I've created a basic layout. However, it is broken on my high-dpi device. How to center the whole layout?
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I using Cocos Creator 3.5.2 for this project.
When I start testing input text field in android phone either in app or web browser, after the virtual keyboard appear and I try rotate screen from landscape to portrait, the keyboard got change but the screen layout dint resize still is landscape but only smaller n at top.
It need to close the keyboard then the screen layout will start resize and this is in app.
Any idea that can cause this happen?
And any solution for it.
I have found a function recently in Android Studio named "pan screen". It is located at the right side of design window. But I didn't find any description for it.
If you zoom in your design much enough so it no longer fits on in your design area in Android Studio, you can hit pan icon and drag your design around.
The image you have shown in is Zoom and Pan Controls which allows you to zoom in and out of the design , Now the Pan button will help you to pan around to find the areas
that are unable or not visible to see when zoomed in.
Pan is swing in a horizontal or vertical plane, typically to give a panoramic effect or follow a subject.
Pan in Android studio, you can hold space bar and drag the screen to view those area currently is not visible.
When a user zooms in the layout so much that you are unable to see all items in the layout, you can click on the pan option and then afterwards move the layout without accidently moving the items in the layout.
I have created an Android 4.2 AVD. For the need of my current project, the main screen orientation is landscape. The software keys option is selected.
The mode is set to xhdpi, like a Galaxy Nexus phone.
As I start the emulator, I see a black stripe on the right where the buttons should appear, but it remains black. Thus, there is no way to trigger a Back action since the emulated physical keys are disabled.
The problem can be fixed by configuring the emulator in portrait mode then rotate it once started; the buttons appear as expected. This causes problems since the window is automatically scaled down to fit on my monitor; I did not find any shortcut to restore 1:1 scaling at runtime, after the rotation is done. This is important since I would like to see pixel-perfect results.
I am using SDK version 21 and platform-tools version 16.0.2, as updated yesterday.
Found the solution myself... this is a workaround that allows getting 1:1 scale and the software buttons working.
Leave the AVD (Galaxy Nexus or cloned from it) on portrait mode.
Run the emulator from the command line, using the -scale 1 option; this is the magic that forces 1:1 pixel perfect ratio even if the window does not fit in screen at startup. By default, automatic downsizing happens to fit the monitor.
Rotate the display using Ctrl+F11 or Ctrl+F12 to get landscape mode.
I was created simple currecnyConverter apps in android But I got Problem is that when i did run this apps Nexus S(4.0",480 * 800:hdpi) emulator in Protrait is working fine but same apps run on landscape mode my button and component not fit on the screen so I want run my apps on any mode and any android version.please
can anybody give me answer.
Thanking you
You have to go through the below page:
http://developer.android.com/guide/practices/screens_support.html
You have to design the layout for landscape mode in layout-land folder with same name as in your Portrait mode.
For more info see the above page.
Thanks.
You need to create different layout for landscape and portrait.
Follow this
res/layout/my_layout.xml // layout for normal screen size ("default")
res/layout-small/my_layout.xml // layout for small screen size
res/layout-large/my_layout.xml // layout for large screen size
res/layout-xlarge/my_layout.xml // layout for extra large screen size
res/layout-xlarge-land/my_layout.xml // layout for extra large in landscape orientation
res/drawable-mdpi/my_icon.png // bitmap for medium density
res/drawable-hdpi/my_icon.png // bitmap for high density
res/drawable-xhdpi/my_icon.png // bitmap for extra high density
I want to develop a new home screen application for android. I saw the default home screen in my android 2.3.3 device, when ever I swipe the home screen left and right, the background wallpaper also sliding left and right. What is that view? How to get the same effect in an app?
Is it ViewPager? I checked the ViewPager class, but I didn't found any common background image for all views in that.
You probably want to use a canvas with a draw-able, then detect the users swiping and animate it in the background. It is likely that the default android backgrounds are doing the same. You wont be drawing the unseen portions of the view.
http://developer.android.com/guide/topics/graphics/2d-graphics.html
I suggest doing their lunar lander tutorial to learn how to use the canvas first.
You will make a canvas the background to your app and then lay your other ui elements on top of it unless you make the ui based inside the canvas.