How to create RoboVM iOS APP in Android Studio? - android-studio

I'am insatlled RoboVM module. introduced a license key.
How to create RoboVM iOS APP in Android Studio?

Make sure you have Gradle installed in your Android Studio.
Start libgdx setup GUI tool
java -jar ~/Downloads/libGDX/1.6.1/gdx-setup.jar
Make sure to select IOS project.
Click generate
When it finishes, import libgdx project into your workspace (File->Import->Gradle)
Connect your device to your machine (if you don't want to use simulator)
Right click on the IOS project and select Run As IOS Device Application (or IPhone/IPad Simulator Application. Whichever suits you).

Related

How to load app from android studio to my phone?

When I launch the app again after loading it from android studio and closing it once, a white screen is shown. The app is not launched when I start it for the second time.
Why is it so?
it is not clear what you are trying to say but you can use the run option in Android Studio to select your target device also what you can do is you can export it as an APK from the android studio and run it directly on your device(not preferred for testing your application though)

Is there a way to debug a cordova app using Android Studio and test it on different versions of Android?

I really want to test my cordova app on different versions of Android to see if it fails on any.
Select avd manager from the configure section in android studio. From the Create Virtual Device section, you can create virtual devices in different devices and different android versions.
After creating devices, you can select and run your project from the top toolbar in android studio.

Why Android Studio does not run App in Android mobiles after gradle update?

When I start running my app, it was loading and running on mobile phone normally.
but after installing android SDK Build-tools 23.0.1 and google USB driver I can't run the app at all.
I mean when I press Run Icon from Android Studio no thing happened or load to my mobile.
Just all process are shown in attached image.
It looks like you've ran the Gradle help task.
You need to run one of the install tasks.

How to work with android studio along side with Unity 3D

I 'm just getting started with Unity 3D and I 'm going through android games development learning and I wonder how to setup Unity to work with android studio ?
For the majority of your tasks, you will not be working in Android Studio. You will be working directly in Unity. The only reason you would need to work in Android Studio would be to create native plug-ins for additional functionality that is not provided in the Unity Engine.
A detailed description of the requirements to build for Android are available in the Unity3D documentation. An abbreviated description:
When you are ready to test on your device, you will build for Android: File>Build Settings, and select Android from the list
You will need to have the Android SDK installed, and have at least one API Level installed using the Android SDK Manager (minimum).
In Edit>Project Settings>Player Settings, open Other Settings. Choose the Minimum API Level for your game. This API level must be installed using the Android SDK Manager
Finally, When you've finished building, you will have a .APK file.
You can copy to your Android device, and install with a file manager. -OR-
You can install it on an Android Emulator.
I hope this helps in some way!

Adding Emulator in Eclipse for j2me application

Hi I am developing application in android . But I am new to develop J2ME Application .I have a doubt that where will be emulator available to run the application .I mean that where can i download the emulator and where can i install .Pls Help me
To build an application in android you do not require J2ME but Android SDK.
You have to download WTK and install it. Then you can set up WTK Emulator as external tool in Eclipse to run your application. But there is a version of Eclipse for mobile application development: Eclipse Pulsar. It will much easier to use Pulasr instead of setting usual version of Eclipse.

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