Mocha testing javascript with inheritance - node.js

I am new to Mocha and Node but trying to write some Mocha tests on some JavaScript classes.
I have the following class:
function FormField() {
}
FormField.prototype.sanitizeFieldValue = function(value) {
if (value == null || value.replace == null) {
return null;
}
return value
.replace(/ /g, " ")
.replace(/&/g, '&')
.replace(/\\/g, '\\\\')
.replace(/'/g, "\\'")
.replace(/</g, '<')
.replace(/>/g, '>')
.replace(/"/g, '"')
.replace(/[\n\r]+/g, " ");
};
module.exports = FormField;
When I run my mocha tests on this file, everything works fine and the tests pass.
var expect = require("chai").expect;
var formfield = require("FormField");
describe("new Form Field Tests", function() {
var ff = new formfield();
describe("sanitizeFieldValue", function() {
it("escapes apostrophe", function() {
expect(ff.sanitizeFieldValue("'")).to.equal("\\\'");
});
});
});
However, I have another file which references the first:
TargetDateField.prototype = new FormField();
function TargetDateField() {
// some functions
}
module.exports = TargetDateField;
But I am not sure how to test this
I have tried the following but I keep getting FormField is not defined.
var expect = require("chai").expect;
var FormField = require("FormField").FormField;
var targetdatefield = require("TargetDateField");
Any ideas on how to resolve this?

Everywhere where you want to use FormField you require the module that defines it.... except in your TargetDateField.js file, where you don't require it. That's why you are getting an error. You need to require it there too:
var FormField = require("FormField");
TargetDateField.prototype = new FormField();
// etc...
By the way, I strongly suggest writing your code to use relative paths when you want to load other modules that are part of the same package. At first glance, I'd expect require("FormField") to load something from node_modules. (Like when you do require("chai").)

Related

NodeJS/Express share function between multiple routes files [duplicate]

Let's say I have a file called app.js. Pretty simple:
var express = require('express');
var app = express.createServer();
app.set('views', __dirname + '/views');
app.set('view engine', 'ejs');
app.get('/', function(req, res){
res.render('index', {locals: {
title: 'NowJS + Express Example'
}});
});
app.listen(8080);
What if I have a functions inside "tools.js". How would I import them to use in apps.js?
Or...am I supposed to turn "tools" into a module, and then require it? << seems hard, I rather do the basic import of the tools.js file.
You can require any js file, you just need to declare what you want to expose.
// tools.js
// ========
module.exports = {
foo: function () {
// whatever
},
bar: function () {
// whatever
}
};
var zemba = function () {
}
And in your app file:
// app.js
// ======
var tools = require('./tools');
console.log(typeof tools.foo); // => 'function'
console.log(typeof tools.bar); // => 'function'
console.log(typeof tools.zemba); // => undefined
If, despite all the other answers, you still want to traditionally include a file in a node.js source file, you can use this:
var fs = require('fs');
// file is included here:
eval(fs.readFileSync('tools.js')+'');
The empty string concatenation +'' is necessary to get the file content as a string and not an object (you can also use .toString() if you prefer).
The eval() can't be used inside a function and must be called inside the global scope otherwise no functions or variables will be accessible (i.e. you can't create a include() utility function or something like that).
Please note that in most cases this is bad practice and you should instead write a module. However, there are rare situations, where pollution of your local context/namespace is what you really want.
Update 2015-08-06
Please also note this won't work with "use strict"; (when you are in "strict mode") because functions and variables defined in the "imported" file can't be accessed by the code that does the import. Strict mode enforces some rules defined by newer versions of the language standard. This may be another reason to avoid the solution described here.
You need no new functions nor new modules.
You simply need to execute the module you're calling if you don't want to use namespace.
in tools.js
module.exports = function() {
this.sum = function(a,b) { return a+b };
this.multiply = function(a,b) { return a*b };
//etc
}
in app.js
or in any other .js like myController.js :
instead of
var tools = require('tools.js') which force us to use a namespace and call tools like tools.sum(1,2);
we can simply call
require('tools.js')();
and then
sum(1,2);
in my case I have a file with controllers ctrls.js
module.exports = function() {
this.Categories = require('categories.js');
}
and I can use Categories in every context as public class after require('ctrls.js')()
Create two js files
// File cal.js
module.exports = {
sum: function(a,b) {
return a+b
},
multiply: function(a,b) {
return a*b
}
};
Main js file
// File app.js
var tools = require("./cal.js");
var value = tools.sum(10,20);
console.log("Value: "+value);
Console Output
Value: 30
create two files e.g app.js and tools.js
app.js
const tools= require("./tools.js")
var x = tools.add(4,2) ;
var y = tools.subtract(4,2);
console.log(x);
console.log(y);
tools.js
const add = function(x, y){
return x+y;
}
const subtract = function(x, y){
return x-y;
}
module.exports ={
add,subtract
}
output
6
2
Here is a plain and simple explanation:
Server.js content:
// Include the public functions from 'helpers.js'
var helpers = require('./helpers');
// Let's assume this is the data which comes from the database or somewhere else
var databaseName = 'Walter';
var databaseSurname = 'Heisenberg';
// Use the function from 'helpers.js' in the main file, which is server.js
var fullname = helpers.concatenateNames(databaseName, databaseSurname);
Helpers.js content:
// 'module.exports' is a node.JS specific feature, it does not work with regular JavaScript
module.exports =
{
// This is the function which will be called in the main file, which is server.js
// The parameters 'name' and 'surname' will be provided inside the function
// when the function is called in the main file.
// Example: concatenameNames('John,'Doe');
concatenateNames: function (name, surname)
{
var wholeName = name + " " + surname;
return wholeName;
},
sampleFunctionTwo: function ()
{
}
};
// Private variables and functions which will not be accessible outside this file
var privateFunction = function ()
{
};
I was also looking for a NodeJS 'include' function and I checked the solution proposed by Udo G - see message https://stackoverflow.com/a/8744519/2979590. His code doesn't work with my included JS files.
Finally I solved the problem like that:
var fs = require("fs");
function read(f) {
return fs.readFileSync(f).toString();
}
function include(f) {
eval.apply(global, [read(f)]);
}
include('somefile_with_some_declarations.js');
Sure, that helps.
Create two JavaScript files. E.g. import_functions.js and main.js
1.) import_functions.js
// Declaration --------------------------------------
module.exports =
{
add,
subtract
// ...
}
// Implementation ----------------------------------
function add(x, y)
{
return x + y;
}
function subtract(x, y)
{
return x - y;
}
// ...
2.) main.js
// include ---------------------------------------
const sf= require("./import_functions.js")
// use -------------------------------------------
var x = sf.add(4,2);
console.log(x);
var y = sf.subtract(4,2);
console.log(y);
output
6
2
The vm module in Node.js provides the ability to execute JavaScript code within the current context (including global object). See http://nodejs.org/docs/latest/api/vm.html#vm_vm_runinthiscontext_code_filename
Note that, as of today, there's a bug in the vm module that prevenst runInThisContext from doing the right when invoked from a new context. This only matters if your main program executes code within a new context and then that code calls runInThisContext. See https://github.com/joyent/node/issues/898
Sadly, the with(global) approach that Fernando suggested doesn't work for named functions like "function foo() {}"
In short, here's an include() function that works for me:
function include(path) {
var code = fs.readFileSync(path, 'utf-8');
vm.runInThisContext(code, path);
}
say we wants to call function ping() and add(30,20) which is in lib.js file
from main.js
main.js
lib = require("./lib.js")
output = lib.ping();
console.log(output);
//Passing Parameters
console.log("Sum of A and B = " + lib.add(20,30))
lib.js
this.ping=function ()
{
return "Ping Success"
}
//Functions with parameters
this.add=function(a,b)
{
return a+b
}
Udo G. said:
The eval() can't be used inside a function and must be called inside
the global scope otherwise no functions or variables will be
accessible (i.e. you can't create a include() utility function or
something like that).
He's right, but there's a way to affect the global scope from a function. Improving his example:
function include(file_) {
with (global) {
eval(fs.readFileSync(file_) + '');
};
};
include('somefile_with_some_declarations.js');
// the declarations are now accessible here.
Hope, that helps.
app.js
let { func_name } = require('path_to_tools.js');
func_name(); //function calling
tools.js
let func_name = function() {
...
//function body
...
};
module.exports = { func_name };
It worked with me like the following....
Lib1.js
//Any other private code here
// Code you want to export
exports.function1 = function(params) {.......};
exports.function2 = function(params) {.......};
// Again any private code
now in the Main.js file you need to include Lib1.js
var mylib = requires('lib1.js');
mylib.function1(params);
mylib.function2(params);
Please remember to put the Lib1.js in node_modules folder.
Another way to do this in my opinion, is to execute everything in the lib file when you call require() function using (function(/* things here */){})(); doing this will make all these functions global scope, exactly like the eval() solution
src/lib.js
(function () {
funcOne = function() {
console.log('mlt funcOne here');
}
funcThree = function(firstName) {
console.log(firstName, 'calls funcThree here');
}
name = "Mulatinho";
myobject = {
title: 'Node.JS is cool',
funcFour: function() {
return console.log('internal funcFour() called here');
}
}
})();
And then in your main code you can call your functions by name like:
main.js
require('./src/lib')
funcOne();
funcThree('Alex');
console.log(name);
console.log(myobject);
console.log(myobject.funcFour());
Will make this output
bash-3.2$ node -v
v7.2.1
bash-3.2$ node main.js
mlt funcOne here
Alex calls funcThree here
Mulatinho
{ title: 'Node.JS is cool', funcFour: [Function: funcFour] }
internal funcFour() called here
undefined
Pay atention to the undefined when you call my object.funcFour(), it will be the same if you load with eval(). Hope it helps :)
You can put your functions in global variables, but it's better practice to just turn your tools script into a module. It's really not too hard – just attach your public API to the exports object. Take a look at Understanding Node.js' exports module for some more detail.
I just want to add, in case you need just certain functions imported from your tools.js, then you can use a destructuring assignment which is supported in node.js since version 6.4 - see node.green.
Example:
(both files are in the same folder)
tools.js
module.exports = {
sum: function(a,b) {
return a + b;
},
isEven: function(a) {
return a % 2 == 0;
}
};
main.js
const { isEven } = require('./tools.js');
console.log(isEven(10));
output: true
This also avoids that you assign those functions as properties of another object as its the case in the following (common) assignment:
const tools = require('./tools.js');
where you need to call tools.isEven(10).
NOTE:
Don't forget to prefix your file name with the correct path - even if both files are in the same folder, you need to prefix with ./
From Node.js docs:
Without a leading '/', './', or '../' to indicate a file, the module
must either be a core module or is loaded from a node_modules folder.
Include file and run it in given (non-global) context
fileToInclude.js
define({
"data": "XYZ"
});
main.js
var fs = require("fs");
var vm = require("vm");
function include(path, context) {
var code = fs.readFileSync(path, 'utf-8');
vm.runInContext(code, vm.createContext(context));
}
// Include file
var customContext = {
"define": function (data) {
console.log(data);
}
};
include('./fileToInclude.js', customContext);
Using the ESM module system:
a.js:
export default function foo() {};
export function bar() {};
b.js:
import foo, {bar} from './a.js';
This is the best way i have created so far.
var fs = require('fs'),
includedFiles_ = {};
global.include = function (fileName) {
var sys = require('sys');
sys.puts('Loading file: ' + fileName);
var ev = require(fileName);
for (var prop in ev) {
global[prop] = ev[prop];
}
includedFiles_[fileName] = true;
};
global.includeOnce = function (fileName) {
if (!includedFiles_[fileName]) {
include(fileName);
}
};
global.includeFolderOnce = function (folder) {
var file, fileName,
sys = require('sys'),
files = fs.readdirSync(folder);
var getFileName = function(str) {
var splited = str.split('.');
splited.pop();
return splited.join('.');
},
getExtension = function(str) {
var splited = str.split('.');
return splited[splited.length - 1];
};
for (var i = 0; i < files.length; i++) {
file = files[i];
if (getExtension(file) === 'js') {
fileName = getFileName(file);
try {
includeOnce(folder + '/' + file);
} catch (err) {
// if (ext.vars) {
// console.log(ext.vars.dump(err));
// } else {
sys.puts(err);
// }
}
}
}
};
includeFolderOnce('./extensions');
includeOnce('./bin/Lara.js');
var lara = new Lara();
You still need to inform what you want to export
includeOnce('./bin/WebServer.js');
function Lara() {
this.webServer = new WebServer();
this.webServer.start();
}
Lara.prototype.webServer = null;
module.exports.Lara = Lara;
You can simple just require('./filename').
Eg.
// file: index.js
var express = require('express');
var app = express();
var child = require('./child');
app.use('/child', child);
app.get('/', function (req, res) {
res.send('parent');
});
app.listen(process.env.PORT, function () {
console.log('Example app listening on port '+process.env.PORT+'!');
});
// file: child.js
var express = require('express'),
child = express.Router();
console.log('child');
child.get('/child', function(req, res){
res.send('Child2');
});
child.get('/', function(req, res){
res.send('Child');
});
module.exports = child;
Please note that:
you can't listen PORT on the child file, only parent express module has PORT listener
Child is using 'Router', not parent Express moudle.
Node works based on commonjs modules and more recently, esm modules. Basically, you should create modules in separated .js files and make use of imports/exports (module.exports and require).
Javascript on the browser works differently, based on scope. There is the global scope, and through clojures (functions inside other functions) you have private scopes.
So,in node, export functions and objects that you will consume in other modules.
The cleanest way IMO is the following, In tools.js:
function A(){
.
.
.
}
function B(){
.
.
.
}
module.exports = {
A,
B
}
Then, in app.js, just require the tools.js as following: const tools = require("tools");
I was as well searching for an option to include code without writing modules, resp. use the same tested standalone sources from a different project for a Node.js service - and jmparattes answer did it for me.
The benefit is, you don't pollute the namespace, I don't have trouble with "use strict"; and it works well.
Here a full sample:
Script to load - /lib/foo.js
"use strict";
(function(){
var Foo = function(e){
this.foo = e;
}
Foo.prototype.x = 1;
return Foo;
}())
SampleModule - index.js
"use strict";
const fs = require('fs');
const path = require('path');
var SampleModule = module.exports = {
instAFoo: function(){
var Foo = eval.apply(
this, [fs.readFileSync(path.join(__dirname, '/lib/foo.js')).toString()]
);
var instance = new Foo('bar');
console.log(instance.foo); // 'bar'
console.log(instance.x); // '1'
}
}
Hope this was helpfull somehow.
Like you are having a file abc.txt and many more?
Create 2 files: fileread.js and fetchingfile.js, then in fileread.js write this code:
function fileread(filename) {
var contents= fs.readFileSync(filename);
return contents;
}
var fs = require("fs"); // file system
//var data = fileread("abc.txt");
module.exports.fileread = fileread;
//data.say();
//console.log(data.toString());
}
In fetchingfile.js write this code:
function myerror(){
console.log("Hey need some help");
console.log("type file=abc.txt");
}
var ags = require("minimist")(process.argv.slice(2), { string: "file" });
if(ags.help || !ags.file) {
myerror();
process.exit(1);
}
var hello = require("./fileread.js");
var data = hello.fileread(ags.file); // importing module here
console.log(data.toString());
Now, in a terminal:
$ node fetchingfile.js --file=abc.txt
You are passing the file name as an argument, moreover include all files in readfile.js instead of passing it.
Thanks
Another method when using node.js and express.js framework
var f1 = function(){
console.log("f1");
}
var f2 = function(){
console.log("f2");
}
module.exports = {
f1 : f1,
f2 : f2
}
store this in a js file named s and in the folder statics
Now to use the function
var s = require('../statics/s');
s.f1();
s.f2();
To turn "tools" into a module, I don't see hard at all. Despite all the other answers I would still recommend use of module.exports:
//util.js
module.exports = {
myFunction: function () {
// your logic in here
let message = "I am message from myFunction";
return message;
}
}
Now we need to assign this exports to global scope (in your app|index|server.js )
var util = require('./util');
Now you can refer and call function as:
//util.myFunction();
console.log(util.myFunction()); // prints in console :I am message from myFunction
To interactively test the module ./test.js in a Unix environment, something like this could be used:
>> node -e "eval(''+require('fs').readFileSync('./test.js'))" -i
...
Use:
var mymodule = require("./tools.js")
app.js:
module.exports.<your function> = function () {
<what should the function do>
}

How can I stub a constructor in node.js using sinon in a Cloud Functions for Firebase project?

I'm using GeoFire in a Cloud Functions for Firebase project I want to unit test.
In my original code GeoFire is used like this:
GeoFire = request('geofire');
...
var catGeoFire = new GeoFire(catGeofireRef);
return catGeoFire.set(storeId, [lat, lon]).then( () => {
console.log("Added store " + storeId + " to GeoFire" );
return Promise.resolve();
});
I need to stub both the call to the GeoFire constructor and the GeoFire().set() method.
I tried:
const geofireStub = sinon.stub(GeoFire, 'set').resolves();
But I received the error:
TypeError: Cannot stub non-existent own property set
I also tried:
const setStub = sinon.stub().resolves();
const geofireStub = sinon.stub(GeoFire).returns({set: setStub});
And I receive the error:
TypeError: Cannot stub non-existent own property set
Both errors happen at the geofireStub line.
Reading the sinon documentation I understood that I can stub an object's methods. However in this case GeoFire isn't an object; it is a constructor function. So I don't really know how can I stub it without having an associated object.
Thanks!
You need something like this, using rewire:
// target.js
var GeoFire = require('geofire');
var catGeoFire = new GeoFire(catGeofireRef);
return catGeoFire.set(storeId, [lat, lon]).then(() => {
console.log("Added store " + storeId + " to GeoFire" );
return Promise.resolve();
});
// test.js
var GeoFire = require('geofire');
var rewire = require('rewire')
var target = rewire('./target')
describe('target', () => {
it('test case', () => {
// arrange
// configure instance
var geoFireStub = sinon.createStubInstance(GeoFire)
geoFireStub.set.resolves()
// configure constuctor
var GeoFireMock = sinon.stub().returns(geoFireStub)
// 'GeoFire' is a mocked variable here
var revert = rewire('GeoFire', GeoFireMock)
// act (call tested module)
target()
// assert (should is just for example)
should(GeoFireMock).calledWithNew(/* params*/)
should(geoFireStub.set).calledWith(/* params*/)
//cleanup (rewire and stubs, prefer to use sandbox)
revert();
...
})
})
GeoFire is the constructor, but set is an instance method.
You should stub GeoFire.prototype I believe.
sinon.stub(GeoFire.prototype, 'set').resolves();

How to reliably locate/import a dependency of a dependency?

I want to import a dependency of a dependency. For example, I want to import jade-load directly into my app:
my-app
┗━jade
┗━jade-load
I could do require('jade/node_modules/jade-load'), but this won't work if the node_modules tree has been flattened or deduped.
I thought of using require.resolve() to find out where jade-load really is, but there doesn't seem to be a way to tell it the starting point for the resolution. I need to be able to say "require jade-load from wherever jade is".
NB. I do not want to install jade-load as a direct dependency of my app; the point is to import the same instance that jade uses, so I can monkeypatch it.
I guess you may want to use proxyquire for managing dependencies of required modules. You can set proxyquire to globally override methods of the submodule when it will be loaded.
main.js
var proxyquire = require('proxyquire');
// use default childModule properties and methods unless they are redefined here
var childModuleStub = {
/* redefine here some necessary methods */
'#global': true
};
// parent module itself does't require childModule
var parentModuleStubs = {
'./childModule': childModuleStub
};
var parentModule = proxyquire('./parentModule', parentModuleStubs);
var result;
result = parentModule.exec();
console.log(result);
childModuleStub.data.sentence = "Overridden property.";
result = parentModule.exec();
console.log(result);
childModuleStub._exec = function () {
return "Overridden function.";
};
result = parentModule.exec();
console.log(result);
parentModule.js
var intermediateLibrary = require('./intermediateLibrary');
module.exports = {
exec: function() {
return intermediateLibrary.exec();
}
};
intermediateLibrary.js
var childModule = require('./childModule');
module.exports = {
exec: function() {
return childModule._exec();
}
};
childModule.js
var lib = {};
lib.data = {};
lib.data.sentence = "Hello, World!";
lib._exec = function () {
return lib.data.sentence;
};
module.exports = lib;
Results:
Hello, World!
Overridden property.
Overridden function.

Writing test cases using Mocha and Chai

I have a following simple function:
var moment = require('moment-timezone');
exports.splitIntoDays = function(from,to) {
var timeIntervals = [];
var interval = {};
var start = moment(from);
var end = moment(to);
if(start.isAfter(end)) {
throw new Error('From date ('+from+') is after To date ('+to+').Enter a valid date range.');
}
var initial = start;
console.log("Before loop"+initial.format("YYYY/MM/DD-HH:mm:ss")+" "+initial.diff(end,'hours'));
while(end.diff(initial,'hours') > 24) {
timeIntervals.push({"from" : initial.format("YYYY/MM/DD-HH:mm:ss"), "to" : initial.add(24,'hours').format("YYYY/MM/DD-HH:mm:ss")});
initial = initial.add(1,'hours');
}
timeIntervals.push({"from" : initial.format("YYYY/MM/DD-HH:mm:ss"), "to" : end.format("YYYY/MM/DD-HH:mm:ss")});
console.info(JSON.stringify(timeIntervals));
return timeIntervals;
}
So, if I call it, splitIntoDays('2014/09/13-10:00:00','2014/09/14-09:00:00'),
I get the following response:
[ { from: '2014/09/13-10:00:00', to: '2014/09/14-09:00:00' } ]
I wrote the following test using Mocha and Chai:
var expect = require("chai").expect;
var utils = require("../Utils.js");
describe("Utils", function(){
describe("#splitIntoDays()", function(){
var timeIntervals = [];
var results = utils.splitIntoDays('2014/09/13-10:00:00','2014/09/14-09:00:00');
timeIntervals.push({ "from": '2014/09/13-10:00:00', "to": '2014/09/14-09:00:00' });
expect(results).to.equal(timeIntervals);
});
});
But, this one fails. Can you please help me in pointing out a mistake?
You need to wrap your test in an it call and you need to use deep.equal. For instance:
it("equal", function () {
expect(results).to.deep.equal(timeIntervals);
});
equal by itself will check that the objects are strictly equal with ===. Start Node on your computer and type [] === [] at the prompt. You'll get the result false. This is because you have two Array objects and a strict equality check will fail if the objects are not the same instance.
The it call is necessary because this is how you tell Mocha "here's a test for you to run". The describe calls declare test suites but do not themselves declare any tests.

binding values while looping in constructor CoffeeScript

I have decided to use CoffeeScript and i have been trying to convert Node.js module of mine to CoffeeScript. So, here is the code in JS:
function Domain(obj){
var self = this;
for (var key in obj){
this[key] = obj[key]; //merge values
}
}
Domain.prototype.save = function(fn){
}
And my attempt to have the same in the CoffeeScript as following:
class Domain
consructor: (obj) ->
for own key, value of obj
#key = value
save: (fn) ->
module.exports = Domain
The following test fails:
require('coffee-script');
var should = require('should')
, Domain = require('../index');
should.exist(Domain);
var domain = new Domain({'attOne':1, 'attTwo':2});
domain.should.have.property('save');
domain.should.have.property('attOne');
domain.should.have.property('attTwo');
domain.save.should.be.an.instanceof(Function);
console.log('All tests passed');
The property 'attrOne' and 'attrTwo' is not binding to the Domain class. I have compiled the coffee code by 'coffee -c index.coffee' to see the js code:
(function() {
var Domain,
__hasProp = {}.hasOwnProperty;
Domain = (function() {
function Domain() {}
Domain.prototype.consructor = function(obj) {
var key, value, _results;
_results = [];
for (key in obj) {
if (!__hasProp.call(obj, key)) continue;
value = obj[key];
_results.push(this.key = value);
}
return _results;
};
Domain.prototype.save = function(fn) {};
return Domain;
})();
module.exports = Domain;
}).call(this);
From the compiled js, i see the '_result' array being generated and returned but never binded to 'this'. How would i bind the array into the class scope to pass the test?Thank You
Your line of CoffeeScript
#key = value
is not equivalent to the javascript you want
this[key] = obj[key];
The way # works is that it is simply replaced by either this or this.. Thus, #key compiles to this.key. You should instead use
#[key] = value
Additionally, you spelled constructor wrong (as consructor). In CoffeeScript, constructor is a special method that compiles differently from a normal method; if it is spelled wrong, CoffeeScript assumes you want an empty one.
consructor: (obj) ->
Domain.prototype.consructor
You are missing a t.
(I keep saying that)

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