I want a hamburger menu button in my UWP app title bar.
I already know how to make a "back" button visible in the title bar and how to handle its clicked event.
I have seen samples of how to customize the title bars colors and stuff, and I have also seen some samples of how to put controls in it, but its all too much complicated.
Here is a hamburger menu which is really simple but functional. No code-behind, just XAML.
https://github.com/vborovikov/hamburger
The hamburger button sits below the title bar like in any other Windows 10 apps.
If you are looking for a simple hamburger control, here is a video tutorial I followed to while learning. It is simple and does the work pretty well. The source is available on the provided link. Please mark as answer if it helped you.
Related
I'd like to have a toolbar in my uwp app (only on phone version) and I can't figure it out. I'd like to make it like Groove Music store app have it on mobile phone :
I' d like to customize this toolbar with a toggle button and a title at least. So is there a way to do that on universal win?
It will probably be slightly different than you are thinking. UWP doesn't think so much about "what device am I on" as it thinks about what screen size it is being displayed at. So when you design your app, you want the toolbar to appear only at screen sizes below a certain amount. The closest thing to what you want might be a Command Bar, which you can put at the bottom or top.
https://msdn.microsoft.com/en-us/library/windows/apps/hh465302.aspx
Or you could make a custom XAML control that appears where you want it to and only shows up with a screen below a certain size. I hope this helps answer the question.
I'm writing an application with a material design layout, but can't find any guidelines on how to animate dialog boxes onto the screen.
This suggests that the box should just "ping" into existence, but that seems to go against the ethos of the design, with its animations and tactile feel.
Does anyone have more information on what the correct course of action is?
Here are the specs for dialog boxes, by the way: http://www.google.co.uk/design/spec/components/dialogs.html#dialogs-specs
I took a look at existing Google apps, and it appears that the dialog box fades in at full size. The transition is pretty quick, like 0.25 seconds.
If you go into Developer Options and change Window animation scale to 10x, it will slow things down enough for you to see it clearly.
I chose Google Calendar > New Event, then select the different fields to see the dialog appear.
Here's a screen recording I did that shows the animation.
https://www.youtube.com/watch?v=jbU5yRhSbKg
How do I place two icons on a WPF button, one in the middle (static icon) and one on the top left (based on a condition)? Also need to Flash the same WPF Button based on a condition?
(While flasing it switches between two background colors, the icons remains same).
Not sure if anyone will want to help you develop super annoying flashing advertising ad style buttons :)
But to point you in the right direction the answer is in learning how to override default control template for the button then for flashing - work on Animation. Once you try that and encounter problems, then post your code and someone will help.
P.S. 'Adam Nathan's WPF Unleashed' is a good start. Good luck!
I got a menu in an existing MFC application that has a standard MFC main menu.
But I would like to change its background colour so that it appears to more seamlessly belong to the rest of the application.
First picture: An MFC main menu. The application is skinned blue, as seen in the toolbar, but the menu is still standard grey background colour.
Second Picture: Spotify's menu, skinned to fit into the rest of the
colors.
I have not found any examples on anything similar. Could you please point me towards how to achieve this?
Approaches I thought of:
Subclassing CMenu to my own SkinnedMenu, but it is not created by our code but by a GetMenu() call in a mainframe class deriving from CFrameWnd. The only thing I can find here is its method signature, defined in afxwin.h so then how could I make use my own subclassed menu?
Removing the entire menu and add my own custom menu buttons, in a row, making it look like a menu. Maybe this is what spotify have done, as they have also removed the Windows window frame.
Editing the existing CMenu in some way, but the only customization I am able to find right now is modifying its MENUINFO. For example if I set info.hbrBack = skin.GetSysColorBrush(COLOR_MENU) the only colour that changes is the background of the dropdown, not the main menu itself.
Other :)
I want to develop a panel with animation same as notification panel. I mean to say the notification panel is a cool control where you grab and slide down the notification bar and see all the notifications.
Actually, I am having 2 UI , 1st should be shown with Button at top, when user click on that button, the 2nd UI with listview items should be slide down same as notification panel and again when user click or drag the 2nd UI at the top side, then 2nd UI should be become invisible. I hope i made clear my question.
From Christian's answer, I am trying to use a sliding drawer that will display a
list of options. I need this to expand over the current ListView on the page.
So if anybody know how to implement such layout or UI with sliding down animation then please share it.
Please suggest how to build with such control or layout? any ideas or suggestions
Thanx
Have you tried the SlidingDrawer widget?
Paresh I found a solution in this post about sliding drawers.
android misc widgets has it implemented , though it still has some flaws but it will definitely prove helpful.
Though in the same SO post CommonsWare has quoted :
...
You similarly cannot make a
SlidingDrawer that descends from the
top.
Good Luck.
You can use SlidingTray from: http://aniqroid.sileria.com to make this happen
http://aniqroid.sileria.com/doc/api/com/sileria/android/view/SlidingTray.html
Alternatively you can also use a custom PopupWindow class which is part of Android API.