I asked a question on building libmtp on mingw/msys. Now i compiled libmtp in cygwin. I am using libusb ver 1.0.21 (pre instilled from cygwin). When i run the examples i got error that is showed in the picture below:
I tested this on multiple systems. but all are the same.
Any idea?
Note: Libusb tested and works well.
Related
This is a stupid question. But I cannot find a solution to it. I am trying to build a BLE application with reference to this tutorial https://people.csail.mit.edu/albert/bluez-intro/c404.html. I am cross-compiling for Raspberry Pi3 from my Windows pc wsl. I have downloaded the toolchain from https://github.com/raspberrypi/tools. And I have verified the toolchain by compiling a simple HelloWorld application and ran it from RaspberryPi. Now when I try to compile the above code I am getting the error
/mnt/c/Study/RaspberryPi/main.c:5:33: fatal error: bluetooth/bluetooth.h: No such file or directory
#include <bluetooth/bluetooth.h>
I understand that Bluetooth.h is not my system. My question is where can I get it? So that I can cross-compile from windows. Do I have to download sdk for it? if needed where can I get it?
I found the answer from another forum. I am sharing the link here so that it can be useful if anyone has the same question.
https://raspberrypi.stackexchange.com/a/119201/115617
I don't mean the version(s) provided by the various distributions but the binary from the official website.
I have an old VM running 32bit OpenSUSE 12.1 that is configured for a project I'm working on at work. I need to install WebKitGTK. The problem is that the cmake in the repositories is ancient 2.x, while WebKitGTK at least 3.6 (or similar). So I went to the official website and (my fault) without looking too much into it downloaded the 3.10 installation for Linux.
Upon executing the binary that was installed I got the error that the file could not be run. I checked the execution rights and it was fine. Then it struck me...I ran file cmake and got 64 instead of the required 32bit.
I went back to the website and all I could find were 32bit versions for Windows but none for Linux.
I can build it from source but just out of curiousity would like to know if support has been dropped. I was unable to find any information so far.
32-bit support for CMake hasn't been dropped. They just don't provide binaries for it on their website as of CMake 3.7.0
I've downloaded the latest version of CefGlue as well as the corresponding CEF binaries. I can get the demo examples to run fine in Windows, but the Linux GtkSharp demo does not run. It compiles fine under MonoDevelop on my Linux box but throws a DllNotFoundException: libcef
I've put the libcef.so in the executable directory as well as running ldconfig in the CEF release directory.
I'm new to Linux, so there's probably something simple and obvious that I'm missing.
The answers on this Bitbucket issue explain how the library path resolution can be fixed.
Unfortunately, this Bitcuket issue goes on to explain that Linux support is broken and the maintainer Dmitry says that he doesn't have the resources to support linux.
I am a freshman for the beaglebone. I need your help. I have installed the cross compiler toolchain arm-linux-gnueabi on my 64 bit xubuntu in eclipse as well as codeblocks environment. I have made a hello world program, cross compiled it in 3 ways using eclipse , using terminal,using Codeblocks. But when i run my executable file in Beaglebone i get the error saying cant load shared file libstdc++6.so.6:file not found.
Though i have already installed latest libstdc++6,ia32-libs and configured it. I am using ssh for logging into my Beaglebone. My all projects are pending because of this. Please suggest solution. I will be grateful to you. I have worked according to derek molloy c,c++ video but still got the error. I think it is because of difference between 32 bit and 64 bit in beaglebone and laptop respectively.
Have you really installed libstdc++6,ia32-libs on your BB? It looks like x86 lib. Take a look at Buildroot. It already provides BB target, so you can get your basic rootfs quite quickly. Then just add needed packages and you are done. The main benefit, when using such distro like BR, that you have all needed dependencies in your rootfs, that you burn on your microSD card. BR also provides Eclipse plugin.
I thought abi used was arm-linux-gnueabi but when i got the details of abi version running on my beagleboard i found it was arm-linux-gnueabihf. So i just replaced the compiler and then it was able to find all the files.
I searched around a fair amount and didn't see anyone else with this specific problem. I'm running Ubuntu 14.04 (amd64) and codeblocks 13.12 (from the ubuntu repositories). I've followed the directions here: "wxWidgets how to cross compile an application for windows from linux using codeblocks?" and am finding myself a bit stuck. I can successfully compile win32 CLI code and code that uses windows.h. If I create a wxwidgets project I can successfully compile it for linux, but if I try and compile it using the mingw compiler setup (per the instructions in that link) I get the following error:
unrecognized command line option "-Wno-unused-local-typedefs"
Any suggestions would be greatly appreciated!
Just remove this option, you're using a compiler too old to have it. As all -Wno-xxx options, this one just suppresses a warning, so removing it is harmless.