RabbitMQ multiqueue consumer (independently consumed queues) - node.js

TL;DR
Is there any (Node.JS) pattern to stop consuming a queue after a time (10 seconds), and closing the connection, without interrupting the processing of messages were not yet acked?
Longer version
We are sending out millions of push notifications daily for our customers. After generating the messages, we insert them into RabbitMQ, and then send them out with hundreds of consumers. Often customers would like to send out a huge amount of messages almost the same time, and if these messages are going to the same queue, then one customer's messages will have the processing time of the other customer's messages.
We would like to create a dynamic multiqueue setup, where a campaign's messages are going to a messages. queue, and the customers are dynamically subscribing, processing thousands of messages then switching to an other queue. The idea is that we are sharing our resources between campaigns, so they will be sent at the same time in parallel.
Our current solution is generating the messages slower than we are sending them out, so they are inserted into the queue in mixed order. It's not the ideal solution, because it's hard find out what is slow enough, but not too slow.
I've tried creating a simple setTimeout, and forcing the consumer to finish consuming (Channel#cancel) after a few seconds, then subscribing to a queue has the least consumers. The problem is that this interrupts the processing of some messages. I've tried using Channel#get to process a bunch of messages (then choosing a different queue), but the documentation says it is ideal only for a few messages, but not for millions of messages, using Channel#consume is much better in performance.
Any ideas how to do it well?

Related

How to throttle my cron worker form pushing messages to RabbitMQ?

Context:
We have micro service which consumes(subscribes)messages from 50+ RabbitMQ queues.
Producing message for this queue happens in two places
The application process when encounter short delayed execution business logic ( like send emails OR notify another service), the application directly sends the message to exchange ( which in turn it is sent to the queue ).
When we encounter long/delayed execution business logic We have messages table which has entries of messages which has to be executed after some time.
Now we have cron worker which runs every 10 mins which scans the messages table and pushes the messages to RabbitMQ.
Scenario:
Let's say the messages table has 10,000 messages which will be queued in next cron run,
9.00 AM - Cron worker runs and it queues 10,000 messages to RabbitMQ queue.
We do have subscribers which are listening to the queue and start consuming the messages, but due to some issue in the system or 3rd party response time delay it takes each message to complete 1 Min.
9.10 AM - Now cron worker once again runs next 10 Mins and see there are yet 9000+ messages yet to get completed and time is also crossed so once again it pushes 9000+ duplicates messages to Queue.
Note: The subscribers which consumes the messages are idempotent, so there is no issue in duplicate processing
Design Idea I had in my mind but not best logic
I can have 4 status ( RequiresQueuing, Queued, Completed, Failed )
Whenever a message is inserted i can set the status to RequiresQueuing
Next when cron worker picks and pushes the messages successfully to Queue i can set it to Queued
When subscribers completes it mark the queue status as Completed / Failed.
There is an issue with above logic, let's say RabbitMQ somehow goes down OR in some use we have purge the queue for maintenance.
Now the messages which are marked as Queued is in wrong state, because they have to be once again identified and status needs to be changed manually.
Another Example
Let say I have RabbitMQ Queue named ( events )
This events queue has 5 subscribers, each subscribers gets 1 message from the queue and post this event using REST API to another micro service ( event-aggregator ). Each API Call usually takes 50ms.
Use Case:
Due to high load the numbers events produced becomes 3x.
Also the micro service ( event-aggregator ) which accepts the event also became slow in processing, the response time increased from 50ms to 1 Min.
Cron workers follows your design mentioned above and queues the message for each min. Now the queue is becoming too large, but i cannot also increase the number of subscribers because the dependent micro service ( event-aggregator ) is also lagging.
Now the question is, If keep sending the messages to events queue, it is just bloating the queue.
https://www.rabbitmq.com/memory.html - While reading this page, i found out that rabbitmq won't even accept the connection if it reaches high watermark fraction (default is 40%). Of course this can be changed, but this requires manual intervention.
So if the queue length increases it affects the rabbitmq memory, that is reason i thought of throttling at producer level.
Questions
How can i throttle my cron worker to skip that particular run or somehow inspect the queue and identify it already being heavily loaded so don't push the messages ?
How can i handle the use cases i said above ? Is there design which solves my problem ? Is anyone faced the same issue ?
Thanks in advance.
Answer
Check the accepted answer Comments for the throttling using queueCount
You can combine QoS - (Quality of service) and Manual ACK to get around this problem.
Your exact scenario is documented in https://www.rabbitmq.com/tutorials/tutorial-two-python.html. This example is for python, you can refer other examples as well.
Let says you have 1 publisher and 5 worker scripts. Lets say these read from the same queue. Each worker script takes 1 min to process a message. You can set QoS at channel level. If you set it to 1, then in this case each worker script will be allocated only 1 message. So we are processing 5 messages at a time. No new messages will be delivered until one of the 5 worker scripts does a MANUAL ACK.
If you want to increase the throughput of message processing, you can increase the worker nodes count.
The idea of updating the tables based on message status is not a good option, DB polling is the main reason that system uses queues and it would cause a scaling issue. At one point you have to update the tables and you would bottleneck because of locking and isolations levels.

How to perform long event processing in Node JS with a message queue?

I am building an email processing pipeline in Node JS with Google Pub/Sub as a message queue. The message queue has a limitation where it needs an acknowledgment for a sent message within 10 minutes. However, the jobs it's sending to the Node JS server might take an hour to complete. So the same job might run multiple times till one of them finishes. I'm worried that this will block the Node JS event loop and slow down the server too.
Find an architecture diagram attached. My questions are:
Should I be using a message queue to start this long-running job given that the message queue expects a response in 10 mins or is there some other architecture I should consider?
If multiple such jobs start, should I be worried about the Node JS event loop being blocked. Each job is basically iterating through a MongoDB cursor creating hundreds of thousands of emails.
Well, it sounds like you either should not be using that queue (with the timeout you can't change) or you should break up your jobs into something that easily finishes long before the timeouts. It sounds like a case of you just need to match the tool with the requirements of the job. If that queue doesn't match your requirements, you probably need a different mechanism. I don't fully understand what you need from Google's pub/sub, but creating a queue of your own or finding a generic queue on NPM is generally fairly easy if you just want to serialize access to a bunch of jobs.
I rather doubt you have nodejs event loop blockage issues as long as all your I/O is using asynchronous methods. Nothing you're doing sounds CPU-heavy and that's what blocks the event loop (long running CPU-heavy operations). Your whole project is probably limited by both MongoDB and whatever you're using to send the emails so you should probably make sure you're not overwhelming either one of those to the point where they become sluggish and lose throughput.
To answer the original question:
Should I be using a message queue to start this long-running job given that the message queue expects a response in 10 mins or is there
some other architecture I should consider?
Yes, a message queue works well for dealing with these kinds of events. The important thing is to make sure the final action is idempotent, so that even if you process duplicate events by accident, the final result is applied once. This guide from Google Cloud is a helpful resource on making your subscriber idempotent.
To get around the 10 min limit of Pub/Sub, I ended up creating an in-memory table that tracked active jobs. If a job was actively being processed and Pub/Sub sent the message again, it would do nothing. If the server restarts and loses the job, the in-memory table also disappears, so the job can be processed once again if it was incomplete.
If multiple such jobs start, should I be worried about the Node JS event loop being blocked. Each job is basically iterating through a
MongoDB cursor creating hundreds of thousands of emails.
I have ignored this for now as per the comment left by jfriend00. You can also rate-limit the number of jobs being processed.

Replaying Messages in Order

I am implementing a consumer which does processing of messages from a queue where order of messages is of importance. I would like to implement a mechanism using NodeJS where:
the consumer function is consuming messages m1, m2, ..., mN from the queue
doing an IO intensive operation and process the messages. m -> m'
Storing the result m' in a redis cache.
acknowledging the queue after each message process (2)
In a different function, I am listening to the message from the cache
sending the processed messages m' to an external system
if the external system was able to process the external system, then delete the processed message from the cache
If the external system rejects the processed message, then stop sending messages, discard the unsent processed messages in the cache and reset the offset to the last accepted message in the queue. For example if m12' was the last message accepted by the system, and I have acknowledged m23 from the queue, then I have to discard m13' to m23' and reset the offset so that the consumer can read and start processing from m13 again.
Few assumptions:
The processing m to m' is intensive and I am processing them optimistically, knowing that most of the times there won't be a failure
With the current assumptions and goals, is there any way I can achieve this with RabbitMQ or any Azure equivalent? My client doesn't prefer Kafka or any Azure equivalent of Kafka (Azure Event Hub).
In scenarios where the messages will always be generated in sequence then a simple queue is probably all you need.
Azure Queues are pretty simple to get into, but the general mode of operation for queues is to remove the messages as they are processed successfully.
If you can avoid the scenario where you must "roll back" or re-process from an earlier time, so if you can avoid the orchestration aspect then this would be a much simpler option.
It's the "go back and replay" that you will struggle with. If you can implement two queues in a sequential pattern, where processing messages from one queue successfully pushes the message into the next queue, then we never need to go back, because the secondary consumer can never process ahead of the primary.
With Azure Event Hubs it is much easier to reset the offset for processing, because the messages stay in the bucket regardless of their read state, (in fact any given message does not have such a state) and the consumer maintains the offset pointer itself. It also has support for multiple consumer groups, which will make a copy of the message available to each consumer.
You can up your plan to maintain the data for up to 7 days without blowing the budget.
There are two problems with Large scale telemetry ingestion services like Azure Event Hubs for your use case
The order of receipt of the message is less reliable for messages that are extremely close together, the Hub is designed to receive many messages from many sources concurrently, so its internal architecture cares a lot less about trying to preserve the precise order, it records the precise receipt timestamp on the message, but it does not guarantee that the overall sequence of records will match exactly to a scenario where you were to sort by the receipt timestamp. (its a subtle but important distinction)
Event Hubs (and many client processing code examples) are designed to guarantee Exactly Once delivery across multiple concurrent consuming threads. Again the Consumers are encouraged to be asynchronous and the serice will try to ensure that failed processing attempts are retried by the next available thread.
So you could use Event Hubs, but you would have to bypass or disable a lot of its features which is generally a strong message that it is not the correct fit for your purpose, if you want to explore it though, you would want to limit the concurrency aspects:
minimise the partition count
You probably want 1 partition for each message producer, or atleast for each sequential set, maintaining sequence is simpler inside a single partition
make sure your message sender (producer) only sends to a specific partition
Each producer MUST use a unique partition key
create a consumer group for each of your consumers
process messages one at a time, not in batches
process with a single thread
I have a lot of experience in designing MS Azure based solutions for Industrial IoT (Telemetry from PLCs) and Agricultural IoT (Raspberry Pi) device implementations. In almost all cases we think that the order of messaging is important, but unless you are maintaining real-time 2 way command and control, you can usually get away with an optimisitic approach where each message and any derivatives are or were correct at the time of transmission.
If there is the remote possibility that a device can be offline for any period of time, then dealing with the stale data flushing through the system when a device comes back online can really play havok with sequential logic programming.
Take a step back to analyse your solution, EventHubs does offer a convient way to rollback the processing to a previous offset, as long as that record is still in the bucket, but can you re-design your logic flow so that you do not have to re-process old data?
What is the requirement that drives this sequence? If it is so important to maintain the sequence, then you should probably process the data with a single consumer that does everything, or look at chaining the queues in a sequential manner.

Amazon SQS better way of handling listeners

I have an SQS Queue which has a lot of messages (typically in thousands). Presently I am having multiple listeners (which are created by threads created from the same source) and each listener listens to the queue and receives messages. As soon as a listener receives a message from the Queue, that listener deletes the message from the Queue. The message will be processed only after deleting the message from the queue. I am having a visibility timeout of 30 seconds.
I am not using any locks or anything to handle duplicates since I am deleting the message from the queue as soon as after receiving. I haven't seen a case of duplicity until now but I am just worried it might.
Now, the question is, which is a better way, having multiple listeners this way or listening to the queue in a single thread, and then spinning up new threads to process each message you receive?
Firstly, it is worth understanding the concept of message invisibility timeout.
When a message is retrieved from an Amazon SQS queue (eg by your thread), the message is marked as invisible in Amazon SQS. Best-practice is for your thread to then process the message and then delete the message after it has completed processing the message. This way, if the thread fails, the message will automatically become visible on the queue again and another thread can process it.
With your current application design, if a thread fails then the message is lost and will not be retried. You should consider changing your code to delete the message only after it has been processed.
Using multiple threads to process messages is recommended, because it will allow higher message throughput by processing messages in parallel. It is also a simpler design, and simple is always best. Your alternate idea of having one process retrieve messages and then firing off threads to process the message is more complex and does not provide any benefits.
Amazon SQS queues can occasionally return the same message more than once. It is rare, but can happen. The multiple-thread design will probably result in it happening more than the single-thread design because multiple threads might simultaneously retrieve the same message. However, there it could still happen in the single-thread model, too.
If processing the same message twice is a concern, then consider using a FIFO queue (not currently available in every AWS Region). This will guarantee that every message is received only once. Alternatively, your code would need to check whether a particular message has already been processed (eg by checking in a database).
The multiple-thread design will also allow you to horizontally scale by having multiple system (even across multiple Availability Zones) process messages, whereas your single-thread design has a single point of failure and is less scalable.

Azure Service Bus - Determine Number of Active Connections (Topic/Queue)

Since Azure Service Bus limits the maximum number of concurrent connections to a Queue or Topic to 100, is there a method that we can use to query our Queues/Topics to determine how many concurrent connections there are?
We are aware that we can capture the throttling events, but would very much prefer an active approach, where we can proactively increase or decrease the number of Queues/Topics when the system is under a heavy load.
The use case here is a process waiting for a reply message, where the reply is coming from a long-running process, and the subscription is using a Correlation Filter to facilitate two-way communication between the Publisher and Subscriber. Thus, we must have a BeginReceive() going in order to await the response, and each such Publisher will be consuming a connection for the duration of their wait time. The system already balances load across multiple Topics, but we need a way to be proactive about how many Topics are created, so that we do not get throttled too often, but at the same time not have an excess of Topics for this purpose.
I don't believe it is currently possile to query the listener counts. I think that the subscriber object also figures into that so in theory, if you have up to 2000 subscribers per topic and if each allows up to 100 connections, that's alot of potential connections. We just need to keep in mind that subscribers are cooperative (each gets a copy of all messages) and receivers on subscriers are competitive (only one gets it).
I've also seen unconfirmed reports of performance delays when you start running > 1,000 subscribers so make sure you test this scenario.
But... given your scenario, I'd deduce that performance time likely isn't the biggest factor (you have long running processes already). So introducing a couple seconds lag into the workflow likely won't be critical. If that's the case, I'd set the timeout for your BeginRecieve to something fairly short (couple seconds) and have a sleep/wait delay between attempts. This gives other listeners an opportnity to get messsages as well. We might also want to consider an approach where we attempt to recieve multiple messages and then assign them out other processes for processing (coorelation in this case?).
Juts some thoughts.

Resources