Use fastreport.net without installation - iis

Is there a way to use fastreport.net in shared iis host with out fastreport installation. and using only dlls.
Regards

I downloaded and installed the latest version. Then, i copied these DLLs to my project direcotry and referenced them:
FastReport.dll
These two, you only need, when you use the "ShowReport" (preview window).
FastReport.Bars.dll
FastReport.Editor.dll
When you only want to create reports and save/export them, FastReport.dll would be enough.

Related

References and .dll missing from TFS get latest

I'm having an issue related to team foundation server with Visual Studio 2012.
I've checked in a new solution to the server, however when i get latest version for other machines, most of the references are missing and the .dll files in the bin cannot be located.
Is this because the files are not being pushed when i check in.
Any help is appreciated thanks
In Solution Explorer, right click the DLLs that aren't being included, go to Properties, and be sure that the Build Action is set to "Content".
Check whether you are using MSBuild-Integrated solutions or using Automatic Package Restore. If you use MSBuild-Integrated solutions, migrating MSBuild-Integrated solutions to use Automatic Package Restore.
If you haven't used Nuget to restore package. Check: https://docs.nuget.org/consume/package-restore
Check whether your project link to other projects. Don't reference output assemblies. Make a project reference or create a NuGet package.

Universal Windows Plateform And Live SDK

I have a problem. I recently installed VS 2015 and Windows 10 on my computer.
Having Universal Apps are amazing and I plan to convert some of my programs on UWP.
But I have a problem. In one of my programs, I allow the user to save its datas on its OneDrive. And if OneDrive is unavailable, the datas are stored on local devices.
And when OneDrive is available, the newly stored datas are pushed to OneDrive. Synchronisation in fact.
So it is the problem. In the UWP dll named Universal.Live I have installed Live SDK 6 with Nuget. During the package installation, there is some work done to see if the Live SDK is compatible with UWP.
Great ! It's compatible and successfully installed.
But when I wrote
using Microsoft.Live;
The name is not recognized. And if I use the class LiveAuthClient which is in the namespace, it isn't recognized too...
This is a real problem :( Any ideas ?
I had the same issue adding the Live SDK to my app. For some reason the Package.JSON isn't correctly resolving and downloading the package (or recognizing it).
Either way, just add the DLL to your references the old fashioned way. Personally, I'd just add it to a console app (not using the new Project.json package), get it from NUGET, and grab the DLL from the Packages.
After you have the DLL:
Right click on References
Add Reference -> Browse...
Find the DLL and add it. ("...\\packages[LiveSdk]...")
It works!
Download it from here, Compile it, and grab the desktop SDK:
https://github.com/liveservices/LiveSDK-for-Windows
You can also download the msi, install it, figure out where the DLL is installed to and grab it from there:
https://www.microsoft.com/en-us/download/details.aspx?id=42552
According to this GitHub issue, LiveSDK isn't supposed to be used for Universal Windows Platform apps: https://github.com/liveservices/LiveSDK-for-Windows/issues/58
Instead we should use these SDKs that cover the same functionality:
Mail/Calendar/Contacts: https://dev.outlook.com/
Files/OneDrive: https://dev.onedrive.com/

Using specific version of packages in MonoDevelop

What is the best way to handle specific version of libraries while using MonoDevelop (precisely - use ServiceStack v3 instead of ServiceStack v4)?
Unfortunately, MonoDevelop's addin NuGet does not allow specifying package version (no Package management console support). I've tried hacking it in .csproj and package.config file but it does not work entirely well and it seems to be smelly solution.
One obvious solution is to get rid of NuGet and reference libraries locally after manually downloading them.
How would you solve this problem?
Thanks for all responses :)
Being able to add a specific version of a NuGet package with the MonoDevelop addin is on the todo list.
If you have access to Windows you could use SharpDevelop to add a specific version using its Package Management console.
Or as you have suggested, edit the packages.config file, then restore the packages. However you will need to add the required assembly references by hand. This option is not that bad if there are not that many assembly references and you are not going to be updating the NuGet package very often. Although the benefit of this approach over downloading the NuGet package, extracting it, and directly referencing the assemblies is equivalent and the same amount of work. Also doing it this way you can more easily update the references by simply dropping the new binaries into your lib folder.
Or you could change the source code of the addin. I thought about adding a simple text box where you could specify a particular version. Ideally the dialog would give you a list of available versions.
I would probably just download the ServiceStack assemblies you need and directly reference them.

How to properly install MS VC++ 9 runtime?

I have an application that uses the ms vc++ runtime. How should I install it on the end-user's system if it is not present? I was thinking of bundling it with the installer... but how would I do that as far as what to include? Is there some silent installer? If so, where can it be found? I can't seem to find it in the Windows SDK.
There is an interesting post about deploying the runtime libraries on the Visual C++ blog. The post is about VC8 so I'm not sure all the recommendations apply to VC9.
Here are your options according to Microsoft:
Use an .msi installer including the .MSM files for the VC
libraries you're using. These MSM
files install the libraries globally.
They also keep a reference count so
that the libraries are removed when
the last application using them gets
uninstalled.
Use "app-local"
deployment i.e. copy the
libraries and manifest files in your
application directory. This is a simpler
solution if you don't use an .msi
installer. Your app should still use the
system version of the libraries if they are more
up-to-date than your own.
Link everything statically (and avoid crt usage across dll boundaries)
Another option Microsoft discourage you from using is running the Visual C++ redist installer from your own installer.
I'm not sure what their reasons are. It will take a few extra megabytes and will not be reference counted but it still works very well AFAICT. You can pass the /q option to vc_redist_x86.exe to perform an unattended install (no user interaction).
It has it's own installation program. I've seen it usually run as a prereq step of a larger installer.
One way or the other, you need to list it in your manifest. So you might just as well deliver it as via SxS in your application rather than try to deliver a global copy to the target machine. SxS is a big hard subject, sadly. Hopefully someone will supply an answer with more details and I'll delete this one.

Visual C++ Redistributables without using VCRedist_x86.exe

I'm developing in an environment that is severely constrained, but the developers also have tight control over.
VCRedist_x86.exe - A 4Mb redistributable - is no fun (four hours to transfer). I'd really prefer to just redistribute MFC90.dll, msvcm90.dll, msvcp90.dll and msvcr90.dll - that's more like 2Mb. However, Redistributing Visual C++ Files says:
It is not supported to redistribute C/C++ applications that are built without a manifest. Visual C++ libraries cannot be used by C/C++ applications without a manifest binding the application to these libraries. For more information, see Choosing a Deployment Method.
My original plan of copying the DLLs into the program's working directory doesn't seem to
work in this brave new world of manifests.
My next guess is to bodge up the registry entries required to populate the files into the WinSxS directory and populate it myself (rather than using the 4 meg program).
[edit] The software is frequently updated, so DLLs are strongly preferred to static linking. [/edit]
How can I sucessfully distribute the necessary files but keep the overhead down?
[I'm the current SxS maintainer at Microsoft]
I would strongly suggest against removing the publicKeyToken attribute from manifests. Private deployment of the dlls will work just fine with this attribute left intact.
However, removing it will prevent your app from benefiting from security updates should there be a newer version of the CRT installed centrally on the target machine, as the dependencies will no longer match up.
So, to summarize: it's safe to embed your manifest, with the default. Copy the CRT manifest + DLL files directly into your executable's directory, with no edits. That's it. Compatible Win2k+.
We use this: Howto: Deploy VC2008 apps without installing vcredist_x86.exe
Essentially
Don't embed a manifest in your exe files.
Copy the C++ DLLs and their manifests to your app's directory.
Remove the "publicKeyToken" from all manifests (yours and Microsoft's).
If necessary, change the version info in your app's manifest files to match the Microsoft manifest files (or vice versa)
Specify /MT (Multithreaded) for the "runtime library" setting in the compiler property page. This statically links against the runtime library so you don't have to install the redistributable.
Install them as private assemblies. See here:
http://msdn.microsoft.com/en-us/library/ms235291.aspx
Note that if you don't need all of the DLLs provided you can modify the manifest files to only reference the ones you need.

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