Currently I am using Ubuntu linux and I want to create a WinObjC app on Linux plateform. Is there any way to create WinObj apps on linux.
Sorry to disapoint you, but unfortunately there is not. WinObjC is intended to bring iOS apps to Windows 10. Basically it just enables you to write Windows 10 apps in Objective-C but you still need a Windows 10 machine to compile it.
A Windows 10 device and Visual Studio are mandatory at the moment, to create WinObjC apps.
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I am using .net 5. I have built a windows forms app and when I publish it gives me an option to choose Linux.
Does that mean winforms app will run on Linux?
I'm trying to use NativeScript + Angular + SQLite to create a mobile application and following this video. At 3:00, it says to run the command tns platform add ios in the folder and I get the error "Applications for platform iso can not be built on this OS." The OS that I'm running is Windows 10 Home. Any help would be appreciated. Thanks!
You can not build apps for iOS using Windows OS, it's not limitation from NativeScript but from Apple itself. You need Xcode to build apps for iOS which can only be installed on Mac OS.
If you have an iOS device with you, you may use Playground or Preview to run your code directly on your device from a Windows machine. The CLI / Sidekick even support cloud builds.
If you like to use Simulators, the only option is to install Mac OS using Virtual Box but that may be terribly slow.
I am new to WUP and researching on Windows Universal platform, I have following questions for the same:
1)I would like to know if anyone has used it, and if it can be deployed anywhere else other than the windows store. How can we make the app available to the users/client without deploying it on the Windows store. (where else can we deploy the app?)
2) Will the app developed using WUP only works on Windows 10 or previous version of windows as well?
3) Can it be developed using 2015 or 2017 is mandatory?
Thanks in advance
1)How can we make the app available to the users/client without deploying it on the Windows store. (where else can we deploy the app?)
Typically, you download these apps from the Store and that is how they are installed on your device. But you can sideload apps to your device without submitting them to the Store. This lets you install them and test them out using the app package (.appx) that you have created.
For more info, please refer Sideload your app package.
We can also use the App Installer, it is a Universal Windows App that is pre-installed as part of the Windows 10 Anniversary Update. The app enables a user to double-click any .appx or .appxbundle for easy installation, eliminating the need to run PowerShell or specialized scripts.
Please refer the App Installer.
2) Will the app developed using WUP only works on Windows 10 or previous version of windows as well?
Windows 10 apps can only run on Windows 10 (and newer). If you want to target 8.1, you have to build a Windows 8.1 app. A Windows 8.1 app should run on Windows 10 without any problems.
You can refer the Develop apps for the Universal Windows Platform (UWP), it lists the requirements of UWP apps.
3) Can it be developed using 2015 or 2017 is mandatory?
Yes, we can use the VS 2015 or the VS 2017 to develop the UWP apps.
Please refer the document of Build UWP apps with Visual Studio.
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I'm planning to develop an app for Android using Qt Quick Controls and an Android Emulator. The same set of components is said to work on Windows Phone. Thus I'd like to build the app for Windows Phone as well.
Unfortunately, Qt for Windows Phone is only available for Windows.
I don't own any Windows phone. I'm using a computer running Linux.
Is it possible to build the app for Windows Phone and test it in an Emulator without virtualizing/dual-booting Windows
Well there is Wine. This is what wikipedia says about it;
Wine (short for Wine Is Not an Emulator) is a free and open source compatibility layer software application that aims to allow applications designed for Microsoft Windows to run on Unix-like operating systems. Wine also provides a software library, known as Winelib, against which developers can compile Windows applications to help port them to Unix-like systems.
You can find more info about Wine here; https://www.winehq.org/
I haven't tried it before but since it says "allow applications designed for Microsoft Windows to run on Unix-like operating systems," I'm thinking it should work.
This is your only option. If it doesn't work, then i guess you should think about running windows on virtual machine or dual booting with windows. Good luck!
I am working on a remote desktop application which works fine on windows 7 and its previous version. but In windows 8 mirror driver has removed so that we have to develop the same remote desktop feature using DXGI. I have read the documentation but I want to know Is there any limitation of DXGI ?
If any one experience some limitation while creating desktop emulation
in windows 8 please share.