Add C++ redistribuitable in my .msi and install on silent - visual-c++

I am working with a setup project of Visual Studio 2015. I want to distribute the 2015 C++ library, vc_redist.x86.exe. But I don't want user to be aware of this pre-requisite, so the idea is that while he is running the .msi, the C++ library will be auto-installed.
I have been reading about the merge modules, but this cannot fix my problem because the setup.exe should be run. Please, could anybody tell me how to deal with this?
Many thanks!

You'll need to change (or create your own custom one) the standard bootstrapper that has documentation starting here:
https://msdn.microsoft.com/en-us/library/ms165429.aspx
The bootstrapper packages contain the detection and install logic for the redistributables. For example, the \Bootstrapper\Packages folder has VC redist folders, each with a product.xml and a package.xml about installing them as prerequisites. They have standard command lines such as:
Command PackageFile="vcredist_x64.exe" Arguments=' /q:a
and you can substitute that command with something like those listed here:
http://asawicki.info/news_1597_installing_visual_c_redistributable_package_from_command_line.html
that show the quiet options (as do standard Microsoft docs somewhere).

Related

Silent installation msi

0x80070652 - when installing VS 2012 C++ redistributables.
Hi All,
I have a weird issue for the last few days now, i've been looking for a solution in the forums, google etc.
So far, couldn't find a similar problem:
Scenario:
I have an "Basic MSI" project that deploy our company product.
everything worked OK till i needed to add installation of VS 2012 C++ redistributables.
i'm using the installscript to initiate a command line for installing it quietly - 'vcredist_x64.exe /q'.
if the custom action is being added to the execute sequance, the following error is coming from the "VS 2012 C++ redistributables. -
ERROR 0X80070652: ERROR_INSTALL_ALREADY_RUNNING.This error is due to Another installation is already in progress. Complete that installation before proceeding with this install.
if running it manually, regardless to the IS installation, everything is working perfectly.
Also, when the custom action is on the UI sequance - works great. - i cannot leave it on the UI sequance, since our product is being deployed quietly along with our product client.
I've been trying to change into a different project type - "installscript MSI"... Same error.
Please advise, thanks for any inputs.
Short Answer: You can't run this executable from inside your MSI for technical reasons, you should run them in sequence instead. First the executable, then your MSI (batch file or manually). Or you should make an executable that runs them in sequence (WiX Bundle for example).
VCRedist: The VS 2012 C++ redistributable vcredist_x64.exe is a WiX Bundle with a couple of MSI files inside. You are not allowed to run embedded / nested MSI files concurrently with the main MSI installation. Simple explanation here. Inline explanation: This is because MSI files install as a transaction that is supposed to be possible to roll back. Hence the file installation sequence locks the system to prevent other MSI files installing when one is already in progress.
Extract: You can extract a WiX bundle using the WiX toolkit's dark.exe: dark.exe /x D:\VCRedist vcredist_x64.exe. WiX toolkit must be installed and dark.exe must be in the path or you must specify its full path.
Setup.exe: The solution is to run the MSI files in sequence inside a setup.exe bundle created with WiX, Installshield (see link for sample screenshot - more on suite projects here), Advanced Installer or a similar setup creation tool. Another approach is to simply deliver the runtime next to your installer and install them in sequence with a batch file or even by instructing the user to do so.
Merge Modules: Most VCRedist versions have merge modules that you can use to install the runtime (as opposed to setup executables). WiX sample. These are merged into your own MSI at build time and hence feature no nested MSI processes. There are some issues with merge modules and recent VCRedist versions.
Links:
The latest supported Visual C++ downloads
Detect VC runtime presence
Similar answer

Visual Studio 2012 InstallShield Nightmare

Being forced to use the garbage version of LE in VS 2012, I cannot get things to build because it is telling me that my install folder path is too long. It literally looks like it is creating the same path, verbatim, inside of another folder. First this fails on the DVD so can I disable that? Second, this appears to be controlled by the variable ISProductFolder but I cannot find how to modify that location.
Can somebody please help?
Well, it is not surprise that each setup tool has its problems. Please note that there are no tools which can accurately detect your application dependencies. The best a tool can do is make suggestions. This is why most setup developers determine the dependencies themselves and manually include them in the installer.
If you're not happy with InstallShield, you can try a different setup tool: http://en.wikipedia.org/wiki/List_of_installation_software
The free version of Advanced Installer includes a Visual Studio setup project which may help.

Getting others to use my apps with Visual C++

I am learning how to build games in Visual C++ and when I upload them so friends can check them out, they all end up with messages saying it can not run. I did some research and found that it is because I am compiling against a Dynamic library instead of a static library. Correct me if I am wrong anywhere please. Upon further research, I found that a lot of people do not advise going this direction but instead include the files needed by my game.
How would I go about distributing my games to friends and make it real easy for them to just open up my .exe and play the game?
If you link to any DLLs, you also need to ship those along. If you produce a single .exe in your output, you probably need your friends to install the MS Visual Studio redistributable package for your version of visual studio. This is an example link for the VS 2010 one, but the one you give your friends should match your version.
There are essentially two options: Keep everything as-is and provide them with the runtime files (also named Microsoft Visual C++ * Redistributable Package or similar; the * has to be replaced with your version, e.g. 2005, 2008 or 2010). Downloads can be found on Microsoft's download site as well as in your Visual Studio installation folder (look for a folder called "Redist").
Alternative solution: In your project settings you're able to select the runtime environment (under linker options). Change your release build to use "Multithreaded" instead of "Multithreaded-DLL".

Setting up a 1-step build for a Visual C++ Application

Any suggestions? Code and artwork/assets are all in SVN, and we don't want to port it to GCC or another compiler before anyone suggests it!
Simplicity and minimising 3rd-party tools is preferred, since we don't have a build-server it'll probably still be run on a developer's PC but we don't want them just doing a build manually and packaging it up.
It's basically just a C++ solution with several projects, plus we have an Inno Setup installer to build.
Right now it's a 3-step process (or 4 if you include uploading the release to FTP):
Get from SVN
Build solution from VC++
Run Inno to create the packaged
installer
You can use MSVC pre, post & custom build steps to do this, they run programs through the windows command line. also see this: http://blogs.msdn.com/b/visualstudio/archive/2010/04/26/custom-build-steps-tools-and-events.aspx
If you can't do it with the VS build steps (see Necrolis' answer), then in the past I've used makefiles run with nmake, which is included with VS (you need to start a command prompt with the right environment settings for VS - there's a shortcut on the start menu.)
Nowadays I use FinalBuilder ( http://www.finalbuilder.com/home.aspx ) for all this sort of stuff, which is expensive and doesn't meet your 'not 3rd party' desire, but is an excellent tool. Once you get into it, you'll realise that there are probably far more steps you'd like to do than merely compiling/packaging - you probably want to be incrementing version numbers, moving files around, creating directories, etc. FB is good at that sort of stuff.
I am adding up to date answer for other users:
Currently there is 3rd party extension available which integrates Inno Setup into Visual Studio and allows you to build installers directly from IDE (or from command line using MSBuild).
It is possible to use pre, post & custom build steps, batch files, code signing, running programs through the windows command line etc.
Check Visual Studio Marketplace for more info about Visual & Installer: https://marketplace.visualstudio.com/items?itemName=unSignedsro.VisualInstaller

How to properly install MS VC++ 9 runtime?

I have an application that uses the ms vc++ runtime. How should I install it on the end-user's system if it is not present? I was thinking of bundling it with the installer... but how would I do that as far as what to include? Is there some silent installer? If so, where can it be found? I can't seem to find it in the Windows SDK.
There is an interesting post about deploying the runtime libraries on the Visual C++ blog. The post is about VC8 so I'm not sure all the recommendations apply to VC9.
Here are your options according to Microsoft:
Use an .msi installer including the .MSM files for the VC
libraries you're using. These MSM
files install the libraries globally.
They also keep a reference count so
that the libraries are removed when
the last application using them gets
uninstalled.
Use "app-local"
deployment i.e. copy the
libraries and manifest files in your
application directory. This is a simpler
solution if you don't use an .msi
installer. Your app should still use the
system version of the libraries if they are more
up-to-date than your own.
Link everything statically (and avoid crt usage across dll boundaries)
Another option Microsoft discourage you from using is running the Visual C++ redist installer from your own installer.
I'm not sure what their reasons are. It will take a few extra megabytes and will not be reference counted but it still works very well AFAICT. You can pass the /q option to vc_redist_x86.exe to perform an unattended install (no user interaction).
It has it's own installation program. I've seen it usually run as a prereq step of a larger installer.
One way or the other, you need to list it in your manifest. So you might just as well deliver it as via SxS in your application rather than try to deliver a global copy to the target machine. SxS is a big hard subject, sadly. Hopefully someone will supply an answer with more details and I'll delete this one.

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