Can I Remove Push.SetSenderID(string) Now That It's Obsolete? - visual-studio-app-center

Is it safe to remove the line of code that calls Microsoft.AppCenter.Push.Push.SetSenderId, which has been marked obsolete?
I updated Microsoft.AppCenter.Push, increased the Xamarin.Android target framework to 8.1, updated AndroidManifest.xml, added google-services.json and updated the proguard config following these steps:
https://learn.microsoft.com/appcenter/sdk/push/migration/xamarin-android
However, the following warning is unclear as to whether I can safely delete Microsoft.AppCenter.Push.Push.SetSenderId:
'Push.SetSenderId(string)' is obsolete: 'For all the Android developers using App Center, there is a change coming where Firebase SDK is required to use Push Notifications. For Android P, its scheduled at the release date for the latest OS version. For all other versions of Android, it will be required after April 2019. Please follow the migration guide at https://aka.ms/acfbxa.' (CS0618)

Yes, you can safely delete Microsoft.AppCenter.Push.Push.SetSenderId once you have completed the recommended steps:
Increase the Xamarin.Android target framework to 8.1
Update AndroidManifest.xml
Add google-services.json from Firebase
After completing the recommended steps, Microsoft.AppCenter.Push.Push.SetSenderId will no longer execute any code in the SDK (it is essentially a no-op).

Related

How to use profileable process in Android Studio Profiler?

I have downloaded a performance-samples project from Github (https://github.com/android/performance-samples/tree/main/JankStatsSample) but do not see a (profileable) process, as shown in below image. Mine is only showing (debuggable). I am using Pixel 5 API 31 with latest version of android (Chipmunk). I have followed the steps on Android Devs website below but still no luck. What am I missing?
https://developer.android.com/studio/profile#profileable-apps
You've built the debug version of the app, therefore you can profile it without it being profileable. You can simply select the debuggable process if you want to profile it.
Profileable is useful when you want to build a release (not debug) version of the app and still profile it (to more accurately check the performance of your app). In case the profileable tag is added to the AndroidManifest.xml, all you need to do is build the release version of the app and it will show as profileable.

Upload project from android studio to github

i tried to use VCS > Import into version control > Share project on GitHub. https://snipboard.io/aTBxe9.jpg
However i got an error https://snipboard.io/6Eashw.jpg . then i used https://stackoverflow.com/a/27701083/15334005 and followed all the steps yet none of my files appear on github.
https://snipboard.io/7sSbcq.jpg
i would share any further information required. if someone provide me an updated ist of instruction to be followed since both github and android studio have changed w.r.t previous answer i promise to update the steps for newer version and changes below this line as i learn to do it for use of future people.
Will update my answer as i learn and will keep this answer updated wrt newer version and changes for future users.

using Microsoft.Azure.Cosmos.Table doesn't work in a UWP project

We are creating an HoloLens 2 app.
Our installed NuGet packages are:
Hyak.Common
Microsoft.Azure.Common
Microsoft.Azure.Cosmos.Table
Microsoft.Azure.DocumentDB.Core
We want to use the library "Microsoft.Azure.Cosmos.Table" for our Azure Storage Account table storage.
We are working with Unity 2018.4.22f1 and Visual Studio 2019. When we try to use Microsoft.Azure.Cosmos.Table we get this error:
The type or namespace name 'Azure' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?)
Everytime we reinstall the nuget "Microsoft.Azure.Cosmos.Table" it works at first. When we restart visual studio 2019 the error appears again
using Microsoft.Azure.Cosmos.Table doesn't work in a UWP project
Please try the following steps:
1) disable any third party extensions under Extensions--> Manage Extensions in case some extensions cause this and after that, you should restart VS
2) delete all component caches under C:\Users\xxx\AppData\Local\Microsoft\VisualStudio\16.0_xxx\ComponentModelCache
3) clean all nuget caches, delete bin and obj folder and then restart your project.
4) try to create a new project and then install these four nuget packages to test whether this strange behavior appears in the new project.
Or you could create a new project to migrate your old project into the new project to test whether the issue still persists.
If still faces the same error, please try step 5
5) repair vs in vs installer or if there is any update for VS, please update it.
Update
=============================
After a deep research, I think the issue is that your uwp project's target version is not compatible with that package's version.
So the solution is that you should
set the uwp project min target to >=Windows 10 Fall Createors Update(10.0;Build 16299) and target version >=Windows 10,version 1809(10.0,Build 17763).
Also, use the latest nuget package Microsoft.Azure.Cosmos.Table 1.0.7 version

Does MtouchSdkVersion setting affect what version of iOS we can run on?

When deploying an existing Xamarin forms proj from Visual Studio I was getting errors like "Failed to load AOT module ‘System.Net.Http’ while running in aot-only mode". This had worked in the past, it seemed Xcode had recently updated before I hit the problem. I found I was able to get the project deploying by changing the csproj entry 10.0 to 10.3. It looks like I could change this setting and everyone would be ok if they also had updated xcode.
My concern is: Does this change what versions of iOS the application can support? Would it have any other surprises when deployed to the apple store?
One thing I don't understand is I am the only person seeing this issue. Another developer is able to deploy to an iOS device (iPad instead of an iPhone) that also has the latest version of iOS without problems. Running “xcodebuild -version” shows we have the same version of xcode installed (8.3.1) and running “xcodebuild -showsdks” shows we have the same iOS sdk available (iOS 10.3).
There is some good documentation on the iOS SDK version: https://developer.apple.com/library/content/documentation/DeveloperTools/Conceptual/cross_development/Overview/overview.html#//apple_ref/doc/uid/20002001-BABEBGCF
You can build against a higher version of the SDK and run against lower versions of iOS.
Building against different versions of the iOS SDK can cause differences in behavior, these may show as regressions in your application.

How to upgrade azure sdk to 2.4?

My existing project, uses Azure .NET SDK 2.1. I wanted to upgrade the SDK to 2.4, so i dowloaded the latest from here for VS 2012. After successfull installation, when i opened up my solution, the cloud projects did not load. Thats ok, as they have been created using a lower version. So i removed them and created newer cloud projects.
But the thing which astonishes me is, there are many places in the worker role project where its throwing build error as it is not able to find out the assemblies and methods. Is there any easier way to upgrade to sdk 2.4 without making code changes. Which i think is a bad idea to make changes to the stable code, just for SDK upgrade.
When you open a project created using 2.1 SDK and try to open it using 2.4 SDK, you should see the project upgrade dialog which gives you the option to either download 2.1 SDK or convert existing project to target 2.4. Selecting the convert option should upgrade the project to 2.4. Any errors in this process will be reported in the project migration summary report.
If you are not seeing this dialog, then you might still have 2.1 sdk on your machine in addition to 2.4 sdk. In that case, you can go the Azure project properties. That will give you the option to upgrade your project to 2.4.
In regard to the build errors that you are getting for new projects, the error details will help in identifying the root cause.

Resources