Importing a method from user-defined module gives Attribute Error - python-3.x

I am going through python crash course book and i want to import a module that i have written its function and saved it properly in the path.
using pycharm, python 3.7
I have properly written the code and i know it exists(the attribute) in the imported module.
the code is this:
def make_pizza(size, *toppings):
"""Summarize the pizza we are about to make."""
print(f"\nMaking a {size}-inch pizza with the following toppings:")
for topping in toppings:
print(f"- {topping}")
but i get this error AttributeError: module 'pizza' has no attribute 'make_pizza'
I dont know what to do,i really need to solve this problem to be able to continue my learning.

You should save your module and then check for the directory structure, if it is like,
|-pizza/
|--pizza.py
Then try this for importing pizza module in another python program:
from pizza import pizza
pizza.make_pizza(10,...)
I hope this helps. This maybe because of your package structure.

Related

from sparkdl import DeepImageFeaturizer

I need to use spark in transfer learning to train images ,the error is:
"nnot import name 'resnet50' from 'keras.applications' (/usr/local/lib/python3.7/dist-packages/keras/applications/init.py) "
i try to solve this question since one week, this one is coming from sparkdl, if you add to this file (sparkdl/transformers/keras_applications.py)
**
from tensorflow.keras.applications
**, it will be return normal, but this time you will see another error like
AttributeError: module 'tensorflow' has no attribute 'Session'
i tried on different IDE (Pycharm, Vs Code) but i got the same errors. there are different explications on Stackoverflow. but i'm totally confused now

The file is in the same directory but cannot be imported

The python version I am using is 3.8.2
I searched a lot and most of the solutions are to use sys.path.append()
But it didn't solve the problem for me, if I use from . import players
it will say
ImportError: attempted relative import with no known parent package
if i use import players it will say
ModuleNotFoundError: No module named 'players'
The code I used to fix this:
sys.path.append(".")
sys.path.append(os.getcwd() + "\\players.py")
sys.path.append(os.getcwd())
still can't fix this,It's worth mentioning that at some point sys.path.append(os.getcwd() + "\\players.py") can run
Make sure that the name of the file is actually players.py.
And not for example players.py, players .py (note the spaces).
Also check for all other "invisible" Unicode characters that would not necessarily show up.
And make sure that there is no directory players as well.
I deleted the file completely so I couldn't test it, but I ran into this problem again, it's an import order problem, I tried to import attributes.py first and then content.py, there was a problem Check, can't find attributes.py , the problem is solved when their import order is swapped, I can't understand why, but if you encounter such problems please try once (other files are not imported)
I've had similar issues and I've created a new, experimental import library for Python to solve this kind of import error: ultraimport
Instead of from . import players it allows you to write
import ultraimport
players = ultraimport('__dir__/players.py')
This will always work, no matter how you run your code, no matter what is your current working directory and no matter if there's another directory somewhere called 'players'.

how to fix "Module 'cv2' has no ---- member pylint(no-member?

I am trying to start a project to learn how to use opencv and the first problem I encountered is this : "Module 'cv2' has no ---- member pylint(no-member) as posted in the picture.
I have found some information here in Stack Overflow but I'm afraid, I might not be proficient enough to understand what is going on. Could someone point me in the right direction to solve my problem?
Thanks!
One possible reason is that you might have a file named cv2.py somewhere on your machine other than the original cv2 module and now python is importing that file rather than the cv2 module.
Or perhaps you could've downloaded a wrong cv2 module, other than that i don't see anything that could've gone wrong as you don't have a complex code. Try reinstalling the module and/or removing a file named cv2.py (if you've accidentaly created one).
You can check the module by importing the module in the terminal and check for dir, on python console type import cv2 and then dir(cv2), now you should see all the classes contained in the cv2 module.
If the program runs correctly then I guess you are facing linting issue which is answer in this [https://stackoverflow.com/questions/26657265/hide-some-maybe-no-member-pylint-errors] question.
Solution is to turn off no-member linting error using below command
pylint disable=maybe-no-member
OR
pylint --disable=E1101

NameError: name 'log10' is not defined in function called in script

Why log10() is failing to be recognized when called within a function definition in another script? I'm running Python3 in Anaconda (Jupyter and Spyder).
I've had success with log10() in Jupyter (oddly without even calling "import math"). I've had success with defining functions in a .py file and calling those functions within a separate script. I should be able to perform a simple log10.
I created a new function (in Spyder) and saved it in a file "test_log10.py":
def test_log10(input):
import math
return math.log10(input)
In a separate script (Jupyter notebook) I run :
import test_log10
test_log10.test_log10(10)
I get the following error:
"NameError: name 'log10' is not defined"
What am I missing?
Since I'm not using the environment of Jupyther and alike, I don't know how to correct it in these system, perhaps there is some configuration file over there,check the documentation.
But exactly on the issue, when this happens its because python has not "linked" well something at the import, so I suggest a workaround with the libs in the next way:
import numpy as np
import math
and when you are using functions from math, simply add the np. before, i.e.:
return math.log10(input)
to
return np.math.log10(input)
Exactly I don't know why the mismatch, but this worked for me.

seeing source code of objects in a python module

I came up with this question when I was trying to use pygame. I wrote the following line
pygame.time.
but pyCharm didn't give me a list of methods to choose. I wanted to use pygame.time.Clock() but when this happened I tried to see the source code of time but I couldn't. I was just able to see the source code of pygame module and in that, there was just the following line on 'time':
try:
import pygame.time
except (ImportError, IOError):
time = MissingModule("time", geterror(), 1)
So my question is that, what is 'time' object and where is it? is it just a compiled python file that came with pygame when I installed it? Can I see the methods inside it or is there a way to let pyCharm suggest the methods inside of it?
So my question is that, what is 'time' object and where is it?
time is not an object it is a module.
Pygame is well documented. A complete documentation of the pygame.time module can be found at pygame.time.
It is not necessary to import the module. Via pygame.time you can access all objects of the module. However, you can import all objects form the module with:
from pygame.time import *

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