C Programming Fork Example - linux

How many processes are created when running the following program ? I can not solve. I would appreciate if you help
int main()
{
int i;
for (i=fork(); i<2; i++ )
fork();
}

fork() creates a child process, creating an another instance of the parent process. It returns 0 to the child and PID of the child to the parent.
In this case, when i = fork() is executed,
The parent gets i assigned as the PID of the child process, which is most likely greater than 1. The for loop in the parent will run not run even once as i < 2 will fail. At this point of time there are two processes P and C1 (Child)
After the fork is executed by parent, child gets a 0 as return value, i = 0. This means the condition i < 2 is successful. Child executes the fork() in the loop body, creating C2. Value of i in both C1 and C2 are 0. i gets incremented to 1.
C1 and C2 execute i < 2, This condition is successful. Fork is executed by both. C3 is spawned off by C1 and C4 by C2.
i's value gets incremented to 2. i < 2 fails. All of them get out of the loop
To summarise, there are 4 child processes created in this program. You can try this with the following program where you will see 5 PIDs getting printed.
#include <stdio.h>
main()
{
int i = 0;
for (i = fork(); i < 2; i++)
fork();
printf("Hello World i %d\n", getpid());
}

Related

Understanding fork()

i have a question about this Code:
int id = fork();
if (id != 0)
fork();
printf("FORK: %d\n PID: %d\n PPID:%d\n", id, getpid(), getppid());
}
This is an example Output:
FORK: 5888
PID: 5887
PPID:5239
FORK: 0
PID: 5888
PPID:5887
FORK: 5888
PID: 5889
PPID:5887
I understand the code like this:
The parent process creates with int id = fork(); another process.
The parent process thus has the process ID of the child process as the return value in id and the child process has a value of 0.
With the condition if (id != 0) { fork (); } A child process WILL be created again in the parent process.
Thus, the parent process has two "children".
What confuses me about the output:
Shouldn't two of the three processes (with the PID 5888 and 5889) have a value of 0 in the fork() since both are child processes?
Also, the process with ID 5889 in the fork() has the process id 5888, but wouldn't that mean that 5888 is a child of 5889?
I probably just don't quite understand the principle of fork(), but I would still be grateful for any help.
They should both have id = 0 but you didn't assign the id in the second fork.
For the second question the pids do not have a particular order of assignment and are managed entirely by the kernel.

where is fork's child process return value?

why not fork's return value 0?
I know the child process making successful, then the fork return value is 0
but i tried if return value(pid) == 0 then printf code. unfortunately not print.
fork(void)
{
int i, pid;
struct proc *np;
struct proc *curproc = myproc();
// Allocate process.
if((np = allocproc()) == 0){
return -1;
}
// Copy process state from proc.
if((np->pgdir = copyuvm(curproc->pgdir, curproc->sz)) == 0){
kfree(np->kstack);
np->kstack = 0;
np->state = UNUSED;
return -1;
}
np->sz = curproc->sz;
np->parent = curproc;
*np->tf = *curproc->tf;
// Clear %eax so that fork returns 0 in the child.
np->tf->eax = 0;
for(i = 0; i < NOFILE; i++)
if(curproc->ofile[i])
np->ofile[i] = filedup(curproc->ofile[i]);
np->cwd = idup(curproc->cwd);
safestrcpy(np->name, curproc->name, sizeof(curproc->name));
pid = np->pid;
acquire(&ptable.lock);
np->state = RUNNABLE;
release(&ptable.lock);
if(pid ==0)
cprintf("child process made%d",pid); // why not print zero ..
else
cprintf("pid value is %d",pid);
return pid;
}
child proecss making sucessful, that is fork()'s return value is 0 ! (i tested in other main code about fork() ) ex) roved google code(foo.c)
but not detected pid is 0 in fork().
where is fork()'s return value 0 when child process constructed?
System calls are executed by the process' context who called them. That means the process who called them will receive the system call function return value. The fork implementation has the same behavior as all other system calls but is a bit special because 2 processes supposly return from it although only the parent process actually called it.
The child process's stack is being built to simulate a system call was previously made, together with it's simulated return value stored in the trapframe's eax register (which used for holding the function return value).
When the child process is selected to run by the scheduler, it's first line of code that run will be the forkret function and trapret as the simulated stack was prepared by allocproc function.

How many child processes can a parent spawn before becoming infeasible?

I'm a C programmer learning about fork(), exec(), and wait() for the first time. I'm also whiteboarding a Standard C program which will run on Linux and potentially need a lot of child processes. What I can't gauge is... how many child processes are too many for one parent to spawn and then wait upon?
Suppose my code looked like this:
pid_t status[ LARGENUMBER ];
status[0] = fork();
if( status[0] == 0 )
{
// I am the child
exec("./newCode01.c");
}
status[1] = fork();
if( status[1] == 0 )
{
// child
exec("./newCode02.c");
}
...etc...
wait(status[0]);
wait(status[1]);
...and so on....
Obviously, the larger LARGENUMBER is, the greater the chance that the parent is still fork() ing while children are segfaulting or becoming zombies or whatever.
So this implementation seems problematic to me. As I understand it, the parent can only wait() for one child at a time? What if LARGENUMBER is huge, and the time gap between running status[0] = fork(); and wait(status[0]); is substantial? What if the child has run, becomes a zombie, and been terminated by the OS somehow in that time? Will the parent then wait(status[0]) forever?
In the above example, there must be some standard or guideline to how big LARGENUMBER can be. Or is my approach all wrong?
#define LARGENUMBER 1
#define LARGENUMBER 10
#define LARGENUMBER 100
#define LARGENUMBER 1000
#define LARGENUMBER ???
I want to play with this, but my instinct is to ask for advice before I invest the development time into a program which may or may not turn out to be infeasible. Any advice/experience is appreciated.
If you read the documentation of wait, you would know that
If status information is available prior to the call to wait(), return will be immediate.
That means, if the child has already terminated, wait() will return immediately.
The OS will not remove the information from the process table until you have called wait¹ for the child process or your program exits:
If a parent process terminates without waiting for all of its child processes to terminate, the remaining child processes will be assigned a new parent process ID corresponding to an implementation-dependent system process.
Of course you still can't spawn an unlimited amount of children, for more detail on that see Maximum number of children processes on Linux (as far as Linux is concerned, other OS will impose other limits).
¹: https://en.wikipedia.org/wiki/Zombie_process
I will try my best to explain.
First a bad example: where you fork() one child process, then wait for it to finish before forking another child process. This kills the multiprocessing degree, bad CPU utilization.
pid = fork();
if (pid == -1) { ... } // handle error
else if (pid == 0) {execv(...);} // child
else (pid > 0) {
wait(NULL); // parent
pid = fork();
if (pid == -1) { ... } // handle error
else if (pid == 0) {execv(...);} // child
else (pid > 0) {wait(NULL); } // parent
}
How should it be done ?
In this approach, you first create the two child process, then wait. Increase CPU utilization and multiprocessing degree.
pid1 = fork();
if (pid1 == -1) { ... } // handle error
if (pid1 == 0) {execv(...);}
pid2 = fork();
if (pid2 == -1) { ... } // handle error
if (pid2 == 0) {execv(...);}
if (pid1 > 0) {wait(NULL); }
if (pid2 > 0) {wait(NULL); }
NOTE:
even though it seems as parent is waiting before the second wait is executed, the child is still running and is not waiting to execv or being spawned.
In your case, you are doing the second approach, first fork all processes and save return value of fork then wait.
the parent can only wait() for one child at a time?
The parent can wait for all its children one at a time!, whether they already finished and became zombie process or still running. For more explained details look here.
How many child processes can a parent spawn before becoming infeasible?
It might be OS dependent, but one acceptable approach is to split the time given to a process to run in 2, half for child process and half for parent process.
So that processes don't exhaust the system and cheat by creating child processes which will run more than the OS wanted to give the parent process in first place.

Can someone please explain how this works?fork(),sleep()

#include <sys/wait.h>
#include <stdlib.h>
#include <unistd.h>
#include<stdlib.h>
int main(void)
{
pid_t pids[10];
int i;
for (i = 9; i >= 0; --i) {
pids[i] = fork();
if (pids[i] == 0) {
printf("Child%d\n",i);
sleep(i+1);
_exit(0);
}
}
for (i = 9; i >= 0; --i){
printf("parent%d\n",i);
waitpid(pids[i], NULL, 0);
}
return 0;
}
What is happening here? How is sleep() getting executed in the for loop? When is it getting called? Here is the output:
parent9
Child3
Child4
Child2
Child5
Child1
Child6
Child0
Child7
Child8
Child9 //there is a pause here
parent8
parent7
parent6
parent5
parent4
parent3
parent2
parent1
parent0
Please explain this output. I am not able to understand how it's working.
Step by step analysis would be great.
In the first loop, the original (parent) process forks 10 copies of itself. Each of these child processes (detected by the fact that fork() returned zero) prints a message, sleeps, and exits. All of the children are created at essentially the same time (since the parent is doing very little in the loop), so it's somewhat random when each of them gets scheduled for the first time - thus the scrambled order of their messages.
During the loop, an array of child process IDs is built. There is a copy of the pids[] array in all 11 processes, but only in the parent is it complete - the copy in each child will be missing the lower-numbered child PIDs, and have zero for its own PID. (Not that this really matters, as only the parent process actually uses this array.)
The second loop executes only in the parent process (because all of the children have exited before this point), and waits for each child to exit. It waits for the child that slept 10 seconds first; all the others have long since exited, so all of the messages (except the first) appear in quick succession. There is no possibility of random ordering here, since it's driven by a loop in a single process. Note that the first parent message actually appeared before any of the children messages - the parent was able to continue into the second loop before any of the child processes were able to start. This again is just the random behavior of the process scheduler - the "parent9" message could have appeared anywhere in the sequence prior to "parent8".
I see that you've tagged this question with "zombie-processes". Child0 thru Child8 spend one or more seconds in this state, between the time they exited and the time the parent did a waitpid() on them. The parent was already waiting on Child9 before it exited, so that one process spent essentially no time as a zombie.
This example code might be a bit more illuminating if there were two messages in each loop - one before and one after the sleep/waitpid. It would also be instructive to reverse the order of the second loop (or equivalently, to change the first loop to sleep(10-i)).

Confusion about init_task (pid 0 or pid 1?)

I'm playing with the Linux kernel, and one thing that I don't understand is the pid of the init_task task.
As far as I know, there are two special pids: pid 0 for the idle/swapper task, and pid 1 for the init task.
Every online resource (e.g. one, two) I could find say that the init_task task represents the swapper task, i.e. it should have pid 0.
But when I print all the pids using the for_each_process macro, which starts from init_task, I get pid 1 as the first process. I don't get pid 0 at all. Which means that init_task has pid 1, and that it's the init task (?!).
Please help me resolve this confusion.
P.S. the kernel version is 2.4.
The reason for my confusion was the tricky definition of the for_each_task macro:
#define for_each_task(p) \
for (p = &init_task ; (p = p->next_task) != &init_task ; )
Even though it seems that p starts from init_task, it actually starts from init_task.next_task because of the assignment in the condition.
So for_each_task(p) { /* ... */ } could be rewritten as:
p = init_task.next_task;
while(p != &init_task)
{
/* ... */
p = p->next_task;
}
As it can be seen, the swapper process is not part of the iteration.

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