"Run|Debug" Buttons Not Appearing on Visual Studio Code Java Programs - windows-10

A couple days ago I tried to initialize Visual Studio Code to be able to code in C++ using online instructions. They ended up not working at all, but I had edited some settings files (such as a .json file) in Visual Studio Code that I thought were all C++ specific. Afterwards, however, I no longer have the convenient "run | debug" buttons appearing above any "main" functions that I make in java files. In the past I used to be able to just click run and my program would run in the terminal at the bottom of the screen, as opposed to manually compiling and running the program using a terminal. I am running Windows 10. Does anyone know of any way to get these buttons back?
This is an example of what the two buttons look like, appearing above any main functions in a java program.
I also found on the Visual Studio Code website a description of how to begin debugging, attached here, that describes that you need Language Support for Java(TM) by Redhat in order to get these two buttons. I have this extension downloaded, but it is still not working. Please help if you recognize this issue!

What worked for me:
Make sure you have Java extensions, Java Debugger and other basic Java packages installed.
Then making sure the main function is formatted properly like below allowed the Run|Debug buttons to be seen.
public static void main(String[] args) {}

First of all, for troubleshooting, actually we need to have a reproduce steps which can understand what happened in your environment. So can you tell us what you have done to your settings first?
Second, there is a setting under common setting tab, that is Java>Debug>Settings>Enable Run Debug Code Lens. Please check whether this option has been unchecked. Although I think it should not be changed by you.

Related

How can I fix Microsoft Visual C++ 2017 X64 Minimum Runtime error during installing Redistributable packages (VC_redist.x64.exe, VC_redist.x86.exe)?

During installation I get "The feature you are trying to use is on a network resource that is unavailable" and prompt to specify some path to vc_runtimeMinimum_x64.msi. After providing some path to required file I get error states that this file doesn't match required version Minimum Runtime 14.14.26405.
I finally found the solution reading this question: Install vcredist_x64 with VS2017 installer project
I realized that specific VC_Redist.x64.exe files could be downloaded by links like https://aka.ms/vs/15/release/26405.00/VC_Redist.x64.exe, where 26405.00 is exactly the version I was required to fix. Note, that you need version from error text after clicking OK, not from window title.
And the last point is that this exe must be executed from cmd with argument /repair to help me with this issue. Regular execution by double click made no effect.
I found the solution elsewhere. It said to
Fix problems that block programs from being installed or removed
https://support.microsoft.com/en-us/help/17588/windows-fix-problems-that-block-programs-being-installed-or-removed
download troubleshooter button on the link.
Run it - choose option - have problem with installing - it lists programs - choose the missing / problematic visual c++ runtimes in the list
it will run and get fixed.
Repeat for each visual c++ you having problems with. I ran the program multiple times.
I have to thank this comment section for helping me with this problem, since I have not been able to work more efficently with my school, since I din't know what and if a single file somewhere deep down in the computer had to be deleted for this program to work.

Compiling pascal program in Visual Studio Code for Linux

Recently, I switched my OS to Ubuntu. I just started with collage and I have to learn pascal for my finals. But a problem occurred.
I installed Visual Studio Code and Pascal extension for it, but I am unable to run even a simple Hello World code. I wrote code, it saved automatically as .pas, but when I enter debug & run option in VSC it displays a message that says 'Open a file which can be debugged or run.', followed by 'debug' and 'run' buttons that I am unable to click and another message that says 'To further configure Debug and Run create a launch.json file.'
I am not even sure am I supposed to post questions such as this one on stackoverflow, but I sincerelly hope that someone could give me a hint on what to do. Solve this within Visual Studio Code or switch to another IDE (and which one would you recommend for Linux user) and pretend that nothing happened?
Thanks in advance.
I know this isn't an answer to "how to debug with pascal with vscode" but, perhaps you would find it easier to just use FPC / Lazarus (IDE) to do your work. While it doesn't have a dark theme, contrary to popular belief, that's not necessary to program.
The IDE is feature packed and allows for full code completion, debugging, etc... (everything you really need to do the work for school).
Additionally, you can use this open source tool to install everything you need for your platform in just a few button clicks (also allows for installing common library packages)
https://github.com/LongDirtyAnimAlf/fpcupdeluxe/releases
download release for your OS
under "FPC Version" & "Lazarus Version" select trunkgit (or stable for an older version)
click the "Install/Update FPC + Lazarus" button
Have you Installed Pascal extension which is available for code to smoothly run pascal code.
If you haven't then try installing this extension using,
Launch VS Code Quick Open (Ctrl+P), paste the following command, and press enter.
ext install alefragnani.pascal
You can always check,
https://marketplace.visualstudio.com/items?itemName=alefragnani.pascal
to install and configure pascal in vscode.
I will direct you to the debugging page from the Visual Studio Code documentation that details how to use the debugger and configure a launch.json file. VSCode is a generic IDE so you need to give it some information about your project before it knows how to run the debugger. This is what launch.json is for.
If I could make a suggestion. When you're learning how to program, it's best to start with the basics. Write a small program in a text editor (VSCode is fine, or Vim, or Nano, or Notepad, or whatever). Save the file. Compile and run the program on the command line.
Once you put an IDE in the mix, you have to learn how to use that as well. If you're stuck on both parts, it can be hard to make progress. That said, it's good to learn how to use the IDE, and you should spend some time reading the documentation and working through some of the examples. It takes some time, but it will pay you back a thousand times when you can work more quickly.

visual layout editor does not allow drag&drop

I'am a newby in android studio and learning a lot, but now have a problem where i cannot seem to find the answer to.
In android studio you can visualy drag&drop your screen.
I have seen it can do al lot (although you sometimes need the xml) but for me it is not working at all.
I mean i cannot drag&drop any widgets on the screen at all.
Tried changing the theme: no help (really tried a lot of them)
Tried a complete new project: same story
Tried other APK verion: same story
Tried Invalidatd caches / restart: no help
Even with a new project (EmptyActivity) it add's a android.support.v4.widget.NestedScrollView and then gives error's on that
(Failed to find style 'coordinatorLayoutStyle' in current theme).
It also gives an error on layout_height/layout_with not being there. But they are there for each widget.
Please do not missunderstand: when i execute the project i runs just fine (both on phone and emulator) but the visual builder for the screen.....:-(
Does somebody knows how to solve this.
If more info is needed please ask.
Any help is more than welcome.
There are several things that could be causing this:
Your caches could be messed up. Try going to
File > Invalidate Caches / Restart ... (I know that you already tried this, but posting for future views.)
Also, make sure that you don't have Drag-n-Drop with ALT pressed only checked in your Settings (Appearance & Behavior - Appearance).
Finally, in a default project created in Android Studio, there are two XML files created for each layout. For example, content_main.xml is embedded within activity_main.xml. Make sure that you are using content_main.xml for your design work.
In the end i fixed it by changing the SDK version in de gradle file.
still do not understand why it was wrong as studio genereded it that way but now it works so.... for me: case closed.

How to debug Android Studio Project (using NDK and JNI) line by line to see the workflow?

I was using Visual Studio and it's Debug mechanism is really useful to me. With many header and C files in 1 project, just a simple F10 it could take me a tour around from the beginning of the main() function so that I could see the sequence of the code being executed.
Now I'm jumping into Android Studio and start with a project using NDK, JNI (this project for example: https://github.com/googlesamples/android-ndk/tree/master/gles3jni), it makes me confused because there're many .java files and others C++ (native code) files and I don't know which code from which file is executed first and how it goes on.
My Question is: I'm looking for a way to debug in Android Studio line by line from the beginning to see its workflow likes how Visual Studio did but all I got from searching is how to start from a breakpoint when debugging.
I have tried putting the break point in the onCreate() method of the launcher activity and use F8 to Step Over and F7 to Step Into but it doesn't work as i expect. It keeps taking me to the super class Activity.java and GLSurafaceView.java instead of taking me to the C++ code. Is there any way to do so in Android Studio and how to do it?
I have tried with others project but the problem still remain the same. Hope someone could help.
This won't happen. Your app (the Java boilerplate code) is set to respond to many system events that happen when the user works with the app and the device on which the app is installed. If your c++ code is a piece of monolythic straightforward algorithm, you can set s breakpoint in the beginning and really follow step by step. But with Android Studio, even this process is not as easy as with Vusial Studio. To begin with, it's always remote debugging, dependent on delicate communication protocols.
This said, you can try to set up Microsoft Visual Studio as your IDE for debugging native Android code. It is surprisingly robust, and also may be more familiar to you.
Since you've asked about Android Studio, I will answer about that - I am not familiar with Visual Studio for Android and perhaps it is better for what you are asking.
In Android studio such debugging is very hard - although some people said they managed to get it to work, I wasn't able to. Especially in a complex environment. So, what I'm doing is extensive logging, with as many details as possible, and visual debugging - put some text view on the screen and update it with the info you need. This could be quite powerful in some cases. Or, alternatively, make some changes in your ui or your scene as a result of certain conditions you define - so you could see the visual effect. Again, much less useful than debugging, but can still be quite powerful.

Displaying build times in Visual Studio 2013?

I am using Visual Studio 2013 to execute c++ code.I want to see the execution time of my code.
I performed the following activities
Tools -> Options -> Projects and solutions ->VC++ Project Settings->Build timing->yes
**Tools -> Options -> Projects and Solutions -> Build and Run and set the MSBuild project build output verbosity to "Normal"**
but it's not working for me.
I use Squared Infinity's VS Commands Visual Studio extension which has an option to display a build summary in the output window that lists the time each project took to build.
If you want compilation time, as the title of your post suggests, you're in the right direction. You may want to look at this thread for further help.
If you want to know how your code performs at runtime, that's a different story. You can either insert use datetime variables along with print commands in your code to see the elapsed time in a console window (not very pretty or efficient) or use a profiling tool (much better IMHO).
Personally I use RedGate's ANTS Performance Profiler and am quite pleased with it. :) I should mention I never tried it with managed C++ but it should work just fine.
Visual Studio also has a built-in profiling tool, but I never tried it myself. You might want to take a look at it.
Hope that helps.

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