I'm laying out UI on a storyboard using the new, controversial library button which has been moved up.
This is driving me crazy - I want to be able to "PIN" this window to a secondary monitor so I can always see available components as opposing to having to click that button every single time I need an element. Currently it disappears, even on secondary monitor once I shift focus to the view controller on screen.
How do I pin the UI Elements library to be able to always see it ?
You can press the option button in keyboard and click in the library window, it's will hold
Picture of library windown
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I'm using Tauri and would like to change the menu items shown when clicking my application in the taskbar using the right mouse button (Windows/Linux) or double click (MacOS).
For example Firefox shows "Open a New Window" and music players often show "Play/Pause" or "Next track" buttons. How to do that with Tauri?
I'm aware of SystemTrayMenu in Tauri, but that only seems to affect the system tray, not the task bar.
(What I mean by "taskbar": the line of application icons that you click to open them, and that usually indicate which ones are running. I think MacOS calls it Dock, in Windows it's at the bottom between start button and clock, and Linux isn't very homogeneous but in Ubuntu it's vertically on the left by default. I do not mean the system tray of usually smaller icons that are almost always next to the clock, that are usually more like background services. I.e. I mean where your browser usually shown up, not where your VPN usually shows up.)
Tauri does not support this at the moment (2022-06-27). You may file a feature request.
I'm using VS 2015 Enterprise. I'm new to CodedUI testing. I've added a CodedUI test project to my solution. I've created a simple test, clicked on a button, selected a radio button, etc.
I've been following a Pluralsight course titled "Test Automation with CodedUI". I want to find a control on the WPF form, but once I select the control finder in the test builder and move the mouse off to the running application, it is no longer a bulls eye. I don't understand why its different than what's shown in the Pluralsight course. I think the instructor used VS 2012. Could that be the reason?
There are subtle changes between versions. After clicking the assertion builder button in the Coded UI recorder then, as you move the mouse pointer around the screen (do not move it too fast or you will confuse yourself), you should see a blue rectangle drawn around parts of the screen. As you move the mouse pointer carefully you should be able to select larger or smaller sections, corresponding to higher or lower items within the hierarchy of controls on the screen. Click on a control of interest. You should then see a window showing the properties of the selected control. There are four arrows (up, down, left and right) in the new window. Click on these to navigate around the control hierarchy. Note that and 'up' followed by a 'down' will seldom return to the same control. The 'up' moves the parent control and the 'down' moves to the first child.
My suggestion here would be to use the keyboard shortcut to enable the control finder. When you hover over it with your mouse you should see it - if I recall correctly it's "Alt + H". Basically you'll move your mouse to the control you want to identify, then do the keyboard shortcut, then click. It should identify the control correctly at that point.
Windows get focus is meaning that you can type in something in that. But at the same time, I hope that windows not to cover some others. How to config gnome 3 to implement that?
Leaving a window in focus though not on top of the screen is quite easy in Gnome. It is possible to give each and every window a special attribut which will shift their priority on the screen.
First, right click the titlebar of the application which should always be on top. A small menu should pop up. Now just select the option "Always on top" and you are done. This option may be parsed to multiple windows. Independently of which window is in focus, the application with this attribute will always cover it.
By the way the so called "Titlebar Actions" can be configured through the gnome-tweak-tool. Under the "Windows" tab you may define what should happen on a double click, a middle click or a secondary/right-mouse click.
I have a MFC dialog based application. User can change the language of the dialog, and I made this by closing existing dialog, and opening another with changed language. The problem is that the effect in the taskbar is that one icon is removed, and another identical is created in its place. If my application's icon is not the last icon in the task bar it will be perceived as it was moved to the end of taskbar icon set.
I want to retain icon's position in the taskbar, and rather to prevent icon flicker at all from happening. How do I do that?
The application must support OS'es from Windows XP to Windows 7.
EDIT: alternative question for which I would accept an answer is how to create an invisible window that is nevertheless shown in the taskbar, and how to forward relevant window messages from that window to my main window?
Make the dialog a child of another outer parent window. The parent can be a dialog or any other kind of window; all it will be providing is the title bar. If the user tries to resize it it will have to forward resizing commands to the dialog, but otherwise you shouldn't need to do much in the parent window.
Why not replace the dialog with a CFormView instead? That way there's a frame window that wraps around the dialog (which is embedded in a form view) and it's the frame window that owns the taskbar icon.
Create an SDI application that displays a CFormView. Display the dialog in the default language (or whatever langauge the user previously chose) on initialization. When the user chooses the 'change language' option, simply change the form view that's being displayed with a new one.
Bonus feature: with this design, the framework will take care of things like language-specific accelerators and menus for you with no effort on your part.
For more on how to do this, check out http://www.codeguru.com/cpp/w-d/doc_view/viewmanagement/article.php/c3341/Multiple-Views-Using-SDI.htm
I have an android spinner which I call via the performClick method to show a list of items (the actual control is hidden from the user and is called from a checkbox, too complex to explain why I have done it this way).
If I do not want an item in the list, how can I dismiss the popup by clicking on the black area?
Does this make sense? :/
Edit: Sorry, forgot to mention that the users will not be able to operate the bottom buttons (device is going to be galaxy tab) as they will be covered up with protective layer due as they will be outdoors.
usually such a control is dismissed using the back key in the android applications. So I would suggest that you find a way to do it the same way on your control.
'Esc' button should do the same job..