AdMob Notification About Google Mobile Ads SDK Version. Need Explanation - android-studio

As you already know that
"Beginning Jan 23, 2018, Google Mobile Ads SDK versions older than
7.0.0 for Android and 7.0.0 for iOS will no longer be supported".
Above statement mean this ? ===>
"compile 'com.google.android.gms:play-services-ads:10.0.1'"
I am confuse that I am using correct Google Mobile Ads SDK Version or not? OR I need to check something else?

No need to do anything, you already using 10.0.1 version which is greater then 7.0.0, however you can update to current latest version which is 11.8.0.
Google Mobile Ads SDK offered for Android through Google Play services which is available from the Google maven repository.
Google Mobile Ads com.google.android.gms:play-services-ads:11.8.0
Google Mobile Ads API dependency injection
apply plugin: 'com.android.application'
...
dependencies {
implementation 'com.google.android.gms:play-services-ads:11.8.0'
}

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Samsung Galaxy Store Sellers Portal - How to modify "VersionCode" for Tizen app

When I try to upload a beta version of a Tizen wearable app to the Samsung Galaxy Store Sellers Portal, I get an error:
The VersionCode is invalid. VersionCode must be entered in integers and the same version number cannot be used for more than one binary.
I already have a beta up, and am trying to upload a newer beta for the same 1.0.0 version of the app.
In my tizen-manifest.xml file, I specify version="1.0.0" but I can't figure out how to specify a "VersionCode" or "Version Code".
<manifest xmlns="http://tizen.org/ns/packages" api-version="4" package="org.company.tizen.MyCoolTizenApp" version="1.0.0">
My current beta shows what you see in the image below when you view it in the Samsung Galaxy Store Sellers Portal.
How does one set the "Version Code" for a Tizen app? If it matters, I'm using Visual Studio to build a .NET based Tizen app.
For now I just have to delete the beta that's up and upload the new one that has the same "Version Code" that I'm unable to change. I can't find this documented anywhere, and searching through the depths of Samsung developer forums has not been helpful.
It is alright, just change it to 1.0.1
As far as I know, there is no way how to update it with the same code. This is the only way.
It's just totally my inaccurate guess, but the error message possilbly refers the Version Name? not the Version Code.

Javame sdk 8.3 doesn't work on Netbeans

I've faced a problem with configuring Netbeans 8.1 to develop javame application with Javame SDK 8.3. When a javame project is created, Platform property remains grayed, compilation produced the message:
Platform home (platform.home property) is not set. Platform home (platform.home property) is not set. Value of this property should be <space> emulator home directory location.
When I try to fix project property on the platform tab, I see that:
No CLDC platform available
An old Javame SDK 3.4 works.
Any ideas could be helpful.
The confusion comes from the fact that JavaME is so much more than just MIDP/CLDC. It is used for so many other things, like e.g. Blu-ray players and other embedded devices.
MIDP and CLDC are merely JSR API's - which for some reason has been excluded from the SDK 8.x versions. This is why it can't find a CLDC platform, unless you install SDK 3.4
No other way around it than to use SDK 3.4
MIDP2.0 = JSR118
CLDC1.1 = JSR139
No where to be found in the list of SDK 8.x supported APIs: http://docs.oracle.com/javame/8.3/javame-apis.htm

Can I create app run with Jellybean API on android studio that have only Marshmallow 6.0 API

In my android studio there is only the Marshmallow 6.0 API. Can i create the app also run on jellybean API without downloading the API of Jellybean? Thank you
Yes, you can develop an app that runs also on an older version of Android. You should define "Min SDK version" for the module appropriately. If your code uses APIs that are not available on JellyBean, it's your responsibility to see that these APIs are not called. You can check Build.VERSION.SDK_INT at runtime. It is nice to use TargetAPI annotations to avoid warnings about such code.
See also Writing backwards compatible Android code

Can Spotify iOS SDK access offline tracks

Is it possible to access tracks offline using the Spotify iOS SDK? I haven't managed to find any documentation or examples that show how this is possible.
Some old questions indicate it is available in the deprecated LibSpotifylibrary but it is strongly recommended to use the new Spotify iOS SDK instead.
There is a request for Android Offline Playback but even that is almost 2 years old, and nothing I have found about the iOS SDK.

Different version of Facebook iOS SDK and Audience Network iOS SDK in the same app

Since the introduction of of the Facebook Audience Network SDK for iOS, Facebook started to release updates to the two SDKs together. I was wondering... can we use different versions of the SDKs in the same app or there are dependencies that require both to be included and from the same version?
The reason of the question is that they recently dropped support for iOS 5 in the main Facebook SDK while such thing didn't happen on the Audience Network SDK. Therefore I'd like to integrate a pre-drop version of the Facebook SDK together with the latest Audience Network SDK.
Is this possible?
I went through the documentation but I haven't seen anything mentioning this scenario...
The answer is "YES", it can be done. The two SDKs are independent from each other...

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