add extra fields to a brightway activity from an existing database - brightway

I want to store information in some activities that are modified versions of activities imported from an existing database (ecoinvent).
I know we can add fields to activities created from scratch (example). (I guess this is because the structure of the database has not yet been defined...) but is there a way of adding it to activities of an already defined database without breaking it?
The way around I found is to add entries to the author dict, which I can easily access later on. e.g.
act['author']['scenario']='myscenario'
but I admit it is not a very elegant solution.

You can just add whatever data you want. Brightway is a (semi-)schemaless database for exactly this reason.
act['foo'] = 'bar'
act.save()

Related

Creating new tables on the fly using sequelize

This is actually the first time I'm posting something here. The problem I have is driving me crazy since I know such functionality exists elsewhere.
I'm trying to find a way to create new tables on the fly on node js using sequelize without having to restart the database (a DB implemented with SQL).
Moreover, I also need to create new associations between those new table and existing ones.
Why do I need this:
I'm creating a crm and one of the functionalities I want to add is to let users create new types of objects that could have fields referencing to other preexisting ones.
And I can't just restart the whole database everytime a user is creating a new object or fields.
If you guys know how to achieve that or maybe advising me to build the database with another language I'll go for it.
Thanks!

Keep design element in template database only

Is there a way to keep a design element (e.g View, Form, Agent...) in the template database and not refresh it to the inheritance database when I refresh design?
I have some views I want to delete from a database but keep them on the database template. I don't want them to "return" to the database after refresh design
Thanks,
Y
There is no way to prevent design elements from being inherited. I usually use another solution: Versioning.
Create a new copy of your template and give it another version in Title, Filename and Template name. Then remove the views from this new version and replace design of your database. That way you still have an "old" copy in the older template version.
The other advantage is: If something really goes wrong, you can switch back to the "older" version of the template at any time...

Unmanaged installation and Entities data

I have unmanaged solution installed in un online prod environnement and I want to install a new version of this solution in the same environnement, my question is that if I do that, what will happen to my data entities as I don't want to lose my data from the environnement?
Thanks in advance,
The data in the base tables will be not be altered when importing a new solution.
It will be the entity definition.
If a new attribute has been created for an entity which is set to Business Required then a null value will be held until a user opens the form which will require that value to be supplied before the record can be updated.
+1 to Stefan's answer. I will also add that unmanaged solutions will never delete any data. It is always additive, so if you remove an attribute from an entity in your solution in dev, it will not be removed when you import it into another environment. You'll need to manually track these removals and remove them post solution deployment.

global identifiers? - iCloud + Core Data + Ensembles - duplicates when deleting objects

I am trying to implement iCloud sync in my Core Data app. I am not that pro in programming and this is really an advanced topic I learned... I found that Core Data sync Framework "Ensembles" by Drew McCormack. It seems to make iCloud Sync much easier.
I integrated it in my App and syncing does work quite well as long as I add new objects to my Core Data model. But when I delete an object, it creates duplicates. And then duplicates from duplicates. I ended up having the same Entry (object) like 3-4 times...
Why is that? What am I doing wrong? I did some research and my guess is that global identifiers could solve this?
What are global identifiers? My guess is that they help to avoid duplicates!? But how do I set this? I really have no idea, did a lot of research but couldn´t find an answer to that.
Thanks for help!
Update:
Thanks for help! I read the readme and the book, but since i am beginner not everything is clear to me.
I think I understand the use of global identifiers in Ensembles now, but I don´t know if I´m doing it correctly.
If I understand it right, I have to assign an identifier to each object. I can do this by storing it in an attribute. This identifier can be anything as long as it is unique and a NSString?
In my app the user can store different things, let´s say name, text, title, date and so on. The app is based on the Master-Detail-View template in Xcode and uses Core Data. My Core Data model has only a single entity with some attributes, most are strings and a NSDate. No relationships or anything. If the user hits "+" a new object is created and I store the things the user enters in the attributes.
What I did to add global identifiers is to add a new attribute that stores it.
So when a new object is created i do
/// I did find that to use as identifier !?
NSString *taskUniqueStringKey = newManagedObject.objectID.URIRepresentation.absoluteString;
/// and store it in the attribute.
[newManagedObject setValue:taskUniqueStringKey forKey:#"coreDataObjectID"];
Then i use this:
- (NSArray *)persistentStoreEnsemble:(CDEPersistentStoreEnsemble *)ensemble globalIdentifiersForManagedObjects:(NSArray *)objects
{
return [objects valueForKeyPath:#"coreDataObjectID"];;
}
This seems to work for me. But am I doing it right? Is this the right place to assign a global identifier? I have no awakeFromInsert !?
If this is working, I got the next problem. My app is already live and older entries that the user saved before the update will be missing the global identifier. What can I do about that? I thought what I already got and what is unique and the only thing I can think of is an attribute that saves [NSDate date] when the object is created.
I was trying to use this but I failed because Ensembles will only accept NSString and not NSDate!? Can I use this date attribute, is this unique enough and working as gloabl identifier? And if yes, could you please give me code example in how to convert this from date to string?
Syncing with Ensembles works quite good. No duplicates anymore, you can just switch off iCloud and the entries stay and switch it on again and it syncs like it should without loosing locally stored objects or so. Ensembles is really cool! I am seeing some minor strange behaviors like sometimes sync takes long, sometimes it´s really quick and if I edit things in a short time period on two different devices it gets a bit messed up like an object that I just deleted reappears. But I guess that´s normal? If I take some time between using the app on the different devices everything works fine.
Do I understand it right, there is only that one method to call for sync:
- (void)syncWithCompletion:(void(^)(void))completion
{
if (self.ensemble.isMerging) return;
if (!self.ensemble.isLeeched) {
[self.ensemble leechPersistentStoreWithCompletion:^(NSError *error) {
if (error) NSLog(#"Error in leech: %#", error);
if (completion) completion();
}];
}
else {
[self.ensemble mergeWithCompletion:^(NSError *error) {
if (completion) completion();
}];
}
and you just call it if needed? There is nothing else like doing merge without leeching before, or a method like "this is the actual status - save it like it is now" ?
There are different points in the app where you want to sync. On app start and when terminating will be a good point. In my app there are two points where I should sync I guess: when adding an object and save it to Core Data and when I save changes to the object. I could also provide a button like "sync now". Is this a good approach and do I always just call
[self syncWithCompletion:NULL];
Another question that came up. Can I exclude objects from sync with Ensembles? My app loads tutorial entries as objects once on first app start. I don´t want to sync them if that´s possible somehow?
Thanks a lot for your help! If I could help you with anything like localizing in german or so let me know ! ;)
Yes, this is almost certainly due to not setting up global identifiers for your objects, or at least not doing it properly.
When you leech your ensemble, the local persistent store is imported into the sync data. Without global identifiers, Ensembles will assign random ids to your objects, so it can track them across devices.
Duplicates arise when you leech a second device that has the same data. Ensembles has no way to know that the data represents the same logical objects as on the other device, so it again assigns random ids. Effectively, it treats the objects on each device as being completely independent, so that all end up in your data set after syncing.
The solution is global identifiers. By implementing a CDEPersistentStoreEnsemble delegate method, you can provide Ensembles with global ids, which it can use to identify which objects on different devices belong together.
What should you use for global ids? Often, just a UUID, though for singleton like objects you will just want to pick an id.
You can initialize them in awakeFromInsert. You can store the global ids in attributes on your entities. (Note that if you are migrating an existing app, you will want to check with a fetch if the global ids have been generated BEFORE you try to leech the store for syncing.)
More details are in the README on GitHub and in the book at leanpub.
Update
To answer your update questions:
Yes, an identifier just has to be a string, and immutable. It should not change once assigned.
The NSManagedObjectID is not a very good global identifier, in that it will be different on different devices. We really want something that is global across devices.
If you are starting from scratch, using NSUUID is a good approach. Just create a unique id, and store it in the object.
If you have an existing app, and it has been syncing via another mechanism, you need to come up with a way to provide the same global identifiers on each device. One way to do that is mash up the object properties in some way. Usually that will give you a pretty-close-to-unique value, and it will be good enough for the transition.
As an example, you do a quick fetch, and discover that your objects don't yet have global ids. You go through the objects, and set the global ids to a string comprised of creationDate + text. (You could even shorten this by taking a hash, but it probably isn't that important.) After this initial 'migration' to global identifiers, you would just use UUIDs for any newly created objects.
Note that you don't have to use awakeFromInsert. That is simply a convenient place to put it. As long as you assign the global identifier before saving the object you should be fine.
The easiest way to get a string from an NSDate is to call the description method, but another way would be to get a double using timeIntervalSince1970, and turning that into a string. (Be careful with dates as unique identifiers on their own: often objects created together will have the same creation date.)
You are correct about how you should do a sync: you can simply call syncWithCompletion:.
To answer the question about excluding objects: You can't exclude individual objects, mainly because it could become tricky when those objects have relationships to synced objects. You can handle these objects in one of two ways:
Put them in a separate persistent store, and add that store to the same persistent store coordinator.
Sync the objects, but give them global ids manually, so that the objects are treated the same on each device. Eg. You could just give global ids as 'Sample1', 'Sample2', etc.
To integrate Drew's answer, I guess the two steps are the following.
1 Implement CDEPersistentStoreEnsemble delegate method (see README)
- (NSArray *)persistentStoreEnsemble:(CDEPersistentStoreEnsemble *)ensemble
globalIdentifiersForManagedObjects:(NSArray *)objects {
return [objects valueForKeyPath:#"yourUniqueIdentifier"];
}
2 Generate the unique identifier for a NSManagedObject subclass
- (void)awakeFromInsert {
[super awakeFromInsert];
if (!self.yourUniqueIdentifier) {
self.yourUniqueIdentifier = [[NSUUID UUID] UUIDString];
}
}
In awakeFromInsert you can initialize special default property values, like for example an identifier.
The check is necessary, for example, when you have parent-child contexts. Otherwise you are overwriting the identifier previously set. See Why is awakeFromInsert called twice?.

How and where do you define your database structure in Meteor?

I am looking at the documentation for Meteor and it gives a few examples. I'm a bit confused about two things: First, where do you build the db (keeping security in mind)? Do I keep it all in the server/private folder to restrict client-side access? And second, how do I define the structure? For example, the code they show:
Rooms = new Meteor.Collection("rooms");
Messages = new Meteor.Collection("messages");
Parties = new Meteor.Collection("parties");
Rooms.insert({name: "Conference Room A"});
var myRooms = Rooms.find({}).fetch();
Messages.insert({text: "Hello world", room: myRooms[0]._id});
Parties.insert({name: "Super Bowl Party"});
I don't understand how a collection's structure is defined. Are they just able to define a collection and throw arbitrary data into it?
To answer your first question about where to put the new Meteor.Collection statements, they should go in a .js file in a folder accessible by both client and server, such as /collections. (With some exceptions: any collections that are never synced to the client, like server logs, should be defined inside /server somewhere; and any local collections should be defined in client code.)
As for your second question about structure: MongoDB is a document database, which by definition has no structure. Per the docs:
A database holds a set of collections. A collection holds a set of
documents. A document is a set of key-value pairs. Documents have
dynamic schema. Dynamic schema means that documents in the same
collection do not need to have the same set of fields or structure,
and common fields in a collection’s documents may hold different types
of data.
You may also have heard this called NoSQL. Each document (record in SQL parlance) can have different fields. Hence, there's no place where you define initial structure for a collection; each document gets its "structure" defined when it's inserted or updated.
In practice, I like to create a block comment above each new Meteor.Collection statement explaining what I intend the structure to be for most or all documents in that collection, so I have something to refer to later on when I insert or update the collection's documents. But it's up to me in those insert or update functions to follow whatever structure I define for myself.
A good practice would probably be defining your collection on both client and server with a single bit of javascript code. In other words, put the following
MyCollection = new Meteor.Collection("rooms");
// ...
anywhere but neither in the client nor in the server directory. Note that this directive alone does not expose any sensitive data to nobody.
A brand new meteor project would contain by default the insecure and autopublish packages. The former will basically allow any client to alter your database in every possible way, i.e. insert, update and remove documents. The latter will make sure that all database content is published to everyone, no matter how ridiculously this may sound. But fear not! Their only goal is to simplify the development process at the very early stage. You should get rid of these to guys from your project as soon as you start considering security issues of any kind.
As soon as the insecure package is removed from your project you can control the database privileges by defining MyCollection.allow and MyCollection.deny rules. Please check the documentation for more details. The only thing I would like to mention here is that this code should probably be considered as a sensitive one, so I guess you should put it into your server directory.
Removing the autopublish package has effect on the set of data that will be sent to your clients. Again you can control it and define privilages of your choice by implementing a custom Meteor.publish routine. This is all documented here. Here, you have no option. The code can only run in the server environment, so the best choice would be to put it in the server directory.
About your second question. The whole buzz about NoSQL databases (like mongodb) is to put as few restrictions on the structure of your database as possible. In other words, how the collections are structured is only up to you. You don't have to define no models and you can change the structure of your documents (and or remove fields) any time you want. Doesn't it sound great? :)

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