PProPanel JSX - Basic guide to get started? - extendscript

I know you can extend Adobe Premiere Pro with some simple JavaScript. The problem with that link (which I got to through the official Adobe website), is that all of sample code links are outdated (they point to the wrong location of the file, to lines that aren't correct anymore).
The second paragraph instructs you to install a bunch of things, none of which seem like things you "install", and they mention ExtendScript, which I don't understand whether is already installed with my Premiere or not (it's not available on Creative Cloud, and also the links I found on Adobe's website for it are, again, dead). I keep searching online and finding dead links to tutorials that no longer exist. Really, dead links everywhere.
I'm an experienced developer with good JS background, I just want know what I need, some simple examples of basic usage to get me started and maybe working links to some cheat-sheet I can use when I'm looking for available functions.

Extendscript is the name of the old API for automating Premiere and other Adobe apps. It's built-in and can basically do anything that you can do with the GUI, and it's javascript-based.
There is an IDE for Extendscript, the Extendscript Toolkit (ESTK) which has a debugger and allows you to inspect data etc. It's perplexingly hard to find on the Adobe website; I found it by a duckduckgo search here, I installed it through the creative cloud desktop manager, though I'm not sure how you do that with the current version.
As far as documentation goes, you're right, it's dead link city. There is a Javascript Tools Guide included with the Extendscript Toolkit, on windows it's in C:\Program Files (x86)\Adobe\Adobe ExtendScript Toolkit CC\SDK\. That covers creating UI elements, but doesn't explain Premiere's object model. AFAIK there is no official documentation for this, you have to use the ESTK data browser to look for yourself.
The CEP extensions are a new development and allow for easier integration with the host. I think you already have all the documentation there is for it. I'd advise that you pester Adobe to make it easier for developers like yourself to create tools for their users.

Here is for anyone else who gets here from a Google search: You can also go to this link to download the ESTK: https://helpx.adobe.com/download-install/kb/creative-cloud-apps-download.html

Related

Apps Script vs Chrome Extension: Writing an alternative spellchecker to Google Docs

Say, I want to develop an alternative spellcheck module to google docs.
This means that I have to get corrections from my backend, and color the misspelled text's background, and do a small popup bubble when user hovers over it, where I'd display the correction. (please mind that spellcheck is not the actual goal of my project, but it does address my problems in a more simplified way)
What are my options? Any ideas how to do this?
Few possible solutions I came up with:
Chrome extension vs Apps script
Chrome extension
pros: user has to grant permissions once, can freely traverse and append anything to dom via content script
cons: is a "hacky" way, if google changes classnames or js source, it would stop working, and also, reverse engineering google docs's editor engine is impossible
Apps script
pros: supported by google: if it works, I dont need to be afraid of docs updates
cons: it seems to me that I can't just fiddle with the dom (because of Caja compiler), has very limited support (if any) for custom highlighting or hover functionality.
As I see it, neither of these are perfect solutions for this project. What do you think? Any suggestions are very welcomed.
I know this is an old question, but I have recently gotten into the same problem, and believe I have a solution. So for future Googler's I will post my answer here.
My solution was to create a Chrome Extension and understand how the Google Docs DOM's are structures to interact with it.
You can find my code to work with the Google Doc DOM's here
In Apps Script you can't "fiddle" with the DOM and you won't be able to implement hover functionality. Also, a lame Highlighting would involve changing the current document itself (which would go to revision history, undo queue, etc)
Therefore, your only altertive is the Chrome Extension. But I agree with you on the cons. It is a super hard task that could break at any minute without notice.

2 people working on 1 HTML file simultaneously

My freind and I want to setup a collaborative project where we both work on a HTML file (and do PHP) at the same time (bit like Google Docs share feature). I want to be able to work with him to teach him certain things in PHP and HTML while I also code at the same time. Any suggestions? I have a VPS I thought we could use for it so nothings really going to get in our way. Maybe something like GIT or something?
Sounds like what you need is a real-time collaborative text editor. Here's an extensive list from wikipedia.
I use Google Docs personally but Microsoft has added this type of functionality into Office and there are a slew of desktop and online tools on that link. I had looked into Etherpad before but i don't remember enough to suggest one or the other. All of the links are on the wikipedia article so I won't repeat here.

Difference Between Plugin, Addon, and Helper Application

I am trying to understand classification/naming of scripts,
I havent found any software vocabulary online that I can read,
I have many scripts which my own, and from open sources.
I want to put my script to correct folders.
Whats difference between those concepts in practice?
Plugins are the complete programs and these can be installed in your system and can be used in browser whereas add-ons are not complete programs ,these are used to add functionality to your browser.
for example, Flash Player is a plugin which can be installed in your system as well in browser to play video,
InPrivate Filtering is an add-on which is used in some browser to provide privacy.
So, add-ons provide additional and limited functionality to your browser.

Getting started with Gmail Plugin development

I would like to get into Plugin development using the Gmail API and as such I would like to ask those who already have experience in it a few questions.
What language / languages should I be familiar with? I'm not familiar with Python, PHP, or JavaScript. Will I need to pick up on these?
What level of control do I have on what my plugin can do? Can I for example change the interface or add shortcuts or RSS feeds as a sidebar?
I know a lot of the examples mentioned already exist but I would like to try my own hand at it.
Peter posted a solid list of the official Gmail APIs.
On the other hand, most of the major plugins that you may have heard about are browser plugins that just modify the page source directly, even though there's no official API for it. There used to be a GreaseMonkey API that was a good starting point, but that wasn't supported and no longer works. Best place to start is with a copy of Chrome, creating a content-injection plugin that works on the Gmail page.
Happy to provide some further details if you can clarify what you're going for since I went through this myself a few months back.

Any articles on how to get started building your own browser?

Hello recently I've been a bit curious and wanted to make a browser. I'd like to use an existing engine though such as Gecko or Webkit. Are there any resources on the web for how to get started and any examples? Language choice doesn't really matter(but no VB please. That was the only example code I found)
Chromium is an open-source browser project that aims to build a safer, faster, and more stable way for all Internet users to experience the web. This site contains design documents, architecture overviews, testing information, and more to help you learn to build and work with the Chromium source code.
Or study some applications using Webkit for example. Chances are, these projects are not as complex as chromium.
I'd recommend you build a browser in Java with Swing or SWT. They have all the components you'll need, so you need to put them together and start figuring out the tougher problems. The documentation is good, and you may even find tutorials that get you most of the way there.
I recently downloaded the code for Firefox or Chrome, and this seems like a much more difficult place to start. There's lots of setup and overhead to get a build working on your machine compared with a Java app.

Resources