When using Plotly Scatter3D , the default mouse hover-over effect displays a kind of coordinate crosshairs. Is there a way to remove this effect and just show the tooltip?
The hover effect causing the lines to show up on the axis are called spikes in Plotly. You can disable them via layout = {'scene': {'xaxis': {'showspikes': False}}}.
Interactive Javascript example:
Plotly.d3.csv('https://raw.githubusercontent.com/plotly/datasets/master/3d-scatter.csv', function(err, rows) {
function unpack(rows, key) {
return rows.map(function(row) {
return row[key];
});
}
var trace = {
x: unpack(rows, 'x2'),
y: unpack(rows, 'y2'),
z: unpack(rows, 'z2'),
mode: 'markers',
marker: {
color: 'rgb(127, 127, 127)',
size: 12,
symbol: 'circle',
line: {
color: 'rgb(204, 204, 204)',
width: 1
},
opacity: 0.9
},
type: 'scatter3d'
};
var data = [trace];
var layout = {
scene: {
xaxis: {
showspikes: false
},
yaxis: {
showspikes: false
},
zaxis: {
showspikes: false
}
}
};
Plotly.newPlot('myDiv', data, layout);
});
<script src="https://cdn.plot.ly/plotly-latest.min.js"></script>
<div id="myDiv" style="width:100%;height:100%"></div>
Related
I have an issue with link, on target port device, it unusually overlaps the target port.... check my fiddle . I also have attached a screenshot overlap image. Someone have any suggestions? Thanks!
I think JointJS is calculating that your source and target should be considered an obstacle. Adding the excludeEnds option in your fiddle seems to resolve the issue. You can see the option in the following docs.
https://resources.jointjs.com/docs/jointjs/v3.5/joint.html#routers.manhattan
Your code example could be the following:
var link = new joint.dia.Link({
// source: { id: el1.id },
// target: { id: el2.id },
router: { name: 'manhattan', args: { excludeEnds: ['source', 'target'] } },
connector: { name: 'rounded' },
attrs: {
'.connection': {
stroke: 'red',
'stroke-width': 5
},
'.marker-target': {
fill: 'red',
d: 'M 10 0 L 0 5 L 10 10 z'
},
'.marker-source': { /*stroke: '#fe854f',*/ fill: 'red', d: 'M 10 0 L 0 5 L 10 10 z' },
}
});
I basically want to change the color of a JointJS shape in their RAPPID environment I'm trialing.
Here is some background on what I have so far and what I want to achieve:
I have a JointJS shape called ChristmasTree that extends joint.dia.Element.
Basically the svg string that builds this ChristmasTree object is a path of the tree (svg path element), and multiple ornaments on it (4 svg circles/ellipses which have id's and classes that I would assume I can use to modify the colors).
I set some initial values for the ornaments via the style attr inside the svg string.
Once I place that in the left RAPPID menu, the user can drag that one Christmas Tree with red balls on it, yay.
Question ###1:
But I would like to place a 2nd ChristmasTree shape in the left menu without creating another main object that has Green balls... How would I achieve this?
In my below code, christmas_tree_style_2 should override the .ornament class with
'fill': "#00ff00", but doesn't (in the left menu, its still red)?
In fact, christmas_tree_style_1, i also tried to override with a Blue ball 'fill': "#0000ff", but its still red.
How can I achieve a left-nav override of the shape?
Question ###2:
Pretend you help me resolve previous issue. You can drag and drop 2 multiple color ChristmasTree's from the left-menu nav into the main RAPPID content area.
I'd like to now change the colors dynamically through the inspector.
I added a color inspector that shows up in the RAPPID right-nav menu for every element with:
'ornament_fill': { label: 'Color of christmas-tree-ornament's fill', type: 'color', group: 'generalinfo', index: 2 }
But not sure how to create an event to dynamically change the color of the ornaments. Any idea? Thanks!
Here is the important part's of the code below.
And also here is an actual working example (but the left-nav initial override and right-nav Inspector color override dont work, hence my 2 questions):
http://armyofda12mnkeys.kissr.com/rappid_christmastree/index.html
(sorry i couldnt find a CDN for rappid.js to add to JSFiddle so it was easier to upload the folder to a site). The applicable files to my question are app.js and rappid-custom-shapes.js.
#
//svg for Christmas Tree + its ornaments... will be added to ChristmasTree shape/obj below
var ChristmasTreeSVGstr = "<g class="rotatable"><g class="scalable">
...
<path id="christmastreestrokeid" class="christmastreestroke" ... />
<circle id="ornament1" class="ornament" r="24" cy="350" cx="120"
style="fill:#ff0000;fill-rule:evenodd;stroke:#000000;stroke-width:1px;stroke-linecap:butt;stroke-linejoin:miter;stroke-opacity:1">...</circle>
<ellipse id="ornament2" class="ornament" rx="30" ry="25" cy="83" cx="231"
style="fill:#ff0000;fill-rule:evenodd;stroke:#000000;stroke-width:1px;stroke-linecap:butt;stroke-linejoin:miter;stroke-opacity:1">...</circle>
<ellipse id="ornament3" class="ornament" rx="28" ry="38" cy="343" cx="331"
style="fill:#ff0000;fill-rule:evenodd;stroke:#000000;stroke-width:1px;stroke-linecap:butt;stroke-linejoin:miter;stroke-opacity:1">...</circle>
<ellipse id="ornament4" class="ornament" rx="63" ry="54" cy="238" cx="230"
style="fill:#ff0000;fill-rule:evenodd;stroke:#000000;stroke-width:1px;stroke-linecap:butt;stroke-linejoin:miter;stroke-opacity:1">...</circle>
</g></g>";
#
//default Christmas Tree
joint.shapes.basic.ChristmasTree = joint.dia.Element.extend({
markup: ChristmasTreeSVGstr,
defaults: joint.util.deepSupplement({
type: "basic",
name: 'Initial Christmas Tree label text',
size: {
width: 20,
height: 20
},
attrs: {
".christmastreestroke": {
stroke: 'green',
'stroke-width': '100px',
'fill-opacity': 1,
width: 10,
height: 15
},
".ornament": {
'fill': "#00ff00",
'fill-opacity': 1
},
"#ornament3": {
'fill': "#0000FF",
'stroke': "green",
'stroke-width': '5px',
'fill-opacity': .5
}
}
}, joint.dia.Element.prototype.defaults)
});
#
//RAPPID left menu christmas trees (2 variations of the initial ChristmasTree object, so I need to override some of the colors)
var christmas_tree_style_1 = new joint.shapes.basic.ChristmasTree({
position: { x: 0, y: 0 },
size: {
width: 40,
height: 50
},
attr: {
".christmastreestroke": {
stroke: 'green',
'stroke-width': '100px',
'fill-opacity': 1,
},
".ornament": {
'fill': "#0000ff",
'fill-opacity': 1
},
"#ornament3": {
'fill': "#0000FF",
'stroke': "green",
'stroke-width': '5px',
'fill-opacity': .5
}
}
});
var christmas_tree_style_2 = new joint.shapes.basic.ChristmasTree({
position: { x: 0, y: 0 },
size: {
width: 40,
height: 50
},
attr: {
".christmastreestroke": {
stroke: 'blue',
'stroke-width': '100px',
'fill-opacity': 1,
},
".ornament": {
'fill': "#00ff00",
'fill-opacity': 1
},
"#ornament3": {
'fill': "yellow",
'stroke': "yellow",
'stroke-width': '5px',
'fill-opacity': 1
}
}
});
//add to left menu
stencil.load([christmas_tree_style_1, christmas_tree_style_2], 'customchristmastrees');
#
//add it to the inspector
function createInspector(cellView) {
if (!inspector || inspector.options.cellView !== cellView) {
if (inspector) {
// Set unsaved changes to the model and clean up the old inspector if there was one.
inspector.updateCell();
inspector.remove();
}
//if(cellView.$el.hasClass('class')) // certain element should get certain things more in inspector?
//how to determine different shapes?
inspector = new joint.ui.Inspector({
inputs: {
'name': { label: 'Name of Christmas Tree', type: 'text', group: 'generalinfo', index: 1 },
'ornament_fill': { label: 'Color of christmas-tree-ornaments fill', type: 'color', group: 'generalinfo', index: 2 },
},
groups: {
generalinfo: { label: 'General Info', index: 1 },
},
cellView: cellView
});
$('.inspector-container').html(inspector.render().el);
}
}
Question #1: you need to remove style properties from the markup if you want to change them through the attr property on the element. I removed the fill, stroke, stroke-width from the markup:
var ChristmasTreeSVGstr = "<g class="rotatable"><g class="scalable">
...
<path id="christmastreestrokeid" class="christmastreestroke" ... />
<circle id="ornament1" class="ornament" r="24" cy="350" cx="120"
style="fill-rule:evenodd;stroke-linecap:butt;stroke-linejoin:miter;stroke-opacity:1">...</circle>
<ellipse id="ornament2" class="ornament" rx="30" ry="25" cy="83" cx="231"
style="fill-rule:evenodd;stroke-linecap:butt;stroke-linejoin:miter;stroke-opacity:1">...</circle>
<ellipse id="ornament3" class="ornament" rx="28" ry="38" cy="343" cx="331"
style="fill-rule:evenodd;stroke-linecap:butt;stroke-linejoin:miter;stroke-opacity:1">...</circle>
<ellipse id="ornament4" class="ornament" rx="63" ry="54" cy="238" cx="230"
style="fill-rule:evenodd;stroke-linecap:butt;stroke-linejoin:miter;stroke-opacity:1">...</circle>
</g></g>";
then you can customize the shape as follows:
var rb = new joint.shapes.basic.ChristmasTree({
position: { x: 50, y: 50 },
size: { width: 100, height: 150 },
attrs: {
".ornament": {
'fill-opacity': 1,
stroke: 'pink',
'stroke-width': 5,
fill: 'blue'
}
}
});
Question #2:
in case you sorted out the issue #1 you can simply sync the values directly with the attrs:
inspector = new joint.ui.Inspector({
inputs: {
'name': { label: 'Name of Christmas Tree', type: 'text', group: 'generalinfo', index: 1 },
attrs: {
'.ornament': {
fill: {
label: 'Color of christmas-tree-ornaments fill',
type: 'color',
group: 'generalinfo',
index: 2
}
}
},
},
groups: {
generalinfo: { label: 'General Info', index: 1 },
},
cellView: cellView
});
I'm using links defined with the Manhattan router. According to the documentation, the lines should be vertical and horizontal, but for some of them they start or end oblique. I can't find how to fix them.
On the following picture, the red and green lines are correct, while the orange lines are not as expected.
The code is the same to draw all the lines. Here is the code for the orange lines:
var link = new joint.dia.Link({
source: {
x: rects[item.StatusId].mOut.x,
y: rects[item.StatusId].mOut.y
},
target: {
x: rects[item.ModifyStatusId].mIn.x,
y: rects[item.ModifyStatusId].mIn.y
},
router: {
name: 'manhattan',
args: {
startDirections: ['top'],
endDirections: ['right']
}
},
attrs: {
'.connection': { stroke: mColor, 'stroke-width': 3 },
'.marker-target': { fill: mColor, stroke: mColor, d: 'M 10 0 L 0 5 L 10 10 z' }
}
});
links.push(link);
I have the following code showing a pie chart with Flot:
HTML
<div style="background-color: #000000">
<div id="divChartContainer" style="width: 50px; height: 50px"></div>
</div>
JS:
$(function () {
$.plot($('#divChartContainer'), [{data: 60, color: '#F0F0F0'},{data: 40, color: '#F68E22'}], {
series: {
pie: {
show: true,
stroke: { width: 2, color: '#F0F0F0'},
label: { show: false },
},
legend: { show: false }
}
});
});
This is also in a fiddle here. I'm not sure why the top, bottom, left and right edges are being cut off as I've told the chart to be 50px high and wide.
Following on the comment from mechenbier, you need to get the size of the pie smaller then the size of the container so that the stroke still stays inside the container. The easiest solution is setting the radius to 24 (it needs to be smaller then half the height/width of the container):
pie: {
show: true,
stroke: { width: 2, color: '#F0F0F0'},
label: { show: false },
startAngle: 3/2,
radius: 24
},
See this updated fiddle.
I m new to jointJS, I need to create custom shapes using JointJS, I have tried creating the diamond shape using the Rectangle, making its height and width same, and then rotate by 45 degrees as follows,
var diamond = new joint.shapes.basic.Rect({
position: { x: 100, y: 100 },
size: { width: 100, height: 100 },
attrs: { diamond: { width: 100, height: 30 } }
});
diamond.attr({
rect: { fill: '#cccccc', 'stroke-width': 2, stroke: 'black' },
text: {
text: 'Diamond', fill: '#3498DB',
'font-size': 18, 'font-weight': 'bold',
'font-variant': 'small-caps',
'text-transform': 'capitalize'
}
});
diamond.rotate(45);
However, the text present inside the rectangle also gets rotated, Any Ideas how can i proceed.... Also I need to create hexagon with a label... Any help will be much appreciated ....
Thanks In Advance,
Mayuri
There is no need to rotate the whole element. Try to add a transform attribute to joint.dia.basic.Rect model.
rect: { transform: 'rotate(45)' }
The other option would be to use joint.dia.basic.Path model.
var diamond = new joint.shapes.basic.Path({
size: { width: 100, height: 100 },
attrs: {
path: { d: 'M 30 0 L 60 30 30 60 0 30 z' },
text: {
text: 'Diamond',
'ref-y': .5 // basic.Path text is originally positioned under the element
}
}
});
In order to achieve a hexagon shape, use the joint.dia.basic.Path model again, but this time use the following path data.
path: { d: 'M 50 0 L 0 20 0 80 50 100 100 80 100 20 z'}
Last but least you can create a custom shape with SVG Polygon in its markup.
Thanks a lot Roman, I followed first solution for diamond and it worked liked a charm!!
here is this for any one looking to make diamond shape using joint.js, I have added the following in joint.js
joint.shapes.basic.Diamond = joint.shapes.basic.Generic.extend({
markup: '<g class="rotatable"><g class="scalable"><rect/></g><text/></g>',
defaults: joint.util.deepSupplement({
type: 'basic.Rect',
attrs: {
'rect': { fill: '#FFFFFF', stroke: 'black', width: 1, height: 1,transform: 'rotate(45)' },
'text': { 'font-size': 14, text: '', 'ref-x': .5, 'ref-y': .5, ref: 'rect', 'y-alignment': 'middle', 'x-alignment': 'middle', fill: 'black', 'font-family': 'Arial, helvetica, sans-serif' }
}
}, joint.shapes.basic.Generic.prototype.defaults)
});
And for its implementation as follows,
var diamond = new joint.shapes.basic.Diamond({
position: { x: 100, y: 100 },
size: { width: 100, height: 100 },
attrs: { diamond: { width: 100, height: 30 } }
});
diamond.attr({
rect: { fill: '#cccccc', 'stroke-width': 2, stroke: 'black' },
text: {
text: 'Diamond', fill: '#3498DB',
'font-size': 18, 'font-weight': 'bold',
'font-variant': 'small-caps',
'text-transform': 'capitalize'
}
});