Passing argument to lua function after evaluating function in string - string

I have functions process and matrix. The following code works
process(matrix({{2,4,6},{8,10,12},{14,16,20}}))
However the following doesn't work.
n='matrix({{2,4,6},{8,10,12},{14,16,20}})'
process(n)
It throws some error. The reason is obvious that process takes n as string rather than the output of the function matrix. So the basic difficulty involved here is about evaluating string from variable n and then give it as argument to the function process. Here loadstring function is of no use as matrix is local function and can't be referred from loadstring.
Is there any work around for this? I hope that I have clearly stated the problem here. It is about evaluating (or unloading) string and then passing it as argument to another function. Any help will be appreciated. Thanks.

as matrix is local function
Lua takes local declarations seriously. If a variable is declared local, it can only be accessed by code which is statically within the local scope of that variable. Strings which you later turn into code are not statically in the local scope and therefore cannot access local variables.
Now, with Lua 5.2+, you can provide load with a second parameter, a table which represents the global environment against which that Lua chunk will be built. If that table contains a matrix value, then the loaded string can access it. For Lua 5.1, you'd have to use setfenv on the function returned to load to accomplish a similar effect. The Lua 5.2+ method would look like this:
local env = {matrix = matrix}
local func = load("return matrix({{2,4,6},{8,10,12},{14,16,20}})", nil, "t", env)
process(func())
Note the following:
You must create an explicit table which is the global environment. There's nothing you can pass that says "make my locals available"; you have to put every local you'd like to access there. Which is, generally speaking, why you pass these things as parameters or just make them globals.
You explicitly need the "return " there if you want to get the results of the call to matrix.
You have to call the function. Functions are values in Lua, so you can freely pass them around. But if you want to pass the results of a function to another function, you have to actually call it.

Related

Anchor `declare_id!` with Environment Variable - Environment Variables in Macros

In anchor the "top" of any program features a declare_id!() statement. The input to that statement is a Pubkey, typically in the form of a hard coded string. 12Factor Methodology typically dictates that hard coded configuration values like this should be avoided. However trying to not hard code the value has me pulling out my hair.
declare_id!(std::env::var("VARIABLE_NAME"));
Does not work because the env::var call executes at runtime while the macro executes at compile time.
declare_id!(env!("VARIABLE_NAME"));
Does not work because env! returns a &str.
declare_id!(Pubkey::from_str(env!("VARIABLE_NAME")));
Does not work because Pubkey::from_str can fail and as such returns a Result
declare_id!(Pubkey::from_str(env!("VARIABLE_NAME")).unwrap());
Does not work because declare_id! requires a constant and constants cannot be made from unwrap (Its probably more nuanced than that, but I'm new to rust) and ? fails for the same reason.
How would I go about defining an environment variable within a macro?
Given the lack of resources on the topic, I'm presuming an environment variable in this case is not a best practice. Why should one not use an environment variable in this case?
How can one accomplish the injection of program id into an anchor application if environment variables are not the way to do so?
Bonus points:
env::var() returns a Result<&str>
env::var_os() returns a Result<&OsStr>
env!() returns a &str
env_os!() does not exist in core
How do you handle an OsStr environment variable at build time? Why would you not need to be able to?
Working with env vars seems troublesome, since most of the ways of creating a Pubkey aren't const fn. To me, this seems like an issue with the anchor-lang crate, usually env vars aren't this troublesome.
That said, you could write the key to a config file somewhere, and read that in using include_bytes, and pass that to Pubkey::new_from_array, which is const:
// this works because concat! expands to a string literal
const BYTES: &[u8; 32] = include_bytes!(concat!(env!("CARGO_MANIFEST_DIR"), "/key"));
anchor_lang::declare_id!(Pubkey::new_from_array(*BYTES));
If you don't want to store the file in the repo, you can point include_bytes!() at any location, even one read from an env var. For example, you could have:
const BYTES: &[u8; 32] = include_bytes!(env!("ANCHOR_KEY_LOCATION"));
anchor_lang::declare_id!(Pubkey::new_from_array(*BYTES));
which will read the key bytes from a file at $ANCHOR_KEY_LOCATION

Call nested Python 3 nested function from parent function

For Python 3. I want to call a nested function from a top-level function. NOT access a variable in a nested function but call a nested function (what I'd normally refer to as a subroutine) from a "parent" function.
Answers on SO and elsewhere describe how to use the global and nonlocal keywords to enable variables in nested functions to be accessed by "parent" functions. But I haven't been able to translate that technique to Python 3 nested functions.
What I'm hoping to achieve, largely for outer-to-inner readability, is:
def topLevelFunction(listOfStrings):
# Top-level function's code here.
desiredValue = nestedFunction(dataToModify)
return(desiredResult)
# This nested function's source code is visibly contained within its parent.
def nestedFunction(oneListEntry):
# Modify data passed to function.
return(fixedData)
This structure of course produces UnboundLocalError: local variable 'nestedFunction' referenced before assignment.
I've circumvented that with:
def topLevelFunction(listofStrings):
def nestedFunction(oneListEntry):
# nestedFunction's code goes here.
return(fixedData)
# topLevelFunction's code goes here.
# Only in this "upside down" structure can top-level function call nestedFunction?
return(desiredResult)
Part of the problem seems to be that the nonlocal / global keywords that enable me to reference variables outside of nested functions' scope haven't enabled me to do the same thing for nested functions themselves(?) Or if they do, the syntax is unique? If that's the case, thanks for a pointer to that specific syntax.
I've also made nestedFunction a stand-alone function at the same level / scope as topLevelFunction. But at least from a readability perspective both circumventions (I won't call them fixes) seem to require me to write "upside down" code where things that are used later in the program flow must be "higher" in the source code?
Perhaps I'm too accustomed to compiled languages that don't require this? Or must I instead create a Python 3 class?

Read statement in fortran

I am trying to understand a small read function in my program I am trying to decipher.The code is below
READ (LREST, END=350, ERR=350) ICHR
IF (ICHR .EQ. ICKLNK) THEN
DO L = 1, 4
READ (LREST, END=350, ERR=350)
ENDDO
So basically LREST is some kind of an argument provided for this subroutine this function is in. However, I found that LREST is not defined anywhere(used grep to see where LREST is defined in my *.f files. So my questions is what is that LREST doing there in READ function. I thought the location LREST is at is where the unit is defined.
Second questions is that ICHR is a 16 character string variable define for this subroutine. However, the contents of ICHR have not been assigned. I have no idea what this READ function is trying to read from.
Going over to IF statement, ICKLNK is another 16 character string variable with a defined strings. Because ICHR is not defined, does that mean this if statement never gets entered in?
Finally, the do loop( or for loop) has variable L in it but it is not even being used for read function inside of the loop.
Im a beginning in fortran so I may just be lacking a very basic knowledge but if you know an answer to my question please let me know. Thanks!
Han
You are correct that LREST is specifying the unit number (or internal file if it is character). You seem to suggest that LREST is an argument in this subroutine or function, which means its value is passed in by whoever calls the function. Showing us only a small piece of the code makes it hard to provide further details.
Again, you say ICHR is an argument to the procedure, so it takes on the value of whatever was passed in by the call. ICLNK is probably similar, but you didn't show all the code.
The DO (not for) loop is using L just as a counter; it doesn't need to be referenced inside the loop.

Calling functions with variables multiple times

I'm making a program for a school project and I'm having an issue.
I have defined a function called DidThisWork like so:
def DidThisWork():
global DidThisWork
DidThisWork = input('\n\nDid this solution work? - ').lower()
Throughout my code, I want to call this function multiple times, however, I'm not able to. Is there a way, to call it multiple times, and like reset the DidThisWork variable inside the function after I used it in if statements?
You define a function def DidThisWork(): then within that very function you overwrite the newly created DidThisWork variable (which points to the function) to the result of your input(..) call.
So at the first call to DidThisWork(), the DidThisWork variable no longer points to the function, rather to the string returned by input(...).
If you rename either the function or the variable storing the string returned by input() it should work.
By the way, there are some naming conventions in Python you may want to look into https://www.python.org/dev/peps/pep-0008/#id30. Typically you'd use snake_case instead of camelCase and not only start a class with an upper case letter
worked = None
def did_this_work():
global worked
worked = input('\n\nDid this solution work? - ').lower()
print(worked)
did_this_work()
print(worked)
did_this_work()
print(worked)

In IDL, how can I access a variable given its name?

I would like to convert a string to a variablename, so it can be read as a already restored variable.
So, I look through a file, and look at all the files. I use RESTORE to use the file in IDL, restore names this object as something slightly different. It names it as an object which we'll call map_1 (in the code it's called filerestore_name). This is related to the file name and I can recreate this variable name - however, its saved as a string.
Now, I pass this onto the make_cool_video procedure. However, althoughthis string now is exactly the same as the varialbe name, its still a string!.
Thus, as its a string, the procedure can't work.
filenames=FILE_SEARCH('rxrt*')
filenames_withoutextension = STREGEX(filenames,'rxrt_[0-9]+[a-zA-Z_]+',/EXTRACT,/FOLD_CASE)
restore, '/home/tomi/Documents/actualwork/'+filenames_withoutextension(18)+'.idl_sav',
filerestore_name = STRJOIN(STRSPLIT(filenameswithout(18),'_[0-9]+',/EXTRACT,/REGEX),'')
PRINT, filerestorename
make_cool_video, EXECUTE(filerestore_name),filename=filerestorenames, outdir='/path/to.file/'
retall
What I tried: using the RESTORE function and the associated RESTORED_OBJECTS to store pointers in an array, and then referring to the array. But I couldn't get the restore function to form an array.
Using EXECUTE(filerestore_name) however, this doesn't convert it as I was expecting.
I would recommend using SCOPE_VARFETCH() instead (it isn't as limited as EXECUTE() and is probably more efficient). You can do something like:
make_cool_video, (SCOPE_VARFETCH(filerestore_name)), filename=filerestorenames, outdir='/path/to.file/'
I wrote this, then immediately thought of the answer.
So,
Convert everything to a string:
string1 = "makecooljes, "+ filerestore_name, outdir='file/to/path/'"
result= EXECUTE(string1)

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