NavigationBarViewController Storyboard example - cosmicmind

I want to build my layout using storyboards but also use the implementation of Material. But I have trouble to understand how to use the NavigationBarViewController with Storyboards.
Can you create an example for Storyboard using the NavigationBarViewController with transition between views? Is it possible to use segues?

Your question is a little vague, but yes, you can segue (and usually do in any complex app) between views while contained in a navigation controller. The navigation controller will persist between these views unless you are segueing using modals.

Related

Creating Custom CaptureView Material Design using Storyboard

I am working with the material capture view and I was wondering if there was a way to implement this using a storyboard.
This is tricky, as the CaptureView is a collection of views that would need to be handled in Storyboards. We are making big updates to Audio, Video, and Photo this month that should make using Storyboards more simple.

How to implement a SideNavigationViewController into a UIViewController?

A little confused on how to implement this into my main view controller. The example project shows it as a navigation controller, but I wasn't able to add an existing class on a fresh navigation controller or my current UIViewController. I could just be implementing it wrong though. Much appreciation if I can gain some traction on how to work with these.
If you could share some code that would be great.
How things work:
Navigation Controllers
There are currently 4 different Navigation Controllers that each offer their own features. The controllers can be used individually, or together.
SideNavigationViewController
The SideNavigationViewController offers 3 bodies to display content: mainViewController, leftViewController, and rightViewController.
MainViewController
The mainViewController must always exist, and has a facility for transitioning between view controllers using the transitionFromMainViewController method. Using this method is as easy as passing a UIViewController in its first parameter.
sideNavigationViewController?.transitionFromMainViewController(InboxViewController())
There are further parameters that allow for animations, completions, etc... to be set when transitioning between view controllers.
LeftViewController and RightViewController
The leftViewController and rightViewController can be set only once. To make them dynamic, you would need to use another Navigation Controller as its view controller.
NavigationBarViewController
The NavigationBarViewController offers a NavigationBarView along side the ability to manage two UIViewControllers, the mainViewController and the floatingViewController.
MainViewController
The mainViewController is like the SideNavigationViewController's mainViewController, and has a transitionFromMainViewController method that transitions from view controller to view controller in the body portion of the NavigationBarViewController.
FloatingViewController
The floatingViewController is a modalViewController and when set, it pops over MainViewController and NavigationBarView. Setting that value is like so:
navigationBarViewController?.floatingViewController = InboxViewController()
To close and hide the floatingViewController set it to nil, like so.
navigationBarViewController?.floatingViewController = nil
SearchBarViewController
The SearchBarViewController offers a single transitioning mainViewController, as well, has a SearchBarView at the top. Transitioning the mainViewController is like so:
sideNavigationBarViewController?.transitionFromMainViewController(InboxViewController())
MenuViewController
The MenuViewController is another controller that has a mainViewController, which takes the entire screen. Floating above it, is a MenuView that is used to transition between mainViewControllers.
menuViewController?.transitionFromMainViewController(InboxViewController())
Final Notes
These Navigation Controllers can be used in any combination and any amount of times creating a robust and intricate stack of controllers that act like one.
I hope this helps :)

Showing a UIWebView in Cocos2d 2.x project

I'd like to display a UIWebView within a CCLayer for a Cocos2d 2.x project. I found the CCUIViewWrapper, but didn't get it to work with 2.x.
I don't really care about handling rotation and animation. I just wan't to display content from a web page on layer and also have a sprite to be able to go back to the previous scene.
Please help!
// Johan
If you don't want to use new version 2.0 features (I'm not using them myself at this point), then you can mix UIViews with Cocos by simply adding other views to your root view controller. After all, Cocos is itself a single view on the controller (if that's how you have it set up), and just add another view.
You can then easily tell the view controller to show the other UIViews by using the NSNotificationCenter, which I recommend in general over trying to communicate with the view controller from the Cocos layer.

iOS - Detect shake anywhere in the application

Is it possible to detect a shake gesture, no matter of the view displayed?
I want to go to the main page of the app whenever the user shakes the device.
Is there any other solution besides putting in each UIView the -motionBegan:withEvent: method?
Create a subclass of UIViewController, say UIShakeViewController, and derive all your view controller classes from UIShakeViewController.
Then, in UIShakeViewController, implement your shake detection methods, etc. This way, all your view controllers have the functionality, but you implement the detection code once.

MVC basics: Should I add a UIViewController, a Delegate or a Source to my custom view?

my question is about view controllers, delegates and all that in general. I feel perfectly comfortable with UIView, UIViewController, Delegates and Sources, like UITableView does for instance. It all makes sense.
Now I have implemented my first real custom view. No XIBs involved. It is an autocomplete address picker very much like in the Mail application. It creates those blue buttons whenever a recipient is added and has all the keyboard support like the original.
It subclasses UIView. There is no controller, no delegate, no source. I wonder if I should have either one of those? Or all, to make it a clean implementation.
I just cannot put my finger on the sense a view controller would make in my case. My custom view acts much like a control and a UIButton doesn't have a controller either.
What would it control in my view's case?
Some of my thoughts:
For the source: currently the view has a property "PossibleAutocompleteRecipients" which contains the addresses it autocompletes. I guess this would be a candidate for a "source" implementation. But is that really worth it? I would rather pass the controller to the view and put the property into the controller.
The selected recipients can be retrieved using a "SelectedRecipients" property. But views should not store values, I learned. Where would that go? Into the controller?
What about all the properties like "AllowSelectionFromAddressBook"? Again, if I compare with UIButton, these properties are similar to the button's "Secure" property. So they are allowed to be in the view.
The delegate could have methods like "WillAddRecipient", "WillRemoveRecipient" and so on and the user could return TRUE/FALSE to prevent the action from happening. Correct?
Should I maybe inherit from UIControl in the first place and not from UIView?
And last but not least: my custom view rotates perfectly if the device is rotated. Why don't all views? Why do some need a controller which implements ShouldAutoRotateToDeviceOrientation()?
Does it make sense what I wrote above? In the end I will provide the source on my website because it took me some time to implement it and I would like to share it as I have not found a similar implementaion of the Mail-App-like autocomplete control in MonoTouch.
I just want to learn and understand as much as possible and include it in the source.
René
I can answer part of your question.
I just cannot put my finger on the
sense a view controller would make in
my case
The ViewController is responsible for handling the View's state transitions (load, appear, rotate, etc) These transitions are used mainly when you use a navigation component (UINavigationViewController, UITabBarController). These components needs to received a ViewController that will handles the view's transitions.
For exemple, when you push a ViewController on a UINavigationViewController, it will cause the ViewDidLoad, ViewWillAppear, ViewDidAppear. It will also cause the ViewWillDisappear, ViewDidDisappear of the current ViewController.
So, if your application has only one portrait view, you don't need a ViewController. You can add your custom view as a subview of the main window.

Resources