9 seconds, at the end of the 10th second statsD would report 10 to graphite, instead of 100. (100/10 = 10). This failed to report the total number of events for a 10 second period (obviously).Newer versions of statsD fix this problem, as they introduced the stats_counts bucket, which logs the total # of events per metric for each 10 second period (so instead of reporting 10 in the previous example, it reports 100).After I upgraded StatsD, I noticed that the last 6 hours of data looked great, but as I looked beyond the last 6 hours - things looked weird, and the next reason is why:
As graphite stores data, it moves data from high precision retention to lower precision retention. This means, using the etsy storage-schemas.conf example, after 6 hours of 10 second precision, data was moved to 60 second (1 minute) precision. In order to move 6 data points from 10s to 60s precision, graphite does an average of the 6 data points. So it'd take the total value of the oldest 6 data points, and divide it by 6. This gives an average # of events per 10 seconds for that 60 second period (and not the total # of events, which is what we care about specifically).This is just how graphite is designed, and for some cases it might be useful, but in our case, it's not what we wanted. To "fix" this problem, I increased our 10 second precision retention time to 60 days. Beyond 60 days, I store the minutely and 10-minutely precisions, but they're essentially there for no reason, as that data isn't as useful to us.
I hope this helps someone, I know it annoyed me for a few days - and I know there isn't a huge community of people that are using this stack of software for this purpose, so it took a bit of research to really figure out what was going on and how to get a result that I wanted.
After posting my comment above I found Graphite 0.9.9 has a (new?) configuration file, storage-aggregation.conf, in which one can control the aggregation method per pattern. The available options are average, sum, min, max, and last.
http://readthedocs.org/docs/graphite/en/latest/config-carbon.html#storage-aggregation-conf

Resources