Animations Bar can't be found in Construct 2 - windows-10

I'm trying to do animations on Windows 10, but I can't find the animations bar. Is there a hotkey to bring up the Animations Bar?

Old bump. but still...
Maybe you should try to reset the dialogs.
File >> Preferences >> [Reset dialogs]

Sometimes Construct 2 pops up Windows in odd locations. If, for instance, you are using multiple monitors, the Animations Bar might have popped up on the other monitor, and maybe behind other applications. Not really sure why this happens, but I've certainly had to do some digging before. All in all, close all your other Windows and look around on other monitors. It should be there by default, just might be hidden :)

Related

Displaying a Classification Banner at the top of each computer monitor in Gnome Desktop

I work in an environment where we have to have a security classification banner displayed at the top of each monitor on our Gnome Desktops. Currently, I am using a Perl/Tk window to display the classification of the system. However, that window cannot be moved because of the way it is built (no decorations) and occasionally overlays open windows making it difficult for users to manage those windows.
I would like to be able to do something different, but I'm not sure where to start. Three ideas I have are this:
An icon or something in the Top Bar showing the classification
A banner, like the Top Bar, that sits above the Top Bar
A window, like I already have, but relocatable
I figure the first option would be easiest, but since the Top Bar isn't shown on every monitor, that may not be the best option. I don't even know if the second option is even possible. The third option would require me to use something other than Perl/Tk but that's the only language I'm fluent in at the moment.
So I'm looking for suggestions or examples or Gnome extensions I can use to solve this problem.
Thanks.
There is a classification-banner python utility at https://github.com/fcaviggia/classification-banner. It's no longer maintained, but we've been using it without change for a few years now. It's OK. One problem is that it doesn't "shrink" the desktop screen, so application windows can overlap it; it's set to Always On Top, but it would be nicer if it actually couldn't be overlaid at all.
A simple solution, of sorts, would be to change the desktop background image. This can have issues if you're displaying on multiple resolutions (I don't know if Gnome supports SVG for such purposes) and of course it can be obscured by windows covering it.
Older versions of Gnome let you create multiple bars that worked perfectly, but that disappeared - along with many other customizations - in Gnome 3.

What causes different icons to appear on different monitors in Windows 10?

We have customers reporting an issue with icons not appearing correctly in Windows 10. I am not able to reproduce the issue with our application, but it is similar in appearance to something that's happening with other programs on my computer. The first screenshot below is from a single computer. It is my task bar on my left and middle monitors. Notice that the "notepad++" icon on the left (it's the highlighted/active icon) is the original icon with the little chameleon sitting on a pencil (you will have to zoom in) and the one on the right just shows the text "n++".
Similarly the Sql Developer icon (immediately to the right of N++) also looks different on different monitors (demonstrating that even when the app's not running this is an issue).
In fact, as I was writing up this question I found that there is a difference between two means of getting at the icon resources in notepad++.exe. If I use IconsExtract (third party tool) on the exe I get the "n++" style icon, but if I right click on N++ in the task bar > Choose properties > Click "Change Icon" I get the chameleon on a pencil icon. You can see these two overlaid in the second image.
I can't for the life of me figure out how windows decides which icon to put where. I would be satisfied with a response that just told me where the two different n++ icons really are.
What it looks like on my monitors
Comparing the two methods of seeing icons
(Don't be fooled by the second chameleon which does appear to be the same.
I showed this to a coworker today and he knew the answer... the taskbar on the left was my laptop and I have configured the "size of text, apps, and other items" under "scale and layout" in the "display settings" for that screen to 150%. Changing the size to 100% caused the icons to become the same across all taskbars. I'm still looking for a good article with the details as to why, but changing the size definitely fixes the issue.

Drawing Custom Context Menus Anywhere on Desktop

I'm trying to figure out a way to draw a context menu foo at the cursor's current position no matter where on screen it is (i.e. over a window that has nothing to do with my program), and I can't seem to find a clean way of doing this, as all the libraries I can find define context menus upon the current window.
The things that come to mind for me are:
A: Drawing a tiny window at the cursor and then immediately opening up a context window
B: Drawing borderless windows that act like context menus
C: Drawing directly to the root window
However, none of these seem like clean and portable solutions, so I figured I would ask before diving into code.
I know that this is not what context menus were designed for, but the look fits my application very well. I would prefer to use Qt to keep things portable across systems, but at the moment I really only care about X on Linux.
Edit: 1st paragraph expansion

Xcode 5 iOS 7 - subviews have lost positioning constraints

I was moving stuff around to get it to work in iOS 7, then the machine crashed (not unusual with a new Xcode installation). Now the subviews don't have their positioning constraints any more. Is there a way to get them back? Don't care if it's just the default constraints, right now elements are all over the place. If not, is there a way to get everything into auto layout? Some elements appear to be spring and strut aligned, others are auto layout. Probably the crash messed it up.
At the bottom of the main edit window is a toolbar with something that looks like a tie fighter.
┣●┫
Click that, then in the menu, select "Reset to Suggested Constraints".

Why does the task bar appear when I display a self-drawn modeless dialog? .. sometimes?

I have an interesting (but frustraring) problem. I have an application which uses the full screen (this is meant to simulate a third-party fullscreen POS application).
My application displays a sequence of modeless dialog boxes on top of the full screen application. It shows one, hides it, then shows the next, hides it etc. After the 3rd show, the Windows taskbar appears about 1 second later. I can't figure out why.
I've stripped my code right back to see if its something I'm doing in my OnNcActivate handler (which I use to draw my skinned window) but I don't think it is as the problem appears to be timing related. I've tried running Spy++ as well as dumping messages in m WindowProc myself and I still can't see anything odd that would give me any clues.
There are some messages with ID 0x36e in my logs but I can't find out what they are supposed to be. I've checked various message ID lists and can't find them. They shouldn't be any message IDs of my own since WM_USER doesn't start until 0x400.
I know I could get around this problem by auto-hiding the taskbar but I can't ask our customers to configure their taskbars to auto-hide to get round my problem.
Any ideas why the taskbar would appear in relation to my modeless dialog boxes?
EDIT: I completely stripped out my self-drawn GUI code and I still have the same problem. I could be wrong but it would seem that when I call ShowWindow( SW_HIDE) first, Windows tries to activate "another Window" (as it says in MSDN). I think in this case its activating the taskbar rather than the POS application. If on the other hand I open my second window before calling ShowWindow( SW_HIDE ) on the second, then it seems to behave itself.
Cheers
Sparky
Following a long discussion I come to the conclusion that DestroyWindow was not the problem. I found in the end that displaying a dialog.. clicking on the POS, then clicking back on the dialog that sometimes the taskbar would appear. I have spent an entire week trying to find reasons for all of this but to no avail. I thought that assigning the POS window as the owner would solve the problem - it didn't. In the end the solution for my problem was to determine if the taskbar is obscured completely before showing my dialog. If it is, I hide the taskbar for the duration which my dialog is displayed (set its placement to SW_HIDE) and then set it to SW_SHOW when I close my dialog. The task bar doesn't pop up and annoy people anymore. Not a fantastic solution for other peoples' applications perhaps, but perfect for our customers.

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