Plugin system in SailsJS application - node.js

I'm working on a NodeJS application, using SailsJS, and I want to implement (or use if exists) a system to manage plugins. By "plugin", I mean a module that I could add in a "plugins" directory.
Is someone has ever tried to do something like that ?

Related

Single executable for React App and Express API

I have a React App and a Express API. I want to package those two components into one single executable. Is there a way to do this? I don’t want a solution to my problem I want a hint into the right direction if this is possible.
I believe what you mean is not to keep the bundler running as well as the express server, unfortunately that's not possible if you're in developer mode (and) you're expecting realtime updates in your browser, but if you were in production, then it's not even the case that you need to run your bundler, cause your main.bundle.js is already built and ready.
I think this is what you are looking for. https://electronjs.org/
Electron or similar libraries help you to create an executable application which can be installed an run like a desktop application.
The only point you have to keep in mind is for accessing the database you will have to create a REST API and communicate via that.
Link for a simple tutorial.

Angular + Electron app: query web API or DataBase according to deskop or web mode

I would like to build an app using Angular + Electron. My app should be able to run both on desktop and browser platforms. I'm considering to use angular-electron starter kit (but I'm open to other possibilities).
What concerns my is the way I read and write data. The data must be stored in a MySQL database. Ideally I would like to:
make the app call an api when NOT running on Electron (browser mode)
make the app query directly the mysql database when running on Electron (desktop mode)
I know I could check for window && window.process && window.process.type to let the app understand wheter running on Electron or not, however I'm a bit concerned about how to handle this. Also because I probably need to import node packages like mysqljs but ONLY in the desktop mode.
You can simply pass in different environment files in Angular during build this allow you to control the environment variables so that you can tell that it is a web app build or an electron app build.
https://angular.io/guide/build
EXTRA
But if you are importing binary packages this is where it gets tricky. I dont think there is a clean way for you to do conditional imports. I did not manage to find a way to do it cleanly and sort of maintained another repository for all my services that needs to import binary files.
To import the binary files you will also need to edit some webpack settings to tell angular to not compile/include the binary files during the build process so that you can use you librarys like mysqljs that require binary files. There is also some settings on the electron end to make binary files compatible for different platforms ie Windows, Mac , Linux. Basically it is really a pain to do it.
Link to how to edit webpack settings for angular 7+
https://github.com/manfredsteyer/ngx-build-plus
I will totally suggest you not to do it unless you really have a very good reason that you need to use these libraries.
EDIT 10/1/19
Okay I was referring to the MySqlJs but it seems like it does not have native modules modules. Native/binary modules basically means javascript code that relies on c++ compiled binaries(Or any native language like rust...).
For my case I was using the grpc modules which has a native dependency. Had to switch to grpc-web in the end.
I will add some footnotes here if you ever need them
https://electronjs.org/docs/tutorial/using-native-node-modules
Node.js / npm - anyway to tell if a package is pure JS or not?

Angular 2 web application within an already existing Maven project

In order to present a brand new way of developing a web application, our team decided to create an Angular 2 web application that will be integrated within an already existing Maven Project in Eclipse Mars which DOES NOT use NodeJS nor Angular.
We are currently using the frontend-maven-plugin belonging to com.github.eirslet and managed to download and install both node.exe and npm.
Now, here is the deal: our web application has its own package.json file with all the configuration required to run properly, BUT we would like to be able to differentiate between the web applications, as each one of them belongs to a different working directory (i.e. com.webapp.app01, com.webapp.app02, ...).
As the plugin does not let the user use the npm install command on different directories, we were wondering about how we could reach this goal... maybe using a general package.json, but generating all .js and dependency files in each project directories.
Would that be something even possible?
Could you give us some help?
Thank you.
Cheers!
What I would suggest is to have a multi-module maven project, with a common parent, and children, that would give you this kind of architecture:
parent-project
|-child-project1 (java project)
|-child-project2 (webapp1)
|-child-project3 (webapp2)
|....
|-child-projectn (webapp n-1)
This way you can have for each web-app the frontend plugin available. And you can handle the flow of the build from the parent project (for instance if webapp2 needs to be built before webapp1, you can orchestrate it from the parent)
We decided to generate all the libraries locally and upload them to SVN, due to the fact that the already existing structure cannot be changed and the maven plugin is too much limited for our purpose.
Thank you for your replies, though. :-)

Node js plugin permissions

I create a web server with Sails.js, and want to allow third dev to create node.js plugins installable from a web page (store).
My problem is I don't want this plugin to require sails (or other critical modules) and have access to database and services and do what they want.
For example using fs and delete all files.
How can I do that ? I have no idea if node.js can lock some scripts on this own directory
I don't think that node expose some sandboxing functionality so when you load a js code into node that code can do what it want.
From your description yours plugins are more like browser javascript code so I think that you can use a headless browser to execute your code and retrieve the result. I've never tried it by myself but it should work. You just have to figure out how to pass parameters to plugin and get the result, also performance will be very bad because the headless browser is quite heavy. Try looking at
http://phantomjs.org/
Another solution is to run the plugins directly inside node but sanitizing the code before running. There are some projects like:
http://gf3.github.io/sandbox/
https://github.com/asvd/jailed
They can help you limiting the powers of the plugins.
Anyway are you sure about it ? in any major CMS platform that I've seen (wordpress, joomla, drupal, liferay ...) the platform's author trusts plugins authors and plugins can always do what they want.

Node.js - How to write plugins for application?

So I have a node.js application that I want to have plugins that can one or several of the following:
Data importer
Data outputer
Data storage (mongodb)
View (express/jade)
So say plugin A is a data storage and plugin B is a data outputer and view plugin that requires plugin A?
Is there any existing framework that can solve this for me?
I think I know how to do it kind of with require and some 'magic', but I have requirements:
Plugins should register with the main application so the application can send events or call methods on the plugin.
Should be easy to pull in and out plugins
Should be able to validate that you have the dependency plugins installed for a plugin.
All you have to do is to write your plugin as simple Node.js module and, as you already mentioned, require it in your main application.
Your plugin has to export an activate-function which you call from your main app.
To register functionality (or the plugin itself) in the main application, you could write a node module, that the plugin developer must add to it's developer dependencies. Let's call it plugin-interface-module for now. These module should have a register function which you call inside of your activate-function in the plugin.
Your main app also requires these plugin-interface-module and retrieves all registered plugins from it. Required modules are globaly cached, like singletons, so your main app is able to get the list of registered plugins.
Take a look ad VS Vode (https://code.visualstudio.com). It's written in typescript and uses extensions in the same way.

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