I've installed Intel MKL and it shows in dropdown menu of VS 2017 and VS 2019. Everything seems fine, except I have to manually type in the locations of include and library files. Did I misconfigure something?
What works for me is to explicitly add the include folder
C:\Program Files (x86)\IntelSWTools\compilers_and_libraries_2019.4.245\windows\mkl\include
and library folder
C:\Program Files (x86)\IntelSWTools\compilers_and_libraries_2019.4.245\windows\mkl\lib\intel64_win
However, I do note that MKL_ROOT is not defined as an environment variable by "default". If I run
C:\Program Files (x86)\IntelSWTools\compilers_and_libraries_2019.4.245\windows\mkl\bin\mklvars.bat intel64
then after that MKL_ROOT is defined and the PATH includes the library locations and, I guess, if I then launch MSVC from the commmand line then it should probably work. But I was hoping this would all be automated, somehow. Advice?
Tunneller,
The ease of MKL setup in Visual Studio depends on how you installed it. This article explains how to do manual linking of MKL to VS if you did not install the integration component. And this article explains how to invoke the automatic linking if you did install the integration component.
The above articles refer to the Intel Parallel Studio installation. It may differ if you install MKL as a standalone component or via Intel System Studio.
I hope this helps.
Pamela
Related
I am working with a setup project of Visual Studio 2015. I want to distribute the 2015 C++ library, vc_redist.x86.exe. But I don't want user to be aware of this pre-requisite, so the idea is that while he is running the .msi, the C++ library will be auto-installed.
I have been reading about the merge modules, but this cannot fix my problem because the setup.exe should be run. Please, could anybody tell me how to deal with this?
Many thanks!
You'll need to change (or create your own custom one) the standard bootstrapper that has documentation starting here:
https://msdn.microsoft.com/en-us/library/ms165429.aspx
The bootstrapper packages contain the detection and install logic for the redistributables. For example, the \Bootstrapper\Packages folder has VC redist folders, each with a product.xml and a package.xml about installing them as prerequisites. They have standard command lines such as:
Command PackageFile="vcredist_x64.exe" Arguments=' /q:a
and you can substitute that command with something like those listed here:
http://asawicki.info/news_1597_installing_visual_c_redistributable_package_from_command_line.html
that show the quiet options (as do standard Microsoft docs somewhere).
My project currently depends upon a library (PJSIP) that is distributed with Autotools build scripts for *NIX and Visual Studio project files for Windows.
My project currently uses the CMake build system. The current script is Linux-specific: it assumes that PJSIP has been installed as a prerequisite (in a system-wide library location, managed by the package manager) and only specifies target_link_libraries(pj pjnath pjlib-util). This is canonical for Linux software.
I would like to make my project also work for Visual Studio. What is the canonical Windows way to set up this dependency? Should it be configured in some global Visual Studio setting? Or should PJSIP be in a subdirectory, and CMake told to invoke the correct build system itself?
To find dependent 3rd Party libraries, follow the CMake guide, http://www.cmake.org/Wiki/CMake:How_To_Find_Libraries
Generally speaking, CMake prefers absolute paths. During my evaluation of CMake, I found that it does not have a canonical way to reference dependent libraries in Visual Studio. Their message is that CMake should be run on every developer system in order to set up the build environment for that specific target station. Therefore I could never create a solution file directly from CMake that could be versioned because the paths would be absolute. It would be possible but only after modifying the CMake project files after creation.
I had labored over this issue many times as CMake software needed to be approved on our developer stations before the build system was created.
In the end, I had versioned modified CMakeLists.txt files for all our dependent projects that finds the correct canonical paths to locations and had the caveat that anyone that built (these were for dependent 3rd party libraries that only get built on version changes) must have CMake installed.
I am writing an installer using wix. I have also written custom actions. But while installing the MSI the installation fails because the target system does not have MSVCR100D.dll
I am linking using /MTd option which is what the docs I read suggested for static linking.
Can anyone please let me know how to link msvcr100d.dll statically so that even if msvcr100d.dll is not present on the target system, my MSI installation succeeds?
The "D" in MSVCR100D.dll indicates that your native custom action DLL is a debug DLL. The "D" dependency won't be on the target machine unless they have various SDKs installed. Rebuild your DLL in release and the dependency will change to MSVCR100.dll
Also, since you are using WiX / Votive, there is a Visual Studio WiX C++ CA project type that creates the project for you. My experience has been that all of the default compiler and linker settings are good to go out of the box when you use that project type.
I have noticed the same problem. In my case, I am trying to debug my custom actions running in the context of the installer, so I do want to install debug versions.
The Visual Studio debug CRT DLL's are not redistributable, by Microsoft policy. Apparently, it seems furthermore that a 64-bit DLL compiled with Visual Studio 2010 using /MTd (static linking, debug configuration) produces output with a dependency on MSVCR100D.dll. In the 64-bit release configuration, as expected, compiling with /MT results in no dependency on MSVCR100.dll.
One solution is to install Visual Studio on the target test machine. Microsoft offers further suggestions here.
I have an application that uses the ms vc++ runtime. How should I install it on the end-user's system if it is not present? I was thinking of bundling it with the installer... but how would I do that as far as what to include? Is there some silent installer? If so, where can it be found? I can't seem to find it in the Windows SDK.
There is an interesting post about deploying the runtime libraries on the Visual C++ blog. The post is about VC8 so I'm not sure all the recommendations apply to VC9.
Here are your options according to Microsoft:
Use an .msi installer including the .MSM files for the VC
libraries you're using. These MSM
files install the libraries globally.
They also keep a reference count so
that the libraries are removed when
the last application using them gets
uninstalled.
Use "app-local"
deployment i.e. copy the
libraries and manifest files in your
application directory. This is a simpler
solution if you don't use an .msi
installer. Your app should still use the
system version of the libraries if they are more
up-to-date than your own.
Link everything statically (and avoid crt usage across dll boundaries)
Another option Microsoft discourage you from using is running the Visual C++ redist installer from your own installer.
I'm not sure what their reasons are. It will take a few extra megabytes and will not be reference counted but it still works very well AFAICT. You can pass the /q option to vc_redist_x86.exe to perform an unattended install (no user interaction).
It has it's own installation program. I've seen it usually run as a prereq step of a larger installer.
One way or the other, you need to list it in your manifest. So you might just as well deliver it as via SxS in your application rather than try to deliver a global copy to the target machine. SxS is a big hard subject, sadly. Hopefully someone will supply an answer with more details and I'll delete this one.
This is the error Dependency Walker gives me on an executable that I am building with VC++ 2005 Express Edition. When trying to run the .exe, I get:
This application has failed to start because the application configuration
is incorrect. Reinstalling the application may fix this problem.
(I am new to the manifest/SxS/etc. way of doing things post VC++ 2003.)
EDIT:
I am running on the same machine I am building the .exe with. In Event Viewer, I have the unhelpful:
Faulting application blah.exe, version 0.0.0.0, faulting module blah.exe,
version 0.0.0.0, fault address 0x004239b0.
Open the properties sheet for your project, go to the Configuration Properties -> C/C++ -> Code Generation page, and change the Runtime Library selection to /MT or /MTd so that your project does not use the DLL runtime libraries.
The C/C++ DLL runtimes used by VS2003 and up are not automatically distributed with the latest version of the OS and are a real pain to install and get working without this kind of problem. statically link the c-runtime and just avoid the total mess that is manifests and version specific runtime dlls.
I've had this problem. The solution has two steps:
1. Compile your program in "Release" mode instead of "Debug" mode (there's usually a combo-box in the toolbar)
2. Download from Microsoft their Redistributable Package of runtime components. Make sure to download the x86 edition for 32-bit computers and the x64 edition for 64-bit computers/OSes. Install this package on the target computer, and your application should run fine
P.S. This is a SxS thing
P.P.S. Alternatively, use a different compiler (like GCC, for example with Dev-Cpp) to compile your program's source, and your headaches will disappear.
Sorry to bump an old question, but I was able to get around this exact issue and thought I'd post a solution in case someone else needs it...
Even after installing Microsoft's redistributable DLLs I was getting this error, the fix was to copy the
C:\Program Files\Microsoft Visual Studio 8\VC\redist\x86\Microsoft.VC80.CRT
folder into the application's directory on the target PC. After that, no more problems.
BTW, the DLL that was giving me issues was a 3rd-party DLL that had never had problems before on over 100 other computers... go figure.
Run Event Viewer: it'll have more information.
Probably you've attempted to run your program on a machine that doesn't have the VC redistributables installed, or you're attempting to run a debug build on a machine that doesn't have Visual Studio installed (the debug libraries aren't redistributable).
I have had the same issue with VS 2008-built debug binaries on other winxp sp3 machines.
I first tried installing the client machine with vc redist package,as it seemed sensible. Annoyingly, it didn't work.
I tried copying all the dependent dlls to the application's directory - still didn't work
After being struck over this issue for hours, I found that the latest VS builds require manifests and policies to link with the dlls. After copying them into their respective "C:\WINDOWS\WinSxS\" folders, I got it working.
The problem was caused due to the fact that the vc redist package did not install debug versions of dlls, they somehow thought its up to the programmer to figure out.