cordova-plugin-contacts is not loading contacts in S8 but its loading contacts and working fine in all other mobile phones. It's wrok fine in all other devices too. but not working on S8.
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I have a Samsung S8 with a GearVR headset. WebVR is working fine in both Oculus and Samsung Internet browser, but the Gamepad Extensions won't enable.
I have toggled both WebVR and Gamepad Extensions flags using internet://flags
The controller is working fine in non-WebVR apps. But any webpage that uses WebVR does not have a functioning controller (e.g. https://threejs.org/examples/webvr_gearvr.html) . No gamepads are found in the array returned by navigator.getGamepads()
Any thoughts on what the issue could be, or how to debug further?
I am developing a mobile app using j2me. It works fine in "sony ericsson z530i". It works fine in "Nokia c2-00" mobile before 1 week. But I run the app now in nokia phone after sometime in the middle of app automatically my nokia phone switches off. I cannot resolve it but it works fine in sony ericsson mobile. I think I need to change some phone setting or the phone is in problem? I cannot find a solution so please help me solve the issue. I am using "Nokia c2-00" mobile which had "S40" sdk.
Some time problem may be in MIDP version in the mobile application check whether property and select MIDP as 2.0.
I find the solution.The problem is not in mobiles is in my application.It will not run due to ran out of heap memory.
Now i modified my code with respect to decrease the memory leak.Now its working in all mobiles which have the configuration cldc1.1 and midp2.0
i have developed iphone app, and it has been tested on iphone simulator, now i want to run my application on the iphone device, for that i need to store my app on the Apple store.
How can i move my iphone-apps on the Apple Store?
Plz Help.
You need to join the iOS developer program. See http://developer.apple.com/programs/ios/
Once you join the program, you will be able to install your app on your device without going through the App Store. You don't submit it to the App Store until it is fully tested and ready for sale.
I am trying to add music player to my iphone app using the MediaPlayer framework. I dont have a real device with me and want to test it on simulator. But, the simulator doesnt support MPMusicPlayer and crashes when i run the add media app.
Is there a way I could test MPMusicPlayer on simulator?
You can't add music to the simulator so MPMusicPlayer will fail. It will have to be tested on a device.
I am trying to create a mobile website and want to be able to play/stream audio files.I have tried html5's audio tag and tried testing it on opera mobile 10 simulator but it does not work. I have lots of audio files and the audio should be auto played.
sidenote:
Also, i need to test my website for android and iphone mobile phones. I am downloading android emulator for windows. I tried searching for iphone emulator for windows but there are none...
Phone emulators aren't always a good indicator as they do not usually have a media player installed. The best way to test is to find someone with an actual Andriod / Blackberry / iPhone.
You should try the same HTML5 code with an actual phone. Note that Opera Mobile 10 does not have support for the video/audio tag. If you're interested in streaming to mobiles without HTML5, you should check this FAQ entry for more information.