How to insert VLC instance into a QFrame - python-3.x

I'm trying to make a simple video player app by embedding a VLC instance inside a PyQt widget (a QFrame). I found a few examples that go me going, but my code doesn't quite work. When I launch it, it plays "test_video.mp4", but it launches the regular VLC player app in its own, separate window. When I close out of the VLC player window, obviously the video stops, but the audio continues playing until I close my own Qt (PyQt) window.
edit 1: Forgot to mention I am using python-vlc, downloaded via pip.
### video_player.py
import sys
import vlc
from PyQt4 import QtCore, QtGui
from video_player_main_window import Ui_MainWindow
class StartQT4(QtGui.QMainWindow):
def __init__(self, parent=None):
QtGui.QWidget.__init__(self, parent)
self.ui = Ui_MainWindow()
self.ui.setupUi(self)
self.vlc_instance = vlc.Instance("--no-xlib --sout-all")
self.mediaplayer = self.vlc_instance.media_player_new()
self.mediaplayer.set_xwindow(self.ui.video_frame.winId())
print(self.ui.video_frame.winId())
self.media_path = "test_video.mp4"
self.media = self.vlc_instance.media_new(self.media_path)
self.mediaplayer = self.vlc_instance.media_player_new()
self.mediaplayer.set_media(self.media)
self.mediaplayer.play()
if __name__ == "__main__":
app = QtGui.QApplication(sys.argv)
myapp = StartQT4()
myapp.show()
sys.exit(app.exec_())
I added a "print(self.ui.video_frame.win())" just for debugging / sanity check to make sure that was a legitimate value. Command line output below. The "X server failure" shows up after I close the VLC window while my PyQt window is still running.
### command line output
106954771
[00007f9c48055168] vdpau_avcodec generic error: Xlib is required for VDPAU
[00007f9c3c003968] xcb_window window error: X server failure
The "video_player_main_window" is the module that QtDesigner (+ pyuic4) generates. "video_frame" is the name of the QFrame object I'm trying to put the VLC instance into. See full code for video_player_main_window.py here: http://pastebin.com/cHpAHZN2

how if like this :
import sys
import vlc
from PyQt4 import QtCore, QtGui
from video_player_main_window import Ui_MainWindow
class StartQT4(QtGui.QMainWindow):
def __init__(self, parent=None):
QtGui.QWidget.__init__(self, parent)
self.ui = Ui_MainWindow()
self.ui.setupUi(self)
self.vlc_instance = vlc.Instance()
self.mediaplayer = self.vlc_instance.media_player_new()
self.mediaplayer.set_hwnd(int(self.frame.winId()))
self.media_path = "test_video.mp4"
self.media = self.vlc_instance.media_new(self.media_path)
self.media.get_mrl()
self.mediaplayer.set_media(self.media)
self.mediaplayer.play()
if __name__ == "__main__":
app = QtGui.QApplication(sys.argv)
myapp = StartQT4()
myapp.show()
sys.exit(app.exec_())
i usualy use this for my simple player.

Related

Why does the label show only the last set image? (PyQt5) [duplicate]

I have got this problem. I´m trying to set text on a lineEdit object on pyqt4, then wait for a few seconds and changing the text of the same lineEdit. For this I´m using the time.sleep() function given on the python Time module. But my problem is that instead of setting the text, then waiting and finally rewrite the text on the lineEdit, it just waits the time it´s supposed to sleep and only shows the final text. My code is as follows:
from PyQt4 import QtGui
from gui import *
class Ventana(QtGui.QMainWindow, Ui_MainWindow):
def __init__(self, parent=None):
QtGui.QWidget.__init__(self, parent)
self.setupUi(self)
self.button.clicked.connect(self.testSleep)
def testSleep(self):
import time
self.lineEdit.setText('Start')
time.sleep(2)
self.lineEdit.setText('Stop')
def mainLoop(self, app ):
sys.exit( app.exec_())
if __name__ == '__main__':
import sys
app = QtGui.QApplication(sys.argv)
window = Ventana()
window.show()
sys.exit(app.exec_())
You can't use time.sleep here because that freezes the GUI thread, so the GUI will be completely frozen during this time.
You should probably use a QTimer and use it's timeout signal to schedule a signal for deferred delivery, or it's singleShot method.
For example (adapted your code to make it run without dependencies):
from PyQt4 import QtGui, QtCore
class Ventana(QtGui.QWidget):
def __init__(self, parent=None):
QtGui.QWidget.__init__(self, parent)
self.setLayout(QtGui.QVBoxLayout())
self.lineEdit = QtGui.QLineEdit(self)
self.button = QtGui.QPushButton('clickme', self)
self.layout().addWidget(self.lineEdit)
self.layout().addWidget(self.button)
self.button.clicked.connect(self.testSleep)
def testSleep(self):
self.lineEdit.setText('Start')
QtCore.QTimer.singleShot(2000, lambda: self.lineEdit.setText('End'))
def mainLoop(self, app ):
sys.exit( app.exec_())
if __name__ == '__main__':
import sys
app = QtGui.QApplication(sys.argv)
window = Ventana()
window.show()
sys.exit(app.exec_())
Also, take a look at the QThread sleep() function, it puts the current thread to sleep and allows other threads to run. https://doc.qt.io/qt-5/qthread.html#sleep
You can't use time.sleep here because that freezes the GUI thread, so the GUI will be completely frozen during this time.You can use QtTest module rather than time.sleep().
from PyQt4 import QtTest
QtTest.QTest.qWait(msecs)
So your code should look like:
from PyQt4 import QtGui,QtTest
from gui import *
class Ventana(QtGui.QMainWindow, Ui_MainWindow):
def __init__(self, parent=None):
QtGui.QWidget.__init__(self, parent)
self.setupUi(self)
self.button.clicked.connect(self.testSleep)
def testSleep(self):
import time
self.lineEdit.setText('Start')
QtTest.QTest.qWait(2000)
self.lineEdit.setText('Stop')
def mainLoop(self, app ):
sys.exit( app.exec_())
if __name__ == '__main__':
import sys
app = QtGui.QApplication(sys.argv)
window = Ventana()
window.show()
sys.exit(app.exec_())

Creating new window using keyboard keys [duplicate]

I am programming a simple GUI, that will open a opencv window at a specific point. This window has some very basic keyEvents to control it. I want to advance this with a few functions. Since my QtGui is my Controller, I thought doing it with the KeyPressedEvent is a good way. My Problem is, that I cannot fire the KeyEvent, if I am active on the opencv window.
So How do I fire the KeyEvent, if my Gui is out of Focus?
Do I really need to use GrabKeyboard?
The following code reproduces my Problem:
import sys
from PyQt5.QtWidgets import (QApplication, QWidget)
from PyQt5.Qt import Qt
import cv2
class MainWindow(QWidget):
def __init__(self):
super().__init__()
self.first = True
def openselect(self):
im = cv2.imread(str('.\\images\\Steine\\0a5c8e512e.jpg'))
self.r = cv2.selectROI("Image", im)
def keyPressEvent(self, event):
if event.key() == Qt.Key_Space and self.first:
self.openselect()
self.first = False
print('Key Pressed!')
if __name__ == '__main__':
app = QApplication(sys.argv)
win = MainWindow()
win.show()
sys.exit(app.exec_())
The keyPressEvent method is only invoked if the widget has the focus so if the focus has another application then it will not be notified, so if you want to detect keyboard events then you must handle the OS libraries, but in python they already exist libraries that report those changes as pyinput(python -m pip install pyinput):
import sys
from PyQt5 import QtCore, QtWidgets
from pynput.keyboard import Key, Listener, KeyCode
class KeyMonitor(QtCore.QObject):
keyPressed = QtCore.pyqtSignal(KeyCode)
def __init__(self, parent=None):
super().__init__(parent)
self.listener = Listener(on_release=self.on_release)
def on_release(self, key):
self.keyPressed.emit(key)
def stop_monitoring(self):
self.listener.stop()
def start_monitoring(self):
self.listener.start()
class MainWindow(QtWidgets.QWidget):
pass
if __name__ == "__main__":
app = QtWidgets.QApplication(sys.argv)
monitor = KeyMonitor()
monitor.keyPressed.connect(print)
monitor.start_monitoring()
window = MainWindow()
window.show()
sys.exit(app.exec_())

Start the script in PyQt5 and python3 [duplicate]

I have created a form using PyQt4 which has a push button. On this push button I want to call another python script which looks like this:
File1.py:
import sys
from PyQt4 import QtCore, QtGui
from file1_ui import Ui_Form
class MyForm(QtGui.QMainWindow):
def __init__(self, parent=None):
QtGui.QWidget.__init__(self, parent)
self.ui = Ui_Form()
self.ui.setupUi(self)
if __name__ == "__main__":
app = QtGui.QApplication(sys.argv)
myapp = MyForm()
myapp.show()
sys.exit(app.exec_())
File1_ui.py
from PyQt4 import QtCore, QtGui
try:
_fromUtf8 = QtCore.QString.fromUtf8
except AttributeError:
_fromUtf8 = lambda s: s
class Ui_Form(object):
def setupUi(self, Form):
Form.setObjectName(_fromUtf8("Form"))
Form.resize(400, 300)
self.pushButton = QtGui.QPushButton(Form)
self.pushButton.setGeometry(QtCore.QRect(120, 200, 95, 20))
self.pushButton.setObjectName(_fromUtf8("pushButton"))
self.retranslateUi(Form)
QtCore.QObject.connect(self.pushButton, QtCore.SIGNAL(_fromUtf8("clicked()")), Form.close)
QtCore.QMetaObject.connectSlotsByName(Form)
def retranslateUi(self, Form):
Form.setWindowTitle(QtGui.QApplication.translate("Form", "Form", None, QtGui.QApplication.UnicodeUTF8))
self.pushButton.setText(QtGui.QApplication.translate("Form", "Close", None, QtGui.QApplication.UnicodeUTF8))
File2.py
import sys
from PyQt4 import Qt
from taurus.qt.qtgui.application import TaurusApplication
app = TaurusApplication(sys.argv)
panel = Qt.QWidget()
layout = Qt.QHBoxLayout()
panel.setLayout(layout)
from taurus.qt.qtgui.panel import TaurusForm
panel = TaurusForm()
model = [ 'test/i1/1/%s' % p for p in props ]
panel.setModel(model)
panel.show()
sys.exit(app.exec_())
File1_ui.py is created from the Qtdesigner and then I am using File1.py to execute it.So File2.py when executed alone opens up a panel and displays few attributes.I want this script to be called on the button click in the first form(file1.py) which I created using Qtdesigner.Could you let me know how I could achieve this functionality.Thanks.
You will need to make some modifications to File2.py to make the appropriate calls depending on whether it is running standalone or not. When you are launching the script via File1.py there will already be a QApplication instance with event loop running, so trying to create another and run its event loop will cause problems.
Firstly, move the core part of your script into its own function. This will allow you to easily call it from File1.py. You can then handle the case where the script is running standalone and needs to create a QApplication instance and start its event loop. (I am not familiar the the taurus library you are using, but you can probably substitute TaurusApplication for QtGui.QApplication)
File2.py:
import sys
from PyQt4 import QtCore, QtGui
def runscript():
panel = QtGui.QWidget()
layout = QtGui.QHBoxLayout(panel)
return panel # Must return reference or panel will be deleted upon return
if __name__ == '__main__':
app = QtGui.QApplication(sys.argv)
panel = runscript()
panel.show()
sys.exit(app.exec_())
Assuming your files are in the same directory you can simply write import File2 and use File2.runscript() to run your code. You then just need to connect the function to your pushbuttons clicked() signal to run it. The only problem here is that the reference to the QWidget returned from the runscript() function will be lost (and the object deleted) if you connect directly to runscript(). For this reason I created a method launch_script() which saves a reference in MyForm.
File1.py:
import sys
from PyQt4 import QtCore, QtGui
from file1_ui import Ui_Form
import File2
class MyForm(QtGui.QMainWindow):
def __init__(self, parent=None):
QtGui.QWidget.__init__(self, parent)
self.ui = Ui_Form()
self.ui.setupUi(self)
# This is a bit of a hack.
self.ui.pushButton.clicked.connect(self.launch_script)
def launch_script(self):
self.panel = File2.runscript()
self.panel.show()
if __name__ == "__main__":
app = QtGui.QApplication(sys.argv)
myapp = MyForm()
myapp.show()
sys.exit(app.exec_())
I don't use Qt Designer, so I don't know the correct way to go about connecting the signal to launch_script(). The code I have written should work, but obviously violates OOP principles and is dependent on the name of the pushbutton widget assigned by the software.

PyQt5 Audio no response

I am trying to make an audio player based on pyqt5 . hovewer reading the examples at the site packages and visiting also the QAudioOutput strange peak sound at beginning in PyQt4 i couldn't make a step forward and it seems there is no audio output. Thanks in advance , this is my current code (python3.3)
import sys
from PyQt5 import QtGui, QtCore, QtWidgets, QtMultimedia
class Window(QtWidgets.QWidget):
def __init__(self, parent = None):
QtWidgets.QWidget.__init__(self, parent)
format = QtMultimedia.QAudioFormat()
format.setSampleRate(44100)
format.setSampleSize(16)
format.setChannelCount(1)
format.setCodec("audio/wav")
format.setByteOrder(QtMultimedia.QAudioFormat.LittleEndian)
format.setSampleType(QtMultimedia.QAudioFormat.SignedInt)
self.output = QtMultimedia.QAudioOutput(QtMultimedia.QAudioDeviceInfo.defaultOutputDevice(), format, self)
self.file=QtCore.QFile()
self.file.setFileName("data/voicemail/99dc6d529c0c5d6b2ec5cda7b26cc1bb9af58bd4774d161f66186f62bf3093cd.wav")
self.file.open(QtCore.QIODevice.ReadOnly)
self.file.seek(44)
self.output.start(self.file)
#self.file.close()
if __name__ == "__main__":
app = QtWidgets.QApplication(sys.argv)
window = Window()
window.show()
sys.exit(app.exec_())

How to display a custom dialog using PyQt and QtDesigner to design the custom dialog?

I have designed 2 widgets - one is the main application widget and a custom widget which would allow me to set the preferences in my main application. They are named - main and child.
Now, I can't get the child widget to show when I click the button in the main application.
Tried to learn from the Rapid GUI programming using Python and Qt book, but the example given there is for a hand coded form and not designed using QtDesigner. I am getting confused. Kindly help.
My code so far is this-
import serial, sys
from PyQt4.QtCore import *
from PyQt4.QtGui import *
from main import Ui_Form # main.py and child.py are the ui
from child import Ui_Form as Child_Form # files generated using pyuic4
class Main(QMainWindow):
def __init__(self, parent = None):
super(Main, self).__init__(parent)
self.ui = Ui_Form()
self.ui.setupUi(self)
self.connect(self.ui.btnLaunch, SIGNAL("clicked()"), self.show)
def show(self):
dialog = QDialog()
dialog.ui = Child_Form()
dialog.ui.setupUi(self)
if __name__ == "__main__":
app = QApplication(sys.argv)
myapp = Main()
myapp.show()
sys.exit(app.exec_())
However, nothing happens when I try to launch this program.
Instead of this code:
self.connect(self.ui.btnLaunch, SIGNAL("clicked()"), self.show)
def show(self):
dialog = QDialog()
dialog.ui = Child_Form()
dialog.ui.setupUi(self)
try with this, it should work:
self.connect(self.ui.btnLaunch, SIGNAL("clicked()"), self.showDialog)
def showDialog(self):
dialog = QDialog()
dialog.ui = Child_Form()
dialog.ui.setupUi(self)
dialog.show()

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