Virtual device target (Android null) - Android Studio - android-studio

I am facing an issue which I am trying to solve for 2 days now and seem to be missing something out.
I have reinstalled Android Studio into custom location to save some space of my C: drive, and made the necessary adjustments to my environmental variable. However, the AVD is not picking up my new installation in the correct way. The following picture shows the problem:
I am in complete loss on where to start to troubleshoot this problem and get to figure out what I have done to miss it up.
Any thoughts ?

Try to Sync project with Gradle files
If that doesn´t help, restart and invalidate caches and sync again.

Related

Unable to uninstall Atom System Image SDK from Android Studio

Each time I try and remove the x86 Atom System Image from my Android Studio, I am greeted with this message. The IDE log does not provide much data about what is causing the issue.
Is there something else that I may have installed that is causing me to be unable to uninstall this SDK?
I have removed all my AVDs from this machine.
I figured this one out.
In my ~/Library/Android/sdk/system-images/android-30/google_apis/x86/ folder there was an .installer file that needed to be deleted.
Once I did that, I was able to remove the system image.

Infinity loading devices in Android Studio

I saw this picture, when open Android Studio few minutes ago (I haven't done anything specific before) - studio infinity trying load device
Please, tell me, how I can solve this problem? If you need some data, I`m ready to take it.
Edit: I tried invalidate cahes and restart ide, it isn`t worked
Edit2: I tried start emulator and get this message
My problem solved [this question]. I just open terminal in sdk-directory, write "adb start-server" and delete all adb.exe in task manager.
1

How to resolve symbols #mipmap and #style in Flutter project?

A while ago my designed Flutter app was running like it should in simulation (virtual device) in Android Studio. After some updates of both Flutter as Android studio I am not able to get the app in simulation. I am new to Flutter and Android studio (have a little knowledge of Xcode, 2 apps in the store) so I have looked at stackoverflow first to find a solution. All tried suggestions did not worked for me and I am hoping somebody can help me.
I have an original version of the project which was running in simulation mode. Now I am working in a duplicated version to find out how to get things up and running again. It worked before but why does Flutter or Android Studio give an error now? The folders and content do exist. Perhaps it is a simple thing to solve but it is not in my knowledge.
What to do to solve the error message I get as shown in the screendump?
The problem seems to be with the resources,
this should help.
Android Studio error: cannot resolve symbol in Xml
Or try to run "flutter clean" (usually solves many problems)
Flutter studio sometimes does not resolve those (no idea why).
Try opening the same Android project in Android studio and check it from there.
Once back, try File->Invalidate Caches/Restart
If they exist and the name is right (without extension), then it could be it.

Indexing freeze with message: Indexing paused due to batch updated

I've updated Android Studio to version 3.2.
After that update one of my projects don't want to index.
It freezes with the message
"Indexing paused due to batch update".
How can I fix this?
File gradle-wrapper.properties:
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.4-all.zip
File gradle-properties:
org.gradle.jvmargs=-Xmx1536m
org.gradle.parallel=true
org.gradle.daemon=true
org.gradle.configureondemand=true
I faced the same issue with Android Studio 3.2. Invalidated the cache and restarted Android Studio, but it still did not work for me. Then I just re-imported the project and it worked!
Just Restart (File > Invalidate Cache & Restart > Just Restart)
I faced this issue in Android Studio 3.+ when forcefully close Studio in between some gradle process.
Pressing the play button worked for me. It finished indexing and installed the apk in seconds. The catch is that I have to do this every time and batch does not seem to update.
Click on the play button to the right of the progress bar.
Press the play button to the right of this message and the issue would resolve.
You have to do it every time, because right now the problem is systematic and there is no solution to stop it from appearing.
I invalidated the cache and restarted Android Studio. That worked for me.
You can do this by:
File > Invalidate Caches / Restart > Invalidate and Restart
I faced this issue many times and what I did everytime is:
Firstly, click on the processing bar on the bottom of the android studio.
A pop up window will appear on the screen like this-
Click on the red circled Play button and let the process complete.
Please note that you will have to repeat this everytime you face this issue because this is some kind of bug or something in AS version 3.2
Optional: click on (-) minimize button if you want to the pop-up to minimize
I faced the same issue, it seems that Android Studio messes up the cache.
Go to File > Invalidate Caches and Restart
Then on the Pop Up that appears choose Invalidate and Restart
Seems like there is an issue with Android Studio itself. I fixed the issue for now by following these steps:
Click File > Invalidate Caches / Restart
On the pop up choose Invalidate and Restart
Invalidated the cache -> restarted Android Studio -> re-import the project from the project location. Its worked for me
This is an issue in Android Studio since v3.2, I have posted an issue in Android Studio Issue Tracker, it's being finally accepted. Waiting for them to solve it.
Here is the issue tracker, you can follow up from here.
please star the issue as well to help solving it.
Stay Connected to internet.Let the batch to be updated.Wait one time and it will be easy the next time. OR...Click on the play button.
I saw this error and none of the solutions posted here worked for me. I had a specific scenario (see below), and I could get rid of the problem in my specific scenario. Not sure if the OP had the same scenario, by here are my two cents:
In my specific case I had two projects open in Android Studio, where one of the project was from a sshfs-mounted directory (the other project was local to my computer). I believe that made Android Studio throw the "Indexing paused due to batch updated" message on, strangely, both the projects.
To get rid of the error on the local project, I had to close the remote mounted project. On closing that project, the message was gone for my local project.
Hope that helps.
Close your project
Go to your project root directory,
Find and delete the xxx.iml file, the .idea and .gradle folders
Re-open your project using Android Studio.
I had the same issue and I fixed by do the following:
Click File --> click on Invalidate Caches / Restart
You will see a pop up--> select Invalidate and Restart
I did it by exporting the project into zip file and open it like normal. you can export by clicking the file navbar and choose export to zip file
I faced the same Issue but the situation which lead to this was different:
I created a remote branch on the project's repository on GitHub and it was empty.
And then I checkout to that branch locally while android studio was running.
I then deleted the local repository and created it again but this time it was not empty. Further I pushed the code to the remote branch as well.Now I thought that it will start the project normally but again the same happened.it resulted in an IDE error.
To solves this issue I deleted that local repository and again re-imported it.Than it started correctly.
None of the other answers worked for me. Not even pressing the "play" button. All that worked was closing the project and re-opening it via "Open an existing Android Studio project".
The effect only lasts for a single session. As soon as I close and re-open the project, or AS 3.3, the problem re-appears.
Deleting C:\Users\<user>\.AndroidStudio3.3\config\options\recentProjects.xml (before starting AS 3.3) is an alternative way to accomplish the same thing.
EDIT
Upon upgrading to AS 3.3.2, this solution no longer worked. However, after an "Invalidate Caches and Restart", the problem disappeared.
Click on play button twice and then go to file->Invalidate Caches / Restart...
repeat this process every time whenever you face this issue.
I solved it by deleting all the *.iml files and the .idea folder
I faced the same issue, because my AS version is not the same with gradle plugin's version.
This issue coccus randomly in Android Studio V3.+ [Issue tracker:https://issuetracker.google.com/issues/118523471] .
There might be multiple reasons for this issue but it is mainly either ".gradle" related or ".iml" file related IntelliJ/Android Studio configurations.
Possible solutions:
Click on play icon under the processing bar (on the bottom of the android studio). But be aware that multiple clicks may also kill the the indexing process.
Invalidate cache (File -> Invalidate Cache & Restart -> Just Restart)
Clean ((Build -> Clean project) and Rebuild (Build -> Rebuild Project)
Sync Project with Gradle Files: Available options (depending on the Android Studio version) at
Tools -> Android -> Sync Project with Gradle Files
button available at top left corner in Android Studio's toolbar
File -> Sync Project with Gradle Files
Delete the .idea & .gradle folders and .idea & .iml files from the project root directory and re-import the project
I have faced this issue quite a few times and got rid of then by using one or more of above solutions.
But in some scenario nothing of the above solutions may work (as recently I get trapped-in). In this case I have to recreate the same project from scratch and copied back the required files into it. But ideally this should not be the solution. Please let me know if any other possible solution is there.
Invalidate cache and restart did the work for me. Now, the build is compiling in seconds.

Android Studio is installing old apk on device

I am developing an Android app using Android Studio (0.89 Build #AI-135.1404660, Built on Sept 3,2014) using both emulator and Nexus 4 device.
I had the same issue with a version prior to that.
The problem is that after I changed my code and resource files, I still get the old apk installed on the device or emulator.
What do I need to do to get it to run current code? Is it a building config?
Is it a known issue with Android Studio?
Or with a Nexus 4 device?
This is the second time it has happened, and I resolved it(then) after trying one of the steps below. They have not worked for me again.
Here is what I've tried
Build > Clean Project > Restart Android Studio > Run
Build > Rebuild Project > Run
Step 1 plus Uninstalling of apk on device
Step 2 plus Unistalling of apk on device
Adding erroneous resource entry then running.
I have read the following:
Android apk install: How to clear files from old version?
adb - How to reinstall an app, without retaining the data?
Device still has the old apk
Android build doesn't update code base or resources for target .apk on device
None has worked so far.
I had the same problem. After trying numerous methods that didn't work, I realized that I had accidentally changed an option in my "Run Configuration". Here's exactly what I did to fix the issue.
Run --> Edit Configurations
With your configuration selected on the left panel (mine says "app"), in the General tab on the right panel, there is a section called "Before launch". This section should have an option added called "Gradle-aware Make", but I had accidentally removed it.
I re-added it by pressing the "+", then clicking OK in the popup (leave the input box in the popup blank).
Click apply.
This fixed the problem immediately. Hope this helps someone!
Run / Debug Configurations / Miscellaneous TAB
[] Uncheck: Skip installation if APK has not changed
Android Studio doesn't always detect small changes in code.
The behaviour is erratic. I solved it by reviewing my code.It turned out that there was a resource file that was invalid. Try reverting back to the last working version of your code before the current changes... Probably a known issue that will be/was resolved out of Beta
Google thinks it is a feature, not a bug
https://code.google.com/p/android/issues/detail?id=156263
Their proposed solution is to copy the apk(s) instead of manipulating the filename, as in e.g.
Copying APK file in Android Gradle project
I've spent way too many hours to keep this to myself. The way I fixed it was that I noticed some hours later that I was using different layout version in res/ .... I have actually two versions of layout (layout-v26) and (layout). All this time I was modifying the other one and uploading different one. Maybe its just a newbie mistake but I hope somebody will find it useful.
The reason why there are 2 version was because of " autofillHints="" -> quickfix -> create new version of layout "
image of my tree
I am using android studio for building flutter app, I was facing the same issue untill I did the following:
From Android Studio, go to Tools-Flutter-FlutterClean
It resolved my problem as of now.
Check Your Layout Files.
I ran into the same problem and I realized, it gives some problem if you have same layout in multiple orientations(portrait and landscape). If one is changed other remains unchanged and then it creates a conflict. So android studio installs the one with the previous layout
PS: This was happening in my case.
The problem occurred on my Android 11 devices. I guess ART ran old code dex2oated.
Solution:
Run / Debug Configurations - General - Always install with package manager (disable deploy optimization on Android 11 and later), and check the option.
I was also facing this issue and get solution by deleting build folder manually because some time ide cannot be able to delete this. So go to the app folder and find build folder delete this and after clean and build project and run again.
projectname->app->build
You should select "Deploy default APK" option in Run/Debug Configurations. After that Android Studio will upload and install new apk to your emulator/device when you run application.
In android studio. at right side. see gradle option. click it. and then press circular arrows button shown in red square.
Same problem, none of the solutions mentioned here had any effect. I had to disable the "Allow parallel run" in "Menu > Run > Edit configurations...".
You can read more about this option here: How to run the same project multiple times in IntelliJ IDEA?
The solution to this issue is actually very simple.
Android studio is actually not detecting some small changes that you have made to the application. That is why it is installing the previous builds.
The solution is easy -> Remove the previous builds.
In the right side, go to gradle tab.
Expand Tasks. Find "clean" or "cleanCache" task or any task that starts with "clean". Double click to run that task.
Expand "app". and do the same.
Then File> Invalidate cache and restart.
Enjoy!! Your problem is solved...
My devices also ran old states - dont know from where in my git it has taken these.
I created a new configuration (default is "app") and it worked.

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