Building OpenH264 library with android NDK19 fails - android-ndk

I need to build openh264 library for android. I downloaded from official webpage(https://github.com/cisco/openh264).
I'm following the same steps. It's working with android ndk15, not working with latest ndk19. Because they have removed the stlport from new ndk19. using ndk15 build library is not working for latest android OS. so I need to build with ndk19.
while building with ndk19, its giving the error like,
Android NDK: APP_STL stlport_shared is no longer supported. Please
switch to either c++_static or c++_shared. See
https://developer.android.com/ndk/guides/cpp-support.html for more
information. . Stop. build/platform-android.mk:51: *** Compiler
not found, bad NDKROOT or ARCH?. Stop.
can anyone please help me out of this issue?

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Is it possible to port Flashdevelop project from Openfl to Android?

I made a neko project for Windows using FlashDevelop. I want to see if I can port it for android without remaking code or too much of it. In the past I was able to port to hmtl5 without having to remake code. Of course making an APK is different and requires getting some packages installed, I know that. The question is can I build android or I have to start a new project (like AS3) and go on in its own way?
I setup the
Path to Android SDK [C:\Programs\Android Development\platform-tools]: (contains adb, other files and the build-tools folder)
Path to Android NDK [C:\Programs\Android Development\android-ndk-r20]:
Path to Java JDK [C:\Programs\Android Development\jdk1.8.0_221]:
A simple project that displays an image. Errors I get when building 'android'
‘arm-linux-androideabi-g++’ is not recognized as an internal or external command,
operable program or batch file.
Error: Could not create PCH
Build halted with errors.
Or
in NativeCFFI.hx error: function body required
#:cffi private static function lime_jni_create_method(className:String, method:String, signature:String, isStatic:Bool, quiet:Bool):Dynamic;
‘arm-linux-androideabi-g++’ is not recognized as an internal or external command, operable program or batch file. Error: Could not create PCH Build halted with errors.
That error comes from an Android NDK that is too recent. Current HXCPP releases only support versions up to r15c, so I suggest you downgrade to that version.
Alternatively, you could try installing HXCPP from GitHub, as support for newer NDKs was recently merged.

Android NDK: No rule to make target with MuPDF

I am using this link, the answer by star18bit, to integrate MuPDF with my Android project.
I am able to run the ndk-build that is inside the MuPDF's android folder. But when I copied all MuPDF's files to my own project, and ran ndk-build from my project's jni folder, it gives this error:
make: *** No rule to make target ../jni/fitz/base_context.c', needed by ../jni/fitz/base_context.o'. Stop.
Any help to resolve this would be greatly appreciated!
I am following this link as it is, i.e., using the mupdf version 1.2 and android ndk r8e
I was trying to build this on MAC, but gave up.
Finally I did it on Windows 7, encountered a lot of issues while doing it. So I made a tutorial for it, for other users so that they don't have to go through the pain that I went through!
Here's the link:
http://howtojava.net/tutorials/android/integrate-mupdf-with-android-in-windows-7

Unsuccessful ndk build of my 2.6.7 Vuforia project in new Vuforia 3.0 SDK

I tried to run my ImageTargets 2.6.7 version in a new computer which runs new Vuforia SDK 3.0, android ndk 10 and all updated software according to Vuforia's Development Guide that I installed now, but I can't build successfully my C++ libraries, having the following error in Cygwin:
Android NDK: ERROR:jni/Android.mk:QCAR-prebuilt: LOCAL_SRC_FILES points to a missing file
Android NDK: Check that jni/../../../build/lib/armeabi/libVuforia.so exists or that its path is correct
/cygdrive/c/Development/Android/android-ndk-r10c/build/core/prebuilt-library.mk:45: *** Android NDK: Aborting . Stop.
I updated all system paths in Environment variables, I made all alterations according to this link (https://developer.vuforia.com/resources/dev-guide/migrating-your-android-sdk-project) in my project, but the problem still remains.
What can I do please?
Your response is really important for me
Looks like the path of the libVuforia.so file is not correct. To eliminate the doubt - use a full path to the file (not ../../../). That can be configured in your jni/Android.mk file.

Grabble project sync failed

I have installed Android Studio. When I launch the program, there is the following error.
"Failed to find: com.android.support:appcompat-v7:10.+"
I have checked the SDK manager, Android Support Library and Android are installed.
Maybe my question appears to be stupid but I didn't find any answer.
[EDIT] I changed the
com.android.support:appcompat-v7:10.+
to:
compile 'com.android.support:appcompat-v7:21.0.2'
Now I have more than 400 lines of not found files:
http://pastebin.com/Sa4scRH1
In you build.gradle you have in the dependency section a line containing this string:
compile 'com.android.support:appcompat-v7:10.+'
replace it with this one:
compile 'com.android.support:appcompat-v7:21.0.2'
You are using there a quite old version of the compat library just use the newest one v21.0.2. If this still fails install the support repository from the SDK Manager.

error:in m/Developer/SDKs/iPhoneOS6.0.sdk/usr/lib/crt1.3.1.o, file is universal but does not contain a(n) armv6 slice for architecture armv6

I am getting above error in xcode. The detail error is
ld: in
/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS6.0.sdk/usr/lib/crt1.3.1.o,
file is universal but does not contain a(n) armv6 slice for
architecture armv6 collect2: ld returned 1 exit status Command
/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/llvm-gcc-4.2
failed with exit code 1
But there is a situation which i want to explain. My iphone device which was 3GS, by mistake we upgraded it to 6.0. Previously it was iOS 4.3. Now we are trying to downgrade but unable to that. We have a application which we need to run on this device. So i downloaded latest xcode 4.5. and i copied iOS 6 sdk in my current sdk. Xocde version is 4.0. After that i tried to compile the application for device, and i am getting above error. I know the problem is coming because of iOS sdk 6.0. But i don't getting solution. Anybody can help please.This link which i have used to copy iOS 6 sdk in current xcode is this
http://iphonedevsdk.com/forum/iphone-sdk-development/100229-snow-leopard-sdk-5-1-a.html
setting YES to architecture->Build active architecture only in build setting has solved my problem. :)
I hope this will not create a new issue.

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