I've was excited that they added the instant run feature.
As I mentioned, this feature isn't working as it should.
Sometimes it don't apply changes and it makes hard to debug!
Is something to check/uncheck or change the settings to make it work properly?
Kind Regards.
Related
I'm a new hololensdeveloper and I recently made a Hololensproject using net scripting backend just because there were way more information on how to set it up and get it working with Visual Studio.
Now when I feel somewhat confident I decided to change it up to il2cpp, but I have a major issue.
Everytime I put a c#script(even empty ones) into any folder within the application the Hololens won't even start it. The screen goes black for some seconds and then returns me to the mainpage.
This feels strange as all the scripts from the HolotoolKit works fine and they are written with c#.
Im currently using
.Unity 2018.3.4f1
.HolotoolKit 2017
.Visual Studio 2017
Thank you!
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SO after alot of time, I switched to Unity LTS and that fixed my problem. Feels bad that I have to rely on an older version.
If I remember correctly, using the HoloToolKit and not the mrtk v1 or v2, you should use Unity LTS 2017. Maybe thats the problem?
And I'm not sure if I understood you the right way. So you are building it in unity and than deploying it to the HoloLens without getting any errors in your console?
Also changing the scripting backend framework, means using a different build directory and If you are not doing that Unity should give you a message like "Build path contains project built with IL2CPP or .Net"
Is there any way to work in collaboration in Android Studio or IntelliJ?
Yes, I know about Git, but that requires pushing and pulling which is time consuming if you want to edit very small things (a single line).
Something real time would be great.
I took a look at Floobits, just not sure if we're willing to pay for something I have no idea about.
I could see that some editors like Visual Studio Code and Atom have some real-time editing solutions, but that makes running the code a bit harder.
Can someone tell me any way to achieve this?
So I'm pretty sure this question will get closed, but I just want to see if anyone else is experiencing this issue. I'm trying to migrate over to Android Studio, as it just came out of beta and Google announced that they essentially won't be supporting ADT for Eclipse from now on. So far, I'm noticing that the application as a whole is extremely slow and bordering on unresponsive. With every click, I have to deal with extreme latency, which is really making this tool hard to use. After doing a quick check, I've noticed that this one application is using nearly 1GB of memory and I haven't even begun to migrate my project to it! Is anyone else experiencing something like this and does anyone have an idea of what I can do to speed this up? If this doesn't improve then I'll be forced to stop migrating and continue using the Eclipse ADT until something has been done. I'm running Windows 7x64
Did you notice if the IDE is stuck doing something by looking at bottom right status?
Make sure you are using bundled Gradle, also Do you have have many dependencies? You might want to check if its getting stuck because it is constantly looking for those dependencies.
In Visual Studio 2012, I would like to be able to hit a button or keystroke that switches to a particular solution configuration (say, Release) and then builds in that configuration. I have been unable to find a way to do so. Does something like this exist?
This sounds like it should be fairly easy to do as a Visual Studio Add-In. Add-ins are one of the lighter-weight ways to extend Visual Studio. You'll probably want to look into:
How to create an add in
How to add your add-in to a toolbar. You could also create your own dedicated toolbar if you wish.
When your command gets called, you probably need to set the ConfigurationManager.ActiveConfiguration property to your desired configuration or the SolutionBuild.ActiveConfiguration property (you'll have to play around to see which one does what you want). Note that this does change the state of VS, so it may fire some other events in the IDE that happen when the build configuration changes.
Then, just invoke the build as a named command (e.g. DTE.ExecuteCommand("Build.BuildSolution")). IIRC, invoking this way is synchronous, so when control returns to your code, the build will be complete.
Set the configuration back to how it was before to clean up after yourself.
Resharper includes various analysis rules which can be run on your solution from inside Visual Studio but is it possible to run these from say the commandline or as part of your autobuild? Resharper seems to be focused on running in Visual Studio but can it be invoked on solution or project files from outside the IDE?
UPDATE: Seems like TeamCity 7.0 EAP includes a way to execute the code-analysis while building
(blog post) so at least it can somehow be invoked and utilized as part of a CI process.
No, this feature is not currently offered by ReSharper. There is a thread on the JetBrains website related to this question and it can be found here.
Here's a quote:
Currently ReSharper has no interface
from running in a standalone batch
application. However, it is possible
to write such an application that
provides the functionality you're
looking for using ReSharper OpenAPI.
So apparently you could use the ReSharper OpenAPI to create the functionality you want; unfortunately, I haven't had any experience in using it so I'm not much help there.
Some links of interest...
ReSharper OpenAPI Developer Community
ReSharper public API and sample source code (aka. ReSharper PowerToys)
I think you want the functionality provided by fxCop. I am not aware of Resharper functioning outside of Visual Studio.
Looks like they're listening! First version available as a 30-day demo now: http://blogs.jetbrains.com/dotnet/2013/03/resharper-code-analysis-goes-beyond-visual-studio/
If you're looking for compliance of code to standards, take a look at StyleCop. You can tie it into msbuild and run the rules outside of the IDE.
No, it can not be run from commandline. I still hope that they add this feature since I requested it last october :)