I've tried building a basic node.js ES6 module test project in Visual Studio 2015. But I get build errors and cannot run or debug the application in VS.
Have I just came to the party too early?
If it's worth anything I have tried opening and building the project in both VS2013 (Update 3) and VS2015 RC.
I have installed:
Node.js 0.12.2
Node.js Tools 1.0 for VS2013
Node.js Tools 1.1 Beta for VS2015
Additionally, I have added Robert Penners () node.d.ts gist to get over the import syntax errors.
See: https://gist.github.com/robertpenner/7d48f184df1236c4fdca
I have uploaded the project for others to try: https://dl.dropboxusercontent.com/u/10159140/es6-modules-ts.zip
Node Tools dev here. Thanks for reporting this. Indeed, we support the ES6 typescript target type.
That said, I'm running into issues running your app in the command line altogether with the latest versions of both node and io.js, so this may be a level of ES6 support mismatch between all the components at play here... Have you managed to successfully run your app in the command line (without the debugger)? Otherwise it may be related to this discussion:
https://github.com/nodejs/io.js/issues/1000
Once you figure that out, be sure to set up your project with the right node.exe arguments (harmony flag and whatnot) in project properties, so Visual Studio knows how to run it too.
Hope that helps!
P.S. just an fyi - we've moved to GitHub now, so please post issues there (rather than on CodePlex) for the quickest responses.
https://github.com/Microsoft/nodejstools
What IDE's support node auto-complete and can attach to the node debugger? I have used Cloud9 which does work well for node, but since it is hosted on its own servers it cannot access my private network. I have also used eclipse but the autocomplete is not very effective.
We are building an html5 website using node, it would be nice to have a good experience for CSS and html editing as well.
Try WebStorm by JetBrains. You can debug node in it and it has a nice autocomplete feature.
Here best IDE for Node.js with autocomplete and debugger
Atom with stylish coding and hundred of plugin
Brackets
Webstrom
Komodo
Eclips
I recently found CodeLite supports nodejs debugging.
Autocomplete works well for certain modules, but somehow does not work for other modules, such as Express.
How do I debug a Node.js server application?
Right now I'm mostly using alert debugging with print statements like this:
sys.puts(sys.inspect(someVariable));
There must be a better way to debug. I know that Google Chrome has a command-line debugger. Is this debugger available for Node.js as well?
node-inspector could save the day! Use it from any browser supporting WebSocket. Breakpoints, profiler, livecoding, etc... It is really awesome.
Install it with:
npm install -g node-inspector
Then run:
node-debug app.js
Debugging
Joyent's Guide
Debugger
Node Inspector
Visual Studio Code
Cloud9
Brackets
Profiling
node --prof ./app.js
node --prof-process ./the-generated-log-file
Heapdumps
node-heapdump with Chrome Developer Tools
Flamegraphs
0x
jam3/devtool then Chrome Developer Tools Flame Charts
Dtrace and StackVis — Only supported on SmartOS
clinicjs
Tracing
Interactive Stack Traces with TraceGL
Logging
Libraries that output debugging information
Caterpillar
Tracer
scribbles
Libraries that enhance stack trace information
Longjohn
Benchmarking
Apache Bench: ab -n 100000 -c 1 http://127.0.0.1:9778/
wrk
Other
Trace
Vantage
Bugger
Google Tracing Framework
Paul Irish's Guide
Legacy
These use to work but are no longer maintained or no longer applicable to modern node versions.
https://github.com/bnoordhuis/node-profiler - replaced by built-in debugging
https://github.com/c4milo/node-webkit-agent - replaced by node inspector
https://nodetime.com/ - defunct
The V8 debugger released as part of the Google Chrome Developer Tools can be used to debug Node.js scripts. A detailed explanation of how this works can be found in the Node.js GitHub wiki.
Node has its own built in GUI debugger as of version 6.3 (using Chrome's DevTools)
Simply pass the inspector flag and you'll be provided with a URL to the inspector:
node --inspect server.js
You can also break on the first line by passing --inspect-brk instead.
Node.js version 0.3.4+ has built-in debugging support.
node debug script.js
Manual: http://nodejs.org/api/debugger.html
Visual Studio Code will be my choice for debugging. No overhead of installing any tools or npm install stuff.
Just set the starting point of your app in package.json and VSCode will automatically create a configuration file inside your solution. It's build on Electron, on which editors like Atom are built.
VS Code gives similar debugging experience as you might have
had in other IDEs like VS, Eclipse, etc.
I personally use JetBrains WebStorm as it's the only JavaScript IDE that I've found which is great for both frontend and backend JavaScript.
It works on multiple OS's and has Node.js debugging built-in (as well as a ton of other stuff](http://www.jetbrains.com/webstorm/features/index.html).
My only 'issues'/wishlist items are were:
It seems to be more resource hungry on Mac than Windows It no longer seems an issue in version 6.
It would be nice if it had Snippet support (like those of Sublime Text 2 - i.e. type 'fun' and tap 'tab' to put in a function. See #WickyNilliams comment below - With Live Templates you also have snippet support.
A lot of great answers here, but I'd like to add my view (based on how my approach evolved)
Debug Logs
Let's face it, we all love a good console.log('Uh oh, if you reached here, you better run.') and sometimes that works great, so if you're reticent to move too far away from it at least add some bling to your logs with Visionmedia's debug.
Interactive Debugging
As handy as console logging can be, to debug professionally you need to roll up your sleeves and get stuck in. Set breakpoints, step through your code, inspect scopes and variables to see what's causing that weird behaviour. As others have mentioned, node-inspector really is the bees-knees. It does everything you can do with the built-in debugger, but using that familiar Chrome DevTools interface.
If, like me, you use Webstorm, then here is a handy guide to debugging from there.
Stack Traces
By default, we can't trace a series of operations across different cycles of the event loop (ticks). To get around this have a look at longjohn (but not in production!).
Memory Leaks
With Node.js we can have a server process expected to stay up for considerable time. What do you do if you think it has sprung some nasty leaks? Use heapdump and Chrome DevTools to compare some snapshots and see what's changing.
For some useful articles, check out
RisingStack - Debugging Node.js Applications
Excellent article by David Mark Clements of nearForm
If you feel like watching a video(s) then
Netflix JS Talks - Debugging Node.js in Production
Interesting video from the tracing working group on tracing and debugging node.js
Really informative 15-minute video on node-inspector
Whatever path you choose, just be sure you understand how you are debugging
It is a painful thing
To look at your own trouble and know
That you yourself and no one else has made it
Sophocles, Ajax
Theseus is a project by Adobe research which lets you debug your Node.js code in their Open Source editor Brackets. It has some interesting features like real-time code coverage, retroactive inspection, asynchronous call tree.
Node.js Tools for Visual Studio 2012 or 2013 includes a debugger. The overview here states "Node.js Tools for Visual Studio includes complete support for debugging node apps.". Being new to Node.js, but having a background in .NET, I've found this add in to be a great way to debug Node.js applications.
Visual Studio Code has really nice Node.js debugging support. It is free, open source and cross-platform and runs on Linux, OS X and Windows.
You can even debug grunt and gulp tasks, should you need to...
I wrote a different approach to debug Node.js code which is stable and is extremely simple. It is available at https://github.com/s-a/iron-node.
An opensource cross-platform visual debugger.
Installation:
npm install iron-node -g;
Debug:
iron-node yourscript.js;
I created a neat little tool called pry.js that can help you out.
Put a simple statement somewhere in your code, run your script normally and node will halt the current thread giving you access to all your variables and functions. View/edit/delete them at will!
var pry = require('pryjs')
class FizzBuzz
run: ->
for i in [1..100]
output = ''
eval(pry.it) // magic
output += "Fizz" if i % 3 is 0
output += "Buzz" if i % 5 is 0
console.log output || i
bar: ->
10
fizz = new FizzBuzz()
fizz.run()
If you are using the Atom IDE, you can install the node-debugger package.
Using Chrome Version 67.0.3396.62(+)
Run node app
node --inspect-brk=0.0.0.0:9229 server.js(server js filename)
Browse your app in chrome e.g. "localhost:port"
Open DevTools.
Click the the node icon beside the responsive device icon.
There will be another DevTools window that will pop out specifically for debugging node app.
There is built-in command line debugger client within Node.js. Cloud 9 IDE have also pretty nice (visual) debugger.
I put together a short Node.js debugging primer on using the node-inspector for those who aren't sure where to get started.
Visual Studio Code will work for us in debugging.
Use Webstorm! It's perfect for debugging Node.js applications. It has a built-in debugger. Check out the docs here: https://www.jetbrains.com/help/webstorm/2016.1/running-and-debugging-node-js.html
If you need a powerful logging library for Node.js, Tracer https://github.com/baryon/tracer is a better choice.
It outputs log messages with a timestamp, file name, method name, line number, path or call stack, support color console, and support database, file, stream transport easily. I am the author.
Assuming you have node-inspector installed on your computer (if not, just type 'npm install -g node-inspector') you just have to run:
node-inspector & node --debug-brk scriptFileName.js
And paste the URI from the command line into a WebKit (Chrome / Safari) browser.
Just for completeness:
The PyCharm 3.0 + Node.js Plugin offers an awesome development + run + debug experience.
Start your node process with --inspect flag.
node --inspect index.js
and then Open chrome://inspect in chrome. Click the "Open dedicated DevTools for Node" link or install this chrome extension for easily opening chrome DevTools.
For more info refer to this link
There is the new open-source Nodeclipse project (as a Eclipse plugin or Enide Studio):
Nodeclipse became #1 in Eclipse Top 10 NEW Plugins for 2013. It uses a modified V8 debugger (from Google Chrome Developer Tools for Java).
Nodeclipse is free open-source software released at the start of every month.
There are many possibilities...
node includes a debugging utility
node-inspector
Code editors / IDEs (see debug instructions for one of the following)
Atom,
VSCode
Webstorm
and more
Debug support is often implemented using the v8 Debugging Protocol or the newer Chrome Debugging Protocol.
IntelliJ works wonderfully for Node.js.
In addition, IntelliJ supports 'Code Assistance' well.
The NetBeans IDE has had Node.js support since version 8.1:
<...>
New Feature Highlights
Node.js Application Development
New Node.js project wizard
New Node.js Express wizard
Enhanced JavaScript Editor
New support for running Node.js applications
New support for debugging Node.js applications.
<...>
Additional references:
NetBeans Wiki / NewAndNoteworthyNB81.
Node.js Express App in NetBeans IDE, Geertjan-Oracle.
Use this commands
DEBUG_LEVEL=all node file.js
DEBUG=* node file.js
node file.js --inspect
ndb is an improved debugging experience for Node.js, enabled by Chrome DevTools
https://github.com/GoogleChromeLabs/ndb
node-debug -p 8888 scriptFileName.js
I'm not quite sure where to go with the initially...
I've got an application that has been built in VS2010, using both MFC and .NET 2.0. I then installed VS2012. Before even launching VS2012 I've tried running the application again and it now crashes just after startup with an "Application has stopped working" error.
It does however work, if I launch the application via an F5 in VS2010 (i.e. Debugger attatched right from the start).
Does anyone have any suggestions on what possible causes/fixes there may be for this? I'm currently not sure what to look for.
You probably never installed the redistributable packages for the VS2010 runtimes. Use Dependency Walker or similar tools to find out what DLL is missing, figure out where it comes from, and install that runtime package.
Ultimately it was completely unrelated to VS2012 - doh. Had an old executable that was being run, and a number of dependencies were missing.
I have installed the Netbeans 6.7 IDE with Java ME included, but cannot create a Mobile Application project from the Java ME category. When I select the project type the wizard stops at "Finding Feature" with the message:
Not all requested modules can be enabled:
[StandardModule:org.netbeans.modules.mobility.end2end.kig jarFile:C:\Program Files\NetBeans 6.7\mobility8\modules\org-netbeans-modules-mobility-end2end-kit.jar.
I am attempting to run this on Vista Home Premium. I have tried to run the IDE as Administrator with no luck.
I am at a loss for where to go next as I cannot seem to find any information regarding this issue. Even if you don't have the solution any insight into this error message would be helpful.
I am unable so far to get the project running via the Netbeans IDE install. I have, for the time being, installed the Java ME SDK which includes a very stripped down version of the Netbeans IDE for mobile development.
I originally had some issues starting the SDK as well on Vista. The IDE reported that it could not connect to the device manager on localhost. After some searching I found this link: Java ME SDK Startup Problem which suggests changing the hosts file localhost entry from IPv6 to IPv4. The fix worked perfectly and I can now compile and run code in the emulator.
This is not an optimal solution as the SDK does not include the visual design tools, however I am able to get a basic project going in the mean time.
I have given up on the 6.7 version and have instead located and installed 6.5.1. This previous version has been working just fine and seems to do everything I need.
I ran into the exact same error today while installing NB 6.8 beta. To resolve it we need to install two plugins:
Java Web Applications (as mentioned by Ali above) and
Sun Java System Web Server 7.0
Note that these two are part of the Category called "Java Web and EE" hence the confusion that we need to install Glassfish App Server. But we need these two plugins because they are required for debugging using breakpoints in emulator. Netbeans runs a web server when we do breakpoint based debugging.
Also note that the Java Web applications needs SOAP Web Services and JavaScript Debugger plugins to run and so these plugins are also installed when you try to install it.
You also need to install "Java Web Applications" plugin.
Tools->Plugins->Available Plugins
If the module is present, you should try unzipping it to check its content makes sense.
You should also be able to rebuild it from Netbeans sources.
You can also try to figure out why this happens by debugging the module loader inside Netbeans from its sources, using another IDE, presumably the latest version of Netbeans you can find without the issue.
If the module is missing, you might want to get the missing jar file from an installation of a previous version of Netbeans, see if it is compatible.
6.5.1 isn't missing any module.
back in version 5.5, the mobility module had to be downloaded and installed separately from the main IDE.
If you want to consider using Eclipse for developing your J2ME app...I've written a post related to that some time ago: here.