I am developing a cross platform Bluetooth library for Node.js. I am using a MacBook Pro with built in Bluetooth and now I need to make sure my library works on Windows. I am trying to use VirtualBox to run Windows but that Windows cannot find my system's Bluetooth.
Is there a way to make my Mac's Bluetooth work on a Windows running inside VirtualBox?
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I'm trying to use NativeScript + Angular + SQLite to create a mobile application and following this video. At 3:00, it says to run the command tns platform add ios in the folder and I get the error "Applications for platform iso can not be built on this OS." The OS that I'm running is Windows 10 Home. Any help would be appreciated. Thanks!
You can not build apps for iOS using Windows OS, it's not limitation from NativeScript but from Apple itself. You need Xcode to build apps for iOS which can only be installed on Mac OS.
If you have an iOS device with you, you may use Playground or Preview to run your code directly on your device from a Windows machine. The CLI / Sidekick even support cloud builds.
If you like to use Simulators, the only option is to install Mac OS using Virtual Box but that may be terribly slow.
Currently I am using Ubuntu linux and I want to create a WinObjC app on Linux plateform. Is there any way to create WinObj apps on linux.
Sorry to disapoint you, but unfortunately there is not. WinObjC is intended to bring iOS apps to Windows 10. Basically it just enables you to write Windows 10 apps in Objective-C but you still need a Windows 10 machine to compile it.
A Windows 10 device and Visual Studio are mandatory at the moment, to create WinObjC apps.
Is there a way of developing Windows Device Drivers on Linux?
Are there any alternatives to using Visual Studio?
Developing Windows device driver directly on Linux is not possible as we donot have a WDK linux version available[no OS based cross compiler exists].
Only way we can build is to use windows environment or else VM as specified by the other person who answered the post
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I'm planning to develop an app for Android using Qt Quick Controls and an Android Emulator. The same set of components is said to work on Windows Phone. Thus I'd like to build the app for Windows Phone as well.
Unfortunately, Qt for Windows Phone is only available for Windows.
I don't own any Windows phone. I'm using a computer running Linux.
Is it possible to build the app for Windows Phone and test it in an Emulator without virtualizing/dual-booting Windows
Well there is Wine. This is what wikipedia says about it;
Wine (short for Wine Is Not an Emulator) is a free and open source compatibility layer software application that aims to allow applications designed for Microsoft Windows to run on Unix-like operating systems. Wine also provides a software library, known as Winelib, against which developers can compile Windows applications to help port them to Unix-like systems.
You can find more info about Wine here; https://www.winehq.org/
I haven't tried it before but since it says "allow applications designed for Microsoft Windows to run on Unix-like operating systems," I'm thinking it should work.
This is your only option. If it doesn't work, then i guess you should think about running windows on virtual machine or dual booting with windows. Good luck!
I was developing Windows Mobile applications on a Windows machine using C#, just to test the platform, but now I'm back to Linux and now developing for Windows CE on it(CeGCC and FPC), but it's very boring to compile and send the executable to the device everytime just to do a simple test, then I want to know where can I find a good emulator for Linux to debug my projects.
Qemu is really nice and its open source. You can also attach a debugger to Qemu to debug operating systems, comes in handy if you are writing device drivers. Using QEMU you can emulate other processor types such as ARM. personally I use VMWare workstation unless i need to emulate another processor type.
Unfortunately, your only bet is trying to run Microsoft's own emulator under Wine. This is the only ARM emulator you will find Windows Mobile images for. Search the web, some people had success with this approach - though the installation is tricky. Oh, and you won't get network working in the emulator, as this requires a special Windows device driver (which obviously won't work under Wine).
For this last reason, you may want to make a full desktop Windows (or possibly ReactOS) installation inside qemu, and install the PDA emulator inside the PC emulator.
And think how cool it would be to play Super Mario Bros inside a NES emulator inside a PDA emulator inside a PC emulator! :)))))