How to structure meteor app for testing - node.js

I'm reading through the online book Meteor Testing and am a bit concerned about how it says you should structure your app. It says to create an object in the global namespace called "App" and append submodules as needed, like this:
App = {
Services: {
func1: [some function]
func2: [some function]
...
},
Collections: {
func1: [some function]
func2: [some function]
...
}
...
}
My concerns are:
Will this negatively impact the security of my application?
Where and when should I defined functions within the app namespace? Adding all of them in one place would quickly get overwhelming.
Should I do this for all of the functions I want to unit test? If not, how do I access functions that I have defined within the scope of a template's javascript file?
If any of you could point me to additional resources on testing in meteor, I'd love to take a look at what other people suggest. Thanks.

You could sprinkle the definitions of all your functions among different files, but obviously load order would be important. I'd recommend creating a Meteor package for your project that would define all these functions and other globals needed, and then api.export('App') or api.export('App', 'client') (depending on your needs).

Related

No code suggestions for global defined variables in VSCode in a node.js server project

I have to deal with a node.js server project that uses global variables for common APIs. For instance in the entry point server.js there is a Firebase variable for the real-time database that is stored like this:
fireDB = admin.database();
I wasn't aware that this is possible and I would consider this a bad approach, but now I have to deal with it.
I'm not really interested to re-write any of the many calls to this variable in all those files, rather I would find a way to make fireDB show me suggestions only by changing this variable or installing an extension.
I tried to define it on top of the file as var fireDB, but then suggestions only work in the same file, not in others.
When I set a dot behind admin.database() the suggestions work, when I write fireDB. I get no suggestions, yet the call seems to be possible. Suggestions need to work in other files, too. How can I get this to work?
WARNING: MAKE SURE YOU UNDERSTAND THE PROBLEMS WITH GLOBALS BEFORE USING THEM IN A PROJECT
The above warning/disclaimer is mostly for anyone starting a new project that might happen across this answer.
With that out of the way, create a new .d.ts file and put it somewhere with a descriptive name. For example, globals.d.ts at the top level of the directory. Then just populate it with the following (I don't have any experience with firebase, so I had to make some assumptions about which module you're using, etc.):
globals.d.ts
import { database } from "firebase-admin";
declare global {
var fireDB: database.Database;
}
IntelliSense should then recognize fireDB as a global of the appropriate type in the rest of your JavaScript project.
Why does this work? IntelliSense uses TypeScript even if you're working with a JS project. Many popular JS packages includes a .d.ts file where typings are declared, which allows IntelliSense to suggest something useful when you type require('firebase-admin').database(), for example.
IntelliSense will also automatically create typings internally when you do something "obvious", e.g. with literals:
const MY_OBJ = { a: 1, b: "hello"};
MY_OBJ. // IntelliSense can already autocomplete properties "a" and "b" here
Global autocompletion isn't one of those "obvious" things, however, probably because of all the problems with global variables. I'd also guess it'd be difficult to efficiently know what order your files will run in (and hence when a global might be declared). Thus, you need to explicitly declare your global typings.
If you're interested in further augmenting the capabilities of IntelliSense within your JS project, you can also use comments to explicitly create typings:
/**
* #param {String[]} arrayOfStrings
*/
function asAnExample(arrayOfStrings) {
arrayOfStrings. // IntelliSense recognizes this as an array and will provide suggestions for it
}
See this TypeScript JSDoc reference for more on that.

Best way to define custom functions in loopback api

What is the best way to define custom functions in loopback api that can be used in models defined ?
For example a basic express application can have functions in helper folder on root directory, but doing same in loopback is not recommended and does not maintain loopback way.
Any help would be highly appreciated.
This is very well documented.
Custom logic can be placed in
boot scripts
middlewares
models:
remote methods
remote hooks
operation hooks
application-decoupled logic can very well be put in helper folders, separate folders at root level, etc. There is nothing wrong with modularizing your program this way, it is actually a good thing.
As mentioned by others, the Loopback documentation answers your question like this:
Adding logic to models - adding remote methods, remote hooks and operation hooks.
Defining boot scripts - writing scripts (in the /server/boot directory) that run when the application starts.
Defining middleware - adding custom middleware to the application .
That's a great answer if you have custom functions for a particular model, boot script, or middleware. And as Dharmendra Yadav said, mixins can be another option:
You can use mixins to perform different common actions on models such as observing changes using operation hooks and adding model attributes.
But what about code that simply doesn't fit into any of those categories?
I don't have experience with a lot of web frameworks, but one framework I have used is Grails, which is very opinionated and gives you a place for just about everything. And if your code doesn't fit into any of those categories, they give you a place for that too:
src/main/groovy - Supporting sources
So when I ran into this same problem in Loopback, I just created a src directory under server and that's where I put some helper classes that don't seem to fit anywhere else. And I include them as needed:
const HelperClass = require('../src/HelperClass');
HelperClass.helperFunction()...
Of course you can name the folder however you'd like: src, helpers, support, whatever. And then put it under common or server as appropriate.
The best way to define functions in loopback i found is to use mixins. Here is the sample way of doing so..
https://loopback.io/doc/en/lb3/Defining-mixins.html
You can inherit these defined mixins into your models through .json of your model with {mixins:yourmixin.js}, nice and easy.
Here's some sample code to get you headed in the right direction.
mynewmodel.js
http://domain/api/mynewmodel/myfunc.js
function myfunc(data, callback) {
// ** Put your code here **
console.log('myfunc');
}
function remoteMethod(model) {
model.remoteMethod(
'myfunc',
{
http: { verb: 'post' },
accepts: { arg: 'data', type: 'data' },
returns: [
{ arg: 'returndata', type: 'data' }
]
}
)
}
UPDATE
Generally your js files go in common/models

Writing ENV variables to configure an npm module

I currently have a project in a loose ES6 module format and my database connection is hard coded. I am wanting to turn this into an npm module and am now facing the issue of how to best allow the end user to configure the code. My first attempt was to rewrite it as classes to be instantiated but it is making the use of the code more convoluted than before so am looking at alternatives. I am exploring my configuration options. It looks like writing to the process env would be the way but I am pondering potential issues, no-nos and other options I have not considered.
Is having the user write config to process env an acceptable method of configuring an npm module? It's a bit like a global write so am dealing with namespace considerations for one. I have also considered using package.json but that's not going to work for things like credentials. Likewise using an rc file is cumbersome. I have not found any docs on the proper methodology if any.
process.env['MY_COOL_MODULE_DB'] = ...
There are basically 5ish options as I see it:
hardcode - not an option
create a configured scope such as classes - what I have now and bleh
use a config such as node-config - not really a user friendly option for npm
store as globals/env. As suggested in comment I can wrap that process in an exported function and thereby ensure that I have a complex non collisive namespace while abstracting that from end user
Ask user to create some .rc file - I would if I was big time like AWS but not in this case.
I mention this npm use case but this really applies to the general challenge of configuring code that is exported as functions. I have use cases for classes but when the only need is creating a configured scope at the expense (in my case) of more complex code I am not sure its worth it.
Update I realize this is a bit of a discussion question but it's helped me wrap my brain around options. I think something like this:
// options.js
let options = {}
export function setOptions(o) { options = o }
export function getOptions(o) { return options }
Then have the user call setOptions() and call this getOptions internally. I realize that since Node requires the module just once that my options object will be kept configured as I pass it around.
NPM modules should IMO be agnostic as to where configuration is stored. That should be left up to the developer, and they may pick their favorite method (env vars, rc files, JSON files, whatever).
The configuration can be passed to your module in various ways. A common way is to export a function that takes an options object:
export default options => {
let db = database.connect(options.database);
...
}
From there, it really depends on what exactly your module provides. If it's just a bunch of loosely coupled functions, you can just return an object:
export default options => {
let db = database.connect(options.database);
return {
getUsers() { return db.getUsers() }
}
}
If you want to allow multiple versions of that object to exist simultaneously, you can use classes:
class MyClass {
constructor(options) {
...
}
...
}
export default options => {
return new MyClass(options)
}
Or export the entire class itself.
If the number of configuration options is limited (say 3 or less), you can also allow them to be passed as separate arguments, instead of passing an object.

Global function in express.js?

How can I define a global function in express.js, that without require I can call it
"How" is simple enough:
global.fnName = function(){ return "hi"; }; // Andreas Hultgren's answer
But you don't need the global prefix; the thing about the global object is ...
fnName = function(){ return "hi"; }; // i.e. don't do: var name = function(){ ... };
console.log(fnName()); // this prints "hi"
console.log(global.fnName()); // this also prints "hi" - it was assigned to global.
"Without require" is a separate consideration: if you don't use require there is no guarantee your "globals" will have been declared by the time you need them. It enforces loading order of dependencies, among other things.
"Why am I" and "Is it correct to" are now hidden questions you should consider. It is accepted in javascript that Global Variables ...
... should be reserved for objects that have system-wide relevance and they should be named to avoid ambiguity and minimize the risk of naming collisions - Angus Croll, Namespacing in Javascript
i.e. global truly is Global: it is used by every author of every plugin or library you pull in to your application, not just you. Naming collisions between global variables break your application. This applies equally in node.js.
Global variables are also thought of as a code smell. In the detail sections below here you will see you can quickly get into trouble by using global variables, and they should really be treated as something that pushes you towards dependency injection and/or namespaces and modules.
Node.js and express - global vars and functions
Here's a good rule: if you upload it to a web server, or share it with other people, don't use global variables.
global is permissible in tiny "Saturday afternoon" apps in node.js with express.js, but tend to cause problems later if they get adopted into production. Therefore:
Modules and exports is best practice.
Injection should also be used to reduce coupling between javascript files. But in all cases you will usually need require to ensure they exist by the time you need them:
You should really consider app.locals data, and/or middleware functions, for anything that is view data related.
// call this as a function with an input object to merge
// the new properties with any existing ones in app.locals
app.locals.({
sayHello: function() { return "hi"; }
});
// now you can also use this in a template, like a jade template
=sayHello()
If you are creating global vars/functions for configuration settings purposes the below comments about namespaces still apply, and there are conventions emerging such as config.json files (still using require) for settings that are globally accessed.
Global variables - simple case
It is simple enough to declare a global variable in javascript, and for a function the process is no different. Simply omit the var keyword which would normally force a local scope on the declaration:
// app.js
blah = "boo";
sayHello = function(string toWho) { return "hello " + toWho; }
getVersion = function() { return "0.0.0.1"; }
// routes/main.js
console.log(blah); // logs: "boo"
console.log(global.blah); // logs: "boo"
console.log(sayHello("World")); // logs: "hello World"
console.log(global.sayHello("World")); // logs: "hello World"
console.log(getVersion()); // logs: "0.0.0.1"
But what if two separate plugins in your project use a global getVersion function - how do you get the right version number? Also, how do you ensure that getVersion exists before you need it, or exists at all?
Why do we need require?
To quote the nodejitsu docs the built in require function ...
... is the easiest way to include modules that exist in separate files. The basic functionality of require is that it reads a javascript file, executes the file, and then proceeds to return the exports object
"So", you may ask, "require just makes sure that a module from another file is included? Why bother?" It's better than that: you can make a whole folder a module, making your code easier to organise and test test test, it will recognise various extensions for file modules, not just .js, and it will look in various folders as well. Of course, it caches as well.
So, now that require has found your module, it ensures the code inside it is executed, and puts the objects your created into a "namespace":
// module file ./myModule.js
exports.blah = "boo";
exports.sayHello = function(string toWho) { return "hello " + toWho; }
// routes/main.js
var demoModuleReference = require('./myModule.js');
console.log(demoModuleReference.blah); // logs: "boo"
console.log(demoModuleReference.sayHello("World")); // logs: "hello World"
In that sample, demoModuleReference is an object that looks like:
{
blah: "foo",
sayHello: [Function]
}
Why modules and not global variables (a.k.a namespacing and "Global is the new private")?
Seems complicated now? Surely global variables are easier? requires ensures the following:
It ensures ordered loading of dependencies
It prevents variable name conflicts within global through the exports object.
This application at mankz.com (chrome or firefox only) is fascinating. Depending on how you use your js code, you are very likely to have variable name conflicts within the global scope. Name conflicts come from everywhere. In a browser, for instance, they can come from extensions. node.js is slightly different, but it is becoming more and more extended by compatible plugins as time goes on (you can load jquery in right now, for example). As the versions go on frameworks will get added, and name collisions in global will become more likely. My last run of that app in chrome showed over 1200 global namespace variables.
Namespaces - why?
This global namespace pollution was publicised early on by Douglas Crockford through Eric Miraglia in the article "A JavaScript Module Pattern". In summary:
All objects that need to be used between js files are really global
So, create a namespace object that will be unique
Assign the return value an anonymous function
Add private methods and variables inside that function
Do something useful with the pattern
Example:
ANDYBROWNSONICSUITE.BoomBox.SoundModule = function () {
var privateField = "can't touch this";
return {
play: function() {
console.log(privateField);
}
}
}
Why is this good?
Now you have only increased the global namespace members in the world by one, but this member contains as many items as you like.
Your application is far less likely to clash with other namespaces
It's a pattern, other frameworks expect you to use it to interact with them properly. In that reference, jQuery is a browser plugin, but you can use it with node and therefore your app, so the library interactivity policy statement is a perfect example.
It's a pattern, if we all follow it we our programs are all more likely to get along
When you read the Crockford reference along with the Croll reference (Direct Assignment section) I mentioned at the start, you see why it looks this complicated rather than just doing: sound.play = function() { ... } - ease of maintenance, refactoring the namespace etc. being just one reason.
Summary
In summary:
Can I create globals? Yes, it's simple, omit the var keyword before the declaration.
Should I create globals? You should use the module pattern, which is implicitly supported by node, and by express
Why am I creating globals? If it's for configuration, use a config namespace (e.g. How to store Node.js deployment settings/configuration files?)
You can:
global.name = function(){};
But you really should avoid using globals, even if it's possible to use them.

Is there a better way to structure global variables in Node.js?

Trying to understand what would be the best way to structure some variables. For example in my Node.js Express app, I have the following in app.js:
var poolModule = require('generic-pool');
global.pools = {
/* ... */
};
Where pools is my global variable that keeps track of MySQL and Redis pools. I am also wondering if I can do the same with actual Redis and MySQL objects (and maybe configs variable) so I don't have to require them all over the app. And since they are going to be used the most.
Is this bad practice, and if yes, what's a better way to structure this kind of code?
Edit: added global.
If you require a file you are actually always requiring the same object. So that means you can do:
module.exports = {
// same object for everybody that requires me
};
You have the right idea, but you want to use module.exports to export your object as a module. The CommonJS approach is to have local variables within the module and exported variables for use outside the module. In this way modules can access each others' variables through the use of require. These variables aren't really "global", but in a way are more like "friend" classes in C++. You can in fact have your poolModule do more than store variables for you--you could put methods and other functionality in there too and make it reusable across your whole application.

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