Class Diagrams: Does Every Use Case Need to Be Drawn With Repeating Classes? - uml

I have several use cases I have to represent in a UML class diagram. Apparently repeating classes is not encouraged, and several of my use cases reuse the same classes. I've one particular use case that reuses several classes I have already drawn up, without any unique new classes: does that mean I can leave that particular use case out?
Thank you.

Any diagram you create from a UML is an aspect of the whole model. To transport the whole picture you take many pictures from several aspects. Choosing the right number is an art as well as designing the model. A single diagram will in almost all cases not fit. So break them down and create e.g. a single or multiple diagrams per use case (one to highligh requirements, one for the actions, another one for the classes collaborating).
Further it is advisable to create a collaboration that realizes a use cases which holds and separates the realization of the requirements/descriptive part of a use case.

The core difficulty you have stems from an unclear understanding of the UML constructs and their interdependence.
A use case describes an interaction between an actor of the system to achieve a specific purpose. A class is a collection of system data and functions. Of course, different use cases make use of the same classes. Imagine a shop system. The class Product describing the products offered by the shop will be used by use cases like Show all products of a specific category, Show product details for a specific product, Order product, Generate bill for delivered product.
Fortunately, this repeated use of a class won't clutter your diagrams. In a use case diagram, you don't describe classes, and in a class diagram, you don't describe use cases.
A good approach comes from two directions. Use the input coming from your users to describe use cases: situations when they want to use the application, and the behavior they expect from it. Use your domain knowledge to describe data structures and operations to support these use cases, and describe these in a class model.

Related

How to handle different implementations in SysML/UML?

Imagine that we are building a Library system. Our use cases might be
Borrow book
Look up book
Manage membership
Imagine that we can fulfill these use cases by a librarian person or a machine. We need to realize these use cases.
Should we draw different use case realizations for different flows?
If not, it is very different to borrow a book from a machine and a person. How can we handle it?
Moreover, what if we have updated version of library machines some day? (e.g. one with keyboard and the other is with touch screen) What should we do then? The flow stays the same, however the hardware and the software eventually be different.
What would you use to realize use cases and why?
It might be a basic question, but I failed to find concrete examples on the subject to understand what is right. Thank you all in advance.
There is no single truth or one way you "should" do it. I will give you my approach, based on the Unified Process.
The use case technique is primarily used to describe a dialog between a human user (actor) and an application. It is modeled as an ellipse and further specified as an activity diagram or just a list of steps: 1 The actor does A, 2 The system does B, 3 The actor does C etc. In this approach, the application is regarded as a black box.
A "use case realization" describes how the system performs its steps (white box), e.g. in terms of collaborating components, transparent to the user.
It is possible, but much less common, to have so-called business use cases. In that case, the "system" represents an enterprise or a business unit. In your case, it would be the library. The "actor" represents an external person or organization, e.g. a client or a supplier. In your case, it would be a client. With business use cases, the library is regarded as a black box. The steps are still in format "actor does A; system does B", but here, it is not specified which of the library's actions are performed by humans and which by applications. The system is the organization, interfacing with external actors, regardless of whether this is implemented by employees or by applications.
A "business use case realization" specifies how the system performs its steps (white box) and specifies which parts are done by employees and which parts by machines.
Now, let me answer you questions one by one.
Question 1.
If you have described your use case as a business use case, and it is at such a high level of abstraction that the steps for client-librarian interaction are the same as for client-machine interaction, then you will have one business use case "Borrow book" and two business use case realizations for this business use case.
However, it is more common practice to have only use cases for user-application interaction. If the client interacts with the system in the same way as a librarian would do on behalf of the client, then you will have only one use case "Borrow book", with actor "Person". This actor has two specializations: "Client" and "Librarian". There will be only one use case realization per use case.
Otherwise, you would have one use case "Borrow book online" describing the flow of events when a client interacts directly with the application, connected to actor "Client" and another use case "Borrow book for client" describing the flow of events when a librarian interacts with the application while talking to the client. The latter use case has "Librarian" as its actor. Again, there will be only one use case realization per use case.
You may choose to model the Client-Librarian interaction separately, or not at all, depending on the purpose of your model.
Question 2.
Let's take use case "Borrow book online". You may have two use case realizations for this use case: one for the keyboard machine and one for the touch screen machine. If these use case realizations are very similar, then I would just make only one use case realization and describe the fact that there are two possible input devices inside that single realization.
Question 3.
For a business use case realization, I would use BPMN 2.0 or a UML activity diagram. These are well suited for business workflow specification.
For a normal use case realization, I usually make a sequence diagram, where the lifelines in those diagrams refer to components defined in a common component diagram. In the left margin of the sequence diagrams, I usually write the steps of the use case in UML note symbols. The sequence diagram focuses on the interaction between components, using their interfaces. This gives a nice overview of the collaboration between components in the context of a particular use case.
For more information, please refer to my white paper Which UML models should we make?. The use case realization is described on page 19.
UML is method-agnostic. Even when there are no choices to make, there are different approaches to modeling, fo example:
Have one model and refine it succesfully getting it through the stages requirements, analysis (domain model of the problem), design (abstraction to be implemented), implementation (classes that are really in the code).
Have different models for different stage and keep them all up to date
Have successive models, without updating the previous stages.
keep only a high level design model to get the big picture, but without implementation details that could be found in the code.
Likewise, for your question, you could consider having different alternative models, or one model with different alternatives grouped in different packages (to avoid naming conflicts). Personally, I’d go for the latter, because the different alternatives should NOT be detailed too much. But ultimately, it’s a question of cost and benefits in your context.
By the way, Ivar Jacobson’s book, the Object advantage applies OO modeling techniques to business process design. So UML is perfectly suitable for a human solution. It’s just that the system under consideration is no longer an IT system, but a broader organisational system, in which IT represents some components among others.
UML has collaboration elements to show different implementations. The use cases are anchors since the added value for the actors does not change. However, you can realize these use cases in different ways. And that is where the collaborations come into play. A collaboration looks like a use case but has a dashed border. And you draw a realize relation from one or many collaborations towards a use case. Inside the collaborations you show how the different implementation's classes collaborate (hence the name).
P.213 of UML 2.5 in paragraph 11.7 Collaborations:
The primary purpose of Collaborations is to explain how a system of communicating elements collectively accomplish a specific task or set of tasks without necessarily having to incorporate detail that is irrelevant to the explanation. Collaborations are one way that UML may be used to capture design patterns.
A CollaborationUse represents the application of the pattern described by a Collaboration to a specific situation involving specific elements playing its collaborationRoles.

Should I put included use cases from use case diagram in my class diagram?

So, I have designed a use case for a student online system. The issue is that some of my base cases are subdivided into many included cases. For instance, to generate marksheet as a staff, my included use cases are: select student, select course, select module, select semester
In my class diagram, should i have methods for all of the smaller use cases or just the main one like generateMarksheet?
In short
No, that's not how it works.
Some more details
There is no direct mapping in general
Use-cases are about the requirements from a user perspective. So it's about the problems to solve. Typically they represent high level goals for the user such as Manage students or Subscribe to courses.
The classes of your system are about a technical solution that meet these requirements. In general however, there is no direct mapping as you describe: the behavior of the system emerge from the interaction between many classes within the system.
There are some methods to link both worlds
If you want a link between both worlds, you may follow the unified process that was promoted by the founding fathers of UML:
You start with your use-cases
You create an ECB class model for the analysis, in which you show a control class for every single use case, a boundary class for every association between a use case and an actor, and an entity class for every domain object that you can derive from the narrative.
You then think a little more about boundaries and controls, to see if there are some overlaps, or even reuse.
Then you think of designing your system. But the level of detail will be much higher. You'll end up mapping your own solution classes to the analysis classes for the purpose of traceability: for every class you can find back the use-case(s) to which it relates. And conversely.
But this approach has lost traction in an agile context. And also because solution design is often heavily influenced by architectural models chosen (such as MVP, MVVM, clean architecture,...) and these have a different logic than ECB (despite some apparent and misleading similarities), so that this analysis step is not adding sufficient value.
Morover, agile methods try to avoid a big up-front analysis that is required for a rigorous ECB approach.

use case diagram how do it better

hello, my first question is how I can place cases to better readability? I want to make this diagram fit on a A4-sized paper.
But I am aware that this diagram may be badly made, so I ask you to advice, maybe I should share on the smaller part?
You need to to connect a use case only to its primary actor. So eventually you have to create a common role where the UC is used by this common actor role. Then your specific actors inherit from this common one. Like in #Amir's example International Student inherits from Student.
I'd simply up-vote the latter example but it has <<include>>/<<extend>> which is no favorable with use case synthesis. Moreover it uses a generalization which is very bad practice with UCs since a UC represent an individual added value and inheritance from added value does not make sense (unlike in a class context).
I don't understood your language (In your use-cases). Generally most of time we have some common feature so You can use inheritance in UML diagram. For example if you have different kinds of students (or Actors) that have some common feature you can do something like below picture:
I think there is too many of use cases. I had the same problem. Try using CRUD - https://books.google.co.uk/books?id=gKHfVZn1CkgC&pg=PA367&lpg=PA367&dq=crud+use+cases&source=bl&ots=g7C2qnzunP&sig=F3OtpNWT29NFyqFvmO-MBtTG98k&hl=en&sa=X&ved=0ahUKEwjAmKifh9_OAhWpCsAKHV9pA344ChDoAQg4MAU#v=onepage&q&f=false
Also, you can divide your diagram into few use case diagrams for each actor. Or put all actors on the one side of the diagram and use cases on other. Hope this helps.
I completely agree with the given suggestions (CRUD, inheritance and responsibility by roles) and I additionally recommend not to try to create an overview about the whole universe. Instead, try to separate your use cases into groups based on similarities, differences etc. and explain your modeling on smaller pieces.
Avoid too complex structures and mutual/cyclic dependencies - they are almost always a sign of poor design. Remember, you have to implement and test every connection in your diagram somehow. Less connections, less effort, less errors.

How to model a simple use case diagram

suppose you have to do a Use Case Diagram for this simple problem (that is part of a much bigger exercise i am doing):
a registered user (of a web application) can search for tourist attractions in two ways: by category (for example: museums, parks, theaters, archaeological sites) or by location (city, county).
How should i model this UCD?
The most simple way would be: the actor (registered user), two use cases (search tourist attraction by category and search by location), the secondary actor (the server of the web application, which would process the query and send back the results).
My concern is that in this way the four categories and the two type of locations would not be present in the use case.
I was thinking of using the "extend" relationship. For example, i would add a use case named "Search parks" that extends the use case "Search by category". The extension point would be the event that the user chooses to search for parks.
Or i could use an inheritance relationship between the "Search by category" and "Search parks"...mmmm...i am a little confused...
How would you model this little problem using USD??
Thank you,
Luca
First of all you have to realize, that Use Case Diagrams aren't substitute for actual (written) Use Cases. Use Case descriptions contain many important details, which are omitted in Use Case diagrams. Use Case diagrams are good for depicting hierarchies of actors, associated use cases and relationships between use cases, but nothing more.
Another important thing is to realize what an use case actually is. Good way to think about them is to find a goal of an actor, which he/she wants to achieve with help from the system. Achieving this goal should give the actor some business value. My point is, that from what you described, registered user might want to search for a sightseeing and/or buy entry tickets. So this is his goal and this should be a an use case, don't confuse use cases with functionality/features like different ways of searching etc.
In your first suggestion you have two use cases, which differ only in data (e.g. it might be just different choice from a combo box in a form). Such differences, if they don't influence the way the system and actors interact, are described separately from the use cases in a data glossary, which you reference in your use case. This way you avoid many unnecessary details in use case descriptions. If on the other hand, the steps in the description change (e.g. when registečred user chooses location system gives him/her an option to select another registered user as a friend and pre-selects favourite locations of both or something like that...), you can capture this by using alternatives/extensions.
You mention the system you are developing as the secondary actor. Don't forget, the system under development is an implicit actor and is not shown diagrams as a separate actor. Use boundary box (rectangle encompassing use cases excluding actors) to depict scope of your system.
Finally to your concern. These are all just details about the data, which are not part of an use case. You can capture those details in text (by namicng all categories etc.) using the data glossary as mentioned above. If you think the structure and relations between data is important and needs to be captured using diagrams, you can use class diagrams to create data/domain models.
Last note about use case relationships - don't use them if you don't have to. They are often hard to understand and vaguely defined. Never ever use them to decompose the functionality, that is up to design, not analysis with use cases.
I hate depicting Search in a use case. There are simply too many variables. It's like trying to write a use case for using a browser.
Search is a good candidate for early prototyping supplemented with business rules.

which should be drawn first , class or sequence diagram?

I've had this discussion with my professor at college about UML diagrams .
He believes that sequence diagrams should be drawn before getting to class diagrams, but I think the opposite . I think after finishing the usecase diagram , the next diagram should be class diagram and after that we should get to sequence diagram.
Rational rose requires us to use the classes in sequence diagram, which are already in class diagram.
Can anyone help me with this?
I think you're both wrong. They should be drawn at the same time. As you're drawing your sequence diagram, you will undoubtedly come up with properties that you will need to keep track of the state, or that you hadn't thought of if you do the class diagram in a vacuum.
Of course, this is highly subjective and personal, but years of real-world experience (as opposed to academic theory) have taught me to work on both at the same time. MAYBE starting with the class diagram, but the class diagram invariably changes when you start going through process flows.
Well it depends a lot on how you plan to do things. I think it's a subjective matter. If you rather explain the actions performed for your usecases and after this has been done write the classes based on what you need to perform the sequences your professor is right.
But if you prefer to determine what the structure of your classes are and then adapt the action sequence to this then you would do the class diagram first and later the sequence.
In my experience I do them concurrently. I put the fundamental attributes to the class diagram but not the actions, and while I do the sequence diagram I add the methods and attributes that I need to the class diagram.
There is no one standard answer. There are several opinions, approaches and methods. In Unified Process I believe you first identify use case and then make realizations for them, e.g. sequence diagrams. As in use cases, there are actors and the systems and/or its parts interacting ina sequence. Actually this interactions should help you decompose your design and get to classes. Once you have classes on the analysis level, you can go further to design classess and design interactions. However these are quite a lot to draw in a diagram, most of the times code is the best documentation on this level, even generated diagrams are too large and more difficult to understand then code itself.
To prepare sequence diagram you need classes not the class diagram
You can prepare empty classes on the fly while in process of preparing sequence diagram....
Identification class objects in be part of preparing sequence or you can try to identify your objects before hand....
sequence is logical process while class diagram is end output
I don't think there is an order for creating diagrams since both are two different views of a system: class diagram structural (static) and sequence is behavioral (dynamic). I would start with sequence diagrams since you will discover more classes to create as you go through sequences. Do whatever makes sense for you at the time. If your doing more object oriented programming, I would consider doing classes before sequences.
Structural and behavioural models for all but the very simplest systems are naturally created simultaneously and iteratively, refining both over time.
You may have some method of "object discovery" such as CRC cards, which will yield a set of initial classes, with collaborations (the classes they interact with) and responsibilities, which informs both the methods they will need, and internal behaviour/state/activity.
You may then want to explore the use cases and scenarios using sequence or communication diagrams, this will expose the details of the required object communication and therefore inform the generation of public methods and relationships to refine the class diagram while at the same exploring the system behaviour which may yield further objects and classes to be created.
You may also want to explore the internal behaviour of classes, especially if they have stateful and/or active behaviour; activity ans state-machine diagrams are useful for this.
Either way I doubt that the use of Rational Rose is really the determinant of diagram creation order. Rational may require the classes on a sequence diagram to exist, but I imagine that they need not actually appear on a class diagram; they can probably equally be created on the sequence diagram and then later placed on a class diagram, or even created in the project explorer or whatever the equivalent is in that tool. Even if the only method of creating a class is to place it on a class diagram, that does not require you to refine and complete the class or its relationships before exploring interactions on a sequence diagram.
You need to buy some clothes, how you will proceed. You start choosing clothes first or you will decide first where to go? At the same time, will you go to shoe store if you want to buy shirt.
So both are iterative, but definitely first step is sequence on very high (component) level then drill down to class level sequence
You should first decide your application flow,means you should first draw a sequence diagram. It will show the flow of your application after this you should go for class diagram.

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