Storing associated variables - struct

I have around 30 api's in my application and each api url has associated custom error code and error message . For now, I have them all in constants , ungrouped. What is the best way to group them.. like to use structs? or enums? Any suggestion is appreciated. Thanks!
class ApplicationAPIS {
My_API1 {
static let API_URL = "http:www.google.com"
static let API_CODE = "ER0012"
static let API_ERROR_MSG = "Cannot Load URL" }
My_API2{
static let API_URL = "http:www.google.com"
static let API_CODE = "ER0012"
static let API_ERROR_MSG = "Cannot Load URL" }
.
.
.
}

The usual thing for constant strings (such as keys into UserDefaults, etc.) is a struct with static constant properties. For example:
struct My_API1 {
static let API_URL = "http:www.google.com"
static let API_CODE = "ER0012"
static let API_ERROR_MSG = "Cannot Load URL"
}
Now you can speak of e.g. My_API1.API_URL from anywhere in your program.
However, if these really are always errors, then you might be happier making these the cases of an enum that conforms to the Error type.
enum My_API1 : String, Error {
case API_URL = "http:www.google.com"
case API_CODE = "ER0012"
case API_ERROR_MSG = "Cannot Load URL"
}

Related

Typescript: Enforce a type to be "string literal" and not <string>

Problem
Is there a way in Typescript to define a type that is only a string literal, excluding string itself?
Note that I am not talking about a certain list of string literal; for which, a simple union of "Value1" | "Value2", or an enum type would work. I am talking about any string literal, but not string itself.
Example Code
type OnlyStringLiterals = ...; // <--- what should we put here?
const v1: OnlyStringLiterals = "hi"; // should work
const v2: OnlyStringLiterals = "bye"; // should work
// and so should be for any single string value assigned
// But:
const v3: OnlyStringLiterals = ("red" as string); // should NOT work -- it's string
Use Case
I am doing Branding on the types in my code, and I am passing a brand name, as a template, to my parent class. See the code below:
abstract class MyAbstractClass<
BRAND_T extends string,
VALUE_T = string
> {
constructor(private readonly _value: VALUE_T) { }
getValue(): VALUE_T { return this._value; }
private _Brand?: BRAND_T; // required to error on the last line, as intended!
}
class FirstName extends MyAbstractClass<"FirstName"> {
}
class AdminRole extends MyAbstractClass<"AdminRole"> {
}
class SubClassWithMissedName extends MyAbstractClass<string> {
// I want this to error! ........................ ^^^^^^
}
function printName(name: FirstName) {
console.log(name.getValue());
}
const userFirstName = new FirstName("Alex");
const userRole = new AdminRole("Moderator");
printName(userRole); // Already errors, as expected
Playground Link
I want to make sure every subclass is passing exactly a string literal, and not just string to the parent class.
I found an answer that works for my use case, but is not the most reusable one. Just sharing it anyway.
Thought Process
I believe it's not possible to have one solid type to represent what I wanted, because I cannot even think what will show up in VS Code if I hover over it!
However, to my knowledge, there is a function-style checking in Typescript for types that you can pass a type in and expect a type back, and finally assign a value to it to see if it goes through.
Type-checking using a Generic Type and a follow-up assignment
Using this technique I am thinking about the following template type:
type TrueStringLiterals<T extends string> = string extends T ? never : true;
const v1 = "hi";
const check1: TrueStringLiterals<typeof v1> = true; // No error :-)
const v2 = "bye";
const check2: TrueStringLiterals<typeof v2> = true; // No error :-)
const v3 = ("red" as string);
const check3: TrueStringLiterals<typeof v3> = true; // Errors, as expected!
Playground Link
Easier in an already-passed Generic Type
Also, in my use case, I am doing:
abstract class MyAbstractClass<
BRAND_T extends (string extends BRAND_T ? never : string),
VALUE_T = string
> {
...
Playground Link
... which works like a charm!
You can create utility type which will allow only on subset of string:
type SubString<T> = T extends string ?
string extends T ? never
: T
: never
const makeSubStr = <T extends string>(a: SubString<T>) => a
const a = makeSubStr('strLiteral')
const b = makeSubStr('strLiteral' as string) // error
const c: string = 'elo I am string'
const d = makeSubStr(c) // error
const e: SubString<"red"> = ("red" as string); // error
This type will also return never if something is not a string, in your answer TrueStringLiterals will not take this case into consideration and pass it through.
The other answers don't catch the case where the provided type parameter is a union of literal strings. If this shall be explicitly avoided, as could be read from the OPs question, the following solution, based on the other two can be used:
type UnUnion<T, S> = T extends S ? ([S] extends [T] ? T : never) : never;
type NotUnion<T> = UnUnion<T, T>;
type LiteralString<T extends string> = string extends T ? never : NotUnion<T>;
where UnUnion uses the fact that if T is a union, say 'a' | 'b', the union is distributed over the rest of the type expression.
(['a'|'b'] extends ['a'] ? ... ) | (['a'|'b'] extends ['b'] ? ...)
If T is a union, none of these can hold and all the parts turn into never.
NotUnion reduces this to have just one generic parameter and LiteralString just uses its result in case its parameter is not extendable by string.
Playground Link
I'd like to submit an answer from a similar question I recently asked, that is far more simple than the examples given so far:
type SpecificString<S extends Exclude<string, S>> = S
let test1: SpecificString<"a" | "b" | "c"> // okay
let test2: SpecificString<string> // error
//guaranteed to work where `Exclude<string, T>` wouldn't
let test3: Exclude<SpecificString<"a" | "1">, "1">
test3 = "a" // okay
test3 = "1" // error
Basically how this works:
Exclude<string, "any string literal"> ==> resolves to string
Exclude<string, string> ==> resolves to never
You can call this F-bounded quantification if you like I guess.

Eclipse JDT resolve unknown kind from annotation IMemberValuePair

I need to retrieve the value from an annotation such as this one that uses a string constant:
#Component(property = Constants.SERVICE_RANKING + ":Integer=10")
public class NyServiceImpl implements MyService {
But I am getting a kind of K_UNKNOWN and the doc says "the value is an expression that would need to be further analyzed to determine its kind". My question then is how do I perform this analysis? I could even manage to accept getting the plain source text value in this case.
The other answer looks basically OK, but let me suggest a way to avoid using the internal class org.eclipse.jdt.internal.core.Annotation and its method findNode():
ISourceRange range = annotation.getSourceRange();
ASTNode annNode = org.eclipse.jdt.core.dom.NodeFinder.perform(cu, range);
From here on you should be safe, using DOM API throughout.
Googling differently I found a way to resolve the expression. Still open to other suggestions if any. For those who might be interested, here is a snippet of code:
if (valueKind == IMemberValuePair.K_UNKNOWN) {
Annotation ann = (Annotation)annotation;
CompilationUnit cu = getAST(ann.getCompilationUnit());
ASTNode annNode = ann.findNode(cu);
NormalAnnotation na = (NormalAnnotation)annNode;
List<?> naValues = na.values();
Optional<?> optMvp = naValues.stream()
.filter(val-> ((MemberValuePair)val).getName().getIdentifier().equals(PROPERTY))
.findAny();
if (optMvp.isPresent()) {
MemberValuePair pair = (MemberValuePair)optMvp.get();
if (pair.getValue() instanceof ArrayInitializer) {
ArrayInitializer ai = (ArrayInitializer)pair.getValue();
for (Object exprObj : ai.expressions()) {
Expression expr = (Expression)exprObj;
String propValue = (String)expr.resolveConstantExpressionValue();
if (propValue.startsWith(Constants.SERVICE_RANKING)) {
return true;
}
}
}
else {
Expression expr = pair.getValue();
String propValue = (String)expr.resolveConstantExpressionValue();
if (propValue.startsWith(Constants.SERVICE_RANKING)) {
return true;
}
}
}
//report error
}
private CompilationUnit getAST(ICompilationUnit compUnit) {
final ASTParser parser = ASTParser.newParser(AST.JLS8);
parser.setKind(ASTParser.K_COMPILATION_UNIT);
parser.setSource(compUnit);
parser.setResolveBindings(true); // we need bindings later on
CompilationUnit unit = (CompilationUnit)parser.createAST(null);
return unit;
}

Access String value in enum without using rawValue

I would like to replace my global string constants with a nested enum for the keys I'm using to access columns in a database.
The structure is as follows:
enum DatabaseKeys {
enum User: String {
case Table = "User"
case Username = "username"
...
}
...
}
Each table in the database is an inner enum, with the name of the table being the enum's title. The first case in each enum will be the name of the table, and the following cases are the columns in its table.
To use this, it's pretty simple:
myUser[DatabaseKeys.User.Username.rawValue] = "Johnny"
But I will be using these enums a lot. Having to append .rawValue to every instance will be a pain, and it's not as readable as I'd like it to be. How can I access the String value without having to use rawValue? It'd be great if I can do this:
myUser[DatabaseKeys.User.Username] = "Johnny"
Note that I'm using Swift 2. If there's an even better way to accomplish this I'd love to hear it!
While I didn't find a way to do this using the desired syntax with enums, this is possible using structs.
struct DatabaseKeys {
struct User {
static let identifier = "User"
static let Username = "username"
}
}
To use:
myUser[DatabaseKeys.User.Username] = "Johnny"
Apple uses structs like this for storyboard and row type identifiers in the WatchKit templates.
You can use CustomStringConvertible protocol for this.
From documentation,
String(instance) will work for an instance of any type, returning its
description if the instance happens to be CustomStringConvertible.
Using CustomStringConvertible as a generic constraint, or accessing a
conforming type's description directly, is therefore discouraged.
So, if you conform to this protocol and return your rawValue through the description method, you will be able to use String(Table.User) to get the value.
enum User: String, CustomStringConvertible {
case Table = "User"
case Username = "username"
var description: String {
return self.rawValue
}
}
var myUser = [String: String]()
myUser[String(DatabaseKeys.User.Username)] = "Johnny"
print(myUser) // ["username": "Johnny"]
You can use callAsFunction (New in Swift 5.2) on your enum that conforms to String.
enum KeychainKey: String {
case userId
case email
}
func callAsFunction() -> String {
return self.rawValue
}
usage:
KeychainKey.userId()
You can do this with custom class:
enum Names: String {
case something, thing
}
class CustomData {
subscript(key: Names) -> Any? {
get {
return self.customData[key.rawValue]
}
set(newValue) {
self.customData[key.rawValue] = newValue
}
}
private var customData = [String: Any]()
}
...
let cData = CustomData()
cData[Names.thing] = 56
Edit:
I found an another solution, that working with Swift 3:
enum CustomKey: String {
case one, two, three
}
extension Dictionary where Key: ExpressibleByStringLiteral {
subscript(key: CustomKey) -> Value? {
get {
return self[key.rawValue as! Key]
}
set {
self[key.rawValue as! Key] = newValue
}
}
}
var dict: [String: Any] = [:]
dict[CustomKey.one] = 1
dict["two"] = true
dict[.three] = 3
print(dict["one"]!)
print(dict[CustomKey.two]!)
print(dict[.three]!)
If you are able to use User as dictionary key instead of String (User is Hashable by default) it would be a solution.
If not you should use yours with a nested struct and static variables/constants.

How to create a non-atomic global or static variable in Swift

Often I need to cache a value to reuse it in multiple instances of a class, for example:
class Session {
typealias T = Session
let chatId: Int64
let userId: Int64
var name = ""
var url = ""
// ------- Define schema helpers --------
// The problem: access to them is dispatch_once-d.
static let table = Table("Session")
static let chatIdColumn = Expression<Int64>("ChatId")
static let userIdColumn = Expression<Int64>("UserId")
static let nameColumn = Expression<String>("Name")
static let urlColumn = Expression<String>("Url")
init() {
...
// ------ They're used in constructor: ------
guard let chat = db.pluckItem(T.table, T.chatIdColumn, chatId)
else { return }
userId = wish[T.userIdColumn]
name = wish[T.nameColumn]
url = wish[T.urlColumn]
}
func save() throws {
// ------ They're also used when saving the object back to DB ------
...
try db.upsert(T.table, T.wishIdColumn, wishId, setters:
T.userIdColumn <- userId,
T.nameColumn <- name,
T.urlColumn <- url
)
func other() {
// ------ Sometimes they're used in other methods of the class ------
}
}
Static and global variables are lazily atomically initialized with dispatch_once, so accessing them involves some overhead. (See Jckarter's response on https://devforums.apple.com/thread/229436)
Is there a way to cache the value non-atomically? In most cases I don't need thread safety and variables are used internally inside of class implementation.
Simply declaring non-static instance variables is not an option because the value can be expensive to compute or too big to store in each class instance.
Of course, I can create a separate class for these shared properties and store a reference to it in a member variable of EACH object, but this complicates the implementation unnecessarily and adds memory overhead.
Read this: https://mikeash.com/pyblog/friday-qa-2014-06-06-secrets-of-dispatch_once.html.
That article dives into the implementation of dispatch_once and compares its performance to that of the non-thread-safe equivalent. The conclusion is that there is no overhead on subsequent reads of the variable after the initial write to the variable.
Therefore, I think you should spend your time elsewhere. :-)

Why is the struct unknown at compiletime in the code?

I was wondering how I could change the code below such the bmBc is computed at compile time . The one below works for runtime but it is not ideal since I need to know the bmBc table at compile-time . I could appreciate advice on how I could improve on this.
import std.conv:to;
import std.stdio;
int [string] bmBc;
immutable string pattern = "GCAGAGAG";
const int size = to!int(pattern.length);
struct king {
void calculatebmBc(int i)()
{
static if ( i < size -1 )
bmBc[to!string(pattern[i])]=to!int(size-i-1);
// bmBc[pattern[i]] ~= i-1;
calculatebmBc!(i+1)();
}
void calculatebmBc(int i: size-1)() {
}
}
void main(){
king myKing;
const int start = 0;
myKing.calculatebmBc!(start)();
//1. enum bmBcTable = bmBc;
}
The variables bmBc and bmh can't be read at compile time because you define them as regular runtime variables.
You need to define them as enums, or possibly immutable, to read them at compile time, but that also means that you cannot modify them after initialization. You need to refactor your code to return values instead of using out parameters.
Alternatively, you can initialize them at runtime inside of a module constructor.

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